From 6bcd5d8d87a972f72e23f37b94cc59d77d76c4cc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Thu, 16 Nov 2023 23:23:08 -0600 Subject: [PATCH] do not explicitly destroy some wlroots interfaces they are destroyed when the wayland display is destroyed --- dwl.c | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/dwl.c b/dwl.c index 3fcdf07..5347af6 100644 --- a/dwl.c +++ b/dwl.c @@ -634,15 +634,12 @@ cleanup(void) kill(child_pid, SIGTERM); waitpid(child_pid, NULL, 0); } - wlr_backend_destroy(backend); - wlr_scene_node_destroy(&scene->tree.node); - wlr_renderer_destroy(drw); - wlr_allocator_destroy(alloc); wlr_xcursor_manager_destroy(cursor_mgr); - wlr_cursor_destroy(cursor); wlr_output_layout_destroy(output_layout); - wlr_seat_destroy(seat); wl_display_destroy(dpy); + /* Destroy after the wayland display (when the monitors are already destroyed) + to avoid destroying them with an invalid scene output. */ + wlr_scene_node_destroy(&scene->tree.node); } void