2019-09-26 12:06:11 +00:00
1) ANSI CSI CU[BDPU] sequences
2019-09-24 13:44:54 +00:00
2) Fix & finish Arabic/RTL text tool support
3) Documentation, instrumentation & unit tests
4) Layers & layout (e.g. for comics, zines, etc.)
5) Open and toggle a reference image in the background
6) Client-Server or Peer-to-Peer realtime collaboration
7) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
8) {record,replay} {keyboard,mouse,...} events in debugging builds
9) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle
10) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14))
11) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
12) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
13) GUI TODO list:
2019-09-23 20:46:11 +00:00
a) switch to Gtk
2019-09-25 20:29:48 +00:00
b) https://material.io/resources/icons/?style=baseline
c) replace logo w/ canvas panel in About dialogue, revisit melp? dialogue
2019-09-26 20:38:28 +00:00
d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
e) Settings/Settings window (e.g. autosave, cursor opacity, hide cursor on leaving window, ...)
Various bugfixes & usability improvements.
1) Add background colour toolbar beneath (foreground) colour toolbar.
2) Add colour flipping command w/ {accelerator,{menu,toolbar} item}.
3) Add {de,in}crease {brush,canvas} size accelerator.
4) Add {hide,show} assets window toolbar item.
5) Circle tool: draw outline with foreground colour.
6) Circle tool: honour transparency.
7) Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>.
8) Fill tool: fill with {back,fore}ground colour given <[RL]MB>
9) Fix arrow keys cursor motion when scrolled down.
10 Instantly reflect {brush size,colour,tool} changes in canvas.
11) Object tool: honour transparency w/ non-external objects.
12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>.
13) Rectangle tool: draw outline with foreground colour.
14) Rectangle tool: honour transparency.
15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt().
16) Restore scrolling position after resizing canvas.
.TODO: deleted.
assets/audio/roar{arab8,spoke11}.wav: added.
assets/text/hotkeys.txt: added to document hotkeys.
assets/text/requirements.txt, requirements.txt: moved.
assets/text/TODO: updated.
{assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers.
libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message.
libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
2019-09-23 16:49:33 +00:00
2019-09-23 20:46:11 +00:00
Release roadmap:
2019-09-24 13:44:54 +00:00
1) {copy,cut,delete,insert from,paste}, edit asset in new canvas, import from {canvas,object}
2019-09-26 20:38:28 +00:00
2) floating/dockable toolbar https://wxpython.org/Phoenix/docs/html/wx.aui.AuiManager.html
2019-09-26 21:34:01 +00:00
3) reimplement cursor unmasking w/ simple list of points
4) operators: crop, scale, shift, slice
5) auto{load,save} & {backup,restore}
6) tools: unicode block elements
2019-09-16 06:05:50 +00:00
2019-09-08 17:14:24 +00:00
vim:ff=dos tw=0