use the new scene helper for drag icons

This commit is contained in:
Leonardo Hernández Hernández 2022-11-15 23:07:21 -06:00
parent 359e7edc52
commit 5eb3529275
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GPG Key ID: E538897EE11B9624

4
dwl.c
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@ -990,8 +990,6 @@ cursorframe(struct wl_listener *listener, void *data)
void void
destroydragicon(struct wl_listener *listener, void *data) destroydragicon(struct wl_listener *listener, void *data)
{ {
struct wlr_drag_icon *icon = data;
wlr_scene_node_destroy(icon->data);
/* Focus enter isn't sent during drag, so refocus the focused node. */ /* Focus enter isn't sent during drag, so refocus the focused node. */
focusclient(selclient(), 1); focusclient(selclient(), 1);
motionnotify(0); motionnotify(0);
@ -2148,7 +2146,7 @@ startdrag(struct wl_listener *listener, void *data)
if (!drag->icon) if (!drag->icon)
return; return;
drag->icon->data = wlr_scene_subsurface_tree_create(layers[LyrDragIcon], drag->icon->surface); drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon);
motionnotify(0); motionnotify(0);
wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy); wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
} }