#!/usr/bin/env python3 import time from fight import Fight class IrcCommands(object): def __init__(self, IRC): self.IRC = IRC self.fight = Fight(self.IRC) def handle_msg(self, chan, admin, nick, user, host, msg): args = msg.split() if args[0][0] == self.IRC.optkey: self.handle_cmd(chan, admin, nick, user, host, args[0][1:], args[1:]) def check_flood(self, chan, nick): if chan not in self.IRC.flood_flag: self.IRC.flood_flag[chan] = False if chan not in self.IRC.last_cmd: self.IRC.last_cmd[chan] = 0 if self.IRC.flood_flag[chan] and (time.time() - self.IRC.last_cmd[chan]) < 5: return True if (time.time() - self.IRC.last_cmd[chan]) < 2 and self.IRC.flood_count[chan] > 2: self.IRC.privmsg(chan, "\00305,01{}\00315 Slow down m8".format(nick)) self.IRC.flood_flag[chan]=True self.IRC.last_cmd[chan] = time.time() return True if (time.time() - self.IRC.last_cmd[chan]) < 1: self.IRC.flood_count[chan]+=1 self.IRC.privmsg(chan, "\00305,01{}\00315 Slow down m8".format(nick)) self.IRC.last_cmd[chan] = time.time() return True return False def handle_cmd(self, chan, admin, nick, user, host, cmd, args): if chan == self.IRC.nick: chan = nick if self.check_flood(chan, nick): return if admin: if cmd == 'raw': if args[0].lower() == 'nick': self.IRC.nick = args[1] self.IRC.updateNick() elif args[0].lower() == 'join': self.IRC.join(" ".join(args[1:])) else: self.IRC.raw(" ".join(args)) if self.fight.state in ('inactive', 'waiting_fighter'): if cmd == 'fight': self.fight.addFighter(nick) if self.fight.state == 'fighters_ready': self.fight.startFight() else: if cmd == 'status': self.fight.getStatus(nick) if self.fight.state == 'waiting_fighters_action': if cmd == 'action': if chan != self.IRC.channel: self.fight.set_next_action(nick, args) else: self.IRC.privmsg(self.IRC.channel, "Not here retard your opponent can see your next move!") self.IRC.flood_flag[chan] = False self.IRC.flood_count[chan] = 0 self.IRC.last_cmd[chan] = time.time()