thug/Code/Gfx/XBox/p_NxWin2D.h

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2016-02-13 21:39:12 +00:00
///////////////////////////////////////////////////////////////////////////////
// p_NxWin2D.h
#ifndef __GFX_P_NX_WIN2D_H__
#define __GFX_P_NX_WIN2D_H__
#include "Gfx/NxWin2D.h"
#include "Gfx/Xbox/NX/sprite.h"
namespace Nx
{
/////////////////////////////////////////////////////////////////////////////////////
// Private classes
//
/////////////////////////////////////////////////////////////////////////////////////
// Here's a machine specific implementation of the CWindow2D
class CXboxWindow2D : public CWindow2D
{
public:
CXboxWindow2D( int x = 0, int y = 0, int width = 640, int height = 480 );
CXboxWindow2D( const Mth::Rect & win_rect);
virtual ~CXboxWindow2D();
private:
//
virtual void plat_update_engine(); // Update engine primitives
};
} // Namespace Nx
#endif