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mirror of git://git.acid.vegas/unrealircd.git synced 2024-12-27 08:46:37 +00:00
unrealircd/src/dispatch.c
2023-05-05 18:12:01 -04:00

661 lines
15 KiB
C

/*
* UnrealIRCd, src/dispatch.c
* Copyright (c) 2012 William Pitcock <nenolod@dereferenced.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "unrealircd.h"
/* Some specials here, for this file.. */
/* Do we even support this, poll on Windows? */
#ifdef BACKEND_POLL
#ifndef _WIN32
# include <poll.h>
#else
# define poll WSAPoll
# define POLLRDHUP POLLHUP
#endif
#endif
#ifdef _WIN32
#include <WinSock2.h>
#endif
#ifndef _WIN32
#include <sys/file.h>
#include <sys/ioctl.h>
#endif
/* Not sure if this is suitable for production,
* but let's turn it on for U6 development.
*/
//#define DETECT_HIGH_CPU
/***************************************************************************************
* Backend-independent functions. fd_setselect() and friends *
***************************************************************************************/
void fd_setselect(int fd, int flags, IOCallbackFunc iocb, void *data)
{
FDEntry *fde;
int changed = 0;
#if 0
unreal_log(ULOG_DEBUG, "io", "IO_DEBUG_FD_SETSELECT", NULL,
"fd_setselect(): fd $fd flags $fd_flags function $function_pointer",
log_data_integer("fd", fd),
log_data_integer("fd_flags", flags),
log_data_integer("function_pointer", (long long)iocb));
#endif
if ((fd < 0) || (fd >= MAXCONNECTIONS))
{
unreal_log(ULOG_ERROR, "io", "BUG_FD_SETSELECT_OUT_OF_RANGE", NULL,
"[BUG] trying to modify fd $fd in fd table, but MAXCONNECTIONS is $maxconnections",
log_data_integer("fd", fd),
log_data_integer("maxconnections", MAXCONNECTIONS));
#ifdef DEBUGMODE
abort();
#endif
return;
}
fde = &fd_table[fd];
fde->data = data;
if (flags & FD_SELECT_READ)
{
if (fde->read_callback != iocb)
{
fde->read_callback = iocb;
changed = 1;
}
}
if (flags & FD_SELECT_WRITE)
{
if (fde->write_callback != iocb)
{
fde->write_callback = iocb;
changed = 1;
}
}
// This is efficient, but.. there are places which do two fd_setselect(),
// it would be nice if we can merge this into one syscall..
if (changed)
fd_refresh(fd);
}
/***************************************************************************************
* select() backend. *
***************************************************************************************/
#ifdef BACKEND_SELECT
#ifndef _WIN32
# include <sys/select.h>
#endif
static int highest_fd = -1;
static fd_set read_fds, write_fds;
void fd_refresh(int fd)
{
FDEntry *fde = &fd_table[fd];
unsigned int flags = 0;
if (fde->read_callback)
{
flags |= FD_SELECT_READ;
FD_SET(fd, &read_fds);
}
else
FD_CLR(fd, &read_fds);
if (fde->write_callback)
{
flags |= FD_SELECT_WRITE;
FD_SET(fd, &write_fds);
}
else
FD_CLR(fd, &write_fds);
if (flags && highest_fd < fd)
highest_fd = fd;
while (highest_fd > 0 &&
!(FD_ISSET(highest_fd, &read_fds) || FD_ISSET(highest_fd, &write_fds)))
highest_fd--;
fde->backend_flags = flags;
}
void fd_debug(fd_set *f, int highest, char *name)
{
int i;
for (i = 0; i < highest; i++)
{
if (FD_ISSET(i, f))
{
/* check if fd 'i' is valid... */
//if (fcntl(i, F_GETFL) < 0)
int nonb = 1;
if (ioctlsocket(i, FIONBIO, &nonb) < 0)
{
unreal_log(ULOG_ERROR, "io", "FD_DEBUG", NULL,
"[BUG] fd_debug: fd $fd is invalid!!!",
log_data_integer("fd", i));
}
}
}
}
void fd_select(int delay)
{
struct timeval to;
int num, fd;
fd_set work_read_fds;
fd_set work_write_fds;
#ifdef _WIN32
fd_set work_except_fds; /* only needed on windows as it may indicate a failed connect() */
#endif
/* copy the FD sets so that our master sets are untouched */
memcpy(&work_read_fds, &read_fds, sizeof(fd_set));
memcpy(&work_write_fds, &write_fds, sizeof(fd_set));
#ifdef _WIN32
memcpy(&work_except_fds, &write_fds, sizeof(fd_set));
#endif
memset(&to, 0, sizeof(to));
to.tv_sec = delay / 1000;
to.tv_usec = (delay % 1000) * 1000;
#ifdef _WIN32
num = select(highest_fd + 1, &work_read_fds, &work_write_fds, &work_except_fds, &to);
#else
num = select(highest_fd + 1, &work_read_fds, &work_write_fds, NULL, &to);
#endif
if (num < 0)
{
unreal_log(ULOG_FATAL, "io", "SELECT_ERROR", NULL,
"select() returned error ($socket_error) -- SERIOUS TROUBLE!",
log_data_socket_error(-1));
/* DEBUG the actual problem: */
memcpy(&work_read_fds, &read_fds, sizeof(fd_set));
memcpy(&work_write_fds, &write_fds, sizeof(fd_set));
fd_debug(&work_read_fds, highest_fd+1, "read");
fd_debug(&work_write_fds, highest_fd+1, "write");
#ifdef _WIN32
Sleep(500);
#endif
}
if (num <= 0)
return;
for (fd = 0; fd <= highest_fd && num > 0; fd++)
{
FDEntry *fde;
IOCallbackFunc iocb;
int evflags = 0;
fde = &fd_table[fd];
if (!fde->is_open)
continue;
if (FD_ISSET(fd, &work_read_fds))
evflags |= FD_SELECT_READ;
if (FD_ISSET(fd, &work_write_fds))
evflags |= FD_SELECT_WRITE;
#ifdef _WIN32
/* Exception may happen due to failed connect. Translate to write event, like on *NIX. */
if (FD_ISSET(fd, &work_except_fds))
evflags |= FD_SELECT_WRITE;
#endif
if (!evflags)
continue;
if (evflags & FD_SELECT_READ)
{
iocb = fde->read_callback;
if (iocb != NULL)
iocb(fd, evflags, fde->data);
}
if (evflags & FD_SELECT_WRITE)
{
iocb = fde->write_callback;
if (iocb != NULL)
iocb(fd, evflags, fde->data);
}
num--;
}
}
void fd_fork()
{
}
#endif
/***************************************************************************************
* kqueue() backend. *
***************************************************************************************/
#ifdef BACKEND_KQUEUE
#include <sys/event.h>
static int kqueue_fd = -1;
static struct kevent kqueue_events[MAXCONNECTIONS * 2];
static struct kevent kqueue_prepared[MAXCONNECTIONS * 2];
static char kqueue_enabled[MAXCONNECTIONS * 2];
void fd_fork()
{
kqueue_fd = kqueue();
int p;
for (p=0; p < MAXCONNECTIONS * 2; ++p)
{
if (kqueue_enabled[p])
{
if (kevent(kqueue_fd, &kqueue_prepared[p], 1, NULL, 0, &(const struct timespec){ .tv_sec = 0, .tv_nsec = 0}) != 0)
{
if (ERRNO == P_EWOULDBLOCK || ERRNO == P_EAGAIN)
continue;
#ifdef DEBUGMODE
unreal_log(ULOG_ERROR, "io", "KEVENT_FAILED", NULL,
"[io] fd_fork(): kevent returned error: $system_error",
log_data_string("system_error", strerror(errno)));
#endif
}
}
}
}
void fd_refresh(int fd)
{
FDEntry *fde = &fd_table[fd];
if (kqueue_fd == -1)
{
kqueue_fd = kqueue();
memset(kqueue_enabled,0,MAXCONNECTIONS*2);
}
kqueue_enabled[fd] = 0;
kqueue_enabled[fd+MAXCONNECTIONS] = 0;
if (fde->read_callback != NULL || fde->backend_flags & EVFILT_READ)
{
EV_SET(&kqueue_prepared[fd], (uintptr_t) fd, (short) EVFILT_READ, fde->read_callback != NULL ? EV_ADD : EV_DELETE, 0, 0, fde);
if (kevent(kqueue_fd, &kqueue_prepared[fd], 1, NULL, 0, &(const struct timespec){ .tv_sec = 0, .tv_nsec = 0}) != 0)
{
#ifdef DEBUGMODE
if (ERRNO != P_EWOULDBLOCK && ERRNO != P_EAGAIN)
{
int save_err = errno;
unreal_log(ULOG_ERROR, "io", "KEVENT_FAILED_REFRESH", NULL,
"fd_refresh(): kevent returned error for fd $fd ($fd_action) ($callback): $system_error",
log_data_string("system_error", strerror(save_err)),
log_data_integer("fd", fd),
log_data_string("fd_action", (fde->read_callback ? "add" : "delete")),
log_data_string("callback", "read_callback"));
}
#endif
}
}
if (fde->write_callback != NULL || fde->backend_flags & EVFILT_WRITE)
{
EV_SET(&kqueue_prepared[fd+MAXCONNECTIONS], (uintptr_t) fd, (short) EVFILT_WRITE, fde->write_callback != NULL ? EV_ADD : EV_DELETE, 0, 0, fde);
if (kevent(kqueue_fd, &kqueue_prepared[fd+MAXCONNECTIONS], 1, NULL, 0, &(const struct timespec){ .tv_sec = 0, .tv_nsec = 0}) != 0)
{
#ifdef DEBUGMODE
if (ERRNO != P_EWOULDBLOCK && ERRNO != P_EAGAIN && fde->write_callback)
{
int save_err = errno;
unreal_log(ULOG_ERROR, "io", "KEVENT_FAILED_REFRESH", NULL,
"[io] fd_refresh(): kevent returned error for fd $fd ($fd_action) ($callback): $system_error",
log_data_string("system_error", strerror(save_err)),
log_data_integer("fd", fd),
log_data_string("fd_action", "add"),
log_data_string("callback", "write_callback"));
}
#endif
}
}
fde->backend_flags = 0;
if (fde->read_callback != NULL)
{
fde->backend_flags |= EVFILT_READ;
kqueue_enabled[fd] = 1;
}
if (fde->write_callback != NULL)
{
fde->backend_flags |= EVFILT_WRITE;
kqueue_enabled[fd+MAXCONNECTIONS] = 1;
}
}
void fd_select(int delay)
{
struct timespec ts;
int num, p, revents, fd;
struct kevent *ke;
if (kqueue_fd == -1)
{
kqueue_fd = kqueue();
memset(kqueue_enabled,0,MAXCONNECTIONS*2);
}
memset(&ts, 0, sizeof(ts));
ts.tv_sec = delay / 1000;
ts.tv_nsec = delay % 1000 * 1000000;
num = kevent(kqueue_fd, NULL, 0, kqueue_events, MAXCONNECTIONS * 2, &ts);
if (num <= 0)
return;
for (p = 0; p < num; p++)
{
FDEntry *fde;
IOCallbackFunc iocb;
int evflags = 0;
ke = &kqueue_events[p];
fd = ke->ident;
revents = ke->filter;
fde = ke->udata;
if (revents == EVFILT_READ)
{
iocb = fde->read_callback;
if (iocb != NULL)
iocb(fd, FD_SELECT_READ, fde->data);
}
if (revents == EVFILT_WRITE)
{
iocb = fde->write_callback;
if (iocb != NULL)
iocb(fd, FD_SELECT_WRITE, fde->data);
}
}
}
#endif
/***************************************************************************************
* epoll() backend. *
***************************************************************************************/
#ifdef BACKEND_EPOLL
#include <sys/epoll.h>
static int epoll_fd = -1;
static struct epoll_event epfds[MAXCONNECTIONS + 1];
void fd_refresh(int fd)
{
struct epoll_event ep_event;
FDEntry *fde = &fd_table[fd];
unsigned int pflags = 0;
int op = -1;
if (epoll_fd == -1)
epoll_fd = epoll_create(MAXCONNECTIONS);
if (fde->read_callback)
pflags |= EPOLLIN;
if (fde->write_callback)
pflags |= EPOLLOUT;
if (pflags == 0 && fde->backend_flags == 0)
return;
else if (pflags == 0)
op = EPOLL_CTL_DEL;
else if (fde->backend_flags == 0 && pflags != 0)
op = EPOLL_CTL_ADD;
else if (fde->backend_flags != pflags)
op = EPOLL_CTL_MOD;
if (op == -1)
return;
memset(&ep_event, 0, sizeof(ep_event));
ep_event.events = pflags;
ep_event.data.ptr = fde;
if (epoll_ctl(epoll_fd, op, fd, &ep_event) != 0)
{
int save_errno = errno;
if ((save_errno == P_EWOULDBLOCK) || (save_errno == P_EAGAIN))
return;
unreal_log(ULOG_ERROR, "io", "EPOLL_CTL_FAILED", NULL,
"[io] fd_refresh(): epoll_ctl returned error for fd $fd ($fd_description): $system_error",
log_data_string("system_error", strerror(save_errno)),
log_data_integer("fd", fd),
log_data_string("fd_description", fde->desc));
return;
}
fde->backend_flags = pflags;
}
void fd_select(int delay)
{
int num, p, revents, fd;
struct epoll_event *epfd;
#ifdef DETECT_HIGH_CPU
int read_callbacks = 0, write_callbacks = 0;
struct timeval oldt, t;
long long tdiff;
#endif
if (epoll_fd == -1)
epoll_fd = epoll_create(MAXCONNECTIONS);
num = epoll_wait(epoll_fd, epfds, MAXCONNECTIONS, delay);
if (num <= 0)
return;
#ifdef DETECT_HIGH_CPU
gettimeofday(&oldt, NULL);
#endif
for (p = 0; p < num; p++)
{
FDEntry *fde;
IOCallbackFunc iocb;
int evflags = 0;
epfd = &epfds[p];
revents = epfd->events;
if (revents == 0)
continue;
fde = epfd->data.ptr;
fd = fde->fd;
if (revents & (EPOLLIN | EPOLLHUP | EPOLLERR))
evflags |= FD_SELECT_READ;
if (revents & (EPOLLOUT | EPOLLHUP | EPOLLERR))
evflags |= FD_SELECT_WRITE;
if (evflags & FD_SELECT_READ)
{
iocb = fde->read_callback;
if (iocb != NULL)
iocb(fd, evflags, fde->data);
#ifdef DETECT_HIGH_CPU
read_callbacks++;
#endif
}
if (evflags & FD_SELECT_WRITE)
{
iocb = fde->write_callback;
if (iocb != NULL)
iocb(fd, evflags, fde->data);
#ifdef DETECT_HIGH_CPU
write_callbacks++;
#endif
}
#if 0
if (((read_callbacks + write_callbacks) % 100) == 0)
{
/* every 100 events.. set the internal clock so we don't screw up under extreme load */
timeofday = time(NULL);
}
#endif
}
#ifdef DETECT_HIGH_CPU
gettimeofday(&t, NULL);
tdiff = ((t.tv_sec - oldt.tv_sec) * 1000000) + (t.tv_usec - oldt.tv_usec);
if (tdiff > 1000000)
{
unreal_log(ULOG_WARNING, "io", "HIGH_LOAD", NULL,
"HIGH CPU LOAD! fd_select() took $time_msec msec "
"(read: $num_read_callbacks, write: $num_write_callbacks)",
log_data_integer("time_msec", tdiff/1000),
log_data_integer("num_read_callbacks", read_callbacks),
log_data_integer("num_write_callbacks", write_callbacks));
}
#endif
}
void fd_fork()
{
}
#endif
/***************************************************************************************
* Poll() backend. *
***************************************************************************************/
#ifdef BACKEND_POLL
#ifndef POLLRDNORM
# define POLLRDNORM POLLIN
#endif
#ifndef POLLWRNORM
# define POLLWRNORM POLLOUT
#endif
static struct pollfd pollfds[FD_SETSIZE];
static nfds_t nfds = 0;
void fd_refresh(int fd)
{
FDEntry *fde = &fd_table[fd];
unsigned int pflags = 0;
unsigned int i;
if (fde->read_callback)
pflags |= (POLLRDNORM | POLLIN);
if (fde->write_callback)
pflags |= (POLLWRNORM | POLLOUT);
pollfds[fde->fd].events = pflags;
pollfds[fde->fd].fd = pflags ? fde->fd : -1;
/* tighten maximum pollfd */
if (pflags && nfds < fde->fd)
nfds = fde->fd;
while (nfds > 0 && pollfds[nfds].fd == -1)
nfds--;
fde->backend_flags = pflags;
}
void fd_select(int delay)
{
int num, p, revents, fd;
struct pollfd *pfd;
num = poll(pollfds, nfds + 1, delay);
if (num <= 0)
return;
for (p = 0; p < (nfds + 1); p++)
{
FDEntry *fde;
IOCallbackFunc iocb;
int evflags = 0;
pfd = &pollfds[p];
revents = pfd->revents;
fd = pfd->fd;
if (revents == 0 || fd == -1)
continue;
fde = &fd_table[fd];
if (revents & (POLLRDNORM | POLLIN | POLLHUP | POLLERR))
evflags |= FD_SELECT_READ;
if (revents & (POLLWRNORM | POLLOUT | POLLHUP | POLLERR))
evflags |= FD_SELECT_WRITE;
if (evflags & FD_SELECT_READ)
{
iocb = fde->read_callback;
if (iocb != NULL)
iocb(fd, evflags, fde->data);
}
if (evflags & FD_SELECT_WRITE)
{
iocb = fde->write_callback;
if (iocb != NULL)
iocb(fd, evflags, fde->data);
}
}
}
void fd_fork()
{
}
#endif