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41 lines
1.5 KiB
C
41 lines
1.5 KiB
C
/************************************************************************
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* Unreal Internet Relay Chat Daemon, ircd/channel.h
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* Copyright (C) 1990 Jarkko Oikarinen
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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*/
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#ifndef __channel_include__
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#define __channel_include__
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#define CREATE 1 /* whether a channel should be
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created or just tested for existance */
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#define MODEBUFLEN 200
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#define ChannelExists(n) (find_channel(n, NULL))
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/* NOTE: Timestamps will be added to MODE-commands, so never make
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* RESYNCMODES and MODEPARAMS higher than MAXPARA-3. DALnet servers
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* before Dreamforge aren't safe with more than six. -Donwulff
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*/
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#include "msg.h"
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#define MAXMODEPARAMS (MAXPARA-3) /* Maximum modes processed */
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#define RESYNCMODES 12 /* Max modes per MODE in resync */
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#define MODEPARAMS 6 /* Max modes from user */
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#endif
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