/** * @file lv_refr.c * */ /********************* * INCLUDES *********************/ #include #include "lv_refr.h" #include "lv_disp.h" #include "../hal/lv_hal_tick.h" #include "../hal/lv_hal_disp.h" #include "../misc/lv_timer.h" #include "../misc/lv_mem.h" #include "../misc/lv_math.h" #include "../misc/lv_gc.h" #include "../draw/lv_draw.h" #include "../font/lv_font_fmt_txt.h" #if LV_USE_PERF_MONITOR || LV_USE_MEM_MONITOR #include "../widgets/lv_label.h" #endif /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ typedef struct { uint32_t perf_last_time; uint32_t elaps_sum; uint32_t frame_cnt; uint32_t fps_sum_cnt; uint32_t fps_sum_all; #if LV_USE_LABEL lv_obj_t * perf_label; #endif } perf_monitor_t; typedef struct { uint32_t mem_last_time; #if LV_USE_LABEL lv_obj_t * mem_label; #endif } mem_monitor_t; /********************** * STATIC PROTOTYPES **********************/ static void lv_refr_join_area(void); static void lv_refr_areas(void); static void lv_refr_area(const lv_area_t * area_p); static void lv_refr_area_part(lv_draw_ctx_t * draw_ctx); static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj); static void lv_refr_obj_and_children(lv_draw_ctx_t * draw_ctx, lv_obj_t * top_obj); static uint32_t get_max_row(lv_disp_t * disp, lv_coord_t area_w, lv_coord_t area_h); static void draw_buf_flush(lv_disp_t * disp); static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p); #if LV_USE_PERF_MONITOR static void perf_monitor_init(perf_monitor_t * perf_monitor); #endif #if LV_USE_MEM_MONITOR static void mem_monitor_init(mem_monitor_t * mem_monitor); #endif /********************** * STATIC VARIABLES **********************/ static uint32_t px_num; static lv_disp_t * disp_refr; /*Display being refreshed*/ #if LV_USE_PERF_MONITOR static perf_monitor_t perf_monitor; #endif #if LV_USE_MEM_MONITOR static mem_monitor_t mem_monitor; #endif /********************** * MACROS **********************/ #if LV_LOG_TRACE_DISP_REFR #define REFR_TRACE(...) LV_LOG_TRACE(__VA_ARGS__) #else #define REFR_TRACE(...) #endif /********************** * GLOBAL FUNCTIONS **********************/ /** * Initialize the screen refresh subsystem */ void _lv_refr_init(void) { #if LV_USE_PERF_MONITOR perf_monitor_init(&perf_monitor); #endif #if LV_USE_MEM_MONITOR mem_monitor_init(&mem_monitor); #endif } void lv_refr_now(lv_disp_t * disp) { lv_anim_refr_now(); if(disp) { if(disp->refr_timer) _lv_disp_refr_timer(disp->refr_timer); } else { lv_disp_t * d; d = lv_disp_get_next(NULL); while(d) { if(d->refr_timer) _lv_disp_refr_timer(d->refr_timer); d = lv_disp_get_next(d); } } } void lv_refr_obj(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj) { /*Do not refresh hidden objects*/ if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return; const lv_area_t * clip_area_ori = draw_ctx->clip_area; lv_area_t clip_coords_for_obj; /*Truncate the clip area to `obj size + ext size` area*/ lv_area_t obj_coords_ext; lv_obj_get_coords(obj, &obj_coords_ext); lv_coord_t ext_draw_size = _lv_obj_get_ext_draw_size(obj); lv_area_increase(&obj_coords_ext, ext_draw_size, ext_draw_size); bool com_clip_res = _lv_area_intersect(&clip_coords_for_obj, clip_area_ori, &obj_coords_ext); /*If the object is visible on the current clip area OR has overflow visible draw it. *With overflow visible drawing should happen to apply the masks which might affect children */ bool should_draw = com_clip_res || lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE); if(should_draw) { draw_ctx->clip_area = &clip_coords_for_obj; /*Draw the object*/ lv_event_send(obj, LV_EVENT_DRAW_MAIN_BEGIN, draw_ctx); lv_event_send(obj, LV_EVENT_DRAW_MAIN, draw_ctx); lv_event_send(obj, LV_EVENT_DRAW_MAIN_END, draw_ctx); #if LV_USE_REFR_DEBUG lv_color_t debug_color = lv_color_make(lv_rand(0, 0xFF), lv_rand(0, 0xFF), lv_rand(0, 0xFF)); lv_draw_rect_dsc_t draw_dsc; lv_draw_rect_dsc_init(&draw_dsc); draw_dsc.bg_color.full = debug_color.full; draw_dsc.bg_opa = LV_OPA_20; draw_dsc.border_width = 1; draw_dsc.border_opa = LV_OPA_30; draw_dsc.border_color = debug_color; lv_draw_rect(draw_ctx, &draw_dsc, &obj_coords_ext); #endif } /*With overflow visible keep the previous clip area to let the children visible out of this object too *With not overflow visible limit the clip are to the object's coordinates to clip the children*/ bool refr_children = true; lv_area_t clip_coords_for_children; if(lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) { clip_coords_for_children = *clip_area_ori; } else { if(!_lv_area_intersect(&clip_coords_for_children, clip_area_ori, &obj->coords)) { refr_children = false; } } if(refr_children) { draw_ctx->clip_area = &clip_coords_for_children; uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; lv_refr_obj(draw_ctx, child); } } /*If the object was visible on the clip area call the post draw events too*/ if(should_draw) { draw_ctx->clip_area = &clip_coords_for_obj; /*If all the children are redrawn make 'post draw' draw*/ lv_event_send(obj, LV_EVENT_DRAW_POST_BEGIN, draw_ctx); lv_event_send(obj, LV_EVENT_DRAW_POST, draw_ctx); lv_event_send(obj, LV_EVENT_DRAW_POST_END, draw_ctx); } draw_ctx->clip_area = clip_area_ori; } /** * Invalidate an area on display to redraw it * @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas) * @param disp pointer to display where the area should be invalidated (NULL can be used if there is * only one display) */ void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p) { if(!disp) disp = lv_disp_get_default(); if(!disp) return; if(disp->rendering_in_progress) { LV_LOG_ERROR("detected modifying dirty areas in render"); return; } /*Clear the invalidate buffer if the parameter is NULL*/ if(area_p == NULL) { disp->inv_p = 0; return; } lv_area_t scr_area; scr_area.x1 = 0; scr_area.y1 = 0; scr_area.x2 = lv_disp_get_hor_res(disp) - 1; scr_area.y2 = lv_disp_get_ver_res(disp) - 1; lv_area_t com_area; bool suc; suc = _lv_area_intersect(&com_area, area_p, &scr_area); if(suc == false) return; /*Out of the screen*/ /*If there were at least 1 invalid area in full refresh mode, redraw the whole screen*/ if(disp->driver->full_refresh) { disp->inv_areas[0] = scr_area; disp->inv_p = 1; if(disp->refr_timer) lv_timer_resume(disp->refr_timer); return; } if(disp->driver->rounder_cb) disp->driver->rounder_cb(disp->driver, &com_area); /*Save only if this area is not in one of the saved areas*/ uint16_t i; for(i = 0; i < disp->inv_p; i++) { if(_lv_area_is_in(&com_area, &disp->inv_areas[i], 0) != false) return; } /*Save the area*/ if(disp->inv_p < LV_INV_BUF_SIZE) { lv_area_copy(&disp->inv_areas[disp->inv_p], &com_area); } else { /*If no place for the area add the screen*/ disp->inv_p = 0; lv_area_copy(&disp->inv_areas[disp->inv_p], &scr_area); } disp->inv_p++; if(disp->refr_timer) lv_timer_resume(disp->refr_timer); } /** * Get the display which is being refreshed * @return the display being refreshed */ lv_disp_t * _lv_refr_get_disp_refreshing(void) { return disp_refr; } /** * Set the display which is being refreshed. * It shouldn't be used directly by the user. * It can be used to trick the drawing functions about there is an active display. * @param the display being refreshed */ void _lv_refr_set_disp_refreshing(lv_disp_t * disp) { disp_refr = disp; } /** * Called periodically to handle the refreshing * @param tmr pointer to the timer itself */ void _lv_disp_refr_timer(lv_timer_t * tmr) { REFR_TRACE("begin"); uint32_t start = lv_tick_get(); volatile uint32_t elaps = 0; if(tmr) { disp_refr = tmr->user_data; #if LV_USE_PERF_MONITOR == 0 && LV_USE_MEM_MONITOR == 0 /** * Ensure the timer does not run again automatically. * This is done before refreshing in case refreshing invalidates something else. */ lv_timer_pause(tmr); #endif } else { disp_refr = lv_disp_get_default(); } /*Refresh the screen's layout if required*/ lv_obj_update_layout(disp_refr->act_scr); if(disp_refr->prev_scr) lv_obj_update_layout(disp_refr->prev_scr); lv_obj_update_layout(disp_refr->top_layer); lv_obj_update_layout(disp_refr->sys_layer); /*Do nothing if there is no active screen*/ if(disp_refr->act_scr == NULL) { disp_refr->inv_p = 0; LV_LOG_WARN("there is no active screen"); REFR_TRACE("finished"); return; } lv_refr_join_area(); lv_refr_areas(); /*If refresh happened ...*/ if(disp_refr->inv_p != 0) { if(disp_refr->driver->full_refresh) { lv_area_t disp_area; lv_area_set(&disp_area, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1); disp_refr->driver->draw_ctx->buf_area = &disp_area; draw_buf_flush(disp_refr); } /*Clean up*/ lv_memset_00(disp_refr->inv_areas, sizeof(disp_refr->inv_areas)); lv_memset_00(disp_refr->inv_area_joined, sizeof(disp_refr->inv_area_joined)); disp_refr->inv_p = 0; elaps = lv_tick_elaps(start); /*Call monitor cb if present*/ if(disp_refr->driver->monitor_cb) { disp_refr->driver->monitor_cb(disp_refr->driver, elaps, px_num); } } lv_mem_buf_free_all(); _lv_font_clean_up_fmt_txt(); #if LV_DRAW_COMPLEX _lv_draw_mask_cleanup(); #endif #if LV_USE_PERF_MONITOR && LV_USE_LABEL lv_obj_t * perf_label = perf_monitor.perf_label; if(perf_label == NULL) { perf_label = lv_label_create(lv_layer_sys()); lv_obj_set_style_bg_opa(perf_label, LV_OPA_50, 0); lv_obj_set_style_bg_color(perf_label, lv_color_black(), 0); lv_obj_set_style_text_color(perf_label, lv_color_white(), 0); lv_obj_set_style_pad_top(perf_label, 3, 0); lv_obj_set_style_pad_bottom(perf_label, 3, 0); lv_obj_set_style_pad_left(perf_label, 3, 0); lv_obj_set_style_pad_right(perf_label, 3, 0); lv_obj_set_style_text_align(perf_label, LV_TEXT_ALIGN_RIGHT, 0); lv_label_set_text(perf_label, "?"); lv_obj_align(perf_label, LV_USE_PERF_MONITOR_POS, 0, 0); perf_monitor.perf_label = perf_label; } if(lv_tick_elaps(perf_monitor.perf_last_time) < 300) { if(px_num > 5000) { perf_monitor.elaps_sum += elaps; perf_monitor.frame_cnt ++; } } else { perf_monitor.perf_last_time = lv_tick_get(); uint32_t fps_limit; uint32_t fps; if(disp_refr->refr_timer) { fps_limit = 1000 / disp_refr->refr_timer->period; } else { fps_limit = 1000 / LV_DISP_DEF_REFR_PERIOD; } if(perf_monitor.elaps_sum == 0) { perf_monitor.elaps_sum = 1; } if(perf_monitor.frame_cnt == 0) { fps = fps_limit; } else { fps = (1000 * perf_monitor.frame_cnt) / perf_monitor.elaps_sum; } perf_monitor.elaps_sum = 0; perf_monitor.frame_cnt = 0; if(fps > fps_limit) { fps = fps_limit; } perf_monitor.fps_sum_all += fps; perf_monitor.fps_sum_cnt ++; uint32_t cpu = 100 - lv_timer_get_idle(); lv_label_set_text_fmt(perf_label, "%"LV_PRIu32" FPS\n%"LV_PRIu32"%% CPU", fps, cpu); } #endif #if LV_USE_MEM_MONITOR && LV_MEM_CUSTOM == 0 && LV_USE_LABEL lv_obj_t * mem_label = mem_monitor.mem_label; if(mem_label == NULL) { mem_label = lv_label_create(lv_layer_sys()); lv_obj_set_style_bg_opa(mem_label, LV_OPA_50, 0); lv_obj_set_style_bg_color(mem_label, lv_color_black(), 0); lv_obj_set_style_text_color(mem_label, lv_color_white(), 0); lv_obj_set_style_pad_top(mem_label, 3, 0); lv_obj_set_style_pad_bottom(mem_label, 3, 0); lv_obj_set_style_pad_left(mem_label, 3, 0); lv_obj_set_style_pad_right(mem_label, 3, 0); lv_label_set_text(mem_label, "?"); lv_obj_align(mem_label, LV_USE_MEM_MONITOR_POS, 0, 0); mem_monitor.mem_label = mem_label; } if(lv_tick_elaps(mem_monitor.mem_last_time) > 300) { mem_monitor.mem_last_time = lv_tick_get(); lv_mem_monitor_t mon; lv_mem_monitor(&mon); uint32_t used_size = mon.total_size - mon.free_size;; uint32_t used_kb = used_size / 1024; uint32_t used_kb_tenth = (used_size - (used_kb * 1024)) / 102; lv_label_set_text_fmt(mem_label, "%" LV_PRIu32 ".%" LV_PRIu32 " kB used (%d %%)\n" \ "%d%% frag.", used_kb, used_kb_tenth, mon.used_pct, mon.frag_pct); } #endif REFR_TRACE("finished"); } #if LV_USE_PERF_MONITOR void lv_refr_reset_fps_counter(void) { perf_monitor.fps_sum_all = 0; perf_monitor.fps_sum_cnt = 0; } uint32_t lv_refr_get_fps_avg(void) { if(perf_monitor.fps_sum_cnt == 0) { return 0; } return perf_monitor.fps_sum_all / perf_monitor.fps_sum_cnt; } #endif /********************** * STATIC FUNCTIONS **********************/ /** * Join the areas which has got common parts */ static void lv_refr_join_area(void) { uint32_t join_from; uint32_t join_in; lv_area_t joined_area; for(join_in = 0; join_in < disp_refr->inv_p; join_in++) { if(disp_refr->inv_area_joined[join_in] != 0) continue; /*Check all areas to join them in 'join_in'*/ for(join_from = 0; join_from < disp_refr->inv_p; join_from++) { /*Handle only unjoined areas and ignore itself*/ if(disp_refr->inv_area_joined[join_from] != 0 || join_in == join_from) { continue; } /*Check if the areas are on each other*/ if(_lv_area_is_on(&disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]) == false) { continue; } _lv_area_join(&joined_area, &disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]); /*Join two area only if the joined area size is smaller*/ if(lv_area_get_size(&joined_area) < (lv_area_get_size(&disp_refr->inv_areas[join_in]) + lv_area_get_size(&disp_refr->inv_areas[join_from]))) { lv_area_copy(&disp_refr->inv_areas[join_in], &joined_area); /*Mark 'join_form' is joined into 'join_in'*/ disp_refr->inv_area_joined[join_from] = 1; } } } } /** * Refresh the joined areas */ static void lv_refr_areas(void) { px_num = 0; if(disp_refr->inv_p == 0) return; /*Find the last area which will be drawn*/ int32_t i; int32_t last_i = 0; for(i = disp_refr->inv_p - 1; i >= 0; i--) { if(disp_refr->inv_area_joined[i] == 0) { last_i = i; break; } } /*Notify the display driven rendering has started*/ if(disp_refr->driver->render_start_cb) { disp_refr->driver->render_start_cb(disp_refr->driver); } disp_refr->driver->draw_buf->last_area = 0; disp_refr->driver->draw_buf->last_part = 0; disp_refr->rendering_in_progress = true; for(i = 0; i < disp_refr->inv_p; i++) { /*Refresh the unjoined areas*/ if(disp_refr->inv_area_joined[i] == 0) { if(i == last_i) disp_refr->driver->draw_buf->last_area = 1; disp_refr->driver->draw_buf->last_part = 0; lv_refr_area(&disp_refr->inv_areas[i]); px_num += lv_area_get_size(&disp_refr->inv_areas[i]); } } disp_refr->rendering_in_progress = false; } /** * Refresh an area if there is Virtual Display Buffer * @param area_p pointer to an area to refresh */ static void lv_refr_area(const lv_area_t * area_p) { lv_draw_ctx_t * draw_ctx = disp_refr->driver->draw_ctx; draw_ctx->buf = disp_refr->driver->draw_buf->buf_act; /*With full refresh just redraw directly into the buffer*/ /*In direct mode draw directly on the absolute coordinates of the buffer*/ if(disp_refr->driver->full_refresh || disp_refr->driver->direct_mode) { lv_area_t disp_area; lv_area_set(&disp_area, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1); draw_ctx->buf_area = &disp_area; if(disp_refr->driver->full_refresh) { disp_refr->driver->draw_buf->last_part = 1; draw_ctx->clip_area = &disp_area; lv_refr_area_part(draw_ctx); } else { disp_refr->driver->draw_buf->last_part = disp_refr->driver->draw_buf->last_area; draw_ctx->clip_area = area_p; lv_refr_area_part(draw_ctx); } return; } /*Normal refresh: draw the area in parts*/ /*Calculate the max row num*/ lv_coord_t w = lv_area_get_width(area_p); lv_coord_t h = lv_area_get_height(area_p); lv_coord_t y2 = area_p->y2 >= lv_disp_get_ver_res(disp_refr) ? lv_disp_get_ver_res(disp_refr) - 1 : area_p->y2; int32_t max_row = get_max_row(disp_refr, w, h); lv_coord_t row; lv_coord_t row_last = 0; lv_area_t sub_area; for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) { /*Calc. the next y coordinates of draw_buf*/ sub_area.x1 = area_p->x1; sub_area.x2 = area_p->x2; sub_area.y1 = row; sub_area.y2 = row + max_row - 1; draw_ctx->buf_area = &sub_area; draw_ctx->clip_area = &sub_area; draw_ctx->buf = disp_refr->driver->draw_buf->buf_act; if(sub_area.y2 > y2) sub_area.y2 = y2; row_last = sub_area.y2; if(y2 == row_last) disp_refr->driver->draw_buf->last_part = 1; lv_refr_area_part(draw_ctx); } /*If the last y coordinates are not handled yet ...*/ if(y2 != row_last) { /*Calc. the next y coordinates of draw_buf*/ sub_area.x1 = area_p->x1; sub_area.x2 = area_p->x2; sub_area.y1 = row; sub_area.y2 = y2; draw_ctx->buf_area = &sub_area; draw_ctx->clip_area = &sub_area; draw_ctx->buf = disp_refr->driver->draw_buf->buf_act; disp_refr->driver->draw_buf->last_part = 1; lv_refr_area_part(draw_ctx); } } static void lv_refr_area_part(lv_draw_ctx_t * draw_ctx) { lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr); /* Below the `area_p` area will be redrawn into the draw buffer. * In single buffered mode wait here until the buffer is freed.*/ if(draw_buf->buf1 && !draw_buf->buf2) { while(draw_buf->flushing) { if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver); } } lv_obj_t * top_act_scr = NULL; lv_obj_t * top_prev_scr = NULL; /*Get the most top object which is not covered by others*/ top_act_scr = lv_refr_get_top_obj(draw_ctx->buf_area, lv_disp_get_scr_act(disp_refr)); if(disp_refr->prev_scr) { top_prev_scr = lv_refr_get_top_obj(draw_ctx->buf_area, disp_refr->prev_scr); } /*Draw a display background if there is no top object*/ if(top_act_scr == NULL && top_prev_scr == NULL) { lv_area_t a; lv_area_set(&a, 0, 0, lv_disp_get_hor_res(disp_refr) - 1, lv_disp_get_ver_res(disp_refr) - 1); if(draw_ctx->draw_bg) { lv_draw_rect_dsc_t dsc; lv_draw_rect_dsc_init(&dsc); dsc.bg_img_src = disp_refr->bg_img; dsc.bg_img_opa = disp_refr->bg_opa; dsc.bg_color = disp_refr->bg_color; dsc.bg_opa = disp_refr->bg_opa; draw_ctx->draw_bg(draw_ctx, &dsc, &a); } else if(disp_refr->bg_img) { lv_img_header_t header; lv_res_t res = lv_img_decoder_get_info(disp_refr->bg_img, &header); if(res == LV_RES_OK) { lv_draw_img_dsc_t dsc; lv_draw_img_dsc_init(&dsc); dsc.opa = disp_refr->bg_opa; lv_draw_img(draw_ctx, &dsc, &a, disp_refr->bg_img); } else { LV_LOG_WARN("Can't draw the background image"); } } else { lv_draw_rect_dsc_t dsc; lv_draw_rect_dsc_init(&dsc); dsc.bg_color = disp_refr->bg_color; dsc.bg_opa = disp_refr->bg_opa; lv_draw_rect(draw_ctx, &dsc, draw_ctx->buf_area); } } if(disp_refr->draw_prev_over_act) { if(top_act_scr == NULL) top_act_scr = disp_refr->act_scr; lv_refr_obj_and_children(draw_ctx, top_act_scr); /*Refresh the previous screen if any*/ if(disp_refr->prev_scr) { if(top_prev_scr == NULL) top_prev_scr = disp_refr->prev_scr; lv_refr_obj_and_children(draw_ctx, top_prev_scr); } } else { /*Refresh the previous screen if any*/ if(disp_refr->prev_scr) { if(top_prev_scr == NULL) top_prev_scr = disp_refr->prev_scr; lv_refr_obj_and_children(draw_ctx, top_prev_scr); } if(top_act_scr == NULL) top_act_scr = disp_refr->act_scr; lv_refr_obj_and_children(draw_ctx, top_act_scr); } /*Also refresh top and sys layer unconditionally*/ lv_refr_obj_and_children(draw_ctx, lv_disp_get_layer_top(disp_refr)); lv_refr_obj_and_children(draw_ctx, lv_disp_get_layer_sys(disp_refr)); /*In true double buffered mode flush only once when all areas were rendered. *In normal mode flush after every area*/ if(disp_refr->driver->full_refresh == false) { draw_buf_flush(disp_refr); } } /** * Search the most top object which fully covers an area * @param area_p pointer to an area * @param obj the first object to start the searching (typically a screen) * @return */ static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj) { lv_obj_t * found_p = NULL; /*If this object is fully cover the draw area then check the children too*/ if(_lv_area_is_in(area_p, &obj->coords, 0) && lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN) == false) { lv_cover_check_info_t info; info.res = LV_COVER_RES_COVER; info.area = area_p; lv_event_send(obj, LV_EVENT_COVER_CHECK, &info); if(info.res == LV_COVER_RES_MASKED) return NULL; uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); for(i = 0; i < child_cnt; i++) { lv_obj_t * child = obj->spec_attr->children[i]; found_p = lv_refr_get_top_obj(area_p, child); /*If a children is ok then break*/ if(found_p != NULL) { break; } } /*If no better children use this object*/ if(found_p == NULL) { if(info.res == LV_COVER_RES_COVER) { found_p = obj; } } } return found_p; } /** * Make the refreshing from an object. Draw all its children and the youngers too. * @param top_p pointer to an objects. Start the drawing from it. * @param mask_p pointer to an area, the objects will be drawn only here */ static void lv_refr_obj_and_children(lv_draw_ctx_t * draw_ctx, lv_obj_t * top_obj) { /*Normally always will be a top_obj (at least the screen) *but in special cases (e.g. if the screen has alpha) it won't. *In this case use the screen directly*/ if(top_obj == NULL) top_obj = lv_disp_get_scr_act(disp_refr); if(top_obj == NULL) return; /*Shouldn't happen*/ /*Refresh the top object and its children*/ lv_refr_obj(draw_ctx, top_obj); /*Draw the 'younger' sibling objects because they can be on top_obj*/ lv_obj_t * parent; lv_obj_t * border_p = top_obj; parent = lv_obj_get_parent(top_obj); /*Do until not reach the screen*/ while(parent != NULL) { bool go = false; uint32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(parent); for(i = 0; i < child_cnt; i++) { lv_obj_t * child = parent->spec_attr->children[i]; if(!go) { if(child == border_p) go = true; } else { /*Refresh the objects*/ lv_refr_obj(draw_ctx, child); } } /*Call the post draw draw function of the parents of the to object*/ lv_event_send(parent, LV_EVENT_DRAW_POST_BEGIN, (void *)draw_ctx); lv_event_send(parent, LV_EVENT_DRAW_POST, (void *)draw_ctx); lv_event_send(parent, LV_EVENT_DRAW_POST_END, (void *)draw_ctx); /*The new border will be the last parents, *so the 'younger' brothers of parent will be refreshed*/ border_p = parent; /*Go a level deeper*/ parent = lv_obj_get_parent(parent); } } static uint32_t get_max_row(lv_disp_t * disp, lv_coord_t area_w, lv_coord_t area_h) { int32_t max_row = (uint32_t)disp->driver->draw_buf->size / area_w; if(max_row > area_h) max_row = area_h; /*Round down the lines of draw_buf if rounding is added*/ if(disp_refr->driver->rounder_cb) { lv_area_t tmp; tmp.x1 = 0; tmp.x2 = 0; tmp.y1 = 0; lv_coord_t h_tmp = max_row; do { tmp.y2 = h_tmp - 1; disp_refr->driver->rounder_cb(disp_refr->driver, &tmp); /*If this height fits into `max_row` then fine*/ if(lv_area_get_height(&tmp) <= max_row) break; /*Decrement the height of the area until it fits into `max_row` after rounding*/ h_tmp--; } while(h_tmp > 0); if(h_tmp <= 0) { LV_LOG_WARN("Can't set draw_buf height using the round function. (Wrong round_cb or to " "small draw_buf)"); return 0; } else { max_row = tmp.y2 + 1; } } return max_row; } static void draw_buf_rotate_180(lv_disp_drv_t * drv, lv_area_t * area, lv_color_t * color_p) { lv_coord_t area_w = lv_area_get_width(area); lv_coord_t area_h = lv_area_get_height(area); uint32_t total = area_w * area_h; /*Swap the beginning and end values*/ lv_color_t tmp; uint32_t i = total - 1, j = 0; while(i > j) { tmp = color_p[i]; color_p[i] = color_p[j]; color_p[j] = tmp; i--; j++; } lv_coord_t tmp_coord; tmp_coord = area->y2; area->y2 = drv->ver_res - area->y1 - 1; area->y1 = drv->ver_res - tmp_coord - 1; tmp_coord = area->x2; area->x2 = drv->hor_res - area->x1 - 1; area->x1 = drv->hor_res - tmp_coord - 1; } static LV_ATTRIBUTE_FAST_MEM void draw_buf_rotate_90(bool invert_i, lv_coord_t area_w, lv_coord_t area_h, lv_color_t * orig_color_p, lv_color_t * rot_buf) { uint32_t invert = (area_w * area_h) - 1; uint32_t initial_i = ((area_w - 1) * area_h); for(lv_coord_t y = 0; y < area_h; y++) { uint32_t i = initial_i + y; if(invert_i) i = invert - i; for(lv_coord_t x = 0; x < area_w; x++) { rot_buf[i] = *(orig_color_p++); if(invert_i) i += area_h; else i -= area_h; } } } /** * Helper function for draw_buf_rotate_90_sqr. Given a list of four numbers, rotate the entire list to the left. */ static inline void draw_buf_rotate4(lv_color_t * a, lv_color_t * b, lv_color_t * c, lv_color_t * d) { lv_color_t tmp; tmp = *a; *a = *b; *b = *c; *c = *d; *d = tmp; } /** * Rotate a square image 90/270 degrees in place. * @note inspired by https://stackoverflow.com/a/43694906 */ static void draw_buf_rotate_90_sqr(bool is_270, lv_coord_t w, lv_color_t * color_p) { for(lv_coord_t i = 0; i < w / 2; i++) { for(lv_coord_t j = 0; j < (w + 1) / 2; j++) { lv_coord_t inv_i = (w - 1) - i; lv_coord_t inv_j = (w - 1) - j; if(is_270) { draw_buf_rotate4( &color_p[i * w + j], &color_p[inv_j * w + i], &color_p[inv_i * w + inv_j], &color_p[j * w + inv_i] ); } else { draw_buf_rotate4( &color_p[i * w + j], &color_p[j * w + inv_i], &color_p[inv_i * w + inv_j], &color_p[inv_j * w + i] ); } } } } /** * Rotate the draw_buf to the display's native orientation. */ static void draw_buf_rotate(lv_area_t * area, lv_color_t * color_p) { lv_disp_drv_t * drv = disp_refr->driver; if(disp_refr->driver->full_refresh && drv->sw_rotate) { LV_LOG_ERROR("cannot rotate a full refreshed display!"); return; } if(drv->rotated == LV_DISP_ROT_180) { draw_buf_rotate_180(drv, area, color_p); call_flush_cb(drv, area, color_p); } else if(drv->rotated == LV_DISP_ROT_90 || drv->rotated == LV_DISP_ROT_270) { /*Allocate a temporary buffer to store rotated image*/ lv_color_t * rot_buf = NULL; lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr); lv_coord_t area_w = lv_area_get_width(area); lv_coord_t area_h = lv_area_get_height(area); /*Determine the maximum number of rows that can be rotated at a time*/ lv_coord_t max_row = LV_MIN((lv_coord_t)((LV_DISP_ROT_MAX_BUF / sizeof(lv_color_t)) / area_w), area_h); lv_coord_t init_y_off; init_y_off = area->y1; if(drv->rotated == LV_DISP_ROT_90) { area->y2 = drv->ver_res - area->x1 - 1; area->y1 = area->y2 - area_w + 1; } else { area->y1 = area->x1; area->y2 = area->y1 + area_w - 1; } /*Rotate the screen in chunks, flushing after each one*/ lv_coord_t row = 0; while(row < area_h) { lv_coord_t height = LV_MIN(max_row, area_h - row); draw_buf->flushing = 1; if((row == 0) && (area_h >= area_w)) { /*Rotate the initial area as a square*/ height = area_w; draw_buf_rotate_90_sqr(drv->rotated == LV_DISP_ROT_270, area_w, color_p); if(drv->rotated == LV_DISP_ROT_90) { area->x1 = init_y_off; area->x2 = init_y_off + area_w - 1; } else { area->x2 = drv->hor_res - 1 - init_y_off; area->x1 = area->x2 - area_w + 1; } } else { /*Rotate other areas using a maximum buffer size*/ if(rot_buf == NULL) rot_buf = lv_mem_buf_get(LV_DISP_ROT_MAX_BUF); draw_buf_rotate_90(drv->rotated == LV_DISP_ROT_270, area_w, height, color_p, rot_buf); if(drv->rotated == LV_DISP_ROT_90) { area->x1 = init_y_off + row; area->x2 = init_y_off + row + height - 1; } else { area->x2 = drv->hor_res - 1 - init_y_off - row; area->x1 = area->x2 - height + 1; } } /* The original part (chunk of the current area) were split into more parts here. * Set the original last_part flag on the last part of rotation. */ if(row + height >= area_h && draw_buf->last_area && draw_buf->last_part) { draw_buf->flushing_last = 1; } else { draw_buf->flushing_last = 0; } /*Flush the completed area to the display*/ call_flush_cb(drv, area, rot_buf == NULL ? color_p : rot_buf); /*FIXME: Rotation forces legacy behavior where rendering and flushing are done serially*/ while(draw_buf->flushing) { if(drv->wait_cb) drv->wait_cb(drv); } color_p += area_w * height; row += height; } /*Free the allocated buffer at the end if necessary*/ if(rot_buf != NULL) lv_mem_buf_release(rot_buf); } } /** * Flush the content of the draw buffer */ static void draw_buf_flush(lv_disp_t * disp) { lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr); /*Flush the rendered content to the display*/ lv_draw_ctx_t * draw_ctx = disp->driver->draw_ctx; if(draw_ctx->wait_for_finish) draw_ctx->wait_for_finish(draw_ctx); /* In double buffered mode wait until the other buffer is freed * and driver is ready to receive the new buffer */ if(draw_buf->buf1 && draw_buf->buf2) { while(draw_buf->flushing) { if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver); } } draw_buf->flushing = 1; if(disp_refr->driver->draw_buf->last_area && disp_refr->driver->draw_buf->last_part) draw_buf->flushing_last = 1; else draw_buf->flushing_last = 0; bool flushing_last = draw_buf->flushing_last; if(disp->driver->flush_cb) { /*Rotate the buffer to the display's native orientation if necessary*/ if(disp->driver->rotated != LV_DISP_ROT_NONE && disp->driver->sw_rotate) { draw_buf_rotate(draw_ctx->buf_area, draw_ctx->buf); } else { call_flush_cb(disp->driver, draw_ctx->buf_area, draw_ctx->buf); } } /*If there are 2 buffers swap them. With direct mode swap only on the last area*/ if(draw_buf->buf1 && draw_buf->buf2 && (!disp->driver->direct_mode || flushing_last)) { if(draw_buf->buf_act == draw_buf->buf1) draw_buf->buf_act = draw_buf->buf2; else draw_buf->buf_act = draw_buf->buf1; } } static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p) { REFR_TRACE("Calling flush_cb on (%d;%d)(%d;%d) area with %p image pointer", area->x1, area->y1, area->x2, area->y2, (void *)color_p); lv_area_t offset_area = { .x1 = area->x1 + drv->offset_x, .y1 = area->y1 + drv->offset_y, .x2 = area->x2 + drv->offset_x, .y2 = area->y2 + drv->offset_y }; drv->flush_cb(drv, &offset_area, color_p); } #if LV_USE_PERF_MONITOR static void perf_monitor_init(perf_monitor_t * _perf_monitor) { LV_ASSERT_NULL(_perf_monitor); _perf_monitor->elaps_sum = 0; _perf_monitor->fps_sum_all = 0; _perf_monitor->fps_sum_cnt = 0; _perf_monitor->frame_cnt = 0; _perf_monitor->perf_last_time = 0; _perf_monitor->perf_label = NULL; } #endif #if LV_USE_MEM_MONITOR static void mem_monitor_init(mem_monitor_t * _mem_monitor) { LV_ASSERT_NULL(_mem_monitor); _mem_monitor->mem_last_time = 0; _mem_monitor->mem_label = NULL; } #endif