roar/assets/text/TODO
Lucio Andrés Illanes Albornoz e3d23200b3 Implements {un,re}doing resizing.
libcanvas/Canvas.py:_dispatchDeltaPatches(): handle `resize' delta patches.
libcanvas/Canvas.py:_dispatchPatch(): only commit to journal given commitUndo.
libcanvas/Canvas.py:resize(): commit `resize' & {deleted,added} cell deltas to journal.
libcanvas/Canvas.py: minor cleanup.
libcanvas/Canvas{Backend,{Export,Import}Store,Journal}.py: minor cleanup.
assets/text/arab-puke.txt: added from mircart/pack2/.
assets/text/TODO: updated.
2019-09-04 15:52:54 +02:00

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1) General {cleanup,refactor}
2) Incremental auto{load,save} & {backup,restore}
3) Open and toggle a reference image in the background
4) Client-Server or Peer-to-Peer realtime collaboration
5) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
6) Hotkey & graphical interfaces to {composed,parametrised} tools
7) Layer, layout (e.g. for comics, zines, etc.) & {re,un}do canvas traits
8) {Insert,{ex,im}port}ing from/to ANSI, Blender, GIF, HTML, mIRC, printer, SAUCE, WEBM, etc. {clipboard,file}
9) GUI: a) rightmost alignment of Help menu b) scrollbar c) switch from wxPython to GTK d) toolbar tooltips
10) Asset management (e.g. kade, lion, etc.) & traits w/ simple linking & synchronised editing respecting layers
11) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
12) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
c) text (edit, Unicode sets)
vim:tw=0