{ "info": { "lowhp": [ "%defender% starts bleeding", "%defender% is having trouble focusing", "%defender% is stagging", "%defender% seems wasted" ], "ground2stand": [ "%attacker% gets back on its feet", "%attacker% is standing up" ], "stand2ground": [ "%defender% just fell to the ground", "%defender% falls over" ] }, "moves": { "stand": { "kick": { "high": { "stand": { "dmgidx": 30, "mindmg": 20, "fallchance": 5, "missluck": 30, "text": [ "%attacker% head kicks %defender%" ] }, "ground": { "dmgidx": 45, "mindmg": 25, "missluck": 20, "text": [ "%attacker% stomps %defender% in the head!" ] } }, "middle": { "stand": { "dmgidx": 20, "mindmg": 10, "fallchance": 8, "missluck": 20, "text": [ "%attacker% middle kicks %defender%" ] }, "ground": { "dmgidx": 30, "mindmg": 20, "missluck": 10, "text": [ "%attacker% stomps %defender% in the body!" ] } }, "low": { "stand": { "dmgidx": 13, "mindmg": 5, "fallchance": 15, "missluck": 22, "text": [ "%attacker% low kicks %defender%" ] }, "ground": { "dmgidx": 10, "mindmg": 5, "missluck": 12, "text": [ "%attacker% kicks %defender%'s legs while %defender% is on the ground" ] } } }, "punch": { "high": { "stand": { "dmgidx": 18, "mindmg": 12, "fallchance": 2, "missluck": 25, "text": [ "%attacker% head punches %defender%" ] } }, "middle": { "stand": { "dmgidx": 10, "mindmg": 6, "fallchance": 4, "missluck": 10, "text": [ "%attacker% punches %defender% to the body" ] } } }, "block": { "high": { "chance": 85, "text": [ "Good block from %defender% he managed to avoid the hit!" ] }, "middle": { "chance": 85, "text": [ "Good block from %defender% he managed to avoid the hit!" ] }, "low": { "chance": 80, "text": [ "Good block from %defender% he managed to avoid the hit!" ] } } }, "ground": { "standup": { "stand": { "chance": 20 }, "ground": { "above": { "chance": 10 }, "below": { "chance": 85 } } }, "kick": { "high": { "stand": { "dmgidx": 15, "mindmg": 10, "fallchance": 8, "missluck": 40, "text": [ "%attacker% head kicks %defender% from the ground!" ] }, "ground": { "above": { "dmgidx": 10, "mindmg": 14, "missluck": 30, "text": [ "%attacker% hit %defender% with kneel kicks to the head from below" ] }, "below": { "dmgidx": 25, "mindmg": 20, "missluck": 15, "text": [ "%attacker% hit %defender% with huge kneel kicks to the head!" ] } } }, "middle": { "stand": { "dmgidx": 12, "mindmg": 8, "fallchance": 5, "missluck": 33, "text": [ "%attacker% middle kicks %defender% from the ground!" ] }, "ground": { "above": { "dmgidx": 8, "mindmg": 3, "missluck": 26, "text": [ "%attacker% hit %defender% with kneel kicks to the body for below" ] }, "below": { "dmgidx": 18, "mindmg": 15, "missluck": 12, "text": [ "%attacker% hit %defender% with kneel kicks to the body" ] } } }, "low": { "stand": { "dmgidx": 8, "mindmg": 1, "fallchance": 28, "missluck": 12, "text": [ "%attacker% low kicks %defender% from the ground!" ] }, "ground": { "above": { "dmgidx": 4, "mindmg": 1, "missluck": 22, "text": [ "%attacker% hit %defender% with kneel kicks to the legs from below" ] }, "below": { "dmgidx": 12, "mindmg": 8, "missluck": 8, "text": [ "%attacker% hit %defender% with kneel kicks to the legs" ] } } } }, "block": { "high": { "chance": 90, "text": [ "Good block from %defender% he managed to avoid the hit!" ] }, "middle": { "chance": 90, "text": [ "Good block from %defender% he managed to avoid the hit!" ] }, "low": { "chance": 85, "text": [ "Good block from %defender% he managed to avoid the hit!" ] } } } } }