We now stash the network ID until connection registration completes.
9.2 KiB
title | layout | work-in-progress | copyrights | ||||||||||||||
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Bouncer networks extension | spec | true |
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Notes for implementing experimental vendor extension
This is an experimental specification for a vendored extension.
No guarantees are made regarding the stability of this extension. Backwards-incompatible changes can be made at any time without prior notice.
Software implementing this work-in-progress specification MUST NOT use the
unprefixed bouncer-networks
CAP names. Instead, implementations SHOULD use
the soju.im/bouncer-networks
CAP names to be interoperable with other software
implementing a compatible work-in-progress version.
Description
This document describes the soju.im/bouncer-networks
extension. This enables
clients to discover servers that are bouncers, list and edit upstream networks
the bouncer is connected to.
Each network has a unique per-user ID called "netid". It MUST NOT change during the lifetime of the network. TODO: character restrictions for network IDs.
Networks also have attributes. Attributes are encoded in the message-tag format. Clients MUST ignore unknown attributes.
Implementation
The soju.im/bouncer-networks
extension defines a new RPL_ISUPPORT
token and
a new BOUNCER
command.
The soju.im/bouncer-networks
capability MUST be negotiated. This allows the
server and client to behave differently when the client is aware of the bouncer
networks.
The soju.im/bouncer-networks-notify
capability MAY be negotiated. This allows
the client to signal that it is capable of receiving and correctly processing
bouncer network notifications.
RPL_ISUPPORT
token
The server can advertise a BOUNCER_NETID
token in its RPL_ISUPPORT
message.
Its optional value is the network ID bound for the current connection.
soju.im/bouncer-networks
batch
The soju.im/bouncer-networks
batch does not take any parameter and can only
contain BOUNCER NETWORK
messages.
BOUNCER
command
A new BOUNCER
command is introduced. It has a case-insensitive subcommand:
BOUNCER <subcommand> <params...>
BIND
subcommand
The BIND
subcommand selects an upstream network to bind to for the lifetime
of the current connection. Clients can only send it before the connection
registration completes.
BOUNCER BIND <netid>
LISTNETWORKS
subcommand
The LISTNETWORKS
subcommand queries the list of upstream networks.
BOUNCER LISTNETWORKS
The server replies with a soju.im/bouncer-networks
batch, containing any
number of BOUNCER NETWORK
messages:
BOUNCER NETWORK <netid> <attributes>
ADDNETWORK
subcommand
The ADDNETWORK
subcommand registers a new upstream network in the bouncer.
BOUNCER ADDNETWORK <attributes>
The bouncer MAY reject this new network for any reason, in this case it MUST reply with an error. If the request is accepted, the bouncer MUST generate a new unique network ID. The bouncer MAY populate unspecified attributes with implementation-defined defaults.
Clients MUST specify at least the host
attribute.
If the client doesn't specify the tls
attribute, the server SHOULD use the
default 1
. If the client doesn't specify the port
attribute, the server
SHOULD use the default 6697
if tls=1
or 6667
if tls=0
.
On success, the server replies with:
BOUNCER ADDNETWORK <netid>
CHANGENETWORK
subcommand
The CHANGENETWORK
subcommand changes attributes of an existing upstream
network.
BOUNCER CHANGENETWORK <netid> <attributes>
The bouncer MAY reject the change for any reason, in this case it MUST reply with an error. At least one attribute MUST be specified by the client.
On success, the server replies with:
BOUNCER CHANGENETWORK <netid>
DELNETWORK
subcommand
The DELNETWORK
subcommand removes an existing upstream network.
BOUNCER DELNETWORK <netid>
The bouncer MAY reject the change for any reason, in this case it MUST reply with an error.
On success, the server replies with:
BOUNCER DELNETWORK <netid>
Network notifications
If the client has negotiated the soju.im/bouncer-networks-notify
capability,
the server MUST send an initial batch of BOUNCER NETWORK
messages with the
current list of network, and MUST send notification messages whenever a network
is added, updated or removed.
If the client has not negotiated the soju.im/bouncer-networks-notify
capability, the server MUST NOT send implicit BOUNCER NETWORK
messages.
When network attributes are updated, the bouncer MUST broadcast a
BOUNCER NETWORK
message with the updated attributes to all connected clients
with the soju.im/bouncer-networks-notify
capability enabled:
BOUNCER NETWORK <netid> <attributes>
The notification SHOULD NOT contain attributes that haven't been updated. An attribute without a value means that the attribute has been removed.
When a network is removed, the bouncer MUST broadcast a BOUNCER NETWORK
message with the special argument *
to all connected clients with the
soju.im/bouncer-networks-notify
capability enabled:
BOUNCER NETWORK <netid> *
Errors
Errors are returned using the standard replies syntax. The general syntax is:
FAIL BOUNCER <code> <subcommand> [context...] <description>
If a client sends an unknown subcommand, the server MUST reply with:
FAIL BOUNCER UNKNOWN_COMMAND <subcommand> :Unknown subcommand
ACCOUNT_REQUIRED
error
If a client sends a BIND
subcommand before authentication, the server MAY
reply with:
FAIL BOUNCER ACCOUNT_REQUIRED BIND :Authentication required
REGISTRATION_IS_COMPLETED
error
If a client sends a BIND
subcommand after registration, the server MAY reply
with:
FAIL BOUNCER REGISTRATION_IS_COMPLETED BIND :Cannot bind to a network after registration
INVALID_NETID
error
If a client sends a subcommand with an invalid network ID, the server MUST reply with:
FAIL BOUNCER INVALID_NETID <subcommand> <netid> :Network not found
INVALID_ATTRIBUTE
error
If a client sends an ADDNETWORK
or a CHANGENETWORK
subcommand with an
invalid attribute, the server MUST reply with:
FAIL BOUNCER INVALID_ATTRIBUTE <subcommand> <netid> <attribute> :Invalid attribute value
If the subcommand
is ADDNETWORK
, netid
MUST be set to the special *
value.
READ_ONLY_ATTRIBUTE
error
If a client attempts to change a read-only network attribute using the
ADDNETWORK
or CHANGENETWORK
subcommand, the server MUST reply with:
FAIL BOUNCER READ_ONLY_ATTRIBUTE <subcommand> <netid> <attribute> :Read-only attribute
If the subcommand
is ADDNETWORK
, netid
MUST be set to the special *
value.
UNKNOWN_ATTRIBUTE
error
If a client sends an ADDNETWORK
or a CHANGENETWORK
subcommand with an
unknown attribute, the server MUST reply with:
FAIL BOUNCER UNKNOWN_ATTRIBUTE <subcommand> <netid> <attribute> :Unknown attribute
If the subcommand
is ADDNETWORK
, netid
MUST be set to the special *
value.
NEED_ATTRIBUTE
error
If a client sends an ADDNETWORK
subcommand without a mandatory attribute, the
server MUST reply with:
FAIL BOUNCER NEED_ATTRIBUTE ADDNETWORK <attribute> :Missing required attribute
TODO: more errors
Standard network attributes
Bouncers MUST recognise the following network attributes:
name
: the human-readable name for the network.state
(read-only): one ofconnected
,connecting
ordisconnected
. Indicates the current state of the connection to the upstream network.host
: the hostname or literal IP address to connect to.port
: the TCP port to connect to.tls
:1
to use a TLS connection,0
to use a cleartext connection.nickname
: the nickname to use during registration.username
: the username to use during registration.realname
: the realname to use during registration.pass
: the server password (PASS) to use during registration.
Bouncers MAY recognise the following network attributes:
error
(read-only): a human-readable short text describing an error with the current network. This is typically used when the bouncer state isdisconnected
to describe the reason why the bouncer is disconnected.
TODO: more attributes
Examples
Binding to a network:
C: CAP LS 302
C: NICK emersion
C: USER emersion 0 0 :Simon
S: CAP * LS :sasl=PLAIN soju.im/bouncer-networks soju.im/bouncer-networks-notify
C: CAP REQ :sasl soju.im/bouncer-networks
[SASL authentication]
C: BOUNCER BIND 42
C: CAP END
Listing networks:
C: BOUNCER LISTNETWORKS
S: BATCH +asdf soju.im/bouncer-networks
S: @batch=asdf BOUNCER NETWORK 42 name=Freenode;state=connected
S: @batch=asdf BOUNCER NETWORK 43 name=My\sAwesome\sNetwork;state=disconnected
S: BATCH -asdf
Adding a new network:
C: BOUNCER ADDNETWORK name=OFTC;host=irc.oftc.net
S: BOUNCER NETWORK 44 name=OFTC;host=irc.oftc.net;status=connecting
S: BOUNCER ADDNETWORK 44
S: BOUNCER NETWORK 44 status=connected
Changing an existing network:
C: BOUNCER CHANGENETWORK 44 realname=Simon
S: BOUNCER NETWORK 44 realname=Simon
S: BOUNCER CHANGENETWORK 44
Removing an existing network:
C: BOUNCER DELNETWORK 44
S: BOUNCER NETWORK 44 *
S: BOUNCER DELNETWORK 44