let's not alienate the dwm folks
Fix style.
This commit is contained in:
parent
206427537a
commit
57d0760635
@ -2,7 +2,7 @@
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PREFIX = /usr/local
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# Default compile flags (overridable by environment)
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CFLAGS ?= -g -Wall -Wextra -Werror -Wno-unused-parameter -Wno-sign-compare -Wno-error=unused-function
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CFLAGS ?= -g -Wall -Wextra -Werror -Wno-unused-parameter -Wno-sign-compare -Wno-error=unused-function -Wdeclaration-after-statement
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# Uncomment to build XWayland support
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#CFLAGS += -DXWAYLAND
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242
dwl.c
242
dwl.c
@ -156,6 +156,14 @@ typedef struct {
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enum zwlr_layer_shell_v1_layer layer;
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} LayerSurface;
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typedef struct {
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uint32_t singular_anchor;
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uint32_t anchor_triplet;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} Edge;
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typedef struct {
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const char *symbol;
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void (*arrange)(Monitor *);
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@ -396,61 +404,46 @@ applyexclusive(struct wlr_box *usable_area,
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uint32_t anchor, int32_t exclusive,
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int32_t margin_top, int32_t margin_right,
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int32_t margin_bottom, int32_t margin_left) {
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Edge edges[4];
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if (exclusive <= 0)
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return;
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struct {
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uint32_t singular_anchor;
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uint32_t anchor_triplet;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} edges[] = {
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// Top
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.positive_axis = &usable_area->y,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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// Bottom
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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// Left
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = &usable_area->x,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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// Right
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{
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
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.anchor_triplet =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->width,
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.margin = margin_right,
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},
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};
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// Top
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edges[0].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP;
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edges[0].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP;
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edges[0].positive_axis = &usable_area->y;
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edges[0].negative_axis = &usable_area->height;
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edges[0].margin = margin_top;
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// Bottom
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edges[1].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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edges[1].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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edges[1].positive_axis = NULL;
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edges[1].negative_axis = &usable_area->height;
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edges[1].margin = margin_bottom;
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// Left
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edges[2].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT;
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edges[2].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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edges[2].positive_axis = &usable_area->x;
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edges[2].negative_axis = &usable_area->width;
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edges[2].margin = margin_left;
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// Right
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edges[3].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
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edges[3].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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edges[3].positive_axis = NULL;
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edges[3].negative_axis = &usable_area->width;
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edges[3].margin = margin_right;
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for (size_t i = 0; i < LENGTH(edges); ++i) {
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if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet)
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@ -469,6 +462,9 @@ applyrules(Client *c)
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{
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/* rule matching */
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const char *appid, *title;
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unsigned int i, newtags = 0;
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const Rule *r;
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Monitor *mon = selmon, *m;
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#ifdef XWAYLAND
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if (c->type != XDGShell) {
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updatewindowtype(c);
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@ -485,9 +481,6 @@ applyrules(Client *c)
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if (!title)
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title = broken;
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unsigned int i, newtags = 0;
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const Rule *r;
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Monitor *mon = selmon, *m;
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for (r = rules; r < END(rules); r++) {
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if ((!r->title || strstr(title, r->title))
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&& (!r->id || strstr(appid, r->id))) {
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@ -521,20 +514,22 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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wl_list_for_each(layersurface, list, link) {
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struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
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struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current;
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struct wlr_box bounds;
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struct wlr_box box = {
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.width = state->desired_width,
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.height = state->desired_height
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};
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const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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if (exclusive != (state->exclusive_zone > 0))
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continue;
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struct wlr_box bounds = state->exclusive_zone == -1 ?
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full_area : *usable_area;
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bounds = state->exclusive_zone == -1 ? full_area : *usable_area;
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// Horizontal axis
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const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
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if ((state->anchor & both_horiz) && box.width == 0) {
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box.x = bounds.x;
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box.width = bounds.width;
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@ -546,8 +541,6 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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}
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// Vertical axis
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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if ((state->anchor & both_vert) && box.height == 0) {
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box.y = bounds.y;
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box.height = bounds.height;
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@ -592,6 +585,13 @@ void
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arrangelayers(Monitor *m)
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{
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struct wlr_box usable_area = m->m;
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uint32_t layers_above_shell[] = {
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
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ZWLR_LAYER_SHELL_V1_LAYER_TOP,
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};
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size_t nlayers = LENGTH(layers_above_shell);
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LayerSurface *layersurface;
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struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
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// Arrange exclusive surfaces from top->bottom
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arrangelayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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@ -619,13 +619,6 @@ arrangelayers(Monitor *m)
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&usable_area, 0);
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// Find topmost keyboard interactive layer, if such a layer exists
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uint32_t layers_above_shell[] = {
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
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ZWLR_LAYER_SHELL_V1_LAYER_TOP,
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};
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size_t nlayers = LENGTH(layers_above_shell);
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LayerSurface *layersurface;
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struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
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for (size_t i = 0; i < nlayers; ++i) {
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wl_list_for_each_reverse(layersurface,
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&m->layers[layers_above_shell[i]], link) {
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@ -658,19 +651,21 @@ void
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buttonpress(struct wl_listener *listener, void *data)
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{
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struct wlr_event_pointer_button *event = data;
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struct wlr_keyboard *keyboard;
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uint32_t mods;
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Client *c;
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const Button *b;
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wlr_idle_notify_activity(idle, seat);
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switch (event->state) {
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case WLR_BUTTON_PRESSED:;
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/* Change focus if the button was _pressed_ over a client */
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Client *c;
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if ((c = xytoclient(cursor->x, cursor->y)))
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focusclient(c, 1);
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struct wlr_keyboard* keyboard = wlr_seat_get_keyboard(seat);
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uint32_t mods = wlr_keyboard_get_modifiers(keyboard);
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const Button *b;
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keyboard = wlr_seat_get_keyboard(seat);
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mods = wlr_keyboard_get_modifiers(keyboard);
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for (b = buttons; b < END(buttons); b++) {
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if (CLEANMASK(mods) == CLEANMASK(b->mod) &&
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event->button == b->button && b->func) {
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@ -737,6 +732,7 @@ cleanupmon(struct wl_listener *listener, void *data)
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{
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struct wlr_output *wlr_output = data;
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Monitor *m = wlr_output->data;
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int nmons, i = 0;
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wl_list_remove(&m->destroy.link);
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wl_list_remove(&m->frame.link);
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@ -744,7 +740,7 @@ cleanupmon(struct wl_listener *listener, void *data)
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wlr_output_layout_remove(output_layout, m->wlr_output);
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updatemons();
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int nmons = wl_list_length(&mons), i = 0;
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nmons = wl_list_length(&mons);
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do // don't switch to disabled mons
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selmon = wl_container_of(mons.prev, selmon, link);
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while (!selmon->wlr_output->enabled && i++ < nmons);
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@ -774,11 +770,12 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
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LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
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struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
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struct wlr_output *wlr_output = wlr_layer_surface->output;
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Monitor *m;
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if (!wlr_output)
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return;
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Monitor *m = wlr_output->data;
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m = wlr_output->data;
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arrangelayers(m);
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if (layersurface->layer != wlr_layer_surface->current.layer) {
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@ -802,12 +799,14 @@ commitnotify(struct wl_listener *listener, void *data)
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void
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createkeyboard(struct wlr_input_device *device)
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{
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struct xkb_context *context;
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struct xkb_keymap *keymap;
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Keyboard *kb = device->data = calloc(1, sizeof(*kb));
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kb->device = device;
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/* Prepare an XKB keymap and assign it to the keyboard. */
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,
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context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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keymap = xkb_map_new_from_names(context, &xkb_rules,
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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wlr_keyboard_set_keymap(device->keyboard, keymap);
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@ -835,6 +834,11 @@ createmon(struct wl_listener *listener, void *data)
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/* This event is raised by the backend when a new output (aka a display or
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* monitor) becomes available. */
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struct wlr_output *wlr_output = data;
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Monitor *m;
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const MonitorRule *r;
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size_t nlayers;
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Monitor *moni, *insertmon = NULL;
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int x = 0;
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/* The mode is a tuple of (width, height, refresh rate), and each
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* monitor supports only a specific set of modes. We just pick the
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@ -843,11 +847,11 @@ createmon(struct wl_listener *listener, void *data)
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wlr_output_set_mode(wlr_output, wlr_output_preferred_mode(wlr_output));
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/* Allocates and configures monitor state using configured rules */
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Monitor *m = wlr_output->data = calloc(1, sizeof(*m));
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m = wlr_output->data = calloc(1, sizeof(*m));
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m->wlr_output = wlr_output;
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m->tagset[0] = m->tagset[1] = 1;
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m->position = -1;
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for (const MonitorRule *r = monrules; r < END(monrules); r++) {
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for (r = monrules; r < END(monrules); r++) {
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if (!r->name || strstr(wlr_output->name, r->name)) {
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m->mfact = r->mfact;
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m->nmaster = r->nmaster;
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@ -867,8 +871,6 @@ createmon(struct wl_listener *listener, void *data)
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m->destroy.notify = cleanupmon;
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wl_signal_add(&wlr_output->events.destroy, &m->destroy);
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Monitor *moni, *insertmon = NULL;
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int x = 0;
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wl_list_for_each(moni, &mons, link)
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if (m->position > moni->position)
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insertmon = moni;
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@ -898,7 +900,7 @@ createmon(struct wl_listener *listener, void *data)
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}
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sgeom = *wlr_output_layout_get_box(output_layout, NULL);
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size_t nlayers = LENGTH(m->layers);
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nlayers = LENGTH(m->layers);
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for (size_t i = 0; i < nlayers; ++i)
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wl_list_init(&m->layers[i]);
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@ -958,13 +960,15 @@ void
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createlayersurface(struct wl_listener *listener, void *data)
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{
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struct wlr_layer_surface_v1 *wlr_layer_surface = data;
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LayerSurface *layersurface;
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Monitor *m;
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struct wlr_layer_surface_v1_state old_state;
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if (!wlr_layer_surface->output) {
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wlr_layer_surface->output = selmon->wlr_output;
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}
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LayerSurface *layersurface = calloc(1, sizeof(LayerSurface));
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layersurface = calloc(1, sizeof(LayerSurface));
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layersurface->surface_commit.notify = commitlayersurfacenotify;
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wl_signal_add(&wlr_layer_surface->surface->events.commit,
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&layersurface->surface_commit);
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@ -978,14 +982,13 @@ createlayersurface(struct wl_listener *listener, void *data)
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layersurface->layer_surface = wlr_layer_surface;
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wlr_layer_surface->data = layersurface;
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Monitor *m = wlr_layer_surface->output->data;
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m = wlr_layer_surface->output->data;
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wl_list_insert(&m->layers[wlr_layer_surface->client_pending.layer],
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&layersurface->link);
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// Temporarily set the layer's current state to client_pending
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// so that we can easily arrange it
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struct wlr_layer_surface_v1_state old_state = wlr_layer_surface->current;
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old_state = wlr_layer_surface->current;
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wlr_layer_surface->current = wlr_layer_surface->client_pending;
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arrangelayers(m);
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wlr_layer_surface->current = old_state;
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@ -1156,14 +1159,15 @@ dirtomon(int dir)
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void
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focusclient(Client *c, int lift)
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{
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struct wlr_surface *old = seat->keyboard_state.focused_surface;
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struct wlr_keyboard *kb;
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/* Raise client in stacking order if requested */
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if (c && lift) {
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wl_list_remove(&c->slink);
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wl_list_insert(&stack, &c->slink);
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}
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struct wlr_surface *old = seat->keyboard_state.focused_surface;
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if (c && WLR_SURFACE(c) == old)
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return;
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@ -1208,7 +1212,7 @@ focusclient(Client *c, int lift)
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}
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/* Have a client, so focus its top-level wlr_surface */
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struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
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kb = wlr_seat_get_keyboard(seat);
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wlr_seat_keyboard_notify_enter(seat, WLR_SURFACE(c),
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kb->keycodes, kb->num_keycodes, &kb->modifiers);
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@ -1287,6 +1291,8 @@ inputdevice(struct wl_listener *listener, void *data)
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/* This event is raised by the backend when a new input device becomes
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* available. */
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struct wlr_input_device *device = data;
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uint32_t caps;
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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||||
createkeyboard(device);
|
||||
@ -1298,11 +1304,12 @@ inputdevice(struct wl_listener *listener, void *data)
|
||||
/* TODO handle other input device types */
|
||||
break;
|
||||
}
|
||||
|
||||
/* We need to let the wlr_seat know what our capabilities are, which is
|
||||
* communiciated to the client. In dwl we always have a cursor, even if
|
||||
* there are no pointer devices, so we always include that capability. */
|
||||
/* TODO do we actually require a cursor? */
|
||||
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
|
||||
caps = WL_SEAT_CAPABILITY_POINTER;
|
||||
if (!wl_list_empty(&keyboards))
|
||||
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
|
||||
wlr_seat_set_capabilities(seat, caps);
|
||||
@ -1479,6 +1486,10 @@ motionabsolute(struct wl_listener *listener, void *data)
|
||||
void
|
||||
motionnotify(uint32_t time)
|
||||
{
|
||||
double sx = 0, sy = 0;
|
||||
struct wlr_surface *surface = NULL;
|
||||
Client *c = NULL;
|
||||
|
||||
// time is 0 in internal calls meant to restore pointer focus.
|
||||
if (time) {
|
||||
wlr_idle_notify_activity(idle, seat);
|
||||
@ -1501,9 +1512,6 @@ motionnotify(uint32_t time)
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_surface *surface = NULL;
|
||||
double sx = 0, sy = 0;
|
||||
Client *c = NULL;
|
||||
if ((surface = xytolayersurface(&selmon->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
|
||||
cursor->x, cursor->y, &sx, &sy)))
|
||||
;
|
||||
@ -1628,8 +1636,7 @@ outputmgrapplyortest(struct wlr_output_configuration_v1 *config, int test)
|
||||
if (m->wlr_output->name == wlr_output->name) {
|
||||
// focus the left monitor (relative to the current focus)
|
||||
m->wlr_output->enabled = !m->wlr_output->enabled;
|
||||
Arg ar = {.i = -1};
|
||||
focusmon(&ar);
|
||||
focusmon(&(Arg) {.i = -1});
|
||||
closemon(m);
|
||||
m->wlr_output->enabled = !m->wlr_output->enabled;
|
||||
}
|
||||
@ -1662,6 +1669,9 @@ void
|
||||
pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy,
|
||||
uint32_t time)
|
||||
{
|
||||
struct timespec now;
|
||||
int internal_call = !time;
|
||||
|
||||
/* Use top level surface if nothing more specific given */
|
||||
if (c && !surface)
|
||||
surface = WLR_SURFACE(c);
|
||||
@ -1672,9 +1682,7 @@ pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy,
|
||||
return;
|
||||
}
|
||||
|
||||
int internal_call = !time;
|
||||
if (!time) {
|
||||
struct timespec now;
|
||||
if (internal_call) {
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
time = now.tv_sec * 1000 + now.tv_nsec / 1000000;
|
||||
}
|
||||
@ -1713,6 +1721,10 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||
/* This function is called for every surface that needs to be rendered. */
|
||||
struct render_data *rdata = data;
|
||||
struct wlr_output *output = rdata->output;
|
||||
double ox = 0, oy = 0;
|
||||
struct wlr_box obox;
|
||||
float matrix[9];
|
||||
enum wl_output_transform transform;
|
||||
|
||||
/* We first obtain a wlr_texture, which is a GPU resource. wlroots
|
||||
* automatically handles negotiating these with the client. The underlying
|
||||
@ -1727,17 +1739,14 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||
* one next to the other, both 1080p, a client on the rightmost display might
|
||||
* have layout coordinates of 2000,100. We need to translate that to
|
||||
* output-local coordinates, or (2000 - 1920). */
|
||||
double ox = 0, oy = 0;
|
||||
wlr_output_layout_output_coords(output_layout, output, &ox, &oy);
|
||||
|
||||
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
||||
* part of the puzzle, dwl does not fully support HiDPI. */
|
||||
struct wlr_box obox = {
|
||||
.x = ox + rdata->x + sx,
|
||||
.y = oy + rdata->y + sy,
|
||||
.width = surface->current.width,
|
||||
.height = surface->current.height,
|
||||
};
|
||||
obox.x = ox + rdata->x + sx;
|
||||
obox.y = oy + rdata->y + sy;
|
||||
obox.width = surface->current.width;
|
||||
obox.height = surface->current.height;
|
||||
scalebox(&obox, output->scale);
|
||||
|
||||
/*
|
||||
@ -1751,9 +1760,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
||||
* Naturally you can do this any way you like, for example to make a 3D
|
||||
* compositor.
|
||||
*/
|
||||
float matrix[9];
|
||||
enum wl_output_transform transform = wlr_output_transform_invert(
|
||||
surface->current.transform);
|
||||
transform = wlr_output_transform_invert(surface->current.transform);
|
||||
wlr_matrix_project_box(matrix, &obox, transform, 0,
|
||||
output->transform_matrix);
|
||||
|
||||
@ -1843,6 +1850,9 @@ renderlayer(struct wl_list *layer_surfaces, struct timespec *now)
|
||||
void
|
||||
rendermon(struct wl_listener *listener, void *data)
|
||||
{
|
||||
Client *c;
|
||||
int render = 1;
|
||||
|
||||
/* This function is called every time an output is ready to display a frame,
|
||||
* generally at the output's refresh rate (e.g. 60Hz). */
|
||||
Monitor *m = wl_container_of(listener, m, frame);
|
||||
@ -1851,8 +1861,6 @@ rendermon(struct wl_listener *listener, void *data)
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
|
||||
/* Do not render if any XDG clients have an outstanding resize. */
|
||||
Client *c;
|
||||
int render = 1;
|
||||
wl_list_for_each(c, &stack, slink) {
|
||||
if (c->resize) {
|
||||
wlr_surface_send_frame_done(WLR_SURFACE(c), &now);
|
||||
@ -1902,11 +1910,11 @@ resize(Client *c, int x, int y, int w, int h, int interact)
|
||||
* compositor, you'd wait for the client to prepare a buffer at
|
||||
* the new size, then commit any movement that was prepared.
|
||||
*/
|
||||
struct wlr_box *bbox = interact ? &sgeom : &c->mon->w;
|
||||
c->geom.x = x;
|
||||
c->geom.y = y;
|
||||
c->geom.width = w;
|
||||
c->geom.height = h;
|
||||
struct wlr_box *bbox = interact ? &sgeom : &c->mon->w;
|
||||
applybounds(c, bbox);
|
||||
/* wlroots makes this a no-op if size hasn't changed */
|
||||
#ifdef XWAYLAND
|
||||
@ -1923,6 +1931,8 @@ resize(Client *c, int x, int y, int w, int h, int interact)
|
||||
void
|
||||
run(char *startup_cmd)
|
||||
{
|
||||
pid_t startup_pid = -1;
|
||||
|
||||
/* Add a Unix socket to the Wayland display. */
|
||||
const char *socket = wl_display_add_socket_auto(dpy);
|
||||
if (!socket)
|
||||
@ -1948,9 +1958,8 @@ run(char *startup_cmd)
|
||||
* startup command if requested. */
|
||||
setenv("WAYLAND_DISPLAY", socket, 1);
|
||||
|
||||
pid_t startup_pid = -1;
|
||||
if (startup_cmd) {
|
||||
pid_t startup_pid = fork();
|
||||
startup_pid = fork();
|
||||
if (startup_pid < 0)
|
||||
EBARF("startup: fork");
|
||||
if (startup_pid == 0) {
|
||||
@ -2030,9 +2039,11 @@ setlayout(const Arg *arg)
|
||||
void
|
||||
setmfact(const Arg *arg)
|
||||
{
|
||||
float f;
|
||||
|
||||
if (!arg || !selmon->lt[selmon->sellt]->arrange)
|
||||
return;
|
||||
float f = arg->f < 1.0 ? arg->f + selmon->mfact : arg->f - 1.0;
|
||||
f = arg->f < 1.0 ? arg->f + selmon->mfact : arg->f - 1.0;
|
||||
if (f < 0.1 || f > 0.9)
|
||||
return;
|
||||
selmon->mfact = f;
|
||||
@ -2333,10 +2344,11 @@ togglefloating(const Arg *arg)
|
||||
void
|
||||
toggletag(const Arg *arg)
|
||||
{
|
||||
unsigned int newtags;
|
||||
Client *sel = selclient();
|
||||
if (!sel)
|
||||
return;
|
||||
unsigned int newtags = sel->tags ^ (arg->ui & TAGMASK);
|
||||
newtags = sel->tags ^ (arg->ui & TAGMASK);
|
||||
if (newtags) {
|
||||
sel->tags = newtags;
|
||||
focusclient(focustop(selmon), 1);
|
||||
|
Loading…
Reference in New Issue
Block a user