roar/assets/text/TODO

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1) Finish Arabic/RTL text tool support
2) ANSI CSI CU[BDPU] sequences & italic
3) Operators: crop, scale, shift, slice
4) Documentation, instrumentation & unit tests
5) Layers & layout (e.g. for comics, zines, etc.)
6) Open and toggle a reference image in the background
7) Client-Server or Peer-to-Peer realtime collaboration
8) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
9) {record,replay} {keyboard,mouse,...} events in debugging builds
10) Incremental auto{load,save} & {backup,restore} (needs Settings window)
11) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle
12) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14))
13) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
14) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
15) GUI TODO list:
a) {load,store} LRU {open,save} directory
b) replace logo w/ canvas panel in About dialogue
c) purge MRU list menu item, remove files from MRU list if inaccessible
d) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...)
e) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
f) {copy,cut,delete,insert from,paste}, {edit asset in new canvas,import from {canvas,object}}
High-priority list:
1) a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo
a) new canvas/startup b) place rect c) move mouse d) undo status changes
a) text tool b) paste text c) undo
2) add hotkeys.txt mIRC art canvas to help menu
3) tools: erase, pick, unicode block elements
vim:ff=dos tw=0