1094 lines
35 KiB
C
1094 lines
35 KiB
C
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/**
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* @file lv_refr.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include <stddef.h>
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#include "lv_refr.h"
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#include "lv_disp.h"
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#include "../hal/lv_hal_tick.h"
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#include "../hal/lv_hal_disp.h"
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#include "../misc/lv_timer.h"
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#include "../misc/lv_mem.h"
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#include "../misc/lv_math.h"
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#include "../misc/lv_gc.h"
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#include "../draw/lv_draw.h"
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#include "../font/lv_font_fmt_txt.h"
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#if LV_USE_PERF_MONITOR || LV_USE_MEM_MONITOR
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#include "../widgets/lv_label.h"
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#endif
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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typedef struct {
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uint32_t perf_last_time;
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uint32_t elaps_sum;
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uint32_t frame_cnt;
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uint32_t fps_sum_cnt;
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uint32_t fps_sum_all;
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#if LV_USE_LABEL
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lv_obj_t * perf_label;
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#endif
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} perf_monitor_t;
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typedef struct {
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uint32_t mem_last_time;
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#if LV_USE_LABEL
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lv_obj_t * mem_label;
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#endif
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} mem_monitor_t;
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void lv_refr_join_area(void);
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static void lv_refr_areas(void);
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static void lv_refr_area(const lv_area_t * area_p);
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static void lv_refr_area_part(lv_draw_ctx_t * draw_ctx);
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static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj);
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static void lv_refr_obj_and_children(lv_draw_ctx_t * draw_ctx, lv_obj_t * top_obj);
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static uint32_t get_max_row(lv_disp_t * disp, lv_coord_t area_w, lv_coord_t area_h);
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static void draw_buf_flush(lv_disp_t * disp);
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static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p);
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#if LV_USE_PERF_MONITOR
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static void perf_monitor_init(perf_monitor_t * perf_monitor);
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#endif
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#if LV_USE_MEM_MONITOR
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static void mem_monitor_init(mem_monitor_t * mem_monitor);
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#endif
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/**********************
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* STATIC VARIABLES
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**********************/
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static uint32_t px_num;
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static lv_disp_t * disp_refr; /*Display being refreshed*/
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#if LV_USE_PERF_MONITOR
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static perf_monitor_t perf_monitor;
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#endif
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#if LV_USE_MEM_MONITOR
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static mem_monitor_t mem_monitor;
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#endif
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/**********************
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* MACROS
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**********************/
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#if LV_LOG_TRACE_DISP_REFR
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#define REFR_TRACE(...) LV_LOG_TRACE(__VA_ARGS__)
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#else
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#define REFR_TRACE(...)
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#endif
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Initialize the screen refresh subsystem
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*/
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void _lv_refr_init(void)
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{
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#if LV_USE_PERF_MONITOR
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perf_monitor_init(&perf_monitor);
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#endif
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#if LV_USE_MEM_MONITOR
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mem_monitor_init(&mem_monitor);
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#endif
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}
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void lv_refr_now(lv_disp_t * disp)
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{
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lv_anim_refr_now();
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if(disp) {
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if(disp->refr_timer) _lv_disp_refr_timer(disp->refr_timer);
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}
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else {
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lv_disp_t * d;
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d = lv_disp_get_next(NULL);
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while(d) {
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if(d->refr_timer) _lv_disp_refr_timer(d->refr_timer);
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d = lv_disp_get_next(d);
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}
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}
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}
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void lv_refr_obj(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj)
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{
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/*Do not refresh hidden objects*/
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if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return;
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const lv_area_t * clip_area_ori = draw_ctx->clip_area;
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lv_area_t clip_coords_for_obj;
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/*Truncate the clip area to `obj size + ext size` area*/
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lv_area_t obj_coords_ext;
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lv_obj_get_coords(obj, &obj_coords_ext);
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lv_coord_t ext_draw_size = _lv_obj_get_ext_draw_size(obj);
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lv_area_increase(&obj_coords_ext, ext_draw_size, ext_draw_size);
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bool com_clip_res = _lv_area_intersect(&clip_coords_for_obj, clip_area_ori, &obj_coords_ext);
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/*If the object is visible on the current clip area OR has overflow visible draw it.
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*With overflow visible drawing should happen to apply the masks which might affect children */
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bool should_draw = com_clip_res || lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE);
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if(should_draw) {
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draw_ctx->clip_area = &clip_coords_for_obj;
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/*Draw the object*/
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lv_event_send(obj, LV_EVENT_DRAW_MAIN_BEGIN, draw_ctx);
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lv_event_send(obj, LV_EVENT_DRAW_MAIN, draw_ctx);
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lv_event_send(obj, LV_EVENT_DRAW_MAIN_END, draw_ctx);
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#if LV_USE_REFR_DEBUG
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lv_color_t debug_color = lv_color_make(lv_rand(0, 0xFF), lv_rand(0, 0xFF), lv_rand(0, 0xFF));
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lv_draw_rect_dsc_t draw_dsc;
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lv_draw_rect_dsc_init(&draw_dsc);
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draw_dsc.bg_color.full = debug_color.full;
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draw_dsc.bg_opa = LV_OPA_20;
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draw_dsc.border_width = 1;
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draw_dsc.border_opa = LV_OPA_30;
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draw_dsc.border_color = debug_color;
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lv_draw_rect(draw_ctx, &draw_dsc, &obj_coords_ext);
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#endif
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}
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/*With overflow visible keep the previous clip area to let the children visible out of this object too
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*With not overflow visible limit the clip are to the object's coordinates to clip the children*/
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bool refr_children = true;
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lv_area_t clip_coords_for_children;
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if(lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) {
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clip_coords_for_children = *clip_area_ori;
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}
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else {
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if(!_lv_area_intersect(&clip_coords_for_children, clip_area_ori, &obj->coords)) {
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refr_children = false;
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}
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}
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if(refr_children) {
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draw_ctx->clip_area = &clip_coords_for_children;
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uint32_t i;
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uint32_t child_cnt = lv_obj_get_child_cnt(obj);
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for(i = 0; i < child_cnt; i++) {
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lv_obj_t * child = obj->spec_attr->children[i];
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lv_refr_obj(draw_ctx, child);
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}
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}
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/*If the object was visible on the clip area call the post draw events too*/
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if(should_draw) {
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draw_ctx->clip_area = &clip_coords_for_obj;
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/*If all the children are redrawn make 'post draw' draw*/
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lv_event_send(obj, LV_EVENT_DRAW_POST_BEGIN, draw_ctx);
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lv_event_send(obj, LV_EVENT_DRAW_POST, draw_ctx);
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lv_event_send(obj, LV_EVENT_DRAW_POST_END, draw_ctx);
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}
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draw_ctx->clip_area = clip_area_ori;
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}
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/**
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* Invalidate an area on display to redraw it
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* @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas)
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* @param disp pointer to display where the area should be invalidated (NULL can be used if there is
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* only one display)
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*/
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void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p)
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{
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if(!disp) disp = lv_disp_get_default();
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if(!disp) return;
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if(disp->rendering_in_progress) {
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LV_LOG_ERROR("detected modifying dirty areas in render");
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return;
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}
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/*Clear the invalidate buffer if the parameter is NULL*/
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if(area_p == NULL) {
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disp->inv_p = 0;
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return;
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}
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lv_area_t scr_area;
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scr_area.x1 = 0;
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scr_area.y1 = 0;
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scr_area.x2 = lv_disp_get_hor_res(disp) - 1;
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scr_area.y2 = lv_disp_get_ver_res(disp) - 1;
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lv_area_t com_area;
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bool suc;
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suc = _lv_area_intersect(&com_area, area_p, &scr_area);
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if(suc == false) return; /*Out of the screen*/
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/*If there were at least 1 invalid area in full refresh mode, redraw the whole screen*/
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if(disp->driver->full_refresh) {
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disp->inv_areas[0] = scr_area;
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disp->inv_p = 1;
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if(disp->refr_timer) lv_timer_resume(disp->refr_timer);
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return;
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}
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if(disp->driver->rounder_cb) disp->driver->rounder_cb(disp->driver, &com_area);
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/*Save only if this area is not in one of the saved areas*/
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uint16_t i;
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for(i = 0; i < disp->inv_p; i++) {
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if(_lv_area_is_in(&com_area, &disp->inv_areas[i], 0) != false) return;
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}
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/*Save the area*/
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if(disp->inv_p < LV_INV_BUF_SIZE) {
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lv_area_copy(&disp->inv_areas[disp->inv_p], &com_area);
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}
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else { /*If no place for the area add the screen*/
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disp->inv_p = 0;
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lv_area_copy(&disp->inv_areas[disp->inv_p], &scr_area);
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}
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disp->inv_p++;
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if(disp->refr_timer) lv_timer_resume(disp->refr_timer);
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}
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/**
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* Get the display which is being refreshed
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* @return the display being refreshed
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*/
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lv_disp_t * _lv_refr_get_disp_refreshing(void)
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{
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return disp_refr;
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}
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/**
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* Set the display which is being refreshed.
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* It shouldn't be used directly by the user.
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* It can be used to trick the drawing functions about there is an active display.
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* @param the display being refreshed
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*/
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void _lv_refr_set_disp_refreshing(lv_disp_t * disp)
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{
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disp_refr = disp;
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}
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/**
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* Called periodically to handle the refreshing
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* @param tmr pointer to the timer itself
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*/
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void _lv_disp_refr_timer(lv_timer_t * tmr)
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{
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REFR_TRACE("begin");
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uint32_t start = lv_tick_get();
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volatile uint32_t elaps = 0;
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if(tmr) {
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disp_refr = tmr->user_data;
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#if LV_USE_PERF_MONITOR == 0 && LV_USE_MEM_MONITOR == 0
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/**
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* Ensure the timer does not run again automatically.
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* This is done before refreshing in case refreshing invalidates something else.
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*/
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lv_timer_pause(tmr);
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#endif
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}
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else {
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disp_refr = lv_disp_get_default();
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}
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/*Refresh the screen's layout if required*/
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lv_obj_update_layout(disp_refr->act_scr);
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if(disp_refr->prev_scr) lv_obj_update_layout(disp_refr->prev_scr);
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lv_obj_update_layout(disp_refr->top_layer);
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lv_obj_update_layout(disp_refr->sys_layer);
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/*Do nothing if there is no active screen*/
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if(disp_refr->act_scr == NULL) {
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disp_refr->inv_p = 0;
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LV_LOG_WARN("there is no active screen");
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REFR_TRACE("finished");
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return;
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}
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lv_refr_join_area();
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lv_refr_areas();
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/*If refresh happened ...*/
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if(disp_refr->inv_p != 0) {
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if(disp_refr->driver->full_refresh) {
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lv_area_t disp_area;
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lv_area_set(&disp_area, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1);
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disp_refr->driver->draw_ctx->buf_area = &disp_area;
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draw_buf_flush(disp_refr);
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}
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/*Clean up*/
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lv_memset_00(disp_refr->inv_areas, sizeof(disp_refr->inv_areas));
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lv_memset_00(disp_refr->inv_area_joined, sizeof(disp_refr->inv_area_joined));
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disp_refr->inv_p = 0;
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elaps = lv_tick_elaps(start);
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/*Call monitor cb if present*/
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if(disp_refr->driver->monitor_cb) {
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disp_refr->driver->monitor_cb(disp_refr->driver, elaps, px_num);
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}
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}
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lv_mem_buf_free_all();
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_lv_font_clean_up_fmt_txt();
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#if LV_DRAW_COMPLEX
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_lv_draw_mask_cleanup();
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#endif
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#if LV_USE_PERF_MONITOR && LV_USE_LABEL
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lv_obj_t * perf_label = perf_monitor.perf_label;
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if(perf_label == NULL) {
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perf_label = lv_label_create(lv_layer_sys());
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lv_obj_set_style_bg_opa(perf_label, LV_OPA_50, 0);
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lv_obj_set_style_bg_color(perf_label, lv_color_black(), 0);
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lv_obj_set_style_text_color(perf_label, lv_color_white(), 0);
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lv_obj_set_style_pad_top(perf_label, 3, 0);
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lv_obj_set_style_pad_bottom(perf_label, 3, 0);
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lv_obj_set_style_pad_left(perf_label, 3, 0);
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lv_obj_set_style_pad_right(perf_label, 3, 0);
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lv_obj_set_style_text_align(perf_label, LV_TEXT_ALIGN_RIGHT, 0);
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lv_label_set_text(perf_label, "?");
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lv_obj_align(perf_label, LV_USE_PERF_MONITOR_POS, 0, 0);
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perf_monitor.perf_label = perf_label;
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}
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if(lv_tick_elaps(perf_monitor.perf_last_time) < 300) {
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if(px_num > 5000) {
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perf_monitor.elaps_sum += elaps;
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perf_monitor.frame_cnt ++;
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}
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}
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else {
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perf_monitor.perf_last_time = lv_tick_get();
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uint32_t fps_limit;
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uint32_t fps;
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if(disp_refr->refr_timer) {
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fps_limit = 1000 / disp_refr->refr_timer->period;
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}
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else {
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fps_limit = 1000 / LV_DISP_DEF_REFR_PERIOD;
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}
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if(perf_monitor.elaps_sum == 0) {
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perf_monitor.elaps_sum = 1;
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}
|
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if(perf_monitor.frame_cnt == 0) {
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||
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fps = fps_limit;
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}
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||
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else {
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||
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fps = (1000 * perf_monitor.frame_cnt) / perf_monitor.elaps_sum;
|
||
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}
|
||
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perf_monitor.elaps_sum = 0;
|
||
|
perf_monitor.frame_cnt = 0;
|
||
|
if(fps > fps_limit) {
|
||
|
fps = fps_limit;
|
||
|
}
|
||
|
|
||
|
perf_monitor.fps_sum_all += fps;
|
||
|
perf_monitor.fps_sum_cnt ++;
|
||
|
uint32_t cpu = 100 - lv_timer_get_idle();
|
||
|
lv_label_set_text_fmt(perf_label, "%"LV_PRIu32" FPS\n%"LV_PRIu32"%% CPU", fps, cpu);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#if LV_USE_MEM_MONITOR && LV_MEM_CUSTOM == 0 && LV_USE_LABEL
|
||
|
lv_obj_t * mem_label = mem_monitor.mem_label;
|
||
|
if(mem_label == NULL) {
|
||
|
mem_label = lv_label_create(lv_layer_sys());
|
||
|
lv_obj_set_style_bg_opa(mem_label, LV_OPA_50, 0);
|
||
|
lv_obj_set_style_bg_color(mem_label, lv_color_black(), 0);
|
||
|
lv_obj_set_style_text_color(mem_label, lv_color_white(), 0);
|
||
|
lv_obj_set_style_pad_top(mem_label, 3, 0);
|
||
|
lv_obj_set_style_pad_bottom(mem_label, 3, 0);
|
||
|
lv_obj_set_style_pad_left(mem_label, 3, 0);
|
||
|
lv_obj_set_style_pad_right(mem_label, 3, 0);
|
||
|
lv_label_set_text(mem_label, "?");
|
||
|
lv_obj_align(mem_label, LV_USE_MEM_MONITOR_POS, 0, 0);
|
||
|
mem_monitor.mem_label = mem_label;
|
||
|
}
|
||
|
|
||
|
if(lv_tick_elaps(mem_monitor.mem_last_time) > 300) {
|
||
|
mem_monitor.mem_last_time = lv_tick_get();
|
||
|
lv_mem_monitor_t mon;
|
||
|
lv_mem_monitor(&mon);
|
||
|
uint32_t used_size = mon.total_size - mon.free_size;;
|
||
|
uint32_t used_kb = used_size / 1024;
|
||
|
uint32_t used_kb_tenth = (used_size - (used_kb * 1024)) / 102;
|
||
|
lv_label_set_text_fmt(mem_label, "%" LV_PRIu32 ".%" LV_PRIu32 " kB used (%d %%)\n" \
|
||
|
"%d%% frag.", used_kb, used_kb_tenth, mon.used_pct,
|
||
|
mon.frag_pct);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
REFR_TRACE("finished");
|
||
|
}
|
||
|
|
||
|
#if LV_USE_PERF_MONITOR
|
||
|
void lv_refr_reset_fps_counter(void)
|
||
|
{
|
||
|
perf_monitor.fps_sum_all = 0;
|
||
|
perf_monitor.fps_sum_cnt = 0;
|
||
|
}
|
||
|
|
||
|
uint32_t lv_refr_get_fps_avg(void)
|
||
|
{
|
||
|
if(perf_monitor.fps_sum_cnt == 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
return perf_monitor.fps_sum_all / perf_monitor.fps_sum_cnt;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
/**********************
|
||
|
* STATIC FUNCTIONS
|
||
|
**********************/
|
||
|
|
||
|
/**
|
||
|
* Join the areas which has got common parts
|
||
|
*/
|
||
|
static void lv_refr_join_area(void)
|
||
|
{
|
||
|
uint32_t join_from;
|
||
|
uint32_t join_in;
|
||
|
lv_area_t joined_area;
|
||
|
for(join_in = 0; join_in < disp_refr->inv_p; join_in++) {
|
||
|
if(disp_refr->inv_area_joined[join_in] != 0) continue;
|
||
|
|
||
|
/*Check all areas to join them in 'join_in'*/
|
||
|
for(join_from = 0; join_from < disp_refr->inv_p; join_from++) {
|
||
|
/*Handle only unjoined areas and ignore itself*/
|
||
|
if(disp_refr->inv_area_joined[join_from] != 0 || join_in == join_from) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
/*Check if the areas are on each other*/
|
||
|
if(_lv_area_is_on(&disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]) == false) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
_lv_area_join(&joined_area, &disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]);
|
||
|
|
||
|
/*Join two area only if the joined area size is smaller*/
|
||
|
if(lv_area_get_size(&joined_area) < (lv_area_get_size(&disp_refr->inv_areas[join_in]) +
|
||
|
lv_area_get_size(&disp_refr->inv_areas[join_from]))) {
|
||
|
lv_area_copy(&disp_refr->inv_areas[join_in], &joined_area);
|
||
|
|
||
|
/*Mark 'join_form' is joined into 'join_in'*/
|
||
|
disp_refr->inv_area_joined[join_from] = 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Refresh the joined areas
|
||
|
*/
|
||
|
static void lv_refr_areas(void)
|
||
|
{
|
||
|
px_num = 0;
|
||
|
|
||
|
if(disp_refr->inv_p == 0) return;
|
||
|
|
||
|
/*Find the last area which will be drawn*/
|
||
|
int32_t i;
|
||
|
int32_t last_i = 0;
|
||
|
for(i = disp_refr->inv_p - 1; i >= 0; i--) {
|
||
|
if(disp_refr->inv_area_joined[i] == 0) {
|
||
|
last_i = i;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*Notify the display driven rendering has started*/
|
||
|
if(disp_refr->driver->render_start_cb) {
|
||
|
disp_refr->driver->render_start_cb(disp_refr->driver);
|
||
|
}
|
||
|
|
||
|
disp_refr->driver->draw_buf->last_area = 0;
|
||
|
disp_refr->driver->draw_buf->last_part = 0;
|
||
|
disp_refr->rendering_in_progress = true;
|
||
|
|
||
|
for(i = 0; i < disp_refr->inv_p; i++) {
|
||
|
/*Refresh the unjoined areas*/
|
||
|
if(disp_refr->inv_area_joined[i] == 0) {
|
||
|
|
||
|
if(i == last_i) disp_refr->driver->draw_buf->last_area = 1;
|
||
|
disp_refr->driver->draw_buf->last_part = 0;
|
||
|
lv_refr_area(&disp_refr->inv_areas[i]);
|
||
|
|
||
|
px_num += lv_area_get_size(&disp_refr->inv_areas[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
disp_refr->rendering_in_progress = false;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Refresh an area if there is Virtual Display Buffer
|
||
|
* @param area_p pointer to an area to refresh
|
||
|
*/
|
||
|
static void lv_refr_area(const lv_area_t * area_p)
|
||
|
{
|
||
|
lv_draw_ctx_t * draw_ctx = disp_refr->driver->draw_ctx;
|
||
|
draw_ctx->buf = disp_refr->driver->draw_buf->buf_act;
|
||
|
|
||
|
/*With full refresh just redraw directly into the buffer*/
|
||
|
/*In direct mode draw directly on the absolute coordinates of the buffer*/
|
||
|
if(disp_refr->driver->full_refresh || disp_refr->driver->direct_mode) {
|
||
|
lv_area_t disp_area;
|
||
|
lv_area_set(&disp_area, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1);
|
||
|
draw_ctx->buf_area = &disp_area;
|
||
|
|
||
|
if(disp_refr->driver->full_refresh) {
|
||
|
disp_refr->driver->draw_buf->last_part = 1;
|
||
|
draw_ctx->clip_area = &disp_area;
|
||
|
lv_refr_area_part(draw_ctx);
|
||
|
}
|
||
|
else {
|
||
|
disp_refr->driver->draw_buf->last_part = disp_refr->driver->draw_buf->last_area;
|
||
|
draw_ctx->clip_area = area_p;
|
||
|
lv_refr_area_part(draw_ctx);
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/*Normal refresh: draw the area in parts*/
|
||
|
/*Calculate the max row num*/
|
||
|
lv_coord_t w = lv_area_get_width(area_p);
|
||
|
lv_coord_t h = lv_area_get_height(area_p);
|
||
|
lv_coord_t y2 = area_p->y2 >= lv_disp_get_ver_res(disp_refr) ?
|
||
|
lv_disp_get_ver_res(disp_refr) - 1 : area_p->y2;
|
||
|
|
||
|
int32_t max_row = get_max_row(disp_refr, w, h);
|
||
|
|
||
|
lv_coord_t row;
|
||
|
lv_coord_t row_last = 0;
|
||
|
lv_area_t sub_area;
|
||
|
for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
|
||
|
/*Calc. the next y coordinates of draw_buf*/
|
||
|
sub_area.x1 = area_p->x1;
|
||
|
sub_area.x2 = area_p->x2;
|
||
|
sub_area.y1 = row;
|
||
|
sub_area.y2 = row + max_row - 1;
|
||
|
draw_ctx->buf_area = &sub_area;
|
||
|
draw_ctx->clip_area = &sub_area;
|
||
|
draw_ctx->buf = disp_refr->driver->draw_buf->buf_act;
|
||
|
if(sub_area.y2 > y2) sub_area.y2 = y2;
|
||
|
row_last = sub_area.y2;
|
||
|
if(y2 == row_last) disp_refr->driver->draw_buf->last_part = 1;
|
||
|
lv_refr_area_part(draw_ctx);
|
||
|
}
|
||
|
|
||
|
/*If the last y coordinates are not handled yet ...*/
|
||
|
if(y2 != row_last) {
|
||
|
/*Calc. the next y coordinates of draw_buf*/
|
||
|
sub_area.x1 = area_p->x1;
|
||
|
sub_area.x2 = area_p->x2;
|
||
|
sub_area.y1 = row;
|
||
|
sub_area.y2 = y2;
|
||
|
draw_ctx->buf_area = &sub_area;
|
||
|
draw_ctx->clip_area = &sub_area;
|
||
|
draw_ctx->buf = disp_refr->driver->draw_buf->buf_act;
|
||
|
disp_refr->driver->draw_buf->last_part = 1;
|
||
|
lv_refr_area_part(draw_ctx);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void lv_refr_area_part(lv_draw_ctx_t * draw_ctx)
|
||
|
{
|
||
|
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
|
||
|
|
||
|
/* Below the `area_p` area will be redrawn into the draw buffer.
|
||
|
* In single buffered mode wait here until the buffer is freed.*/
|
||
|
if(draw_buf->buf1 && !draw_buf->buf2) {
|
||
|
while(draw_buf->flushing) {
|
||
|
if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
lv_obj_t * top_act_scr = NULL;
|
||
|
lv_obj_t * top_prev_scr = NULL;
|
||
|
|
||
|
/*Get the most top object which is not covered by others*/
|
||
|
top_act_scr = lv_refr_get_top_obj(draw_ctx->buf_area, lv_disp_get_scr_act(disp_refr));
|
||
|
if(disp_refr->prev_scr) {
|
||
|
top_prev_scr = lv_refr_get_top_obj(draw_ctx->buf_area, disp_refr->prev_scr);
|
||
|
}
|
||
|
|
||
|
/*Draw a display background if there is no top object*/
|
||
|
if(top_act_scr == NULL && top_prev_scr == NULL) {
|
||
|
lv_area_t a;
|
||
|
lv_area_set(&a, 0, 0,
|
||
|
lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1);
|
||
|
if(draw_ctx->draw_bg) {
|
||
|
lv_draw_rect_dsc_t dsc;
|
||
|
lv_draw_rect_dsc_init(&dsc);
|
||
|
dsc.bg_img_src = disp_refr->bg_img;
|
||
|
dsc.bg_img_opa = disp_refr->bg_opa;
|
||
|
dsc.bg_color = disp_refr->bg_color;
|
||
|
dsc.bg_opa = disp_refr->bg_opa;
|
||
|
draw_ctx->draw_bg(draw_ctx, &dsc, &a);
|
||
|
}
|
||
|
else if(disp_refr->bg_img) {
|
||
|
lv_img_header_t header;
|
||
|
lv_res_t res = lv_img_decoder_get_info(disp_refr->bg_img, &header);
|
||
|
if(res == LV_RES_OK) {
|
||
|
lv_draw_img_dsc_t dsc;
|
||
|
lv_draw_img_dsc_init(&dsc);
|
||
|
dsc.opa = disp_refr->bg_opa;
|
||
|
lv_draw_img(draw_ctx, &dsc, &a, disp_refr->bg_img);
|
||
|
}
|
||
|
else {
|
||
|
LV_LOG_WARN("Can't draw the background image");
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
lv_draw_rect_dsc_t dsc;
|
||
|
lv_draw_rect_dsc_init(&dsc);
|
||
|
dsc.bg_color = disp_refr->bg_color;
|
||
|
dsc.bg_opa = disp_refr->bg_opa;
|
||
|
lv_draw_rect(draw_ctx, &dsc, draw_ctx->buf_area);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if(disp_refr->draw_prev_over_act) {
|
||
|
if(top_act_scr == NULL) top_act_scr = disp_refr->act_scr;
|
||
|
lv_refr_obj_and_children(draw_ctx, top_act_scr);
|
||
|
|
||
|
/*Refresh the previous screen if any*/
|
||
|
if(disp_refr->prev_scr) {
|
||
|
if(top_prev_scr == NULL) top_prev_scr = disp_refr->prev_scr;
|
||
|
lv_refr_obj_and_children(draw_ctx, top_prev_scr);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
/*Refresh the previous screen if any*/
|
||
|
if(disp_refr->prev_scr) {
|
||
|
if(top_prev_scr == NULL) top_prev_scr = disp_refr->prev_scr;
|
||
|
lv_refr_obj_and_children(draw_ctx, top_prev_scr);
|
||
|
}
|
||
|
|
||
|
if(top_act_scr == NULL) top_act_scr = disp_refr->act_scr;
|
||
|
lv_refr_obj_and_children(draw_ctx, top_act_scr);
|
||
|
}
|
||
|
|
||
|
/*Also refresh top and sys layer unconditionally*/
|
||
|
lv_refr_obj_and_children(draw_ctx, lv_disp_get_layer_top(disp_refr));
|
||
|
lv_refr_obj_and_children(draw_ctx, lv_disp_get_layer_sys(disp_refr));
|
||
|
|
||
|
/*In true double buffered mode flush only once when all areas were rendered.
|
||
|
*In normal mode flush after every area*/
|
||
|
if(disp_refr->driver->full_refresh == false) {
|
||
|
draw_buf_flush(disp_refr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Search the most top object which fully covers an area
|
||
|
* @param area_p pointer to an area
|
||
|
* @param obj the first object to start the searching (typically a screen)
|
||
|
* @return
|
||
|
*/
|
||
|
static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
|
||
|
{
|
||
|
lv_obj_t * found_p = NULL;
|
||
|
|
||
|
/*If this object is fully cover the draw area then check the children too*/
|
||
|
if(_lv_area_is_in(area_p, &obj->coords, 0) && lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN) == false) {
|
||
|
lv_cover_check_info_t info;
|
||
|
info.res = LV_COVER_RES_COVER;
|
||
|
info.area = area_p;
|
||
|
lv_event_send(obj, LV_EVENT_COVER_CHECK, &info);
|
||
|
if(info.res == LV_COVER_RES_MASKED) return NULL;
|
||
|
|
||
|
uint32_t i;
|
||
|
uint32_t child_cnt = lv_obj_get_child_cnt(obj);
|
||
|
for(i = 0; i < child_cnt; i++) {
|
||
|
lv_obj_t * child = obj->spec_attr->children[i];
|
||
|
found_p = lv_refr_get_top_obj(area_p, child);
|
||
|
|
||
|
/*If a children is ok then break*/
|
||
|
if(found_p != NULL) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*If no better children use this object*/
|
||
|
if(found_p == NULL) {
|
||
|
if(info.res == LV_COVER_RES_COVER) {
|
||
|
found_p = obj;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return found_p;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Make the refreshing from an object. Draw all its children and the youngers too.
|
||
|
* @param top_p pointer to an objects. Start the drawing from it.
|
||
|
* @param mask_p pointer to an area, the objects will be drawn only here
|
||
|
*/
|
||
|
static void lv_refr_obj_and_children(lv_draw_ctx_t * draw_ctx, lv_obj_t * top_obj)
|
||
|
{
|
||
|
/*Normally always will be a top_obj (at least the screen)
|
||
|
*but in special cases (e.g. if the screen has alpha) it won't.
|
||
|
*In this case use the screen directly*/
|
||
|
if(top_obj == NULL) top_obj = lv_disp_get_scr_act(disp_refr);
|
||
|
if(top_obj == NULL) return; /*Shouldn't happen*/
|
||
|
|
||
|
/*Refresh the top object and its children*/
|
||
|
lv_refr_obj(draw_ctx, top_obj);
|
||
|
|
||
|
/*Draw the 'younger' sibling objects because they can be on top_obj*/
|
||
|
lv_obj_t * parent;
|
||
|
lv_obj_t * border_p = top_obj;
|
||
|
|
||
|
parent = lv_obj_get_parent(top_obj);
|
||
|
|
||
|
/*Do until not reach the screen*/
|
||
|
while(parent != NULL) {
|
||
|
bool go = false;
|
||
|
uint32_t i;
|
||
|
uint32_t child_cnt = lv_obj_get_child_cnt(parent);
|
||
|
for(i = 0; i < child_cnt; i++) {
|
||
|
lv_obj_t * child = parent->spec_attr->children[i];
|
||
|
if(!go) {
|
||
|
if(child == border_p) go = true;
|
||
|
}
|
||
|
else {
|
||
|
/*Refresh the objects*/
|
||
|
lv_refr_obj(draw_ctx, child);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*Call the post draw draw function of the parents of the to object*/
|
||
|
lv_event_send(parent, LV_EVENT_DRAW_POST_BEGIN, (void *)draw_ctx);
|
||
|
lv_event_send(parent, LV_EVENT_DRAW_POST, (void *)draw_ctx);
|
||
|
lv_event_send(parent, LV_EVENT_DRAW_POST_END, (void *)draw_ctx);
|
||
|
|
||
|
/*The new border will be the last parents,
|
||
|
*so the 'younger' brothers of parent will be refreshed*/
|
||
|
border_p = parent;
|
||
|
/*Go a level deeper*/
|
||
|
parent = lv_obj_get_parent(parent);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static uint32_t get_max_row(lv_disp_t * disp, lv_coord_t area_w, lv_coord_t area_h)
|
||
|
{
|
||
|
int32_t max_row = (uint32_t)disp->driver->draw_buf->size / area_w;
|
||
|
|
||
|
if(max_row > area_h) max_row = area_h;
|
||
|
|
||
|
/*Round down the lines of draw_buf if rounding is added*/
|
||
|
if(disp_refr->driver->rounder_cb) {
|
||
|
lv_area_t tmp;
|
||
|
tmp.x1 = 0;
|
||
|
tmp.x2 = 0;
|
||
|
tmp.y1 = 0;
|
||
|
|
||
|
lv_coord_t h_tmp = max_row;
|
||
|
do {
|
||
|
tmp.y2 = h_tmp - 1;
|
||
|
disp_refr->driver->rounder_cb(disp_refr->driver, &tmp);
|
||
|
|
||
|
/*If this height fits into `max_row` then fine*/
|
||
|
if(lv_area_get_height(&tmp) <= max_row) break;
|
||
|
|
||
|
/*Decrement the height of the area until it fits into `max_row` after rounding*/
|
||
|
h_tmp--;
|
||
|
} while(h_tmp > 0);
|
||
|
|
||
|
if(h_tmp <= 0) {
|
||
|
LV_LOG_WARN("Can't set draw_buf height using the round function. (Wrong round_cb or to "
|
||
|
"small draw_buf)");
|
||
|
return 0;
|
||
|
}
|
||
|
else {
|
||
|
max_row = tmp.y2 + 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return max_row;
|
||
|
}
|
||
|
|
||
|
static void draw_buf_rotate_180(lv_disp_drv_t * drv, lv_area_t * area, lv_color_t * color_p)
|
||
|
{
|
||
|
lv_coord_t area_w = lv_area_get_width(area);
|
||
|
lv_coord_t area_h = lv_area_get_height(area);
|
||
|
uint32_t total = area_w * area_h;
|
||
|
/*Swap the beginning and end values*/
|
||
|
lv_color_t tmp;
|
||
|
uint32_t i = total - 1, j = 0;
|
||
|
while(i > j) {
|
||
|
tmp = color_p[i];
|
||
|
color_p[i] = color_p[j];
|
||
|
color_p[j] = tmp;
|
||
|
i--;
|
||
|
j++;
|
||
|
}
|
||
|
lv_coord_t tmp_coord;
|
||
|
tmp_coord = area->y2;
|
||
|
area->y2 = drv->ver_res - area->y1 - 1;
|
||
|
area->y1 = drv->ver_res - tmp_coord - 1;
|
||
|
tmp_coord = area->x2;
|
||
|
area->x2 = drv->hor_res - area->x1 - 1;
|
||
|
area->x1 = drv->hor_res - tmp_coord - 1;
|
||
|
}
|
||
|
|
||
|
static LV_ATTRIBUTE_FAST_MEM void draw_buf_rotate_90(bool invert_i, lv_coord_t area_w, lv_coord_t area_h,
|
||
|
lv_color_t * orig_color_p, lv_color_t * rot_buf)
|
||
|
{
|
||
|
|
||
|
uint32_t invert = (area_w * area_h) - 1;
|
||
|
uint32_t initial_i = ((area_w - 1) * area_h);
|
||
|
for(lv_coord_t y = 0; y < area_h; y++) {
|
||
|
uint32_t i = initial_i + y;
|
||
|
if(invert_i)
|
||
|
i = invert - i;
|
||
|
for(lv_coord_t x = 0; x < area_w; x++) {
|
||
|
rot_buf[i] = *(orig_color_p++);
|
||
|
if(invert_i)
|
||
|
i += area_h;
|
||
|
else
|
||
|
i -= area_h;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Helper function for draw_buf_rotate_90_sqr. Given a list of four numbers, rotate the entire list to the left.
|
||
|
*/
|
||
|
static inline void draw_buf_rotate4(lv_color_t * a, lv_color_t * b, lv_color_t * c, lv_color_t * d)
|
||
|
{
|
||
|
lv_color_t tmp;
|
||
|
tmp = *a;
|
||
|
*a = *b;
|
||
|
*b = *c;
|
||
|
*c = *d;
|
||
|
*d = tmp;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Rotate a square image 90/270 degrees in place.
|
||
|
* @note inspired by https://stackoverflow.com/a/43694906
|
||
|
*/
|
||
|
static void draw_buf_rotate_90_sqr(bool is_270, lv_coord_t w, lv_color_t * color_p)
|
||
|
{
|
||
|
for(lv_coord_t i = 0; i < w / 2; i++) {
|
||
|
for(lv_coord_t j = 0; j < (w + 1) / 2; j++) {
|
||
|
lv_coord_t inv_i = (w - 1) - i;
|
||
|
lv_coord_t inv_j = (w - 1) - j;
|
||
|
if(is_270) {
|
||
|
draw_buf_rotate4(
|
||
|
&color_p[i * w + j],
|
||
|
&color_p[inv_j * w + i],
|
||
|
&color_p[inv_i * w + inv_j],
|
||
|
&color_p[j * w + inv_i]
|
||
|
);
|
||
|
}
|
||
|
else {
|
||
|
draw_buf_rotate4(
|
||
|
&color_p[i * w + j],
|
||
|
&color_p[j * w + inv_i],
|
||
|
&color_p[inv_i * w + inv_j],
|
||
|
&color_p[inv_j * w + i]
|
||
|
);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Rotate the draw_buf to the display's native orientation.
|
||
|
*/
|
||
|
static void draw_buf_rotate(lv_area_t * area, lv_color_t * color_p)
|
||
|
{
|
||
|
lv_disp_drv_t * drv = disp_refr->driver;
|
||
|
if(disp_refr->driver->full_refresh && drv->sw_rotate) {
|
||
|
LV_LOG_ERROR("cannot rotate a full refreshed display!");
|
||
|
return;
|
||
|
}
|
||
|
if(drv->rotated == LV_DISP_ROT_180) {
|
||
|
draw_buf_rotate_180(drv, area, color_p);
|
||
|
call_flush_cb(drv, area, color_p);
|
||
|
}
|
||
|
else if(drv->rotated == LV_DISP_ROT_90 || drv->rotated == LV_DISP_ROT_270) {
|
||
|
/*Allocate a temporary buffer to store rotated image*/
|
||
|
lv_color_t * rot_buf = NULL;
|
||
|
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
|
||
|
lv_coord_t area_w = lv_area_get_width(area);
|
||
|
lv_coord_t area_h = lv_area_get_height(area);
|
||
|
/*Determine the maximum number of rows that can be rotated at a time*/
|
||
|
lv_coord_t max_row = LV_MIN((lv_coord_t)((LV_DISP_ROT_MAX_BUF / sizeof(lv_color_t)) / area_w), area_h);
|
||
|
lv_coord_t init_y_off;
|
||
|
init_y_off = area->y1;
|
||
|
if(drv->rotated == LV_DISP_ROT_90) {
|
||
|
area->y2 = drv->ver_res - area->x1 - 1;
|
||
|
area->y1 = area->y2 - area_w + 1;
|
||
|
}
|
||
|
else {
|
||
|
area->y1 = area->x1;
|
||
|
area->y2 = area->y1 + area_w - 1;
|
||
|
}
|
||
|
|
||
|
/*Rotate the screen in chunks, flushing after each one*/
|
||
|
lv_coord_t row = 0;
|
||
|
while(row < area_h) {
|
||
|
lv_coord_t height = LV_MIN(max_row, area_h - row);
|
||
|
draw_buf->flushing = 1;
|
||
|
if((row == 0) && (area_h >= area_w)) {
|
||
|
/*Rotate the initial area as a square*/
|
||
|
height = area_w;
|
||
|
draw_buf_rotate_90_sqr(drv->rotated == LV_DISP_ROT_270, area_w, color_p);
|
||
|
if(drv->rotated == LV_DISP_ROT_90) {
|
||
|
area->x1 = init_y_off;
|
||
|
area->x2 = init_y_off + area_w - 1;
|
||
|
}
|
||
|
else {
|
||
|
area->x2 = drv->hor_res - 1 - init_y_off;
|
||
|
area->x1 = area->x2 - area_w + 1;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
/*Rotate other areas using a maximum buffer size*/
|
||
|
if(rot_buf == NULL) rot_buf = lv_mem_buf_get(LV_DISP_ROT_MAX_BUF);
|
||
|
draw_buf_rotate_90(drv->rotated == LV_DISP_ROT_270, area_w, height, color_p, rot_buf);
|
||
|
|
||
|
if(drv->rotated == LV_DISP_ROT_90) {
|
||
|
area->x1 = init_y_off + row;
|
||
|
area->x2 = init_y_off + row + height - 1;
|
||
|
}
|
||
|
else {
|
||
|
area->x2 = drv->hor_res - 1 - init_y_off - row;
|
||
|
area->x1 = area->x2 - height + 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* The original part (chunk of the current area) were split into more parts here.
|
||
|
* Set the original last_part flag on the last part of rotation. */
|
||
|
if(row + height >= area_h && draw_buf->last_area && draw_buf->last_part) {
|
||
|
draw_buf->flushing_last = 1;
|
||
|
}
|
||
|
else {
|
||
|
draw_buf->flushing_last = 0;
|
||
|
}
|
||
|
|
||
|
/*Flush the completed area to the display*/
|
||
|
call_flush_cb(drv, area, rot_buf == NULL ? color_p : rot_buf);
|
||
|
/*FIXME: Rotation forces legacy behavior where rendering and flushing are done serially*/
|
||
|
while(draw_buf->flushing) {
|
||
|
if(drv->wait_cb) drv->wait_cb(drv);
|
||
|
}
|
||
|
color_p += area_w * height;
|
||
|
row += height;
|
||
|
}
|
||
|
/*Free the allocated buffer at the end if necessary*/
|
||
|
if(rot_buf != NULL) lv_mem_buf_release(rot_buf);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Flush the content of the draw buffer
|
||
|
*/
|
||
|
static void draw_buf_flush(lv_disp_t * disp)
|
||
|
{
|
||
|
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
|
||
|
|
||
|
/*Flush the rendered content to the display*/
|
||
|
lv_draw_ctx_t * draw_ctx = disp->driver->draw_ctx;
|
||
|
if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx);
|
||
|
|
||
|
/* In double buffered mode wait until the other buffer is freed
|
||
|
* and driver is ready to receive the new buffer */
|
||
|
if(draw_buf->buf1 && draw_buf->buf2) {
|
||
|
while(draw_buf->flushing) {
|
||
|
if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
draw_buf->flushing = 1;
|
||
|
|
||
|
if(disp_refr->driver->draw_buf->last_area && disp_refr->driver->draw_buf->last_part) draw_buf->flushing_last = 1;
|
||
|
else draw_buf->flushing_last = 0;
|
||
|
|
||
|
bool flushing_last = draw_buf->flushing_last;
|
||
|
|
||
|
if(disp->driver->flush_cb) {
|
||
|
/*Rotate the buffer to the display's native orientation if necessary*/
|
||
|
if(disp->driver->rotated != LV_DISP_ROT_NONE && disp->driver->sw_rotate) {
|
||
|
draw_buf_rotate(draw_ctx->buf_area, draw_ctx->buf);
|
||
|
}
|
||
|
else {
|
||
|
call_flush_cb(disp->driver, draw_ctx->buf_area, draw_ctx->buf);
|
||
|
}
|
||
|
}
|
||
|
/*If there are 2 buffers swap them. With direct mode swap only on the last area*/
|
||
|
if(draw_buf->buf1 && draw_buf->buf2 && (!disp->driver->direct_mode || flushing_last)) {
|
||
|
if(draw_buf->buf_act == draw_buf->buf1)
|
||
|
draw_buf->buf_act = draw_buf->buf2;
|
||
|
else
|
||
|
draw_buf->buf_act = draw_buf->buf1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p)
|
||
|
{
|
||
|
REFR_TRACE("Calling flush_cb on (%d;%d)(%d;%d) area with %p image pointer", area->x1, area->y1, area->x2, area->y2,
|
||
|
(void *)color_p);
|
||
|
|
||
|
lv_area_t offset_area = {
|
||
|
.x1 = area->x1 + drv->offset_x,
|
||
|
.y1 = area->y1 + drv->offset_y,
|
||
|
.x2 = area->x2 + drv->offset_x,
|
||
|
.y2 = area->y2 + drv->offset_y
|
||
|
};
|
||
|
|
||
|
drv->flush_cb(drv, &offset_area, color_p);
|
||
|
}
|
||
|
|
||
|
#if LV_USE_PERF_MONITOR
|
||
|
static void perf_monitor_init(perf_monitor_t * _perf_monitor)
|
||
|
{
|
||
|
LV_ASSERT_NULL(_perf_monitor);
|
||
|
_perf_monitor->elaps_sum = 0;
|
||
|
_perf_monitor->fps_sum_all = 0;
|
||
|
_perf_monitor->fps_sum_cnt = 0;
|
||
|
_perf_monitor->frame_cnt = 0;
|
||
|
_perf_monitor->perf_last_time = 0;
|
||
|
_perf_monitor->perf_label = NULL;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#if LV_USE_MEM_MONITOR
|
||
|
static void mem_monitor_init(mem_monitor_t * _mem_monitor)
|
||
|
{
|
||
|
LV_ASSERT_NULL(_mem_monitor);
|
||
|
_mem_monitor->mem_last_time = 0;
|
||
|
_mem_monitor->mem_label = NULL;
|
||
|
}
|
||
|
#endif
|
||
|
|