Commit Graph

152 Commits

Author SHA1 Message Date
Simon Ser
65302d3c1e
Add an ident server
Closes: https://todo.sr.ht/~emersion/soju/69
2020-08-11 10:59:06 +02:00
Simon Ser
6baa15ba14
Make user.stop block
This allows callers to wait until the user has been stopped.
2020-08-10 15:03:38 +02:00
Simon Ser
ef01142a44
Add user.stop 2020-08-10 15:03:38 +02:00
Simon Ser
25d4312e0f
Prevent error handler from falling through in user.run 2020-07-09 14:20:23 +02:00
Simon Ser
998546cdc3
Introduce User.Created
For Network and Channel, the database only needed to define one Store
operation to create/update a record. However since User is missing an ID
we couldn't have a single StoreUser function like other types. We had
CreateUser and UpdatePassword. As new User fields get added (e.g. the
upcoming Admin flag) this isn't sustainable.

We could have CreateUser and UpdateUser, but this wouldn't be consistent
with other types. Instead, introduce User.Created which indicates
whether the record is already stored in the DB. This can be used in a
new StoreUser function to decide whether we need to UPDATE or INSERT
without relying on SQL constraints and INSERT OR UPDATE.

The ListUsers and GetUser functions set User.Created to true.
2020-06-08 11:59:03 +02:00
Simon Ser
c709ebfc91
Add network update command
The user.updateNetwork function is a bit involved because we need to
make sure that the upstream connection is closed before re-connecting
(would otherwise cause "Nick already used" errors) and that the
downstream connections' state is kept in sync.

References: https://todo.sr.ht/~emersion/soju/17
2020-06-04 13:04:39 +02:00
Simon Ser
cb99e97f5f
Introduce network.isClosed 2020-06-03 17:28:31 +02:00
Simon Ser
9f40925199
Unexport network.Stop
An exported function makes it look like it can be called from any
goroutine.
2020-06-03 16:18:56 +02:00
delthas
b3742cc731
Update downstream nicks in single-server mode and after NICK
Previously, the downstream nick was never changed, even when the
downstream sent a NICK message or was in single-server mode with a
different nick.

This adds support for updating the downstream nick in the following
cases:
- when a downstream sends NICK
- additionally, in single-server mode:
  - when a downstream connects and its single network is connected
  - when an upstream connects
  - when an upstream sends NICK
2020-05-27 23:42:38 +02:00
Simon Ser
d9186e994d
Add support for detached channels
Channels can now be detached by leaving them with the reason "detach",
and re-attached by joining them again. Upon detaching the channel is
no longer forwarded to downstream connections. Upon re-attaching the
history buffer is sent.
2020-05-01 15:18:14 +02:00
delthas
a99d6dd019 Fix joining only one saved channel per network
This fixes a serious bug added in 276ce12e, where in newNetwork all
channels point to the same channel, which causes soju to only join a
single channel when connecting to an upstream network.

This also adds the same kind of reassignment of a for loop variable in
user.run(), even though that function currently works correctly, as a
sanity improvement in case this function is changed in the future.
2020-05-01 10:49:58 +02:00
Simon Ser
e7e4311160
Remove network.upstream
This is an artifact from when we used locks. No need for this anymore.
2020-04-30 10:25:16 +02:00
Simon Ser
0c549d68c4
Add support for away-notify
This makes use of cap-notify to dynamically advertise support for
away-notify. away-notify is advertised to downstream connections if all
upstreams support it.
2020-04-29 19:34:44 +02:00
Simon Ser
276ce12e7c
Add network.channels, remove DB.GetChannel
Store the list of configured channels in the network data structure.
This removes the need for a database lookup and will be useful for
detached channels.
2020-04-23 16:36:20 +02:00
Simon Ser
db198335aa
Per-entity ring buffers
Instead of having one ring buffer per network, each network has one ring
buffer per entity (channel or nick). This allows history to be more
fair: if there's a lot of activity in a channel, it won't prune activity
in other channels.

We now track history sequence numbers per client and per network in
networkHistory. The overall list of offline clients is still tracked in
network.offlineClients.

When all clients have received history, the ring buffer can be released.

In the future, we should get rid of too-old offline clients to avoid
having to maintain history for them forever. We should also add a
per-user limit on the number of ring buffers.
2020-04-10 19:22:47 +02:00
Thorben Günther
20a58b1fa3
Allow users to change password in client
Added a BouncerServ command for that.
2020-04-10 10:16:25 +02:00
Simon Ser
7ce369958e
Remove Ring.Close
This is unused.
2020-04-07 14:42:13 +02:00
Simon Ser
b1494e1065
Remove network.lock
network.conn is now only accessed from the user goroutine.
2020-04-06 19:11:26 +02:00
Simon Ser
f0bc919885
Remove downstreamConn.ringConsumers
We no longer need long-lived ring buffer consumers now that
upstreamConn.produce dispatches messages to downstream connections.
2020-04-06 18:31:48 +02:00
Simon Ser
d541587701
Remove channel from ring buffer consumers
This is unused.
2020-04-06 18:13:46 +02:00
Simon Ser
ad2c142c36
Remove per-network ring buffer goroutines
Just dispatch from the user goroutine. This allows removes a lot of complexity.
2020-04-06 18:05:36 +02:00
Simon Ser
88ef6ee0af
Use Network.GetName in network status NOTICE messages 2020-04-05 15:15:42 +02:00
Simon Ser
e70bf9c42a
Add network.{createUpdate,delete}Channel
These are about to get more complicated as we move towards per-entity
ring buffers.
2020-04-05 15:04:52 +02:00
delthas
eb941d2d2b
Send one NOTICE on new upstream disconnect/connect errors
In order to notify the user when we are disconnected from a network
(either due to an error, or due a QUIT), and when we fail reconnecting,
this commit adds support for sending a short NOTICE message from the
service user to all relevant downstreams.

The last error is stored, and cleared on successful connection, to
ensure that the user is *not* flooded with identical connection error
messages, which can often happen when a server is down.

No lock is needed on lastError because it is only read and modified from
the user goroutine.

Closes: https://todo.sr.ht/~emersion/soju/27
2020-04-04 17:33:09 +02:00
Simon Ser
27e0906450
Introduce messageLogger
This centralizes formatting related to message logging in a single
place.
2020-04-03 18:59:17 +02:00
Simon Ser
d4de60a869
Simplify ring consumer goroutine
Since network.history is now only accessed from the user goroutine, a
lock becomes unnecessary.
2020-04-01 16:02:31 +02:00
Simon Ser
10da094259
Stop ring consumers when deleting network 2020-04-01 15:48:56 +02:00
Simon Ser
96039320b6
Add "network delete" service command
And add all the infrastructure required to stop and delete networks.

References: https://todo.sr.ht/~emersion/soju/17
2020-04-01 15:40:20 +02:00
Simon Ser
1f11976e7a
Make user.getNetwork handle Network.Name 2020-04-01 15:04:32 +02:00
Simon Ser
f2a0775208
Set network.conn in user goroutine
One step closed to removing that lock.
2020-04-01 12:21:31 +02:00
Simon Ser
434e722f92
Auto away
Closes: https://todo.sr.ht/~emersion/soju/13
2020-04-01 12:16:32 +02:00
Simon Ser
190f0d3fd0
Only set network.conn when registered 2020-04-01 12:14:36 +02:00
Simon Ser
dd13e1cb62
Add eventUpstreamConnected
This is used in the next commit.
2020-04-01 12:05:25 +02:00
Simon Ser
53d4f9f71b
s/List/LIST/ when referring to the command 2020-03-28 01:03:00 +01:00
Simon Ser
1c3da31f2e
Introduce eventUpstreamDisconnected
This allows us to perform cleanup actions in the user goroutine. This
removes the need for pendingLISTsLock.
2020-03-28 00:51:58 +01:00
delthas
10ea698022 Add LIST support
This commit adds support for downstream LIST messages from multiple
concurrent downstreams to multiple concurrent upstreams, including
support for multiple pending LIST requests from the same downstream.

Because a unique RPL_LISTEND message must be sent to the requesting
downstream, and that there might be multiple upstreams, each sending
their own RPL_LISTEND, a cache of RPL_LISTEND replies of some sort is
required to match RPL_LISTEND together in order to only send one back
downstream.

This commit adds a list of "pending LIST" structs, which each contain a
map of all upstreams that yet need to send a RPL_LISTEND, and the
corresponding LIST request associated with that response. This list of
pending LISTs is sorted according to the order that the requesting
downstreams sent the LIST messages in. Each pending set also stores the
id of the requesting downstream, in order to only forward the replies to
it and no other downstream. (This is important because LIST replies can
typically amount to several thousands messages on large servers.)

When a single downstream makes multiple LIST requests, only the first
one will be immediately sent to the upstream servers. The next ones will
be buffered until the first one is completed. Distinct downstreams can
make concurrent LIST requests without any request buffering.

Each RPL_LIST message is forwarded to the downstream of the first
matching pending LIST struct.

When an upstream sends an RPL_LISTEND message, the upstream is removed
from the first matching pending LIST struct, but that message is not
immediately forwarded downstream. If there are no remaining pending LIST
requests in that struct is then empty, that means all upstreams have
sent back all their RPL_LISTEND replies (which means they also sent all
their RPL_LIST replies); so a unique RPL_LISTEND is sent to downstream
and that pending LIST set is removed from the cache.

Upstreams are removed from the pending LIST structs in two other cases:
- when they are closed (to avoid stalling because of a disconnected
upstream that will never reply to the LIST message): they are removed
from all pending LIST structs
- when they reply with an ERR_UNKNOWNCOMMAND or RPL_TRYAGAIN LIST reply,
which is typically used when a user is not allowed to LIST because they
just joined the server: they are removed from the first pending LIST
struct, as if an RPL_LISTEND message was received
2020-03-28 00:07:20 +01:00
Simon Ser
b33e5f29ab
Fix race condition in upstreamConn.Close
upstreamConn.closed was a bool accessed from different goroutines. Use
the same pattern as downstreamConn instead.
2020-03-27 23:08:35 +01:00
Simon Ser
08bb06c164
Nuke user.lock
Split user.register into two functions, one to make sure the user is
authenticated, the other to send our current state. This allows to get
rid of data races by doing the second part in the user goroutine.

Closes: https://todo.sr.ht/~emersion/soju/22
2020-03-27 19:17:58 +01:00
Simon Ser
c0f5850e5b
Add eventDownstreamDisconnected
This should remove the need for protecting user.downstreamConns with a
mutex.
2020-03-27 17:55:03 +01:00
Simon Ser
36ab6ece09
Add eventDownstreamConnected
In a later commit, we'll be able to move part of downstreamConn.register
into the user goroutine to prevent races.

References: https://todo.sr.ht/~emersion/soju/22
2020-03-27 17:21:05 +01:00
Simon Ser
474f2889d9
Introduce a user.events channel
This allows to easily add new events, and also guarantees ordering
between different event types.
2020-03-27 16:33:19 +01:00
Simon Ser
21241c2009
Consume ring buffer for networks added on-the-fly 2020-03-25 11:28:25 +01:00
Simon Ser
293a0e8e20
Move upstreamConn.ring to network
This handles upstream disconnection and re-connection better.
2020-03-25 10:53:08 +01:00
Simon Ser
015281ed35
Add user.{add,remove}Downstream 2020-03-23 16:05:00 +01:00
Simon Ser
c511a3c895
Add network.upstream helper 2020-03-21 10:24:38 +01:00
Simon Ser
cb52f393f4
Drop messages on closed connections
This prevents this panic:

    panic: send on closed channel
    goroutine 9 [running]:
    git.sr.ht/~emersion/soju.(*upstreamConn).SendMessage(...)
            /home/simon/src/soju/upstream.go:866
    git.sr.ht/~emersion/soju.(*upstreamConn).handleMessage(0xc000084b40, 0xc000144680, 0x2, 0x0)
            /home/simon/src/soju/upstream.go:152 +0x62b
    git.sr.ht/~emersion/soju.(*user).run(0xc0000b8070)
            /home/simon/src/soju/user.go:144 +0x53d
    created by git.sr.ht/~emersion/soju.(*Server).Run
            /home/simon/src/soju/server.go:88 +0x286
2020-03-21 08:29:44 +01:00
Simon Ser
45d118dd12
Move upstreamConn.history to network 2020-03-20 22:48:17 +01:00
delthas
37eb162b75 Add create-network bouncer service command 2020-03-19 01:14:44 +01:00
delthas
37e56a01b2 Add suffixing for multi-upstream connections 2020-03-19 00:06:48 +01:00
delthas
1c41576988 schema: add Network.name 2020-03-19 00:06:48 +01:00
Simon Ser
3919ee2036
Per-user dispatcher goroutine
This allows message handlers to read upstream/downstream connection
information without causing any race condition.

References: https://todo.sr.ht/~emersion/soju/1
2020-03-16 12:44:59 +01:00
Simon Ser
7fe0986859
Split user logic into its own file 2020-03-16 11:18:41 +01:00