Introduce network.isClosed

This commit is contained in:
Simon Ser 2020-06-03 17:28:31 +02:00
parent 07b4de8a1a
commit cb99e97f5f
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GPG Key ID: 0FDE7BE0E88F5E48
1 changed files with 14 additions and 8 deletions

22
user.go
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@ -88,14 +88,20 @@ func (net *network) forEachDownstream(f func(*downstreamConn)) {
})
}
func (net *network) isStopped() bool {
select {
case <-net.stopped:
return true
default:
return false
}
}
func (net *network) run() {
var lastTry time.Time
for {
select {
case <-net.stopped:
if net.isStopped() {
return
default:
// This space is intentionally left blank
}
if dur := time.Now().Sub(lastTry); dur < retryConnectMinDelay {
@ -120,6 +126,9 @@ func (net *network) run() {
continue
}
// TODO: this is racy with net.stopped. If the network is stopped
// before the user goroutine receives eventUpstreamConnected, the
// connection won't be closed.
net.user.events <- eventUpstreamConnected{uc}
if err := uc.readMessages(net.user.events); err != nil {
uc.logger.Printf("failed to handle messages: %v", err)
@ -131,10 +140,7 @@ func (net *network) run() {
}
func (net *network) stop() {
select {
case <-net.stopped:
return
default:
if !net.isStopped() {
close(net.stopped)
}