hardlounge/src/plugins/irc-events/error.js
2019-09-16 17:12:05 +03:00

97 lines
2.4 KiB
JavaScript

"use strict";
const Msg = require("../../models/msg");
const Helper = require("../../helper");
module.exports = function(irc, network) {
const client = this;
irc.on("irc error", function(data) {
let text = "";
if (data.channel) {
text = `${data.channel}: `;
}
if (data.error === "user_on_channel") {
text += `User (${data.nick}) is already on channel`;
} else if (data.reason) {
text += `${data.reason} (${data.error})`;
} else {
text += data.error;
}
const msg = new Msg({
type: Msg.Type.ERROR,
text: text,
showInActive: true,
});
let target = network.channels[0];
// If this error is channel specific and a channel
// with this name exists, put this error in that channel
if (data.channel) {
const channel = network.getChannel(data.channel);
if (typeof channel !== "undefined") {
target = channel;
msg.showInActive = false;
}
}
target.pushMessage(client, msg, true);
});
irc.on("nick in use", function(data) {
let message = data.nick + ": " + (data.reason || "Nickname is already in use.");
if (irc.connection.registered === false && !Helper.config.public) {
message += " An attempt to use it will be made when this nick quits.";
// Clients usually get nick in use on connect when reconnecting to a network
// after a network failure (like ping timeout), and as a result of that,
// TL will append a random number to the nick.
// keepNick will try to set the original nick name back if it sees a QUIT for that nick.
network.keepNick = irc.user.nick;
}
const lobby = network.channels[0];
const msg = new Msg({
type: Msg.Type.ERROR,
text: message,
showInActive: true,
});
lobby.pushMessage(client, msg, true);
if (irc.connection.registered === false) {
const random = (data.nick || irc.user.nick) + Math.floor(Math.random() * 10);
irc.changeNick(random);
}
client.emit("nick", {
network: network.uuid,
nick: irc.user.nick,
});
});
irc.on("nick invalid", function(data) {
const lobby = network.channels[0];
const msg = new Msg({
type: Msg.Type.ERROR,
text: data.nick + ": " + (data.reason || "Nickname is invalid."),
showInActive: true,
});
lobby.pushMessage(client, msg, true);
if (irc.connection.registered === false) {
irc.changeNick(Helper.getDefaultNick());
}
client.emit("nick", {
network: network.uuid,
nick: irc.user.nick,
});
});
};