don't call applyexclusive just to return

This commit is contained in:
Devin J. Pohly 2020-12-24 22:26:44 -05:00
parent 57d0760635
commit 1678b05905
1 changed files with 42 additions and 44 deletions

86
dwl.c
View File

@ -404,47 +404,44 @@ applyexclusive(struct wlr_box *usable_area,
uint32_t anchor, int32_t exclusive,
int32_t margin_top, int32_t margin_right,
int32_t margin_bottom, int32_t margin_left) {
Edge edges[4];
if (exclusive <= 0)
return;
// Top
edges[0].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP;
edges[0].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP;
edges[0].positive_axis = &usable_area->y;
edges[0].negative_axis = &usable_area->height;
edges[0].margin = margin_top;
// Bottom
edges[1].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
edges[1].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
edges[1].positive_axis = NULL;
edges[1].negative_axis = &usable_area->height;
edges[1].margin = margin_bottom;
// Left
edges[2].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT;
edges[2].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
edges[2].positive_axis = &usable_area->x;
edges[2].negative_axis = &usable_area->width;
edges[2].margin = margin_left;
// Right
edges[3].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
edges[3].anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
edges[3].positive_axis = NULL;
edges[3].negative_axis = &usable_area->width;
edges[3].margin = margin_right;
Edge edges[] = {
{ // Top
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.positive_axis = &usable_area->y,
.negative_axis = &usable_area->height,
.margin = margin_top,
},
{ // Bottom
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->height,
.margin = margin_bottom,
},
{ // Left
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = &usable_area->x,
.negative_axis = &usable_area->width,
.margin = margin_left,
},
{ // Right
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->width,
.margin = margin_right,
}
};
for (size_t i = 0; i < LENGTH(edges); ++i) {
if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet)
&& exclusive + edges[i].margin > 0) {
@ -574,9 +571,10 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
}
layersurface->geo = box;
applyexclusive(usable_area, state->anchor, state->exclusive_zone,
state->margin.top, state->margin.right,
state->margin.bottom, state->margin.left);
if (state->exclusive_zone > 0)
applyexclusive(usable_area, state->anchor, state->exclusive_zone,
state->margin.top, state->margin.right,
state->margin.bottom, state->margin.left);
wlr_layer_surface_v1_configure(wlr_layer_surface, box.width, box.height);
}
}