97 lines
2.4 KiB
JavaScript
97 lines
2.4 KiB
JavaScript
"use strict";
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const Msg = require("../../models/msg");
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const Helper = require("../../helper");
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module.exports = function(irc, network) {
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const client = this;
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irc.on("irc error", function(data) {
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let text = "";
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if (data.channel) {
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text = `${data.channel}: `;
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}
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if (data.error === "user_on_channel") {
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text += `User (${data.nick}) is already on channel`;
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} else if (data.reason) {
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text += `${data.reason} (${data.error})`;
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} else {
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text += data.error;
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}
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const msg = new Msg({
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type: Msg.Type.ERROR,
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text: text,
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showInActive: true,
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});
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let target = network.channels[0];
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// If this error is channel specific and a channel
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// with this name exists, put this error in that channel
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if (data.channel) {
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const channel = network.getChannel(data.channel);
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if (typeof channel !== "undefined") {
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target = channel;
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msg.showInActive = false;
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}
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}
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target.pushMessage(client, msg, true);
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});
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irc.on("nick in use", function(data) {
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let message = data.nick + ": " + (data.reason || "Nickname is already in use.");
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if (irc.connection.registered === false && !Helper.config.public) {
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message += " An attempt to use it will be made when this nick quits.";
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// Clients usually get nick in use on connect when reconnecting to a network
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// after a network failure (like ping timeout), and as a result of that,
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// TL will append a random number to the nick.
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// keepNick will try to set the original nick name back if it sees a QUIT for that nick.
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network.keepNick = irc.user.nick;
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}
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const lobby = network.channels[0];
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const msg = new Msg({
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type: Msg.Type.ERROR,
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text: message,
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showInActive: true,
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});
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lobby.pushMessage(client, msg, true);
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if (irc.connection.registered === false) {
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const random = (data.nick || irc.user.nick) + Math.floor(Math.random() * 10);
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irc.changeNick(random);
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}
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client.emit("nick", {
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network: network.uuid,
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nick: irc.user.nick,
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});
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});
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irc.on("nick invalid", function(data) {
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const lobby = network.channels[0];
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const msg = new Msg({
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type: Msg.Type.ERROR,
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text: data.nick + ": " + (data.reason || "Nickname is invalid."),
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showInActive: true,
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});
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lobby.pushMessage(client, msg, true);
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if (irc.connection.registered === false) {
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irc.changeNick(Helper.getDefaultNick());
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}
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client.emit("nick", {
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network: network.uuid,
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nick: irc.user.nick,
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});
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});
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};
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