1) Finish Arabic/RTL text tool support 2) ANSI CSI CU[BDPU] sequences & italic 3) Operators: crop, scale, shift, slice 4) Documentation, instrumentation & unit tests 5) Layers & layout (e.g. for comics, zines, etc.) 6) Open and toggle a reference image in the background 7) Client-Server or Peer-to-Peer realtime collaboration 8) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.) 9) {record,replay} {keyboard,mouse,...} events in debugging builds 10) Incremental auto{load,save} & {backup,restore} (needs Settings window) 11) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle 12) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14)) 13) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools 14) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...) 15) GUI TODO list: a) {load,store} LRU {open,save} directory b) replace logo w/ canvas panel in About dialogue c) purge MRU list menu item, remove files from MRU list if inaccessible d) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...) e) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3) f) {copy,cut,delete,insert from,paste}, {edit asset in new canvas,import from {canvas,object}} High-priority list: 1) a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo a) new canvas/startup b) place rect c) move mouse d) undo status changes a) text tool b) paste text c) undo 2) add hotkeys.txt mIRC art canvas to help menu 3) tools: erase, pick, unicode block elements vim:ff=dos tw=0