... and do not forward INVITEs to downstreams that do not support the
capability.
The downstream capability can be permanent because there is no way for a
client to get the list of people invited to a channel, thus no state can
be corrupted.
... so that the JOIN/history batch takes into account all capabilities.
Without this commit for example, enabling multi-prefix after the batch
makes the client send NAMES requests for all channels, which generate
needless traffic.
This adds the `channel update` service command, which is used to set the
auto-detach, auto-reattach, and message relaying settings of a channel.
Of note is that currently the parser parses `#` as a comment, which
means any `channel update #foo ...` will actually need to be escaped to
`channel update "#foo" ...`
This uses the fields added previously to the Channel struct to implement
the actual detaching/reattaching/relaying logic.
The `FilterDefault` values of the messages filters are currently
hardcoded.
The values of the message filters are not currently user-settable.
This introduces a new user event, eventChannelDetach, which stores an
upstreamConn (which might become invalid at the time of processing), and
a channel name, used for auto-detaching. Every time the channel detach
timer is refreshed (by receveing a message, etc.), a new timer is
created on the upstreamChannel, which will dispatch this event after the
duration (and discards the previous timer, if any).
This adds several fields to the channel database schema and struct.
These fields will be used to add support for customizable message
relaying through BouncerServ, auto-reattaching, auto-detaching.
- RelayDetached is a filter for which notices to relay through
BouncerServ for detached channels.
- ReattachOn is a filter for which messages to trigger a channel
reattach on.
- DetachAfter is the duration after which to automatically detach a
channel if no matching messages are received.
- DetachOn is a filter for which messages will reset the auto-detach
timer.
This commit prevents downstream from sending those commands:
- NICK BouncerServ
- NICK BouncerServ/<network>
The later is necessary because soju would otherwise save the nick change
and, in the event that the downstream connects in single-upstream mode
to <network>, it will end up with the nickname "BouncerServ".
This patch implements basic message delivery receipts via PING and PONG.
When a PRIVMSG or NOTICE message is sent, a PING message with a token is
also sent. The history cursor isn't immediately advanced, instead the
bouncer will wait for a PONG message before doing so.
Self-messages trigger a PING for simplicity's sake. We can't immediately
advance the history cursor in this case, because a prior message might
still have an outstanding PING.
Future work may include optimizations such as removing the need to send
a PING after a self-message, or groupping multiple PING messages
together.
Closes: https://todo.sr.ht/~emersion/soju/11
TAGMSG are (in current specs and drafts from IRCv3) only used for
client tags. These are optional information by design (since they are
not distributed to all users), therefore it is preferable to discard
them accordingly to upstream, instead of waiting for all upstreams to
support the capability to advertise it.
It's too easy to setup a reverse proxy which doesn't support the PROXY
protocol, or lets the X-Forwarded-For header fields pass through.
Disable this by default.
To restore the previous behaviour, add `accept-proxy-ip localhost` to
the config file.
Introduce a messageStore type, which will allow for multiple
implementations (e.g. in the DB or in-memory instead of on-disk).
The message store is per-user so that we don't need to deal with locking
and it's easier to implement per-user limits.
This simple implementation only advertises extended-join to downstreams
when all upstreams support it.
In the future, it could be modified so that soju buffers incoming
upstream JOINs, sends a WHO, waits for the reply, and sends an extended
join to the downstream; so that soju could advertise that capability
even when some or all upstreams do not support it. This is not the case
in this commit.
IPs whitelisted in accept-proxy-ip can now use the PROXY protocol to
indicate the original source/destination addresses.
Closes: https://todo.sr.ht/~emersion/soju/81
... by replacing invalid bytes with the REPLACEMENT CHARACTER U+FFFD
This is better than:
- discarding the whole message, since the user would not see it...
- removing invalid bytes, since the user would not see their presence,
- converting the encoding (this is actually not possible).
Contrary to its documentation, strings.ToValidUTF8 doesn't copy the
string if it's valid UTF-8:
<https://golang.org/src/strings/strings.go?s=15815:15861#L623>
This panic happens when sending history to a multi-upstream client.
sendNetworkHistory is called on each network, but dc.network is nil.
Closes: https://todo.sr.ht/~emersion/soju/93
Instead, always read chat history from logs. Unify the implicit chat
history (pushing history to clients) and explicit chat history
(via the CHATHISTORY command).
Instead of keeping track of ring buffer cursors for each client, use
message IDs.
If necessary, the ring buffer could be re-introduced behind a
common MessageStore interface (could be useful when on-disk logs are
disabled).
References: https://todo.sr.ht/~emersion/soju/80
For now, these can be used as cursors in the logs. Future patches will
introduce functions that perform log queries with message IDs.
The IDs are state-less tokens containing all the required information to
refer to an on-disk log line: network name, entity name, date and byte
offset. The byte offset doesn't need to point to the first byte of the
line, any byte will do (note, this makes it so message IDs aren't
necessarily unique, we may want to change that in the future).
These internal message IDs are not exposed to clients because we don't
support upstream message IDs yet.
Keep the ring buffer alive even if all clients are connected. Keep the
ID of the latest delivered message even for online clients.
As-is, this is a net downgrade: memory usage increases because ring
buffers aren't free'd anymore. However upcoming commits will replace the
ring buffer with log files. This change makes reading from log files
easier.