IRCUFC/ircCommands.py

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Python
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2018-06-28 08:00:12 +00:00
#!/usr/bin/env python3
import time
from fight import Fight
class IrcCommands(object):
def __init__(self, IRC):
self.IRC = IRC
self.fight = Fight(self.IRC)
def handle_msg(self, chan, admin, nick, user, host, msg):
args = msg.split()
if args[0][0] == self.IRC.optkey:
self.handle_cmd(chan, admin, nick, user, host, args[0][1:], args[1:])
def check_flood(self, chan, nick):
if chan not in self.IRC.flood_flag:
self.IRC.flood_flag[chan] = False
if chan not in self.IRC.last_cmd:
self.IRC.last_cmd[chan] = 0
if self.IRC.flood_flag[chan] and (time.time() - self.IRC.last_cmd[chan]) < 5:
return True
if (time.time() - self.IRC.last_cmd[chan]) < 2 and self.IRC.flood_count[chan] > 2:
self.IRC.privmsg(chan, "\00305,01{}\00315 Slow down m8".format(nick))
self.IRC.flood_flag[chan]=True
self.IRC.last_cmd[chan] = time.time()
return True
if (time.time() - self.IRC.last_cmd[chan]) < 1:
self.IRC.flood_count[chan]+=1
self.IRC.privmsg(chan, "\00305,01{}\00315 Slow down m8".format(nick))
self.IRC.last_cmd[chan] = time.time()
return True
return False
def handle_cmd(self, chan, admin, nick, user, host, cmd, args):
if chan == self.IRC.nick:
chan = nick
if self.check_flood(chan, nick):
return
if admin:
if cmd == 'raw':
if args[0].lower() == 'nick':
self.IRC.nick = args[1]
self.IRC.updateNick()
elif args[0].lower() == 'join':
self.IRC.join(" ".join(args[1:]))
else:
self.IRC.raw(" ".join(args))
if self.fight.state in ('inactive', 'waiting_fighter'):
if cmd == 'fight':
self.fight.addFighter(nick)
if self.fight.state == 'fighters_ready':
self.fight.startFight()
else:
if cmd == 'status':
self.fight.getStatus(nick)
if self.fight.state == 'waiting_fighters_action':
if cmd == 'action':
if chan != self.IRC.channel:
self.fight.set_next_action(nick, args)
else:
self.IRC.privmsg(self.IRC.channel, "Not here retard your opponent can see your next move!")
self.IRC.flood_flag[chan] = False
self.IRC.flood_count[chan] = 0
self.IRC.last_cmd[chan] = time.time()