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12 lines
457 B
Plaintext
base64 Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
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(As of Unreal3.2-beta11)
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The base64 system used by Unreal is defined as follows:
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0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T
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U V W X Y Z a b c d e f g h i j k l m n o p q r s t u v w x
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y z { }
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These numbers are translated to and from their decimal equivilents of 0-64 in order to
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provide a shorter way of expressing a number.
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