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anope/include/modes.h
2023-05-07 13:44:21 -04:00

423 lines
10 KiB
C++

/* Mode support
*
* (C) 2008-2011 Adam <Adam@anope.org>
* (C) 2008-2022 Anope Team <team@anope.org>
*
* Please read COPYING and README for further details.
*/
#ifndef MODES_H
#define MODES_H
#include "anope.h"
#include "base.h"
/** The different types of modes
*/
enum ModeType
{
/* Regular mode */
MODE_REGULAR,
/* b/e/I */
MODE_LIST,
/* k/l etc */
MODE_PARAM,
/* v/h/o/a/q */
MODE_STATUS
};
/* Classes of modes, Channel modes and User modes
*/
enum ModeClass
{
MC_CHANNEL,
MC_USER
};
/** This class is the basis of all modes in Anope
*/
class CoreExport Mode : public Base
{
public:
/* Mode name */
Anope::string name;
/* Class of mode this is (user/channel) */
ModeClass mclass;
/* Mode char for this, eg 'b' */
char mchar;
/* Type of mode this is, eg MODE_LIST */
ModeType type;
/** constructor
* @param mname The mode name
* @param mclass The type of mode this is
* @param mc The mode char
* @param type The mode type
*/
Mode(const Anope::string &mname, ModeClass mclass, char mc, ModeType type);
virtual ~Mode();
/** Can a user set this mode, used for mlock
* @param u The user
*/
virtual bool CanSet(User *u) const;
};
/** This class is a user mode, all user modes use this/inherit from this
*/
class CoreExport UserMode : public Mode
{
public:
/** constructor
* @param name The mode name
* @param mc The mode char
*/
UserMode(const Anope::string &name, char mc);
};
class CoreExport UserModeParam : public UserMode
{
public:
/** constructor
* @param name The mode name
* @param mc The mode char
*/
UserModeParam(const Anope::string &name, char mc);
/** Check if the param is valid
* @param value The param
* @return true or false
*/
virtual bool IsValid(Anope::string &value) const { return true; }
};
/** This class is a channel mode, all channel modes use this/inherit from this
*/
class CoreExport ChannelMode : public Mode
{
public:
/* channel modes that can possibly unwrap this mode */
std::vector<ChannelMode *> listeners;
/** constructor
* @param name The mode name
* @param mc The mode char
*/
ChannelMode(const Anope::string &name, char mc);
bool CanSet(User *u) const anope_override;
virtual void Check() { }
/** 'wrap' this channel mode and param to the underlying mode and param
*/
virtual ChannelMode *Wrap(Anope::string &param);
/** 'unwrap' this mode to our internal representation
*/
ChannelMode *Unwrap(Anope::string &param);
/** called when a mode is being unwrapped, and is asking us if we can unwrap it
*/
virtual ChannelMode *Unwrap(ChannelMode *, Anope::string &param);
};
/** This is a mode for lists, eg b/e/I. These modes should inherit from this
*/
class CoreExport ChannelModeList : public ChannelMode
{
public:
/** constructor
* @param name The mode name
* @param mc The mode char
*/
ChannelModeList(const Anope::string &name, char mc);
/** Is the mask valid
* @param mask The mask
* @return true for yes, false for no
*/
virtual bool IsValid(Anope::string &mask) const;
/** Checks if mask affects user
* Should only be used for extbans or other weird ircd-specific things.
* @param u The user
* @param e The entry to match against
* @return true on match
*/
virtual bool Matches(User *u, const Entry *e) { return false; }
/** Called when a mask is added to a channel
* @param chan The channel
* @param mask The mask
*/
virtual void OnAdd(Channel *chan, const Anope::string &mask) { }
/** Called when a mask is removed from a channel
* @param chan The channel
* @param mask The mask
*/
virtual void OnDel(Channel *chan, const Anope::string &mask) { }
};
/** This is a mode with a paramater, eg +k/l. These modes should use/inherit from this
*/
class CoreExport ChannelModeParam : public ChannelMode
{
public:
/** constructor
* @param name The mode name
* @param mc The mode char
* @param minus_no_arg true if this mode sends no arg when unsetting
*/
ChannelModeParam(const Anope::string &name, char mc, bool minus_no_arg = false);
/* Should we send an arg when unsetting this mode? */
bool minus_no_arg;
/** Is the param valid
* @param value The param
* @return true for yes, false for no
*/
virtual bool IsValid(Anope::string &value) const { return true; }
};
/** This is a mode that is a channel status, eg +v/h/o/a/q.
*/
class CoreExport ChannelModeStatus : public ChannelMode
{
public:
/* The symbol, eg @ % + */
char symbol;
/* The "level" of the mode, used to compare with other modes.
* Used so we know op > halfop > voice etc.
*/
unsigned level;
/** constructor
* @param name The mode name
* @param mc The mode char
* @param msymbol The symbol for the mode, eg @ %
* @param mlevel A level for the mode, which is usually determined by the PREFIX capab
*/
ChannelModeStatus(const Anope::string &name, char mc, char msymbol, unsigned mlevel);
};
/** A virtual mode. This mode doesn't natively exist on the IRCd (like extbans),
* but we still have a representation for it.
*/
template<typename T>
class CoreExport ChannelModeVirtual : public T
{
Anope::string base;
ChannelMode *basech;
public:
ChannelModeVirtual(const Anope::string &mname, const Anope::string &basename);
~ChannelModeVirtual();
void Check() anope_override;
ChannelMode *Wrap(Anope::string &param) anope_override;
ChannelMode *Unwrap(ChannelMode *cm, Anope::string &param) anope_override = 0;
};
/* The status a user has on a channel (+v, +h, +o) etc */
class CoreExport ChannelStatus
{
Anope::string modes;
public:
ChannelStatus();
ChannelStatus(const Anope::string &modes);
void AddMode(char c);
void DelMode(char c);
bool HasMode(char c) const;
bool Empty() const;
void Clear();
const Anope::string &Modes() const;
Anope::string BuildModePrefixList() const;
};
class CoreExport UserModeOperOnly : public UserMode
{
public:
UserModeOperOnly(const Anope::string &mname, char um) : UserMode(mname, um) { }
bool CanSet(User *u) const anope_override;
};
class CoreExport UserModeNoone : public UserMode
{
public:
UserModeNoone(const Anope::string &mname, char um) : UserMode(mname, um) { }
bool CanSet(User *u) const anope_override;
};
/** Channel mode +k (key)
*/
class CoreExport ChannelModeKey : public ChannelModeParam
{
public:
ChannelModeKey(char mc) : ChannelModeParam("KEY", mc) { }
bool IsValid(Anope::string &value) const anope_override;
};
/** This class is used for oper only channel modes
*/
class CoreExport ChannelModeOperOnly : public ChannelMode
{
public:
ChannelModeOperOnly(const Anope::string &mname, char mc) : ChannelMode(mname, mc) { }
/* Opers only */
bool CanSet(User *u) const anope_override;
};
/** This class is used for channel modes only servers may set
*/
class CoreExport ChannelModeNoone : public ChannelMode
{
public:
ChannelModeNoone(const Anope::string &mname, char mc) : ChannelMode(mname, mc) { }
bool CanSet(User *u) const anope_override;
};
/** This is the mode manager
* It contains functions for adding modes to Anope so Anope can track them
* and do things such as MLOCK.
* This also contains a mode stacker that will combine multiple modes and set
* them on a channel or user at once
*/
class CoreExport ModeManager
{
public:
/* Number of generic channel and user modes we are tracking */
static unsigned GenericChannelModes;
static unsigned GenericUserModes;
/** Add a user mode to Anope
* @param um A UserMode or UserMode derived class
* @return true on success, false on error
*/
static bool AddUserMode(UserMode *um);
/** Add a channel mode to Anope
* @param cm A ChannelMode or ChannelMode derived class
* @return true on success, false on error
*/
static bool AddChannelMode(ChannelMode *cm);
/** Remove a user mode from Anope
* @param um A UserMode to remove
*/
static void RemoveUserMode(UserMode *um);
/** Remove a channel mode from Anope
* @param um A ChanneMode to remove
*/
static void RemoveChannelMode(ChannelMode *cm);
/** Find a channel mode
* @param mode The mode
* @return The mode class
*/
static ChannelMode *FindChannelModeByChar(char mode);
/** Find a user mode
* @param mode The mode
* @return The mode class
*/
static UserMode *FindUserModeByChar(char mode);
/** Find a channel mode
* @param name The modename
* @return The mode class
*/
static ChannelMode *FindChannelModeByName(const Anope::string &name);
/** Find a user mode
* @param name The modename
* @return The mode class
*/
static UserMode *FindUserModeByName(const Anope::string &name);
/** Gets the channel mode char for a symbol (eg + returns v)
* @param symbol The symbol
* @return The char
*/
static char GetStatusChar(char symbol);
static const std::vector<ChannelMode *> &GetChannelModes();
static const std::vector<UserMode *> &GetUserModes();
static const std::vector<ChannelModeStatus *> &GetStatusChannelModesByRank();
static void RebuildStatusModes();
/** Add a mode to the stacker to be set on a channel
* @param bi The client to set the modes from
* @param c The channel
* @param cm The channel mode
* @param set true for setting, false for removing
* @param param The param, if there is one
*/
static void StackerAdd(BotInfo *bi, Channel *c, ChannelMode *cm, bool set, const Anope::string &param = "");
/** Add a mode to the stacker to be set on a user
* @param bi The client to set the modes from
* @param u The user
* @param um The user mode
* @param set true for setting, false for removing
* @param param The param, if there is one
*/
static void StackerAdd(BotInfo *bi, User *u, UserMode *um, bool set, const Anope::string &param = "");
/** Process all of the modes in the stacker and send them to the IRCd to be set on channels/users
*/
static void ProcessModes();
/** Delete a user, channel, or mode from the stacker
*/
static void StackerDel(User *u);
static void StackerDel(Channel *c);
static void StackerDel(Mode *m);
};
/** Represents a mask set on a channel (b/e/I)
*/
class CoreExport Entry
{
Anope::string name;
Anope::string mask;
public:
unsigned short cidr_len;
int family;
Anope::string nick, user, host, real;
/** Constructor
* @param mode What mode this host is for, can be empty for unknown/no mode
* @param host A full or partial nick!ident@host/cidr#real name mask
*/
Entry(const Anope::string &mode, const Anope::string &host);
/** Get the banned mask for this entry
* @return The mask
*/
const Anope::string GetMask() const;
const Anope::string GetNUHMask() const;
/** Check if this entry matches a user
* @param u The user
* @param full True to match against a users real host and IP
* @return true on match
*/
bool Matches(User *u, bool full = false) const;
};
#endif // MODES_H