4
mirror of git://git.acid.vegas/unrealircd.git synced 2024-11-15 12:36:41 +00:00
unrealircd/src/api-usermode.c

508 lines
13 KiB
C
Raw Normal View History

2020-03-29 09:16:53 +00:00
/************************************************************************
* IRC - Internet Relay Chat, src/api-usermode.c
* (C) 1999-2000 Carsten Munk (Techie/Stskeeps) <stskeeps@tspre.org>
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "unrealircd.h"
char umodestring[UMODETABLESZ+1];
Umode *Usermode_Table = NULL;
short Usermode_highest = 0;
Snomask *Snomask_Table = NULL;
short Snomask_highest = 0;
/* client->umodes (32 bits): 26 used, 6 free */
long UMODE_INVISIBLE = 0L; /* makes user invisible */
long UMODE_OPER = 0L; /* Operator */
long UMODE_WALLOP = 0L; /* send wallops to them */
long UMODE_REGNICK = 0L; /* Nick set by services as registered */
long UMODE_SERVNOTICE = 0L; /* server notices such as kill */
long UMODE_HIDE = 0L; /* Hide from Nukes */
long UMODE_SECURE = 0L; /* User is a secure connect */
long UMODE_DEAF = 0L; /* Deaf */
long UMODE_HIDEOPER = 0L; /* Hide oper mode */
long UMODE_SETHOST = 0L; /* Used sethost */
long UMODE_HIDLE = 0L; /* Hides the idle time of opers */
long SNO_KILLS = 0L;
long SNO_CLIENT = 0L;
long SNO_FLOOD = 0L;
long SNO_FCLIENT = 0L;
long SNO_JUNK = 0L;
long SNO_VHOST = 0L;
long SNO_EYES = 0L;
long SNO_TKL = 0L;
long SNO_NICKCHANGE = 0L;
long SNO_FNICKCHANGE = 0L;
long SNO_QLINE = 0L;
long SNO_SPAMF = 0L;
long SNO_SNOTICE = 0L;
long SNO_OPER = 0L;
long AllUmodes; /* All umodes */
long SendUmodes; /* All umodes which are sent to other servers (global umodes) */
void umode_init(void)
{
long val = 1;
int i;
Usermode_Table = safe_alloc(sizeof(Umode) * UMODETABLESZ);
for (i = 0; i < UMODETABLESZ; i++)
{
Usermode_Table[i].mode = val;
val *= 2;
}
Usermode_highest = 0;
Snomask_Table = safe_alloc(sizeof(Snomask) * UMODETABLESZ);
val = 1;
for (i = 0; i < UMODETABLESZ; i++)
{
Snomask_Table[i].mode = val;
val *= 2;
}
Snomask_highest = 0;
/* Set up modes */
UmodeAdd(NULL, 'i', UMODE_GLOBAL, 0, umode_allow_all, &UMODE_INVISIBLE);
UmodeAdd(NULL, 'o', UMODE_GLOBAL, 1, umode_allow_opers, &UMODE_OPER);
UmodeAdd(NULL, 'w', UMODE_GLOBAL, 0, umode_allow_all, &UMODE_WALLOP);
UmodeAdd(NULL, 'r', UMODE_GLOBAL, 0, umode_allow_none, &UMODE_REGNICK);
UmodeAdd(NULL, 's', UMODE_LOCAL, 0, umode_allow_all, &UMODE_SERVNOTICE);
UmodeAdd(NULL, 'x', UMODE_GLOBAL, 0, umode_allow_all, &UMODE_HIDE);
UmodeAdd(NULL, 'z', UMODE_GLOBAL, 0, umode_allow_none, &UMODE_SECURE);
UmodeAdd(NULL, 'd', UMODE_GLOBAL, 0, umode_allow_all, &UMODE_DEAF);
UmodeAdd(NULL, 'H', UMODE_GLOBAL, 1, umode_allow_opers, &UMODE_HIDEOPER);
UmodeAdd(NULL, 't', UMODE_GLOBAL, 0, umode_allow_unset, &UMODE_SETHOST);
UmodeAdd(NULL, 'I', UMODE_GLOBAL, 1, umode_allow_opers, &UMODE_HIDLE);
SnomaskAdd(NULL, 'k', umode_allow_opers, &SNO_KILLS);
SnomaskAdd(NULL, 'c', umode_allow_opers, &SNO_CLIENT);
SnomaskAdd(NULL, 'f', umode_allow_opers, &SNO_FLOOD);
SnomaskAdd(NULL, 'F', umode_allow_opers, &SNO_FCLIENT);
SnomaskAdd(NULL, 'j', umode_allow_opers, &SNO_JUNK);
SnomaskAdd(NULL, 'v', umode_allow_opers, &SNO_VHOST);
SnomaskAdd(NULL, 'e', umode_allow_opers, &SNO_EYES);
SnomaskAdd(NULL, 'G', umode_allow_opers, &SNO_TKL);
SnomaskAdd(NULL, 'n', umode_allow_opers, &SNO_NICKCHANGE);
SnomaskAdd(NULL, 'N', umode_allow_opers, &SNO_FNICKCHANGE);
SnomaskAdd(NULL, 'q', umode_allow_opers, &SNO_QLINE);
SnomaskAdd(NULL, 'S', umode_allow_opers, &SNO_SPAMF);
SnomaskAdd(NULL, 's', umode_allow_opers, &SNO_SNOTICE);
SnomaskAdd(NULL, 'o', umode_allow_opers, &SNO_OPER);
}
void make_umodestr(void)
{
int i;
char *m;
m = umodestring;
for (i = 0; i <= Usermode_highest; i++)
{
if (Usermode_Table[i].flag)
*m++ = Usermode_Table[i].flag;
}
*m = '\0';
}
static char previous_umodestring[256];
void umodes_check_for_changes(void)
{
make_umodestr();
safe_strdup(me.serv->features.usermodes, umodestring);
if (!*previous_umodestring)
{
strlcpy(previous_umodestring, umodestring, sizeof(previous_umodestring));
return; /* not booted yet. then we are done here. */
}
if (*previous_umodestring && strcmp(umodestring, previous_umodestring))
{
ircd_log(LOG_ERROR, "User modes changed at runtime: %s -> %s",
previous_umodestring, umodestring);
sendto_realops("User modes changed at runtime: %s -> %s",
previous_umodestring, umodestring);
/* Broadcast change to all (locally connected) servers */
sendto_server(NULL, 0, 0, NULL, "PROTOCTL USERMODES=%s", umodestring);
}
strlcpy(previous_umodestring, umodestring, sizeof(previous_umodestring));
}
/* UmodeAdd:
* Add a usermode with character 'ch', if global is set to 1 the usermode is global
* (sent to other servers) otherwise it's a local usermode
*/
Umode *UmodeAdd(Module *module, char ch, int global, int unset_on_deoper, int (*allowed)(Client *client, int what), long *mode)
{
short i = 0;
short j = 0;
short save = -1;
while (i < UMODETABLESZ)
{
if (!Usermode_Table[i].flag && save == -1)
save = i;
else if (Usermode_Table[i].flag == ch)
{
if (Usermode_Table[i].unloaded)
{
save = i;
Usermode_Table[i].unloaded = 0;
break;
}
else
{
if (module)
module->errorcode = MODERR_EXISTS;
return NULL;
}
}
i++;
}
i = save;
if (i != UMODETABLESZ)
{
Usermode_Table[i].flag = ch;
Usermode_Table[i].allowed = allowed;
Usermode_Table[i].unset_on_deoper = unset_on_deoper;
Debug((DEBUG_DEBUG, "UmodeAdd(%c) returning %04lx",
ch, Usermode_Table[i].mode));
/* Update usermode table highest */
for (j = 0; j < UMODETABLESZ; j++)
if (Usermode_Table[i].flag)
if (i > Usermode_highest)
Usermode_highest = i;
make_umodestr();
AllUmodes |= Usermode_Table[i].mode;
if (global)
SendUmodes |= Usermode_Table[i].mode;
*mode = Usermode_Table[i].mode;
Usermode_Table[i].owner = module;
if (module)
{
ModuleObject *umodeobj = safe_alloc(sizeof(ModuleObject));
umodeobj->object.umode = &(Usermode_Table[i]);
umodeobj->type = MOBJ_UMODE;
AddListItem(umodeobj, module->objects);
module->errorcode = MODERR_NOERROR;
}
return &(Usermode_Table[i]);
}
else
{
Debug((DEBUG_DEBUG, "UmodeAdd failed, no space"));
if (module)
module->errorcode = MODERR_NOSPACE;
return NULL;
}
}
void UmodeDel(Umode *umode)
{
if (loop.ircd_rehashing)
umode->unloaded = 1;
else
{
Client *client;
list_for_each_entry(client, &client_list, client_node)
{
long oldumode = 0;
if (!IsUser(client))
continue;
oldumode = client->umodes;
client->umodes &= ~umode->mode;
if (MyUser(client))
send_umode_out(client, 1, oldumode);
}
umode->flag = '\0';
AllUmodes &= ~(umode->mode);
SendUmodes &= ~(umode->mode);
make_umodestr();
}
if (umode->owner) {
ModuleObject *umodeobj;
for (umodeobj = umode->owner->objects; umodeobj; umodeobj = umodeobj->next) {
if (umodeobj->type == MOBJ_UMODE && umodeobj->object.umode == umode) {
DelListItem(umodeobj, umode->owner->objects);
safe_free(umodeobj);
break;
}
}
umode->owner = NULL;
}
return;
}
Snomask *SnomaskAdd(Module *module, char ch, int (*allowed)(Client *client, int what), long *mode)
{
short i = 0;
short j = 0;
short save = -1;
while (i < UMODETABLESZ)
{
if (!Snomask_Table[i].flag && save == -1)
save = i;
else if (Snomask_Table[i].flag == ch)
{
if (Snomask_Table[i].unloaded)
{
save = i;
Snomask_Table[i].unloaded = 0;
break;
}
else
{
if (module)
module->errorcode = MODERR_EXISTS;
return NULL;
}
}
i++;
}
i = save;
if (i != UMODETABLESZ)
{
Snomask_Table[i].flag = ch;
Snomask_Table[i].allowed = allowed;
/* Update usermode table highest */
for (j = 0; j < UMODETABLESZ; j++)
if (Snomask_Table[i].flag)
if (i > Snomask_highest)
Snomask_highest = i;
*mode = Snomask_Table[i].mode;
Snomask_Table[i].owner = module;
if (module)
{
ModuleObject *snoobj = safe_alloc(sizeof(ModuleObject));
snoobj->object.snomask = &(Snomask_Table[i]);
snoobj->type = MOBJ_SNOMASK;
AddListItem(snoobj, module->objects);
module->errorcode = MODERR_NOERROR;
}
return &(Snomask_Table[i]);
}
else
{
Debug((DEBUG_DEBUG, "SnomaskAdd failed, no space"));
*mode = 0;
if (module)
module->errorcode = MODERR_NOSPACE;
return NULL;
}
}
void SnomaskDel(Snomask *sno)
{
if (loop.ircd_rehashing)
sno->unloaded = 1;
else
{
Client *client;
list_for_each_entry(client, &lclient_list, lclient_node)
{
long oldsno;
if (!client || !IsUser(client))
continue;
oldsno = client->user->snomask;
client->user->snomask &= ~sno->mode;
if (oldsno != client->user->snomask)
sendnumeric(client, RPL_SNOMASK, get_snomask_string_raw(client->user->snomask));
}
sno->flag = '\0';
}
if (sno->owner) {
ModuleObject *snoobj;
for (snoobj = sno->owner->objects; snoobj; snoobj = snoobj->next) {
if (snoobj->type == MOBJ_SNOMASK && snoobj->object.snomask == sno) {
DelListItem(snoobj, sno->owner->objects);
safe_free(snoobj);
break;
}
}
sno->owner = NULL;
}
return;
}
int umode_allow_all(Client *client, int what)
{
return 1;
}
int umode_allow_unset(Client *client, int what)
{
if (!MyUser(client))
return 1;
if (what == MODE_DEL)
return 1;
return 0;
}
int umode_allow_none(Client *client, int what)
{
if (MyUser(client))
return 0;
return 1;
}
int umode_allow_opers(Client *client, int what)
{
if (MyUser(client))
return IsOper(client) ? 1 : 0;
else
return 1;
}
void unload_all_unused_umodes(void)
{
long removed_umode = 0;
int i;
Client *client;
for (i = 0; i < UMODETABLESZ; i++)
{
if (Usermode_Table[i].unloaded)
removed_umode |= Usermode_Table[i].mode;
}
if (!removed_umode) /* Nothing was unloaded */
return;
list_for_each_entry(client, &lclient_list, lclient_node)
{
long oldumode = 0;
if (!IsUser(client))
continue;
oldumode = client->umodes;
client->umodes &= ~(removed_umode);
if (MyUser(client))
send_umode_out(client, 1, oldumode);
}
for (i = 0; i < UMODETABLESZ; i++)
{
if (Usermode_Table[i].unloaded)
{
AllUmodes &= ~(Usermode_Table[i].mode);
SendUmodes &= ~(Usermode_Table[i].mode);
Usermode_Table[i].flag = '\0';
Usermode_Table[i].unloaded = 0;
}
}
make_umodestr();
}
void unload_all_unused_snomasks(void)
{
Client *client;
long removed_sno = 0;
int i;
for (i = 0; i < UMODETABLESZ; i++)
{
if (Snomask_Table[i].unloaded)
{
removed_sno |= Snomask_Table[i].mode;
Snomask_Table[i].flag = '\0';
Snomask_Table[i].unloaded = 0;
}
}
if (!removed_sno) /* Nothing was unloaded */
return;
list_for_each_entry(client, &lclient_list, lclient_node)
{
long oldsno;
if (!client || !IsUser(client))
continue;
oldsno = client->user->snomask;
client->user->snomask &= ~(removed_sno);
if (oldsno != client->user->snomask)
sendnumeric(client, RPL_SNOMASK, get_snomask_string_raw(client->user->snomask));
}
}
/**
* This function removes any oper-only snomasks when the user is no
* longer an IRC Operator.
* This used to be a bit more complex but nowadays we just erase all
* snomasks since all of them are IRCOp-only. Easy.
*/
void remove_oper_snomasks(Client *client)
{
client->user->snomask = 0;
}
/*
* This function removes any oper-only user modes from the user.
* You may also want to call remove_oper_snomasks(), see above.
*/
void remove_oper_modes(Client *client)
{
int i;
for (i = 0; i <= Usermode_highest; i++)
{
if (!Usermode_Table[i].flag)
continue;
if (Usermode_Table[i].unset_on_deoper)
client->umodes &= ~Usermode_Table[i].mode;
}
}
void remove_oper_privileges(Client *client, int broadcast_mode_change)
{
long oldumodes = client->umodes;
remove_oper_modes(client);
remove_oper_snomasks(client);
if (broadcast_mode_change && (client->umodes != oldumodes))
send_umode_out(client, 1, oldumodes);
if (MyUser(client)) /* only do if it's our client, remote servers will send a SWHOIS cmd */
swhois_delete(client, "oper", "*", &me, NULL);
}
/** Return long integer mode for a user mode character (eg: 'x' -> 0x10) */
long find_user_mode(char flag)
{
int i;
for (i = 0; i < UMODETABLESZ; i++)
{
if ((Usermode_Table[i].flag == flag) && !(Usermode_Table[i].unloaded))
return Usermode_Table[i].mode;
}
return 0;
}
/** Returns 1 if user has this user mode set and 0 if not */
int has_user_mode(Client *client, char mode)
{
long m = find_user_mode(mode);
if (client->umodes & m)
return 1; /* Yes, user has this mode */
return 0; /* Mode does not exist or not set */
}