No borders on fullscreen windows

Some code has been borrowed from the smartBorders patch
This commit is contained in:
Stivvo 2020-09-04 17:09:12 +02:00 committed by Guido Cella
parent dd3920e75d
commit de6db97401
1 changed files with 8 additions and 1 deletions

9
dwl.c
View File

@ -1045,7 +1045,9 @@ destroyxdeco(struct wl_listener *listener, void *data)
void
fullscreenotify(struct wl_listener *listener, void *data) {
Client *c = wl_container_of(listener, c, fullscreen);
wlr_xdg_toplevel_set_fullscreen(c->surface.xdg, !c->surface.xdg->toplevel->current.fullscreen);
wlr_xdg_toplevel_set_fullscreen(
c->surface.xdg, !c->surface.xdg->toplevel->current.fullscreen);
c->bw = (int)c->surface.xdg->toplevel->current.fullscreen * borderpx;
}
Monitor *
@ -1670,6 +1672,10 @@ renderclients(Monitor *m, struct timespec *now)
ox = c->geom.x, oy = c->geom.y;
wlr_output_layout_output_coords(output_layout, m->wlr_output,
&ox, &oy);
if (c->bw == 0)
goto render;
w = surface->current.width;
h = surface->current.height;
borders = (struct wlr_box[4]) {
@ -1687,6 +1693,7 @@ renderclients(Monitor *m, struct timespec *now)
m->wlr_output->transform_matrix);
}
render:
/* This calls our render function for each surface among the
* xdg_surface's toplevel and popups. */
rdata.output = m->wlr_output;