Less shitty cond

This commit is contained in:
wr34k 2018-07-03 12:46:25 +02:00
parent 4decd3787d
commit 0d5686509d

View File

@ -190,13 +190,14 @@ class Fight(object):
# self.IRC.log.info("{} rolled {} and {} rolled {}".format(self.fighters[0].nick, roll1, self.fighters[1].nick, roll2)) # self.IRC.log.info("{} rolled {} and {} rolled {}".format(self.fighters[0].nick, roll1, self.fighters[1].nick, roll2))
if attacker.nextAction[0] == 'block' and defender.nextAction[0] != 'block': if attacker.nextAction[0] == 'block' and defender.nextAction[0] == 'block':
self.shout("Both fighters are trying to block at the same time, resulting in a completely retarded action...")
return
elif attacker.nextAction[0] == 'block':
tmp = attacker tmp = attacker
attacker = defender attacker = defender
defender = tmp defender = tmp
elif attacker.nextAction[0] == 'block' and defender.nextAction[0] == 'block':
self.shout("Both fighters are trying to block at the same time, resulting in a completely retarded action...")
return
attacker.advantage = True attacker.advantage = True
defender.advantage = False defender.advantage = False