4
mirror of git://git.acid.vegas/unrealircd.git synced 2024-12-27 08:46:37 +00:00
unrealircd/src/send.c
2023-05-05 18:12:01 -04:00

1194 lines
37 KiB
C

/*
* Unreal Internet Relay Chat Daemon, src/send.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* send.c 2.32 2/28/94 (C) 1988 University of Oulu, Computing Center and Jarkko Oikarinen */
/** @file
* @brief The sending functions to users, channels, servers.
*/
#include "unrealircd.h"
/* Some forward declarions are needed */
void vsendto_one(Client *to, MessageTag *mtags, const char *pattern, va_list vl);
void vsendto_prefix_one(Client *to, Client *from, MessageTag *mtags, const char *pattern, va_list vl) __attribute__((format(printf,4,0)));
static int vmakebuf_local_withprefix(char *buf, size_t buflen, Client *from, const char *pattern, va_list vl) __attribute__((format(printf,4,0)));
#define ADD_CRLF(buf, len) { if (len > 510) len = 510; \
buf[len++] = '\r'; buf[len++] = '\n'; buf[len] = '\0'; } while(0)
/* These are two local (static) buffers used by the various send functions */
static char sendbuf[2048];
static char sendbuf2[MAXLINELENGTH];
/** This is used to ensure no duplicate messages are sent
* to the same server uplink/direction. In send functions
* that deliver to multiple users or servers the value is
* increased by 1 and then for each delivery in the loop
* it is checked if to->direction->local->serial == current_serial
* and if so, sending is skipped.
*/
MODVAR int current_serial;
/** Mark the socket as "dead".
* This is used when exit_client() cannot be used from the
* current code because doing so would be (too) unexpected.
* The socket is closed later in the main loop.
* NOTE: this function is becoming less important, now that
* exit_client() will not actively free the client.
* Still, sometimes we need to use dead_socket()
* since we don't want to be doing IsDead() checks after
* each and every sendto...().
* @param to Client to mark as dead
* @param notice The quit reason to use
*/
int dead_socket(Client *to, const char *notice)
{
DBufClear(&to->local->recvQ);
DBufClear(&to->local->sendQ);
if (IsDeadSocket(to))
return -1; /* already pending to be closed */
SetDeadSocket(to);
/* We may get here because of the 'CPR' in check_deadsockets().
* In which case, we return -1 as well.
*/
if (to->local->error_str)
return -1; /* don't overwrite & don't send multiple times */
if (!IsUser(to) && !IsUnknown(to) && !IsRPC(to) && !IsControl(to) && !IsClosing(to))
{
/* Looks like a duplicate error message to me?
* If so, remove it here.
*/
unreal_log(ULOG_ERROR, "link", "LINK_CLOSING", to,
"Link to server $client.details closed: $reason",
log_data_string("reason", notice));
}
safe_strdup(to->local->error_str, notice);
return -1;
}
/** This is a callback function from the event loop.
* All it does is call send_queued().
*/
void send_queued_cb(int fd, int revents, void *data)
{
Client *to = data;
if (IsDeadSocket(to))
return;
send_queued(to);
}
/** This function is called when queued data might be ready to be
* sent to the client. It is called from the event loop and also
* a couple of other places (such as when closing the connection).
*/
int send_queued(Client *to)
{
int len, rlen;
dbufbuf *block;
int want_read;
/* We NEVER write to dead sockets. */
if (IsDeadSocket(to))
return -1;
while (DBufLength(&to->local->sendQ) > 0)
{
block = container_of(to->local->sendQ.dbuf_list.next, dbufbuf, dbuf_node);
len = block->size;
/* Deliver it and check for fatal error.. */
if ((rlen = deliver_it(to, block->data, len, &want_read)) < 0)
{
char buf[256];
snprintf(buf, 256, "Write error: %s", STRERROR(ERRNO));
return dead_socket(to, buf);
}
dbuf_delete(&to->local->sendQ, rlen);
if (want_read)
{
/* SSL_write indicated that it cannot write data at this
* time and needs to READ data first. Let's stop talking
* to the user and ask to notify us when there's data
* to read.
*/
fd_setselect(to->local->fd, FD_SELECT_READ, send_queued_cb, to);
fd_setselect(to->local->fd, FD_SELECT_WRITE, NULL, to);
break;
}
/* Restore handling of reads towards read_packet(), since
* it may be overwritten in an earlier call to send_queued(),
* to handle reads by send_queued_cb(), see directly above.
*/
fd_setselect(to->local->fd, FD_SELECT_READ, read_packet, to);
if (rlen < len)
{
/* incomplete write due to EWOULDBLOCK, reschedule */
fd_setselect(to->local->fd, FD_SELECT_WRITE, send_queued_cb, to);
break;
}
}
/* Nothing left to write, stop asking for write-ready notification. */
if ((DBufLength(&to->local->sendQ) == 0) && (to->local->fd >= 0))
fd_setselect(to->local->fd, FD_SELECT_WRITE, NULL, to);
return (IsDeadSocket(to)) ? -1 : 0;
}
/** Mark "to" with "there is data to be send" */
void mark_data_to_send(Client *to)
{
if (!IsDeadSocket(to) && (to->local->fd >= 0) && (DBufLength(&to->local->sendQ) > 0))
{
fd_setselect(to->local->fd, FD_SELECT_WRITE, send_queued_cb, to);
}
}
/** Send data to clients, servers, channels, IRCOps, etc.
* There are a lot of send functions. The most commonly functions
* are: sendto_one() to send to an individual user,
* sendnumeric() to send a numeric to an individual user
* and sendto_channel() to send a message to a channel.
* @defgroup SendFunctions Send functions
* @{
*/
/** Send a message to a single client.
* This function is used quite a lot, after sendnumeric() it is the most-used send function.
* @param to The client to send to
* @param mtags Any message tags associated with this message (can be NULL)
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
* @section sendto_one_examples Examples
* @subsection sendto_one_mode_r Send "MODE -r"
* This will send the `:serv.er.name MODE yournick -r` message.
* Note that it will send only this message to illustrate the sendto_one() function.
* It does *not* set anyone actually -r.
* @code
* sendto_one(client, NULL, ":%s MODE %s :-r", me.name, client->name);
* @endcode
*/
void sendto_one(Client *to, MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
va_start(vl, pattern);
vsendto_one(to, mtags, pattern, vl);
va_end(vl);
}
/** Send a message to a single client - va_list variant.
* This function is similar to sendto_one() except that it
* doesn't use varargs but uses a va_list instead.
* Generally this function is NOT used outside send.c, so not by modules.
* @param to The client to send to
* @param mtags Any message tags associated with this message (can be NULL)
* @param pattern The format string / pattern to use.
* @param vl Format string parameters.
*/
void vsendto_one(Client *to, MessageTag *mtags, const char *pattern, va_list vl)
{
const char *mtags_str = mtags ? mtags_to_string(mtags, to) : NULL;
/* Need to ignore -Wformat-nonliteral here */
#if defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
#endif
ircvsnprintf(sendbuf, sizeof(sendbuf)-3, pattern, vl);
#if defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
if (BadPtr(mtags_str))
{
/* Simple message without message tags */
sendbufto_one(to, sendbuf, 0);
} else {
/* Message tags need to be prepended */
snprintf(sendbuf2, sizeof(sendbuf2)-3, "@%s %s", mtags_str, sendbuf);
sendbufto_one(to, sendbuf2, 0);
}
}
/** Send a line buffer to the client.
* This function is used (usually indirectly) for pretty much all
* cases where a line needs to be sent to a client.
* @param to The client to which the buffer should be send.
* @param msg The message.
* @param quick Normally set to 0, see the notes.
* @note
* - Neither 'to' or 'msg' may be NULL.
* - If quick is set to 0 then the length is calculated,
* the string is cut off at 510 bytes if needed, and
* CR+LF is added if needed.
* If quick is >0 then it is assumed the message already
* is within boundaries and passed all safety checks and
* contains CR+LF at the end. This if, for example, used in
* channel broadcasts to save some CPU cycles. It is NOT
* recommended as normal usage since you need to be very
* careful to take everything into account, including side-
* effects not mentioned here.
*/
void sendbufto_one(Client *to, char *msg, unsigned int quick)
{
int len;
Hook *h;
Client *intended_to = to;
if (to->direction)
to = to->direction;
if (IsDeadSocket(to))
return; /* This socket has already
been marked as dead */
if (to->local->fd < 0)
{
/* This is normal when 'to' was being closed (via exit_client
* and close_connection) --Run
*/
return;
}
/* Unless 'quick' is set, we do some safety checks,
* cut the string off at the appropriate place and add
* CR+LF if needed (nearly always).
*/
if (!quick)
{
char *p = msg;
if (*msg == '@')
{
/* The message includes one or more message tags:
* Spec-wise the rules allow about 8K for message tags
* (MAXTAGSIZE) and then 512 bytes for
* the remainder of the message (BUFSIZE).
*/
p = strchr(msg+1, ' ');
if (!p)
{
unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_MALFORMED_MSG", to,
"Malformed message to $client: $buf",
log_data_string("buf", msg));
return;
}
if (p - msg > MAXTAGSIZE)
{
unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_OVERSIZED_MSG", to,
"Oversized message to $client (length $length): $buf",
log_data_integer("length", p - msg),
log_data_string("buf", msg));
return;
}
p++; /* skip space character */
}
len = strlen(p);
if (!len || (p[len - 1] != '\n'))
{
if (len > 510)
len = 510;
p[len++] = '\r';
p[len++] = '\n';
p[len] = '\0';
}
len = strlen(msg); /* (note: we could use pointer jugling to avoid a strlen here) */
} else {
len = quick;
}
if (len >= MAXLINELENGTH)
{
unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_OVERSIZED_MSG2", to,
"Oversized message to $client (length $length): $buf",
log_data_integer("length", len),
log_data_string("buf", msg));
#ifdef DEBUGMODE
abort();
#else
return;
#endif
}
if (IsMe(to))
{
char tmp_msg[500];
strlcpy(tmp_msg, msg, sizeof(tmp_msg));
stripcrlf(tmp_msg);
unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_ME_MESSAGE", to,
"Trying to send data to myself: $buf",
log_data_string("buf", tmp_msg));
return;
}
for (h = Hooks[HOOKTYPE_PACKET]; h; h = h->next)
{
(*(h->func.intfunc))(&me, to, intended_to, &msg, &len);
if (!msg)
return;
}
#if defined(RAWCMDLOGGING)
{
char copy[512], *p;
strlcpy(copy, msg, len > sizeof(copy) ? sizeof(copy) : len);
p = strchr(copy, '\n');
if (p) *p = '\0';
p = strchr(copy, '\r');
if (p) *p = '\0';
unreal_log(ULOG_INFO, "rawtraffic", "TRAFFIC_OUT", to,
"-> $client: $data",
log_data_string("data", copy));
}
#endif
if (DBufLength(&to->local->sendQ) > get_sendq(to))
{
unreal_log(ULOG_INFO, "flood", "SENDQ_EXCEEDED", to,
"Flood of queued data to $client.details [$client.ip] exceeds class::sendq ($sendq > $class_sendq) (Too much data queued to be sent to this client)",
log_data_integer("sendq", DBufLength(&to->local->sendQ)),
log_data_integer("class_sendq", get_sendq(to)));
dead_socket(to, "Max SendQ exceeded");
return;
}
dbuf_put(&to->local->sendQ, msg, len);
/*
* Update statistics. The following is slightly incorrect
* because it counts messages even if queued, but bytes
* only really sent. Queued bytes get updated in SendQueued.
*/
// FIXME: something is wrong here, I think we do double counts, either in message or in traffic, I forgot.. CHECK !!!!
to->local->traffic.messages_sent++;
me.local->traffic.messages_sent++;
/* Previously we ran send_queued() here directly, but that is
* a bad idea, CPU-wise. So now we just mark the client indicating
* that there is data to send.
*/
if (IsControl(to))
send_queued(to); /* send this one ASAP */
else
mark_data_to_send(to);
}
/** A single function to send data to a channel.
* Previously there were 6 different functions to send channel data,
* now there is 1 single function. This also means that you most
* likely will pass NULL or 0 as some parameters.
* @param channel The channel to send to
* @param from The source of the message
* @param skip The client to skip (can be NULL).
* Note that if you specify a remote link then
* you usually mean xyz->direction and not xyz.
* @param member_modes Require any of the member_modes to be set (eg: "o"), or NULL to skip this check.
* @param clicap Client capability the recipient should have
* (this only works for local clients, we will
* always send the message to remote clients and
* assume the server there will handle it)
* @param sendflags Determines whether to send the message to local/remote users
* @param mtags The message tags to attach to this message
* @param pattern The pattern (eg: ":%s PRIVMSG %s :%s")
* @param ... The parameters for the pattern.
* @note For all channel messages, it is important to attach the correct
* message tags (mtags) via a new_message() call, as can be seen
* in the example.
* @section sendto_channel_examples Examples
* @subsection sendto_channel_privmsg Send a PRIVMSG to a channel
* This command will send the message "Hello everyone!!!" to the channel when executed.
* @code
* CMD_FUNC(cmd_sayhello)
* {
* MessageTag *mtags = NULL;
* Channel *channel = NULL;
* if ((parc < 2) || BadPtr(parv[1]))
* {
* sendnumeric(client, ERR_NEEDMOREPARAMS, "SAYHELLO");
* return;
* }
* channel = find_channel(parv[1]);
* if (!channel)
* {
* sendnumeric(client, ERR_NOSUCHCHANNEL, parv[1]);
* return;
* }
* new_message(client, recv_mtags, &mtags);
* sendto_channel(channel, client, client->direction, NULL, 0,
* SEND_LOCAL|SEND_REMOTE, mtags,
* ":%s PRIVMSG %s :Hello everyone!!!",
* client->name, channel->name);
* free_message_tags(mtags);
* }
* @endcode
*/
void sendto_channel(Channel *channel, Client *from, Client *skip,
char *member_modes, long clicap, int sendflags,
MessageTag *mtags,
FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
Member *lp;
Client *acptr;
char member_modes_ext[64];
if (member_modes)
{
channel_member_modes_generate_equal_or_greater(member_modes, member_modes_ext, sizeof(member_modes_ext));
member_modes = member_modes_ext;
}
++current_serial;
for (lp = channel->members; lp; lp = lp->next)
{
acptr = lp->client;
/* Skip sending to 'skip' */
if ((acptr == skip) || (acptr->direction == skip))
continue;
/* Don't send to deaf clients (unless 'senddeaf' is set) */
if (IsDeaf(acptr) && (sendflags & SKIP_DEAF))
continue;
/* Don't send to NOCTCP clients */
if (has_user_mode(acptr, 'T') && (sendflags & SKIP_CTCP))
continue;
/* Now deal with 'member_modes' (if not NULL) */
if (member_modes && !check_channel_access_member(lp, member_modes))
continue;
/* Now deal with 'clicap' (if non-zero) */
if (clicap && MyUser(acptr) && ((clicap & CAP_INVERT) ? HasCapabilityFast(acptr, clicap) : !HasCapabilityFast(acptr, clicap)))
continue;
if (MyUser(acptr))
{
/* Local client */
if (sendflags & SEND_LOCAL)
{
va_start(vl, pattern);
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
va_end(vl);
}
}
else
{
/* Remote client */
if (sendflags & SEND_REMOTE)
{
/* Message already sent to remote link? */
if (acptr->direction->local->serial != current_serial)
{
va_start(vl, pattern);
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
va_end(vl);
acptr->direction->local->serial = current_serial;
}
}
}
}
if (sendflags & SEND_REMOTE)
{
/* For the remaining uplinks that we have not sent a message to yet...
* broadcast-channel-messages=never: don't send it to them
* broadcast-channel-messages=always: always send it to them
* broadcast-channel-messages=auto: send it to them if the channel is set +H (history)
*/
if ((iConf.broadcast_channel_messages == BROADCAST_CHANNEL_MESSAGES_ALWAYS) ||
((iConf.broadcast_channel_messages == BROADCAST_CHANNEL_MESSAGES_AUTO) && has_channel_mode(channel, 'H')))
{
list_for_each_entry(acptr, &server_list, special_node)
{
if ((acptr == skip) || (acptr->direction == skip))
continue; /* still obey this rule.. */
if (acptr->direction->local->serial != current_serial)
{
va_start(vl, pattern);
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
va_end(vl);
acptr->direction->local->serial = current_serial;
}
}
}
}
}
/** Send a message to a server, taking into account server options if needed.
* @param one The client to skip (can be NULL)
* @param servercaps Server capabilities which must be present (OR'd together, if multiple)
* @param noservercaps Server capabilities which must NOT be present (OR'd together, if multiple)
* @param mtags The message tags to attach to this message.
* @param format The format string / pattern, such as ":%s NICK %s".
* @param ... The parameters for the format string
*/
void sendto_server(Client *one, unsigned long servercaps, unsigned long noservercaps, MessageTag *mtags, FORMAT_STRING(const char *format), ...)
{
Client *acptr;
/* noone to send to.. */
if (list_empty(&server_list))
return;
list_for_each_entry(acptr, &server_list, special_node)
{
va_list vl;
if (one && acptr == one->direction)
continue;
if (servercaps && !CHECKSERVERPROTO(acptr, servercaps))
continue;
if (noservercaps && CHECKSERVERPROTO(acptr, noservercaps))
continue;
va_start(vl, format);
vsendto_one(acptr, mtags, format, vl);
va_end(vl);
}
}
/** Send a message to all local users on all channels where
* the user 'user' is on.
* This is used for events such as a nick change and quit.
* @param user The user and source of the message.
* @param skip The client to skip (can be NULL)
* @param clicap Client capability the recipient should have
* (this only works for local clients, we will
* always send the message to remote clients and
* assume the server there will handle it)
* @param mtags The message tags to attach to this message.
* @param pattern The pattern (eg: ":%s NICK %s").
* @param ... The parameters for the pattern.
*/
void sendto_local_common_channels(Client *user, Client *skip, long clicap, MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
Membership *channels;
Member *users;
Client *acptr;
/* We now create the buffer _before_ we send it to the clients. -- Syzop */
*sendbuf = '\0';
va_start(vl, pattern);
vmakebuf_local_withprefix(sendbuf, sizeof sendbuf, user, pattern, vl);
va_end(vl);
++current_serial;
if (user->user)
{
for (channels = user->user->channel; channels; channels = channels->next)
{
for (users = channels->channel->members; users; users = users->next)
{
acptr = users->client;
if (!MyConnect(acptr))
continue; /* only process local clients */
if (acptr->local->serial == current_serial)
continue; /* message already sent to this client */
if (clicap && ((clicap & CAP_INVERT) ? HasCapabilityFast(acptr, clicap) : !HasCapabilityFast(acptr, clicap)))
continue; /* client does not have the specified capability */
if (acptr == skip)
continue; /* the one to skip */
if (!user_can_see_member(acptr, user, channels->channel))
continue; /* the sending user (quit'ing or nick changing) is 'invisible' -- skip */
acptr->local->serial = current_serial;
sendto_one(acptr, mtags, "%s", sendbuf);
}
}
}
}
/** Send a QUIT message to all local users on all channels where
* the user 'user' is on.
* This is used for events such as a nick change and quit.
* @param user The user and source of the message.
* @param skip The client to skip (can be NULL)
* @param clicap Client capability the recipient should have
* (this only works for local clients, we will
* always send the message to remote clients and
* assume the server there will handle it)
* @param mtags The message tags to attach to this message.
* @param pattern The pattern (eg: ":%s NICK %s").
* @param ... The parameters for the pattern.
*/
void quit_sendto_local_common_channels(Client *user, MessageTag *mtags, const char *reason)
{
va_list vl;
Membership *channels;
Member *users;
Client *acptr;
char sender[512];
MessageTag *m;
const char *real_quit_reason = NULL;
m = find_mtag(mtags, "unrealircd.org/real-quit-reason");
if (m && m->value)
real_quit_reason = m->value;
if (IsUser(user))
{
snprintf(sender, sizeof(sender), "%s!%s@%s",
user->name, user->user->username, GetHost(user));
} else {
strlcpy(sender, user->name, sizeof(sender));
}
++current_serial;
if (user->user)
{
for (channels = user->user->channel; channels; channels = channels->next)
{
for (users = channels->channel->members; users; users = users->next)
{
acptr = users->client;
if (!MyConnect(acptr))
continue; /* only process local clients */
if (acptr->local->serial == current_serial)
continue; /* message already sent to this client */
if (!user_can_see_member(acptr, user, channels->channel))
continue; /* the sending user (QUITing) is 'invisible' -- skip */
acptr->local->serial = current_serial;
if (!reason)
sendto_one(acptr, mtags, ":%s QUIT", sender);
else if (!IsOper(acptr) || !real_quit_reason)
sendto_one(acptr, mtags, ":%s QUIT :%s", sender, reason);
else
sendto_one(acptr, mtags, ":%s QUIT :%s", sender, real_quit_reason);
}
}
}
}
/*
** send a msg to all ppl on servers/hosts that match a specified mask
** (used for enhanced PRIVMSGs)
**
** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
*/
static int match_it(Client *one, const char *mask, int what)
{
switch (what)
{
case MATCH_HOST:
return match_simple(mask, one->user->realhost);
case MATCH_SERVER:
default:
return match_simple(mask, one->user->server);
}
}
/** Send to all clients which match the mask.
* This function is rarely used.
* @param one The client to skip
* @param from The sender
* @param mask The mask
* @param what One of MATCH_HOST or MATCH_SERVER
* @param mtags Message tags associated with the message
* @param pattern Format string
* @param ... Parameters to the format string
*/
void sendto_match_butone(Client *one, Client *from, const char *mask, int what,
MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
Client *acptr;
char cansendlocal, cansendglobal;
if (MyConnect(from))
{
cansendlocal = (ValidatePermissionsForPath("chat:notice:local",from,NULL,NULL,NULL)) ? 1 : 0;
cansendglobal = (ValidatePermissionsForPath("chat:notice:global",from,NULL,NULL,NULL)) ? 1 : 0;
}
else
cansendlocal = cansendglobal = 1;
/* To servers... */
if (cansendglobal)
{
char buf[512];
va_start(vl, pattern);
ircvsnprintf(buf, sizeof(buf), pattern, vl);
va_end(vl);
sendto_server(one, 0, 0, mtags, "%s", buf);
}
/* To local clients... */
if (cansendlocal)
{
list_for_each_entry(acptr, &lclient_list, lclient_node)
{
if (!IsMe(acptr) && (acptr != one) && IsUser(acptr) && match_it(acptr, mask, what))
{
va_start(vl, pattern);
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
va_end(vl);
}
}
}
}
/** Send a message to all locally connected users with specified user mode.
* @param umodes The umode that the recipient should have set (one of UMODE_)
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
*/
void sendto_umode(int umodes, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
Client *acptr;
char nbuf[1024];
list_for_each_entry(acptr, &lclient_list, lclient_node)
if (IsUser(acptr) && (acptr->umodes & umodes) == umodes)
{
ircsnprintf(nbuf, sizeof(nbuf), ":%s NOTICE %s :", me.name, acptr->name);
strlcat(nbuf, pattern, sizeof nbuf);
va_start(vl, pattern);
vsendto_one(acptr, NULL, nbuf, vl);
va_end(vl);
}
}
/** Send a message to all users with specified user mode (local & remote users).
* @param umodes The umode that the recipient should have set (one of UMODE_*)
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
*/
void sendto_umode_global(int umodes, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
Client *acptr;
Umode *um;
char nbuf[1024];
char modestr[128];
char *p;
/* Convert 'umodes' (int) to 'modestr' (string) */
get_usermode_string_raw_r(umodes, modestr, sizeof(modestr));
list_for_each_entry(acptr, &lclient_list, lclient_node)
{
if (IsUser(acptr) && (acptr->umodes & umodes) == umodes)
{
ircsnprintf(nbuf, sizeof(nbuf), ":%s NOTICE %s :", me.name, acptr->name);
strlcat(nbuf, pattern, sizeof nbuf);
va_start(vl, pattern);
vsendto_one(acptr, NULL, nbuf, vl);
va_end(vl);
} else
if (IsServer(acptr) && *modestr)
{
snprintf(nbuf, sizeof(nbuf), ":%s SENDUMODE %s :%s", me.id, modestr, pattern);
va_start(vl, pattern);
vsendto_one(acptr, NULL, nbuf, vl);
va_end(vl);
}
}
}
/** Send CAP DEL and CAP NEW notification to clients supporting it.
* This function is mostly meant to be used by the CAP and SASL modules.
* @param add Whether the CAP token is added (1) or removed (0)
* @param token The CAP token
*/
void send_cap_notify(int add, const char *token)
{
Client *client;
ClientCapability *clicap = ClientCapabilityFindReal(token);
long CAP_NOTIFY = ClientCapabilityBit("cap-notify");
list_for_each_entry(client, &lclient_list, lclient_node)
{
if (HasCapabilityFast(client, CAP_NOTIFY))
{
if (add)
{
const char *args = NULL;
if (clicap)
{
if (clicap->visible && !clicap->visible(client))
continue; /* invisible CAP, so don't announce it */
if (clicap->parameter && (client->local->cap_protocol >= 302))
args = clicap->parameter(client);
}
if (!args)
{
sendto_one(client, NULL, ":%s CAP %s NEW :%s",
me.name, (*client->name ? client->name : "*"), token);
} else {
sendto_one(client, NULL, ":%s CAP %s NEW :%s=%s",
me.name, (*client->name ? client->name : "*"), token, args);
}
} else {
sendto_one(client, NULL, ":%s CAP %s DEL :%s",
me.name, (*client->name ? client->name : "*"), token);
}
}
}
}
/* Prepare buffer based on format string and 'from' for LOCAL delivery.
* The prefix (:<something>) will be expanded to :nick!user@host if 'from'
* is a person, taking into account the rules for hidden/cloaked host.
* NOTE: Do not send this prepared buffer to remote clients or servers,
* they do not want or need the expanded prefix. In that case, simply
* use ircvsnprintf() directly.
*/
static int vmakebuf_local_withprefix(char *buf, size_t buflen, Client *from, const char *pattern, va_list vl)
{
int len;
/* This expands the ":%s " part of the pattern
* into ":nick!user@host ".
* In case of a non-person (server) it doesn't do
* anything since no expansion is needed.
*/
if (from && from->user && !strncmp(pattern, ":%s ", 4))
{
va_arg(vl, char *); /* eat first parameter */
*buf = ':';
strlcpy(buf+1, from->name, buflen-1);
if (IsUser(from))
{
char *username = from->user->username;
char *host = GetHost(from);
if (*username)
{
strlcat(buf, "!", buflen);
strlcat(buf, username, buflen);
}
if (*host)
{
strlcat(buf, "@", buflen);
strlcat(buf, host, buflen);
}
}
/* Now build the remaining string */
#if defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
#endif
ircvsnprintf(buf + strlen(buf), buflen - strlen(buf), &pattern[3], vl);
#if defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
}
else
{
ircvsnprintf(buf, buflen, pattern, vl);
}
len = strlen(buf);
ADD_CRLF(buf, len);
return len;
}
/** Send a message to a client, expand the sender prefix.
* This is similar to sendto_one() except that it will expand the source part :%s
* to :nick!user@host if needed, while with sendto_one() it will be :nick.
* @param to The client to send to
* @param mtags Any message tags associated with this message (can be NULL)
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
*/
void sendto_prefix_one(Client *to, Client *from, MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
va_start(vl, pattern);
vsendto_prefix_one(to, from, mtags, pattern, vl);
va_end(vl);
}
/** Send a message to a single client, expand the sender prefix - va_list variant.
* This is similar to vsendto_one() except that it will expand the source part :%s
* to :nick!user@host if needed, while with sendto_one() it will be :nick.
* This function is also similar to sendto_prefix_one(), but this is the va_list
* variant.
* @param to The client to send to
* @param mtags Any message tags associated with this message (can be NULL)
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
*/
void vsendto_prefix_one(Client *to, Client *from, MessageTag *mtags, const char *pattern, va_list vl)
{
const char *mtags_str = mtags ? mtags_to_string(mtags, to) : NULL;
if (to && from && MyUser(to) && from->user)
vmakebuf_local_withprefix(sendbuf, sizeof(sendbuf)-3, from, pattern, vl);
else
ircvsnprintf(sendbuf, sizeof(sendbuf)-3, pattern, vl);
if (BadPtr(mtags_str))
{
/* Simple message without message tags */
sendbufto_one(to, sendbuf, 0);
} else {
/* Message tags need to be prepended */
snprintf(sendbuf2, sizeof(sendbuf2)-3, "@%s %s", mtags_str, sendbuf);
sendbufto_one(to, sendbuf2, 0);
}
}
/** Introduce user to all other servers, except the one to skip.
* @param one Server to skip (can be NULL)
* @param client Client to introduce
* @param umodes User modes of client
*/
void sendto_serv_butone_nickcmd(Client *one, MessageTag *mtags, Client *client, const char *umodes)
{
Client *acptr;
list_for_each_entry(acptr, &server_list, special_node)
{
if (one && acptr == one->direction)
continue;
sendto_one_nickcmd(acptr, mtags, client, umodes);
}
}
/** Introduce user to a server.
* @param server Server to send to (locally connected!)
* @param client Client to introduce
* @param umodes User modes of client
*/
void sendto_one_nickcmd(Client *server, MessageTag *mtags, Client *client, const char *umodes)
{
char *vhost;
char mtags_generated = 0;
if (!*umodes)
umodes = "+";
if (SupportVHP(server))
{
if (IsHidden(client))
vhost = client->user->virthost;
else
vhost = client->user->realhost;
}
else
{
if (IsHidden(client) && client->umodes & UMODE_SETHOST)
vhost = client->user->virthost;
else
vhost = "*";
}
if (mtags == NULL)
{
moddata_add_s2s_mtags(client, &mtags);
mtags_generated = 1;
}
sendto_one(server, mtags,
":%s UID %s %d %lld %s %s %s %s %s %s %s %s :%s",
client->uplink->id, client->name, client->hopcount,
(long long)client->lastnick,
client->user->username, client->user->realhost, client->id,
client->user->account, umodes, vhost, getcloak(client),
encode_ip(client->ip), client->info);
if (mtags_generated)
safe_free_message_tags(mtags);
}
/* sidenote: sendnotice() and sendtxtnumeric() assume no client or server
* has a % in their nick, which is a safe assumption since % is illegal.
*/
/** Send a server notice to a client.
* @param to The client to send to
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
*/
void sendnotice(Client *to, FORMAT_STRING(const char *pattern), ...)
{
static char realpattern[1024];
va_list vl;
char *name = *to->name ? to->name : "*";
ircsnprintf(realpattern, sizeof(realpattern), ":%s NOTICE %s :%s", me.name, name, pattern);
va_start(vl, pattern);
vsendto_one(to, NULL, realpattern, vl);
va_end(vl);
}
/** Send MultiLine list as a notice, one for each line.
* @param client The client to send to
* @param m The MultiLine list.
*/
void sendnotice_multiline(Client *client, MultiLine *m)
{
for (; m; m = m->next)
sendnotice(client, "%s", m->line);
}
/** Send numeric message to a client - format to user specific needs.
* This will ignore the numeric definition of src/numeric.c and always send ":me.name numeric clientname "
* followed by the pattern and format string you choose.
* @param to The recipient
* @param mtags NULL, or NULL-terminated array of message tags
* @param numeric The numeric, one of RPL_* or ERR_*, see src/numeric.c
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
* @note Don't forget to add a colon if you need it (eg `:%%s`), this is a common mistake.
*/
void sendtaggednumericfmt(Client *to, MessageTag *mtags, int numeric, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
char realpattern[512];
snprintf(realpattern, sizeof(realpattern), ":%s %.3d %s %s", me.name, numeric, to->name[0] ? to->name : "*", pattern);
va_start(vl, pattern);
vsendto_one(to, mtags, realpattern, vl);
va_end(vl);
}
/** Send text numeric message to a client (RPL_TEXT).
* Because this generic output numeric is commonly used it got a special function for it.
* @param to The recipient
* @param numeric The numeric, one of RPL_* or ERR_*, see src/numeric.c
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
* @note Don't forget to add a colon if you need it (eg `:%%s`), this is a common mistake.
*/
void sendtxtnumeric(Client *to, FORMAT_STRING(const char *pattern), ...)
{
static char realpattern[1024];
va_list vl;
ircsnprintf(realpattern, sizeof(realpattern), ":%s %d %s :%s", me.name, RPL_TEXT, to->name, pattern);
va_start(vl, pattern);
vsendto_one(to, NULL, realpattern, vl);
va_end(vl);
}
/** Build buffer in order to send a numeric message to a client - rarely used.
* @param buf The buffer that should be used
* @param buflen The size of the buffer
* @param to The recipient
* @param numeric The numeric, one of RPL_* or ERR_*, see src/numeric.c
* @param pattern The format string / pattern to use.
* @param ... Format string parameters.
*/
void buildnumericfmt(char *buf, size_t buflen, Client *to, int numeric, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
char realpattern[512];
snprintf(realpattern, sizeof(realpattern), ":%s %.3d %s %s", me.name, numeric, to->name[0] ? to->name : "*", pattern);
va_start(vl, pattern);
/* Need to ignore -Wformat-nonliteral here */
#if defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
#endif
vsnprintf(buf, buflen, realpattern, vl);
#if defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
va_end(vl);
}
void add_nvplist_numeric_fmt(NameValuePrioList **lst, int priority, const char *name, Client *to, int numeric, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
char realpattern[512], buf[512];
snprintf(realpattern, sizeof(realpattern), ":%s %.3d %s %s", me.name, numeric, to->name[0] ? to->name : "*", pattern);
va_start(vl, pattern);
/* Need to ignore -Wformat-nonliteral here */
#if defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
#endif
vsnprintf(buf, sizeof(buf), realpattern, vl);
#if defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
va_end(vl);
add_nvplist(lst, priority, name, buf);
}
/* Send raw data directly to socket, bypassing everything.
* Looks like an interesting function to call? NO! STOP!
* Don't use this function. It may only be used by the initial
* Z-Line check via the codepath to banned_client().
* YOU SHOULD NEVER USE THIS FUNCTION.
* If you want to send raw data (without formatting) to a client
* then have a look at sendbufto_one() instead.
*
* Side-effects:
* Too many to list here. Only in the early accept code the
* "if's" and side-effects are under control.
*
* By the way, did I already mention that you SHOULD NOT USE THIS
* FUNCTION? ;)
*/
void send_raw_direct(Client *user, FORMAT_STRING(const char *pattern), ...)
{
va_list vl;
int sendlen;
*sendbuf = '\0';
va_start(vl, pattern);
sendlen = vmakebuf_local_withprefix(sendbuf, sizeof(sendbuf), user, pattern, vl);
va_end(vl);
(void)send(user->local->fd, sendbuf, sendlen, 0);
}
/** @} */