SDL2 calls xdg_toplevel.unset_fullscreen() before the surface is
mapped. This causes a segfault in dwl because setfullscreen() expects
the surface to be mapped already.
Therefore, delay the setfullscreen call until the surface is mapped.
dup2 doesn’t close fds, it only duplicates them. The old ones weren’t
closed, causing problems (like dwl blocking due to the child process
never reading from the reading end, even if stdin has been closed).
If a transient failure occurs in wlr_output_commit, re-render until it
doesn't happen. This could possibly be removed if we decide to
implement damage tracking in the future.
Unlike with X window managers, the display socket in Wayland isn't set
up prior to starting the compositor. Because of this, you can't pipe
the compositor's output directly into a program which needs access to
$WAYLAND_DISPLAY, which is a typical setup for this purpose. Existing
scripts have been forced to create a pipe/FIFO or a temporary file as an
intermediary.
Instead, send the status info directly to stdin of the -s command, which
*does* have access to $WAYLAND_DISPLAY.
Fixes#103.
Fixes#102. The "ideal" behavior might be to ignore buttons other than
the one being used for the action, but this is super-simple and still
seems reasonable.
The wlr-output-management protocol requires that either all of the
changes from an apply request be applied successfully, in which case a
"succeeded" event is sent, or all of the changes are reverted and a
"failed" event is sent. As written, this could partially commit
changes, then fail.
Test the changes first (even for an "apply" event), then commit or
rollback as appropriate.
Additionally, variables xcursor and xcursor_mgr are only used
when xwayland is defined, so I make the variables declaration
contingent on whether xwayland is being used
Replaces the outputOrder patch.
This avoids recalculating positions and allows to arrange monitors in
any order, not just from left to right.
The order in which monitors are defined in config.h still matters but
it's just the order in the list, not the actual position.
This is the order of *_destroy calls which resulted in the fewest
errors/leaks detected by Valgrind. Most of the errors come from the
gbm_allocator code - will have to figure out which destroy call is still
missing.
Similar to Linux kernel approach, encapsulate some of the uglier
conditional compilation into inline functions in header files.
The goal is to make dwl.c more attractive to people who embrace the
suckless philosophy - simple, short, hackable, and easy to understand.
We want dwm users to feel comfortable here, not scare them off. Plus,
if we do this right, the main dwl.c code should require only minimal
changes once XWayland is no longer a necessary evil.
According to `cloc`, this also brings dwl.c down below 2000 lines of
non-blank, non-comment code.
When a new client is spawned, fullscreen isn't disabled for all clients
in that monitor any more.
Instead, all fullscreen clients are kept fullscreen, while other clients
spawn in the background.
When fullscreen is disabled, all clients are rearranged.
This is made to make dwl more flexible allowing multiple fullscreen
clients at the same time, have floating clients on top of a fullscreen
one and let stuff happen without quitting fullscreen, like many other
WMs and DEs.
Disable fullscreen on all visible clients in that monitor also before
enabling it on another client.
quitallfullscreen() is reintroduced becouse is now more useful
set c->isfullscreen later to avoid making quitallfullscreen() disable
fullscreen on the current client
...in internal calls to restore pointer focus. Necessary for the
unclutter patch, and there's no harm in avoiding this call even in
mainline; might prevents issues in same edge cases.
Don't let internal calls to motionnotify(0) meant to update the pointer
focus from maplayersurfacenotify and destroylayersurfacenotify also
shift the keyboard focus to the surface under the cursor with
sloppyfocus.
wtf is the point of this crap? It makes the code harder to follow,
increases the line count and made me fail compilation a million times.
We shouldn't blindy follow everything about suckless's style.
Scaling a wlr_box without rounding can sometimes make the borders not
connected and nice. I noticed this when setting scale in monrules to 1.2
So I've went and copied what Sway did in desktop/output.c but without
having a second function and now using a random rounding macro I found
on the internet so as to not use round from math.h.
Distribute it as a patch like in dwm since graphical applications
usually provide their own keybinding; I guess it's only for terminals.
Note that even though these commits don't let you open multiple windows
in fullscreen and cycle between them like in dwm, with just
fullscreennotify spawning new windows or changing tag would still exit
fullscreen automatically, but you would have to toggle fullscreen twice
when switching back to the fullscreen window to enter fullscreen again,
so this is better since it avoids that.
quitfullscreen() was replicating the functionalities of setfullscreen(c,
0)
Reusing setfullscreen() in quitfullscreen() leads to a 3 line function,
which is useless since quitfullscreen() is used once anyway
This fixes the bug that happens when changing workspace (or any time
arrange() is called) where there are fullscreen windows, which are still
fullscreen but leave the space for layer surfaces like waybar (which
should be hidden when going fullscreen)
Also as soon one fullscreen window is found hte function returns to
improve efficiency
Store position and size of windows before going fullscreen. This is more
efficient than arrange() and also works with floating windows
All the clients keep their original position because arrange() isn't
used after quitting fullscreen
Because maprequest immediately calls wl_list_insert(&fstack, &c->flink),
in the following call to setmon(), the selclient() which is passed to
focusclient() as the old client is actually the newly mapped client, and
the real old one is never deactivated. You can see this by, for example,
opening Chromium's devtools, then spawning a terminal. The background of
the focused line in the devtools doesn't change from light blue to grey.
We can't just remove wl_list_insert(&fstack, &c->flink) from maprequest,
because calling wl_list_remove in focusclient() with a client that has
not been added to the list causes a segmentation fault.
Therefore we fix the focusclient call by not passing it the old client
every time, but instead using the wlroots function that gets the focused
surface and deactivate that, like in TinyWL.
This also avoids getting the selected client and passing it to
focusclient() on every call unnecessarily, and will allow removing
shouldfocusclients in a future commit by checking if old is a layer
surface instead.
It makes wl-clipboard work properly in neovim, without having to create
a transparent surface that steals focus and causes flickering. It's also
required for clipman.
The code in this else completely freezes my system when I run the
swayidle command to replicate xset dpms force off. No idea if it works
on multiple monitors, but for now avoid running when there's 1 monitor.
Also remove the comment with the function name in sway.
Since wlr_output_enable doesn't have any effect before finishing all the
procedure, a little hack allows to make use of focusmon(), which must
know the latest in about which output is currently disabled
Also improve performance in focusmon() and cleaner code in
outputmgrapplyortest()
With the recent changes in output-management, the extra argument in
closemon() would be needed only when unplugging the monitor, so it isn't
worth it anymore. Also now is more efficient.