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112 lines
4.4 KiB
Plaintext
112 lines
4.4 KiB
Plaintext
C++-style Casting
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=================
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In C, you can cast in one of two ways:
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(type)var
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type(var)
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The problem with C-style casting is that it allows a programmer to get away
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with too much, and is also not designed to handle C++ classes.
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C++ has 4 types of casting in addition to allowing C-style casting. They are:
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static_cast
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const_cast
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dynamic_cast
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reinterpret_cast
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The syntax is usually *_cast<type>(var).
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static_cast
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-----------
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From my experience, this cast is closest to C-style casting for non-pointer
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types as well as between some (but not all) pointer types. This type of cast,
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like C-style casting, is performed at compile-time. static_cast can also do
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a downcast of a derived class to a base class, but only if the base class is
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not a virtual base class. Sometimes the result of this cast can become
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undefined. static_cast is a bit more strict that C-style casting, though. It
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disallows certain class conversions that would've been allowed with a C-style
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cast. static_cast also doesn't allow you to cast to an incomplete type. In
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these cases, I would try either dynamic_cast or reinterpret_cast.
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const_cast
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----------
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This cast is mainly to add or remove const-ness or volatile-ness from a
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variable. This is safer than using a C-style cast to change the const-ness
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of a variable. In most cases if you try to use one of the other casts and it
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complains about const-ness, you will want to either use this cast instead or
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wrap the other cast around this cast. An example:
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const int *a;
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static_cast<void *>(a); <-- This will fail.
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To remedy the above, you would might try this:
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const int *a;
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const_cast<void *>(a); <-- But this will still fail.
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The real solution is this:
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const int *a;
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static_cast<void *>(const_cast<int *>(a));
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It is not recommended to use const_cast on the this variable within a member
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function of a class that is declared const. Instead you should use the mutable
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keyword on the variable in the class's definition.
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dynamic_cast
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------------
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This cast can only be used on pointers or references to classes. It can cast a
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derived class to a base class, a derived class to another derived class
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(provided that both are children of the same base class), or a base class to a
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derived class. You can also use this to cast a class to void *. This cast is
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done at run-time as opposed to the other casts, and relies on C++'s RTTI to be
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enabled. It is meant to be used on polymorphic classes, so use static_cast on
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non-polymorphic classes.
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derived-to-base conversions are actually done statically, so you use either
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dynamic_cast or static_cast on them, regardless of if the classes are
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polymorphic or not.
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derived-to-derived or base-to-derived conversions, however, rely on run-time
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type information, and this cast is used on those classes that are polymorphic.
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This is safer than C-style casting in that an invalid pointer conversion will
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return a NULL pointer, and an invalid reference conversion will throw a
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Bad_cast exception.
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Note that in Anope we prefer if Anope::debug_cast is used.
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This uses dynamic_cast (and checks for a NULL pointer return) on debug builds
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and static_cast on release builds, to speed up the program because of dynamic_cast's
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reliance on RTTI.
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reinterpret_cast
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----------------
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This cast I would use only as a last resort if static_cast isn't allowed on a
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conversion. It allows for conversions between two unrelated types, such as
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going from char * to int *. It can also be used to convert a pointer to an
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integral type and vica versa. The sites I've read mention how the result is
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non-portable, which I assume means the resulting object code is non-portable,
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so since the code is compiled on many systems anyways, I don't see this as
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being a huge issue. It is recommended to only use this if necessary, though.
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Links
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=====
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The following links are web sites I've used to get this information, and might
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describe some of the above a bit better than I have. :P
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https://www.acm.org/crossroads/xrds3-1/ovp3-1.html
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http://www.cplusplus.com/doc/tutorial/typecasting.html
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http://www.codeguru.com/forum/showthread.php?t=312456
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https://web.archive.org/web/20170810222238/http://www.cs.umd.edu/class/sum2003/cmsc311/Notes/BitOp/cast.html
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https://www.microsoft.com/en-us/download/details.aspx?id=55984
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https://en.wikibooks.org/wiki/C%2B%2B_Programming/Type_Casting
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https://web.archive.org/web/20160510114447/http://www.informit.com/guides/content.aspx?g=cplusplus&seqNum=134
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-- CyberBotX, Nov 23, 2008
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