thug/Code/Gfx/XBox/NX/screenfx.h
2016-02-14 08:39:12 +11:00

17 lines
389 B
C++

#ifndef __SCREENFX_H
#define __SCREENFX_H
namespace NxXbox
{
void start_screen_blur( void );
void finish_screen_blur( void );
void start_focus_blur( void );
void finish_focus_blur( void );
void set_focus_blur_focus( Mth::Vector & focal_point, float offset, float near_depth, float far_depth );
void draw_rain( void );
} // namespace NxXbox
#endif // __SCREENFX_H