From 5eb352927575bd45c75d6d7f5e3f7a6e3499a85f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Tue, 15 Nov 2022 23:07:21 -0600 Subject: [PATCH] use the new scene helper for drag icons --- dwl.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/dwl.c b/dwl.c index 5d484dc..d8cee36 100644 --- a/dwl.c +++ b/dwl.c @@ -990,8 +990,6 @@ cursorframe(struct wl_listener *listener, void *data) void destroydragicon(struct wl_listener *listener, void *data) { - struct wlr_drag_icon *icon = data; - wlr_scene_node_destroy(icon->data); /* Focus enter isn't sent during drag, so refocus the focused node. */ focusclient(selclient(), 1); motionnotify(0); @@ -2148,7 +2146,7 @@ startdrag(struct wl_listener *listener, void *data) if (!drag->icon) return; - drag->icon->data = wlr_scene_subsurface_tree_create(layers[LyrDragIcon], drag->icon->surface); + drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon); motionnotify(0); wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy); }