do not explicitly destroy some wlroots interfaces

they are destroyed when the wayland display is destroyed
This commit is contained in:
Leonardo Hernández Hernández 2023-11-16 23:23:08 -06:00
parent 7611dc91d7
commit 6bcd5d8d87
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GPG Key ID: E538897EE11B9624
1 changed files with 3 additions and 6 deletions

9
dwl.c
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@ -634,15 +634,12 @@ cleanup(void)
kill(child_pid, SIGTERM);
waitpid(child_pid, NULL, 0);
}
wlr_backend_destroy(backend);
wlr_scene_node_destroy(&scene->tree.node);
wlr_renderer_destroy(drw);
wlr_allocator_destroy(alloc);
wlr_xcursor_manager_destroy(cursor_mgr);
wlr_cursor_destroy(cursor);
wlr_output_layout_destroy(output_layout);
wlr_seat_destroy(seat);
wl_display_destroy(dpy);
/* Destroy after the wayland display (when the monitors are already destroyed)
to avoid destroying them with an invalid scene output. */
wlr_scene_node_destroy(&scene->tree.node);
}
void