mirror of
git://git.acid.vegas/unrealircd.git
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1194 lines
37 KiB
C
1194 lines
37 KiB
C
/*
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* Unreal Internet Relay Chat Daemon, src/send.c
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* Copyright (C) 1990 Jarkko Oikarinen and
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* University of Oulu, Computing Center
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* send.c 2.32 2/28/94 (C) 1988 University of Oulu, Computing Center and Jarkko Oikarinen */
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/** @file
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* @brief The sending functions to users, channels, servers.
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*/
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#include "unrealircd.h"
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/* Some forward declarions are needed */
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void vsendto_one(Client *to, MessageTag *mtags, const char *pattern, va_list vl);
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void vsendto_prefix_one(Client *to, Client *from, MessageTag *mtags, const char *pattern, va_list vl) __attribute__((format(printf,4,0)));
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static int vmakebuf_local_withprefix(char *buf, size_t buflen, Client *from, const char *pattern, va_list vl) __attribute__((format(printf,4,0)));
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#define ADD_CRLF(buf, len) { if (len > 510) len = 510; \
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buf[len++] = '\r'; buf[len++] = '\n'; buf[len] = '\0'; } while(0)
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/* These are two local (static) buffers used by the various send functions */
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static char sendbuf[2048];
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static char sendbuf2[MAXLINELENGTH];
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/** This is used to ensure no duplicate messages are sent
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* to the same server uplink/direction. In send functions
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* that deliver to multiple users or servers the value is
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* increased by 1 and then for each delivery in the loop
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* it is checked if to->direction->local->serial == current_serial
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* and if so, sending is skipped.
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*/
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MODVAR int current_serial;
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/** Mark the socket as "dead".
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* This is used when exit_client() cannot be used from the
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* current code because doing so would be (too) unexpected.
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* The socket is closed later in the main loop.
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* NOTE: this function is becoming less important, now that
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* exit_client() will not actively free the client.
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* Still, sometimes we need to use dead_socket()
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* since we don't want to be doing IsDead() checks after
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* each and every sendto...().
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* @param to Client to mark as dead
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* @param notice The quit reason to use
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*/
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int dead_socket(Client *to, const char *notice)
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{
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DBufClear(&to->local->recvQ);
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DBufClear(&to->local->sendQ);
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if (IsDeadSocket(to))
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return -1; /* already pending to be closed */
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SetDeadSocket(to);
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/* We may get here because of the 'CPR' in check_deadsockets().
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* In which case, we return -1 as well.
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*/
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if (to->local->error_str)
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return -1; /* don't overwrite & don't send multiple times */
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if (!IsUser(to) && !IsUnknown(to) && !IsRPC(to) && !IsControl(to) && !IsClosing(to))
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{
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/* Looks like a duplicate error message to me?
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* If so, remove it here.
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*/
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unreal_log(ULOG_ERROR, "link", "LINK_CLOSING", to,
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"Link to server $client.details closed: $reason",
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log_data_string("reason", notice));
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}
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safe_strdup(to->local->error_str, notice);
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return -1;
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}
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/** This is a callback function from the event loop.
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* All it does is call send_queued().
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*/
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void send_queued_cb(int fd, int revents, void *data)
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{
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Client *to = data;
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if (IsDeadSocket(to))
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return;
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send_queued(to);
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}
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/** This function is called when queued data might be ready to be
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* sent to the client. It is called from the event loop and also
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* a couple of other places (such as when closing the connection).
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*/
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int send_queued(Client *to)
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{
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int len, rlen;
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dbufbuf *block;
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int want_read;
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/* We NEVER write to dead sockets. */
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if (IsDeadSocket(to))
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return -1;
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while (DBufLength(&to->local->sendQ) > 0)
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{
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block = container_of(to->local->sendQ.dbuf_list.next, dbufbuf, dbuf_node);
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len = block->size;
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/* Deliver it and check for fatal error.. */
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if ((rlen = deliver_it(to, block->data, len, &want_read)) < 0)
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{
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char buf[256];
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snprintf(buf, 256, "Write error: %s", STRERROR(ERRNO));
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return dead_socket(to, buf);
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}
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dbuf_delete(&to->local->sendQ, rlen);
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if (want_read)
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{
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/* SSL_write indicated that it cannot write data at this
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* time and needs to READ data first. Let's stop talking
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* to the user and ask to notify us when there's data
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* to read.
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*/
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fd_setselect(to->local->fd, FD_SELECT_READ, send_queued_cb, to);
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fd_setselect(to->local->fd, FD_SELECT_WRITE, NULL, to);
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break;
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}
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/* Restore handling of reads towards read_packet(), since
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* it may be overwritten in an earlier call to send_queued(),
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* to handle reads by send_queued_cb(), see directly above.
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*/
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fd_setselect(to->local->fd, FD_SELECT_READ, read_packet, to);
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if (rlen < len)
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{
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/* incomplete write due to EWOULDBLOCK, reschedule */
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fd_setselect(to->local->fd, FD_SELECT_WRITE, send_queued_cb, to);
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break;
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}
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}
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/* Nothing left to write, stop asking for write-ready notification. */
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if ((DBufLength(&to->local->sendQ) == 0) && (to->local->fd >= 0))
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fd_setselect(to->local->fd, FD_SELECT_WRITE, NULL, to);
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return (IsDeadSocket(to)) ? -1 : 0;
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}
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/** Mark "to" with "there is data to be send" */
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void mark_data_to_send(Client *to)
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{
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if (!IsDeadSocket(to) && (to->local->fd >= 0) && (DBufLength(&to->local->sendQ) > 0))
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{
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fd_setselect(to->local->fd, FD_SELECT_WRITE, send_queued_cb, to);
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}
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}
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/** Send data to clients, servers, channels, IRCOps, etc.
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* There are a lot of send functions. The most commonly functions
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* are: sendto_one() to send to an individual user,
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* sendnumeric() to send a numeric to an individual user
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* and sendto_channel() to send a message to a channel.
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* @defgroup SendFunctions Send functions
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* @{
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*/
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/** Send a message to a single client.
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* This function is used quite a lot, after sendnumeric() it is the most-used send function.
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* @param to The client to send to
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* @param mtags Any message tags associated with this message (can be NULL)
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* @param pattern The format string / pattern to use.
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* @param ... Format string parameters.
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* @section sendto_one_examples Examples
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* @subsection sendto_one_mode_r Send "MODE -r"
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* This will send the `:serv.er.name MODE yournick -r` message.
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* Note that it will send only this message to illustrate the sendto_one() function.
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* It does *not* set anyone actually -r.
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* @code
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* sendto_one(client, NULL, ":%s MODE %s :-r", me.name, client->name);
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* @endcode
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*/
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void sendto_one(Client *to, MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
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{
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va_list vl;
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va_start(vl, pattern);
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vsendto_one(to, mtags, pattern, vl);
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va_end(vl);
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}
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/** Send a message to a single client - va_list variant.
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* This function is similar to sendto_one() except that it
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* doesn't use varargs but uses a va_list instead.
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* Generally this function is NOT used outside send.c, so not by modules.
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* @param to The client to send to
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* @param mtags Any message tags associated with this message (can be NULL)
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* @param pattern The format string / pattern to use.
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* @param vl Format string parameters.
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*/
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void vsendto_one(Client *to, MessageTag *mtags, const char *pattern, va_list vl)
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{
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const char *mtags_str = mtags ? mtags_to_string(mtags, to) : NULL;
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/* Need to ignore -Wformat-nonliteral here */
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#if defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wformat-nonliteral"
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#endif
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ircvsnprintf(sendbuf, sizeof(sendbuf)-3, pattern, vl);
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#if defined(__GNUC__)
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#pragma GCC diagnostic pop
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#endif
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if (BadPtr(mtags_str))
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{
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/* Simple message without message tags */
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sendbufto_one(to, sendbuf, 0);
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} else {
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/* Message tags need to be prepended */
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snprintf(sendbuf2, sizeof(sendbuf2)-3, "@%s %s", mtags_str, sendbuf);
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sendbufto_one(to, sendbuf2, 0);
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}
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}
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/** Send a line buffer to the client.
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* This function is used (usually indirectly) for pretty much all
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* cases where a line needs to be sent to a client.
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* @param to The client to which the buffer should be send.
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* @param msg The message.
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* @param quick Normally set to 0, see the notes.
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* @note
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* - Neither 'to' or 'msg' may be NULL.
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* - If quick is set to 0 then the length is calculated,
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* the string is cut off at 510 bytes if needed, and
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* CR+LF is added if needed.
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* If quick is >0 then it is assumed the message already
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* is within boundaries and passed all safety checks and
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* contains CR+LF at the end. This if, for example, used in
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* channel broadcasts to save some CPU cycles. It is NOT
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* recommended as normal usage since you need to be very
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* careful to take everything into account, including side-
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* effects not mentioned here.
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*/
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void sendbufto_one(Client *to, char *msg, unsigned int quick)
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{
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int len;
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Hook *h;
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Client *intended_to = to;
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if (to->direction)
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to = to->direction;
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if (IsDeadSocket(to))
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return; /* This socket has already
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been marked as dead */
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if (to->local->fd < 0)
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{
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/* This is normal when 'to' was being closed (via exit_client
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* and close_connection) --Run
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*/
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return;
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}
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/* Unless 'quick' is set, we do some safety checks,
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* cut the string off at the appropriate place and add
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* CR+LF if needed (nearly always).
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*/
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if (!quick)
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{
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char *p = msg;
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if (*msg == '@')
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{
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/* The message includes one or more message tags:
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* Spec-wise the rules allow about 8K for message tags
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* (MAXTAGSIZE) and then 512 bytes for
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* the remainder of the message (BUFSIZE).
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*/
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p = strchr(msg+1, ' ');
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if (!p)
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{
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unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_MALFORMED_MSG", to,
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"Malformed message to $client: $buf",
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log_data_string("buf", msg));
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return;
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}
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if (p - msg > MAXTAGSIZE)
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{
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unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_OVERSIZED_MSG", to,
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"Oversized message to $client (length $length): $buf",
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log_data_integer("length", p - msg),
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log_data_string("buf", msg));
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return;
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}
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p++; /* skip space character */
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}
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len = strlen(p);
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if (!len || (p[len - 1] != '\n'))
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{
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if (len > 510)
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len = 510;
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p[len++] = '\r';
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p[len++] = '\n';
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p[len] = '\0';
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}
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len = strlen(msg); /* (note: we could use pointer jugling to avoid a strlen here) */
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} else {
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len = quick;
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}
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if (len >= MAXLINELENGTH)
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{
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unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_OVERSIZED_MSG2", to,
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"Oversized message to $client (length $length): $buf",
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log_data_integer("length", len),
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log_data_string("buf", msg));
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#ifdef DEBUGMODE
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abort();
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#else
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return;
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#endif
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}
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if (IsMe(to))
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{
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char tmp_msg[500];
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strlcpy(tmp_msg, msg, sizeof(tmp_msg));
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stripcrlf(tmp_msg);
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unreal_log(ULOG_WARNING, "send", "SENDBUFTO_ONE_ME_MESSAGE", to,
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"Trying to send data to myself: $buf",
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log_data_string("buf", tmp_msg));
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return;
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}
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for (h = Hooks[HOOKTYPE_PACKET]; h; h = h->next)
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{
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(*(h->func.intfunc))(&me, to, intended_to, &msg, &len);
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if (!msg)
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return;
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}
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#if defined(RAWCMDLOGGING)
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{
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char copy[512], *p;
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strlcpy(copy, msg, len > sizeof(copy) ? sizeof(copy) : len);
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p = strchr(copy, '\n');
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if (p) *p = '\0';
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p = strchr(copy, '\r');
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if (p) *p = '\0';
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unreal_log(ULOG_INFO, "rawtraffic", "TRAFFIC_OUT", to,
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"-> $client: $data",
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log_data_string("data", copy));
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}
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#endif
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if (DBufLength(&to->local->sendQ) > get_sendq(to))
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{
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unreal_log(ULOG_INFO, "flood", "SENDQ_EXCEEDED", to,
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"Flood of queued data to $client.details [$client.ip] exceeds class::sendq ($sendq > $class_sendq) (Too much data queued to be sent to this client)",
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log_data_integer("sendq", DBufLength(&to->local->sendQ)),
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log_data_integer("class_sendq", get_sendq(to)));
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dead_socket(to, "Max SendQ exceeded");
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return;
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}
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dbuf_put(&to->local->sendQ, msg, len);
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/*
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* Update statistics. The following is slightly incorrect
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* because it counts messages even if queued, but bytes
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* only really sent. Queued bytes get updated in SendQueued.
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*/
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// FIXME: something is wrong here, I think we do double counts, either in message or in traffic, I forgot.. CHECK !!!!
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to->local->traffic.messages_sent++;
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me.local->traffic.messages_sent++;
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/* Previously we ran send_queued() here directly, but that is
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* a bad idea, CPU-wise. So now we just mark the client indicating
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* that there is data to send.
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*/
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if (IsControl(to))
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send_queued(to); /* send this one ASAP */
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else
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mark_data_to_send(to);
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}
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/** A single function to send data to a channel.
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* Previously there were 6 different functions to send channel data,
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* now there is 1 single function. This also means that you most
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* likely will pass NULL or 0 as some parameters.
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* @param channel The channel to send to
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* @param from The source of the message
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* @param skip The client to skip (can be NULL).
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* Note that if you specify a remote link then
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* you usually mean xyz->direction and not xyz.
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* @param member_modes Require any of the member_modes to be set (eg: "o"), or NULL to skip this check.
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* @param clicap Client capability the recipient should have
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* (this only works for local clients, we will
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* always send the message to remote clients and
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* assume the server there will handle it)
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* @param sendflags Determines whether to send the message to local/remote users
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* @param mtags The message tags to attach to this message
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* @param pattern The pattern (eg: ":%s PRIVMSG %s :%s")
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* @param ... The parameters for the pattern.
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* @note For all channel messages, it is important to attach the correct
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* message tags (mtags) via a new_message() call, as can be seen
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* in the example.
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* @section sendto_channel_examples Examples
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* @subsection sendto_channel_privmsg Send a PRIVMSG to a channel
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* This command will send the message "Hello everyone!!!" to the channel when executed.
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* @code
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* CMD_FUNC(cmd_sayhello)
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* {
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* MessageTag *mtags = NULL;
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* Channel *channel = NULL;
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* if ((parc < 2) || BadPtr(parv[1]))
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* {
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* sendnumeric(client, ERR_NEEDMOREPARAMS, "SAYHELLO");
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* return;
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* }
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* channel = find_channel(parv[1]);
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* if (!channel)
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* {
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* sendnumeric(client, ERR_NOSUCHCHANNEL, parv[1]);
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* return;
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* }
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* new_message(client, recv_mtags, &mtags);
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* sendto_channel(channel, client, client->direction, NULL, 0,
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* SEND_LOCAL|SEND_REMOTE, mtags,
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* ":%s PRIVMSG %s :Hello everyone!!!",
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* client->name, channel->name);
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* free_message_tags(mtags);
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* }
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* @endcode
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*/
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void sendto_channel(Channel *channel, Client *from, Client *skip,
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char *member_modes, long clicap, int sendflags,
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MessageTag *mtags,
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FORMAT_STRING(const char *pattern), ...)
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{
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va_list vl;
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Member *lp;
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Client *acptr;
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char member_modes_ext[64];
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if (member_modes)
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{
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channel_member_modes_generate_equal_or_greater(member_modes, member_modes_ext, sizeof(member_modes_ext));
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member_modes = member_modes_ext;
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}
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++current_serial;
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for (lp = channel->members; lp; lp = lp->next)
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{
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acptr = lp->client;
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/* Skip sending to 'skip' */
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if ((acptr == skip) || (acptr->direction == skip))
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continue;
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/* Don't send to deaf clients (unless 'senddeaf' is set) */
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if (IsDeaf(acptr) && (sendflags & SKIP_DEAF))
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continue;
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/* Don't send to NOCTCP clients */
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if (has_user_mode(acptr, 'T') && (sendflags & SKIP_CTCP))
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continue;
|
|
/* Now deal with 'member_modes' (if not NULL) */
|
|
if (member_modes && !check_channel_access_member(lp, member_modes))
|
|
continue;
|
|
/* Now deal with 'clicap' (if non-zero) */
|
|
if (clicap && MyUser(acptr) && ((clicap & CAP_INVERT) ? HasCapabilityFast(acptr, clicap) : !HasCapabilityFast(acptr, clicap)))
|
|
continue;
|
|
|
|
if (MyUser(acptr))
|
|
{
|
|
/* Local client */
|
|
if (sendflags & SEND_LOCAL)
|
|
{
|
|
va_start(vl, pattern);
|
|
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Remote client */
|
|
if (sendflags & SEND_REMOTE)
|
|
{
|
|
/* Message already sent to remote link? */
|
|
if (acptr->direction->local->serial != current_serial)
|
|
{
|
|
va_start(vl, pattern);
|
|
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
|
|
va_end(vl);
|
|
|
|
acptr->direction->local->serial = current_serial;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sendflags & SEND_REMOTE)
|
|
{
|
|
/* For the remaining uplinks that we have not sent a message to yet...
|
|
* broadcast-channel-messages=never: don't send it to them
|
|
* broadcast-channel-messages=always: always send it to them
|
|
* broadcast-channel-messages=auto: send it to them if the channel is set +H (history)
|
|
*/
|
|
|
|
if ((iConf.broadcast_channel_messages == BROADCAST_CHANNEL_MESSAGES_ALWAYS) ||
|
|
((iConf.broadcast_channel_messages == BROADCAST_CHANNEL_MESSAGES_AUTO) && has_channel_mode(channel, 'H')))
|
|
{
|
|
list_for_each_entry(acptr, &server_list, special_node)
|
|
{
|
|
if ((acptr == skip) || (acptr->direction == skip))
|
|
continue; /* still obey this rule.. */
|
|
if (acptr->direction->local->serial != current_serial)
|
|
{
|
|
va_start(vl, pattern);
|
|
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
|
|
va_end(vl);
|
|
|
|
acptr->direction->local->serial = current_serial;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Send a message to a server, taking into account server options if needed.
|
|
* @param one The client to skip (can be NULL)
|
|
* @param servercaps Server capabilities which must be present (OR'd together, if multiple)
|
|
* @param noservercaps Server capabilities which must NOT be present (OR'd together, if multiple)
|
|
* @param mtags The message tags to attach to this message.
|
|
* @param format The format string / pattern, such as ":%s NICK %s".
|
|
* @param ... The parameters for the format string
|
|
*/
|
|
void sendto_server(Client *one, unsigned long servercaps, unsigned long noservercaps, MessageTag *mtags, FORMAT_STRING(const char *format), ...)
|
|
{
|
|
Client *acptr;
|
|
|
|
/* noone to send to.. */
|
|
if (list_empty(&server_list))
|
|
return;
|
|
|
|
list_for_each_entry(acptr, &server_list, special_node)
|
|
{
|
|
va_list vl;
|
|
|
|
if (one && acptr == one->direction)
|
|
continue;
|
|
|
|
if (servercaps && !CHECKSERVERPROTO(acptr, servercaps))
|
|
continue;
|
|
|
|
if (noservercaps && CHECKSERVERPROTO(acptr, noservercaps))
|
|
continue;
|
|
|
|
va_start(vl, format);
|
|
vsendto_one(acptr, mtags, format, vl);
|
|
va_end(vl);
|
|
}
|
|
}
|
|
|
|
/** Send a message to all local users on all channels where
|
|
* the user 'user' is on.
|
|
* This is used for events such as a nick change and quit.
|
|
* @param user The user and source of the message.
|
|
* @param skip The client to skip (can be NULL)
|
|
* @param clicap Client capability the recipient should have
|
|
* (this only works for local clients, we will
|
|
* always send the message to remote clients and
|
|
* assume the server there will handle it)
|
|
* @param mtags The message tags to attach to this message.
|
|
* @param pattern The pattern (eg: ":%s NICK %s").
|
|
* @param ... The parameters for the pattern.
|
|
*/
|
|
void sendto_local_common_channels(Client *user, Client *skip, long clicap, MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
Membership *channels;
|
|
Member *users;
|
|
Client *acptr;
|
|
|
|
/* We now create the buffer _before_ we send it to the clients. -- Syzop */
|
|
*sendbuf = '\0';
|
|
va_start(vl, pattern);
|
|
vmakebuf_local_withprefix(sendbuf, sizeof sendbuf, user, pattern, vl);
|
|
va_end(vl);
|
|
|
|
++current_serial;
|
|
|
|
if (user->user)
|
|
{
|
|
for (channels = user->user->channel; channels; channels = channels->next)
|
|
{
|
|
for (users = channels->channel->members; users; users = users->next)
|
|
{
|
|
acptr = users->client;
|
|
|
|
if (!MyConnect(acptr))
|
|
continue; /* only process local clients */
|
|
|
|
if (acptr->local->serial == current_serial)
|
|
continue; /* message already sent to this client */
|
|
|
|
if (clicap && ((clicap & CAP_INVERT) ? HasCapabilityFast(acptr, clicap) : !HasCapabilityFast(acptr, clicap)))
|
|
continue; /* client does not have the specified capability */
|
|
|
|
if (acptr == skip)
|
|
continue; /* the one to skip */
|
|
|
|
if (!user_can_see_member(acptr, user, channels->channel))
|
|
continue; /* the sending user (quit'ing or nick changing) is 'invisible' -- skip */
|
|
|
|
acptr->local->serial = current_serial;
|
|
sendto_one(acptr, mtags, "%s", sendbuf);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Send a QUIT message to all local users on all channels where
|
|
* the user 'user' is on.
|
|
* This is used for events such as a nick change and quit.
|
|
* @param user The user and source of the message.
|
|
* @param skip The client to skip (can be NULL)
|
|
* @param clicap Client capability the recipient should have
|
|
* (this only works for local clients, we will
|
|
* always send the message to remote clients and
|
|
* assume the server there will handle it)
|
|
* @param mtags The message tags to attach to this message.
|
|
* @param pattern The pattern (eg: ":%s NICK %s").
|
|
* @param ... The parameters for the pattern.
|
|
*/
|
|
void quit_sendto_local_common_channels(Client *user, MessageTag *mtags, const char *reason)
|
|
{
|
|
va_list vl;
|
|
Membership *channels;
|
|
Member *users;
|
|
Client *acptr;
|
|
char sender[512];
|
|
MessageTag *m;
|
|
const char *real_quit_reason = NULL;
|
|
|
|
m = find_mtag(mtags, "unrealircd.org/real-quit-reason");
|
|
if (m && m->value)
|
|
real_quit_reason = m->value;
|
|
|
|
if (IsUser(user))
|
|
{
|
|
snprintf(sender, sizeof(sender), "%s!%s@%s",
|
|
user->name, user->user->username, GetHost(user));
|
|
} else {
|
|
strlcpy(sender, user->name, sizeof(sender));
|
|
}
|
|
|
|
++current_serial;
|
|
|
|
if (user->user)
|
|
{
|
|
for (channels = user->user->channel; channels; channels = channels->next)
|
|
{
|
|
for (users = channels->channel->members; users; users = users->next)
|
|
{
|
|
acptr = users->client;
|
|
|
|
if (!MyConnect(acptr))
|
|
continue; /* only process local clients */
|
|
|
|
if (acptr->local->serial == current_serial)
|
|
continue; /* message already sent to this client */
|
|
|
|
if (!user_can_see_member(acptr, user, channels->channel))
|
|
continue; /* the sending user (QUITing) is 'invisible' -- skip */
|
|
|
|
acptr->local->serial = current_serial;
|
|
if (!reason)
|
|
sendto_one(acptr, mtags, ":%s QUIT", sender);
|
|
else if (!IsOper(acptr) || !real_quit_reason)
|
|
sendto_one(acptr, mtags, ":%s QUIT :%s", sender, reason);
|
|
else
|
|
sendto_one(acptr, mtags, ":%s QUIT :%s", sender, real_quit_reason);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
** send a msg to all ppl on servers/hosts that match a specified mask
|
|
** (used for enhanced PRIVMSGs)
|
|
**
|
|
** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
|
|
*/
|
|
|
|
static int match_it(Client *one, const char *mask, int what)
|
|
{
|
|
switch (what)
|
|
{
|
|
case MATCH_HOST:
|
|
return match_simple(mask, one->user->realhost);
|
|
case MATCH_SERVER:
|
|
default:
|
|
return match_simple(mask, one->user->server);
|
|
}
|
|
}
|
|
|
|
/** Send to all clients which match the mask.
|
|
* This function is rarely used.
|
|
* @param one The client to skip
|
|
* @param from The sender
|
|
* @param mask The mask
|
|
* @param what One of MATCH_HOST or MATCH_SERVER
|
|
* @param mtags Message tags associated with the message
|
|
* @param pattern Format string
|
|
* @param ... Parameters to the format string
|
|
*/
|
|
void sendto_match_butone(Client *one, Client *from, const char *mask, int what,
|
|
MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
Client *acptr;
|
|
char cansendlocal, cansendglobal;
|
|
|
|
if (MyConnect(from))
|
|
{
|
|
cansendlocal = (ValidatePermissionsForPath("chat:notice:local",from,NULL,NULL,NULL)) ? 1 : 0;
|
|
cansendglobal = (ValidatePermissionsForPath("chat:notice:global",from,NULL,NULL,NULL)) ? 1 : 0;
|
|
}
|
|
else
|
|
cansendlocal = cansendglobal = 1;
|
|
|
|
/* To servers... */
|
|
if (cansendglobal)
|
|
{
|
|
char buf[512];
|
|
|
|
va_start(vl, pattern);
|
|
ircvsnprintf(buf, sizeof(buf), pattern, vl);
|
|
va_end(vl);
|
|
|
|
sendto_server(one, 0, 0, mtags, "%s", buf);
|
|
}
|
|
|
|
/* To local clients... */
|
|
if (cansendlocal)
|
|
{
|
|
list_for_each_entry(acptr, &lclient_list, lclient_node)
|
|
{
|
|
if (!IsMe(acptr) && (acptr != one) && IsUser(acptr) && match_it(acptr, mask, what))
|
|
{
|
|
va_start(vl, pattern);
|
|
vsendto_prefix_one(acptr, from, mtags, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Send a message to all locally connected users with specified user mode.
|
|
* @param umodes The umode that the recipient should have set (one of UMODE_)
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
*/
|
|
void sendto_umode(int umodes, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
Client *acptr;
|
|
char nbuf[1024];
|
|
|
|
list_for_each_entry(acptr, &lclient_list, lclient_node)
|
|
if (IsUser(acptr) && (acptr->umodes & umodes) == umodes)
|
|
{
|
|
ircsnprintf(nbuf, sizeof(nbuf), ":%s NOTICE %s :", me.name, acptr->name);
|
|
strlcat(nbuf, pattern, sizeof nbuf);
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_one(acptr, NULL, nbuf, vl);
|
|
va_end(vl);
|
|
}
|
|
}
|
|
|
|
/** Send a message to all users with specified user mode (local & remote users).
|
|
* @param umodes The umode that the recipient should have set (one of UMODE_*)
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
*/
|
|
void sendto_umode_global(int umodes, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
Client *acptr;
|
|
Umode *um;
|
|
char nbuf[1024];
|
|
char modestr[128];
|
|
char *p;
|
|
|
|
/* Convert 'umodes' (int) to 'modestr' (string) */
|
|
get_usermode_string_raw_r(umodes, modestr, sizeof(modestr));
|
|
|
|
list_for_each_entry(acptr, &lclient_list, lclient_node)
|
|
{
|
|
if (IsUser(acptr) && (acptr->umodes & umodes) == umodes)
|
|
{
|
|
ircsnprintf(nbuf, sizeof(nbuf), ":%s NOTICE %s :", me.name, acptr->name);
|
|
strlcat(nbuf, pattern, sizeof nbuf);
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_one(acptr, NULL, nbuf, vl);
|
|
va_end(vl);
|
|
} else
|
|
if (IsServer(acptr) && *modestr)
|
|
{
|
|
snprintf(nbuf, sizeof(nbuf), ":%s SENDUMODE %s :%s", me.id, modestr, pattern);
|
|
va_start(vl, pattern);
|
|
vsendto_one(acptr, NULL, nbuf, vl);
|
|
va_end(vl);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Send CAP DEL and CAP NEW notification to clients supporting it.
|
|
* This function is mostly meant to be used by the CAP and SASL modules.
|
|
* @param add Whether the CAP token is added (1) or removed (0)
|
|
* @param token The CAP token
|
|
*/
|
|
void send_cap_notify(int add, const char *token)
|
|
{
|
|
Client *client;
|
|
ClientCapability *clicap = ClientCapabilityFindReal(token);
|
|
long CAP_NOTIFY = ClientCapabilityBit("cap-notify");
|
|
|
|
list_for_each_entry(client, &lclient_list, lclient_node)
|
|
{
|
|
if (HasCapabilityFast(client, CAP_NOTIFY))
|
|
{
|
|
if (add)
|
|
{
|
|
const char *args = NULL;
|
|
if (clicap)
|
|
{
|
|
if (clicap->visible && !clicap->visible(client))
|
|
continue; /* invisible CAP, so don't announce it */
|
|
if (clicap->parameter && (client->local->cap_protocol >= 302))
|
|
args = clicap->parameter(client);
|
|
}
|
|
if (!args)
|
|
{
|
|
sendto_one(client, NULL, ":%s CAP %s NEW :%s",
|
|
me.name, (*client->name ? client->name : "*"), token);
|
|
} else {
|
|
sendto_one(client, NULL, ":%s CAP %s NEW :%s=%s",
|
|
me.name, (*client->name ? client->name : "*"), token, args);
|
|
}
|
|
} else {
|
|
sendto_one(client, NULL, ":%s CAP %s DEL :%s",
|
|
me.name, (*client->name ? client->name : "*"), token);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Prepare buffer based on format string and 'from' for LOCAL delivery.
|
|
* The prefix (:<something>) will be expanded to :nick!user@host if 'from'
|
|
* is a person, taking into account the rules for hidden/cloaked host.
|
|
* NOTE: Do not send this prepared buffer to remote clients or servers,
|
|
* they do not want or need the expanded prefix. In that case, simply
|
|
* use ircvsnprintf() directly.
|
|
*/
|
|
static int vmakebuf_local_withprefix(char *buf, size_t buflen, Client *from, const char *pattern, va_list vl)
|
|
{
|
|
int len;
|
|
|
|
/* This expands the ":%s " part of the pattern
|
|
* into ":nick!user@host ".
|
|
* In case of a non-person (server) it doesn't do
|
|
* anything since no expansion is needed.
|
|
*/
|
|
if (from && from->user && !strncmp(pattern, ":%s ", 4))
|
|
{
|
|
va_arg(vl, char *); /* eat first parameter */
|
|
|
|
*buf = ':';
|
|
strlcpy(buf+1, from->name, buflen-1);
|
|
|
|
if (IsUser(from))
|
|
{
|
|
char *username = from->user->username;
|
|
char *host = GetHost(from);
|
|
|
|
if (*username)
|
|
{
|
|
strlcat(buf, "!", buflen);
|
|
strlcat(buf, username, buflen);
|
|
}
|
|
if (*host)
|
|
{
|
|
strlcat(buf, "@", buflen);
|
|
strlcat(buf, host, buflen);
|
|
}
|
|
}
|
|
/* Now build the remaining string */
|
|
#if defined(__GNUC__)
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
|
|
#endif
|
|
ircvsnprintf(buf + strlen(buf), buflen - strlen(buf), &pattern[3], vl);
|
|
#if defined(__GNUC__)
|
|
#pragma GCC diagnostic pop
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
ircvsnprintf(buf, buflen, pattern, vl);
|
|
}
|
|
|
|
len = strlen(buf);
|
|
ADD_CRLF(buf, len);
|
|
return len;
|
|
}
|
|
|
|
/** Send a message to a client, expand the sender prefix.
|
|
* This is similar to sendto_one() except that it will expand the source part :%s
|
|
* to :nick!user@host if needed, while with sendto_one() it will be :nick.
|
|
* @param to The client to send to
|
|
* @param mtags Any message tags associated with this message (can be NULL)
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
*/
|
|
void sendto_prefix_one(Client *to, Client *from, MessageTag *mtags, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
va_start(vl, pattern);
|
|
vsendto_prefix_one(to, from, mtags, pattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Send a message to a single client, expand the sender prefix - va_list variant.
|
|
* This is similar to vsendto_one() except that it will expand the source part :%s
|
|
* to :nick!user@host if needed, while with sendto_one() it will be :nick.
|
|
* This function is also similar to sendto_prefix_one(), but this is the va_list
|
|
* variant.
|
|
* @param to The client to send to
|
|
* @param mtags Any message tags associated with this message (can be NULL)
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
*/
|
|
void vsendto_prefix_one(Client *to, Client *from, MessageTag *mtags, const char *pattern, va_list vl)
|
|
{
|
|
const char *mtags_str = mtags ? mtags_to_string(mtags, to) : NULL;
|
|
|
|
if (to && from && MyUser(to) && from->user)
|
|
vmakebuf_local_withprefix(sendbuf, sizeof(sendbuf)-3, from, pattern, vl);
|
|
else
|
|
ircvsnprintf(sendbuf, sizeof(sendbuf)-3, pattern, vl);
|
|
|
|
if (BadPtr(mtags_str))
|
|
{
|
|
/* Simple message without message tags */
|
|
sendbufto_one(to, sendbuf, 0);
|
|
} else {
|
|
/* Message tags need to be prepended */
|
|
snprintf(sendbuf2, sizeof(sendbuf2)-3, "@%s %s", mtags_str, sendbuf);
|
|
sendbufto_one(to, sendbuf2, 0);
|
|
}
|
|
}
|
|
|
|
/** Introduce user to all other servers, except the one to skip.
|
|
* @param one Server to skip (can be NULL)
|
|
* @param client Client to introduce
|
|
* @param umodes User modes of client
|
|
*/
|
|
void sendto_serv_butone_nickcmd(Client *one, MessageTag *mtags, Client *client, const char *umodes)
|
|
{
|
|
Client *acptr;
|
|
|
|
list_for_each_entry(acptr, &server_list, special_node)
|
|
{
|
|
if (one && acptr == one->direction)
|
|
continue;
|
|
|
|
sendto_one_nickcmd(acptr, mtags, client, umodes);
|
|
}
|
|
}
|
|
|
|
/** Introduce user to a server.
|
|
* @param server Server to send to (locally connected!)
|
|
* @param client Client to introduce
|
|
* @param umodes User modes of client
|
|
*/
|
|
void sendto_one_nickcmd(Client *server, MessageTag *mtags, Client *client, const char *umodes)
|
|
{
|
|
char *vhost;
|
|
char mtags_generated = 0;
|
|
|
|
if (!*umodes)
|
|
umodes = "+";
|
|
|
|
if (SupportVHP(server))
|
|
{
|
|
if (IsHidden(client))
|
|
vhost = client->user->virthost;
|
|
else
|
|
vhost = client->user->realhost;
|
|
}
|
|
else
|
|
{
|
|
if (IsHidden(client) && client->umodes & UMODE_SETHOST)
|
|
vhost = client->user->virthost;
|
|
else
|
|
vhost = "*";
|
|
}
|
|
|
|
if (mtags == NULL)
|
|
{
|
|
moddata_add_s2s_mtags(client, &mtags);
|
|
mtags_generated = 1;
|
|
}
|
|
|
|
sendto_one(server, mtags,
|
|
":%s UID %s %d %lld %s %s %s %s %s %s %s %s :%s",
|
|
client->uplink->id, client->name, client->hopcount,
|
|
(long long)client->lastnick,
|
|
client->user->username, client->user->realhost, client->id,
|
|
client->user->account, umodes, vhost, getcloak(client),
|
|
encode_ip(client->ip), client->info);
|
|
|
|
if (mtags_generated)
|
|
safe_free_message_tags(mtags);
|
|
}
|
|
|
|
/* sidenote: sendnotice() and sendtxtnumeric() assume no client or server
|
|
* has a % in their nick, which is a safe assumption since % is illegal.
|
|
*/
|
|
|
|
/** Send a server notice to a client.
|
|
* @param to The client to send to
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
*/
|
|
void sendnotice(Client *to, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
static char realpattern[1024];
|
|
va_list vl;
|
|
char *name = *to->name ? to->name : "*";
|
|
|
|
ircsnprintf(realpattern, sizeof(realpattern), ":%s NOTICE %s :%s", me.name, name, pattern);
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_one(to, NULL, realpattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Send MultiLine list as a notice, one for each line.
|
|
* @param client The client to send to
|
|
* @param m The MultiLine list.
|
|
*/
|
|
void sendnotice_multiline(Client *client, MultiLine *m)
|
|
{
|
|
for (; m; m = m->next)
|
|
sendnotice(client, "%s", m->line);
|
|
}
|
|
|
|
/** Send numeric message to a client - format to user specific needs.
|
|
* This will ignore the numeric definition of src/numeric.c and always send ":me.name numeric clientname "
|
|
* followed by the pattern and format string you choose.
|
|
* @param to The recipient
|
|
* @param mtags NULL, or NULL-terminated array of message tags
|
|
* @param numeric The numeric, one of RPL_* or ERR_*, see src/numeric.c
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
* @note Don't forget to add a colon if you need it (eg `:%%s`), this is a common mistake.
|
|
*/
|
|
void sendtaggednumericfmt(Client *to, MessageTag *mtags, int numeric, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
char realpattern[512];
|
|
|
|
snprintf(realpattern, sizeof(realpattern), ":%s %.3d %s %s", me.name, numeric, to->name[0] ? to->name : "*", pattern);
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_one(to, mtags, realpattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Send text numeric message to a client (RPL_TEXT).
|
|
* Because this generic output numeric is commonly used it got a special function for it.
|
|
* @param to The recipient
|
|
* @param numeric The numeric, one of RPL_* or ERR_*, see src/numeric.c
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
* @note Don't forget to add a colon if you need it (eg `:%%s`), this is a common mistake.
|
|
*/
|
|
void sendtxtnumeric(Client *to, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
static char realpattern[1024];
|
|
va_list vl;
|
|
|
|
ircsnprintf(realpattern, sizeof(realpattern), ":%s %d %s :%s", me.name, RPL_TEXT, to->name, pattern);
|
|
|
|
va_start(vl, pattern);
|
|
vsendto_one(to, NULL, realpattern, vl);
|
|
va_end(vl);
|
|
}
|
|
|
|
/** Build buffer in order to send a numeric message to a client - rarely used.
|
|
* @param buf The buffer that should be used
|
|
* @param buflen The size of the buffer
|
|
* @param to The recipient
|
|
* @param numeric The numeric, one of RPL_* or ERR_*, see src/numeric.c
|
|
* @param pattern The format string / pattern to use.
|
|
* @param ... Format string parameters.
|
|
*/
|
|
void buildnumericfmt(char *buf, size_t buflen, Client *to, int numeric, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
char realpattern[512];
|
|
|
|
snprintf(realpattern, sizeof(realpattern), ":%s %.3d %s %s", me.name, numeric, to->name[0] ? to->name : "*", pattern);
|
|
|
|
va_start(vl, pattern);
|
|
/* Need to ignore -Wformat-nonliteral here */
|
|
#if defined(__GNUC__)
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
|
|
#endif
|
|
vsnprintf(buf, buflen, realpattern, vl);
|
|
#if defined(__GNUC__)
|
|
#pragma GCC diagnostic pop
|
|
#endif
|
|
va_end(vl);
|
|
}
|
|
|
|
void add_nvplist_numeric_fmt(NameValuePrioList **lst, int priority, const char *name, Client *to, int numeric, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
char realpattern[512], buf[512];
|
|
|
|
snprintf(realpattern, sizeof(realpattern), ":%s %.3d %s %s", me.name, numeric, to->name[0] ? to->name : "*", pattern);
|
|
|
|
va_start(vl, pattern);
|
|
/* Need to ignore -Wformat-nonliteral here */
|
|
#if defined(__GNUC__)
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
|
|
#endif
|
|
vsnprintf(buf, sizeof(buf), realpattern, vl);
|
|
#if defined(__GNUC__)
|
|
#pragma GCC diagnostic pop
|
|
#endif
|
|
va_end(vl);
|
|
|
|
add_nvplist(lst, priority, name, buf);
|
|
}
|
|
|
|
/* Send raw data directly to socket, bypassing everything.
|
|
* Looks like an interesting function to call? NO! STOP!
|
|
* Don't use this function. It may only be used by the initial
|
|
* Z-Line check via the codepath to banned_client().
|
|
* YOU SHOULD NEVER USE THIS FUNCTION.
|
|
* If you want to send raw data (without formatting) to a client
|
|
* then have a look at sendbufto_one() instead.
|
|
*
|
|
* Side-effects:
|
|
* Too many to list here. Only in the early accept code the
|
|
* "if's" and side-effects are under control.
|
|
*
|
|
* By the way, did I already mention that you SHOULD NOT USE THIS
|
|
* FUNCTION? ;)
|
|
*/
|
|
void send_raw_direct(Client *user, FORMAT_STRING(const char *pattern), ...)
|
|
{
|
|
va_list vl;
|
|
int sendlen;
|
|
|
|
*sendbuf = '\0';
|
|
va_start(vl, pattern);
|
|
sendlen = vmakebuf_local_withprefix(sendbuf, sizeof(sendbuf), user, pattern, vl);
|
|
va_end(vl);
|
|
(void)send(user->local->fd, sendbuf, sendlen, 0);
|
|
}
|
|
|
|
/** @} */
|