1) General {cleanup,refactor} 2) Incremental auto{load,save} & {backup,restore} 3) Open and toggle a reference image in the background 4) Client-Server or Peer-to-Peer realtime collaboration 5) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.) 6) Hotkey & graphical interfaces to {composed,parametrised} tools 7) Layer, layout (e.g. for comics, zines, etc.) & {re,un}do canvas traits 8) {Insert,{ex,im}port}ing from/to ANSI, Blender, GIF, HTML, mIRC, printer, SAUCE, WEBM, etc. {clipboard,file} 9) GUI: a) rightmost alignment of Help menu b) scrollbar c) switch from wxPython to GTK d) toolbar tooltips 10) Asset management (e.g. kade, lion, etc.) & traits w/ simple linking & synchronised editing respecting layers 11) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...) 12) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools: a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star) b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate) c) text (edit, Unicode sets) vim:tw=0