mirror of
https://github.com/wr34k/IRCUFC.git
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251 lines
8.3 KiB
JSON
251 lines
8.3 KiB
JSON
{
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"info": {
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"lowhp": [
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"%defender% starts bleeding",
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"%defender% is having trouble focusing",
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"%defender% is stagging",
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"%defender% seems wasted"
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],
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"ground2stand": [
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"%attacker% gets back on its feet",
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"%attacker% is standing up"
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],
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"stand2ground": [
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"%defender% just fell to the ground",
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"%defender% falls over"
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]
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},
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"moves": {
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"stand": {
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"kick": {
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"high": {
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"stand": {
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"dmgidx": 30,
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"mindmg": 20,
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"fallchance": 5,
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"missluck": 30,
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"text": [
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"%attacker% head kicks %defender%"
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]
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},
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"ground": {
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"dmgidx": 45,
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"mindmg": 25,
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"missluck": 20,
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"text": [
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"%attacker% stomps %defender% in the head!"
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]
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}
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},
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"middle": {
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"stand": {
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"dmgidx": 20,
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"mindmg": 10,
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"fallchance": 8,
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"missluck": 20,
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"text": [
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"%attacker% middle kicks %defender%"
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]
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},
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"ground": {
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"dmgidx": 30,
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"mindmg": 20,
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"missluck": 10,
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"text": [
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"%attacker% stomps %defender% in the body!"
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]
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}
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},
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"low": {
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"stand": {
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"dmgidx": 13,
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"mindmg": 5,
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"fallchance": 15,
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"missluck": 22,
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"text": [
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"%attacker% low kicks %defender%"
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]
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},
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"ground": {
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"dmgidx": 10,
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"mindmg": 5,
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"missluck": 12,
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"text": [
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"%attacker% kicks %defender%'s legs while %defender% is on the ground"
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]
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}
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}
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},
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"punch": {
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"high": {
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"stand": {
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"dmgidx": 18,
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"mindmg": 12,
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"fallchance": 2,
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"missluck": 25,
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"text": [
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"%attacker% head punches %defender%"
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]
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}
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},
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"middle": {
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"stand": {
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"dmgidx": 10,
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"mindmg": 6,
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"fallchance": 4,
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"missluck": 10,
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"text": [
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"%attacker% punches %defender% to the body"
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]
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}
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}
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},
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"block": {
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"high": {
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"chance": 85,
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"text": [
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"Good block from %defender% he managed to avoid the hit!"
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]
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},
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"middle": {
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"chance": 85,
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"text": [
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"Good block from %defender% he managed to avoid the hit!"
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]
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},
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"low": {
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"chance": 80,
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"text": [
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"Good block from %defender% he managed to avoid the hit!"
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]
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}
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}
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},
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"ground": {
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"standup": {
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"stand": {
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"chance": 20
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},
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"ground": {
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"above": {
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"chance": 10
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},
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"below": {
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"chance": 85
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}
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}
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},
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"kick": {
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"high": {
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"stand": {
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"dmgidx": 15,
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"mindmg": 10,
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"fallchance": 8,
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"missluck": 40,
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"text": [
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"%attacker% head kicks %defender% from the ground!"
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]
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},
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"ground": {
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"above": {
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"dmgidx": 10,
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"mindmg": 14,
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"missluck": 30,
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"text": [
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"%attacker% hit %defender% with kneel kicks to the head from below"
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]
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},
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"below": {
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"dmgidx": 25,
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"mindmg": 20,
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"missluck": 15,
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"text": [
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"%attacker% hit %defender% with huge kneel kicks to the head!"
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]
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}
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}
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},
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"middle": {
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"stand": {
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"dmgidx": 12,
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"mindmg": 8,
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"fallchance": 5,
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"missluck": 33,
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"text": [
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"%attacker% middle kicks %defender% from the ground!"
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]
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},
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"ground": {
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"above": {
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"dmgidx": 8,
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"mindmg": 3,
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"missluck": 26,
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"text": [
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"%attacker% hit %defender% with kneel kicks to the body for below"
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]
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},
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"below": {
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"dmgidx": 18,
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"mindmg": 15,
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"missluck": 12,
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"text": [
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"%attacker% hit %defender% with kneel kicks to the body"
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]
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}
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}
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},
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"low": {
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"stand": {
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"dmgidx": 8,
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"mindmg": 1,
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"fallchance": 28,
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"missluck": 12,
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"text": [
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"%attacker% low kicks %defender% from the ground!"
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]
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},
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"ground": {
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"above": {
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"dmgidx": 4,
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"mindmg": 1,
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"missluck": 22,
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"text": [
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"%attacker% hit %defender% with kneel kicks to the legs from below"
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]
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},
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"below": {
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"dmgidx": 12,
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"mindmg": 8,
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"missluck": 8,
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"text": [
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"%attacker% hit %defender% with kneel kicks to the legs"
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]
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}
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}
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}
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},
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"block": {
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"high": {
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"chance": 90,
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"text": [
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"Good block from %defender% he managed to avoid the hit!"
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]
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},
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"middle": {
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"chance": 90,
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"text": [
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"Good block from %defender% he managed to avoid the hit!"
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]
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},
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"low": {
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"chance": 85,
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"text": [
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"Good block from %defender% he managed to avoid the hit!"
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]
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}
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}
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}
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}
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}
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