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/************************************************************************
* Unreal Internet Relay Chat Daemon , include / modules . h
* ( C ) Carsten V . Munk 2000 < stskeeps @ tspre . org >
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 1 , or ( at your option )
* any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 675 Mass Ave , Cambridge , MA 0213 9 , USA .
*
* $ Id $
*/
# ifndef MODULES_H
# define MODULES_H
# include "types.h"
# define MAXCUSTOMHOOKS 30
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# define MAXHOOKTYPES 200
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# define MAXCALLBACKS 30
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# define MAXEFUNCTIONS 128
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# if defined(_WIN32)
# define MOD_EXTENSION "dll"
# define DLLFUNC _declspec(dllexport)
# define irc_dlopen(x,y) LoadLibrary(x)
# define irc_dlclose FreeLibrary
# define irc_dlsym(x,y,z) z = (void *)GetProcAddress(x,y)
# define irc_dlerror our_dlerror
# else
# define MOD_EXTENSION "so"
# define irc_dlopen dlopen
# define irc_dlclose dlclose
# if defined(UNDERSCORE)
# define irc_dlsym(x,y,z) z = obsd_dlsym(x,y)
# else
# define irc_dlsym(x,y,z) z = dlsym(x,y)
# endif
# define irc_dlerror dlerror
# define DLLFUNC
# endif
# define EVENT(x) void (x) (void *data)
/* Casts to int, void, void *, and char * function pointers */
# define TO_INTFUNC(x) (int (*)())(x)
# define TO_VOIDFUNC(x) (void (*)())(x)
# define TO_PVOIDFUNC(x) (void *(*)())(x)
# define TO_PCHARFUNC(x) (char *(*)())(x)
typedef struct Event Event ;
typedef struct EventInfo EventInfo ;
typedef struct Hook Hook ;
typedef struct Hooktype Hooktype ;
typedef struct Callback Callback ;
typedef struct Efunction Efunction ;
typedef enum EfunctionType EfunctionType ;
/*
* Module header that every module must include , with the name of
* mod_header
*/
typedef struct ModuleHeader {
char * name ;
char * version ;
char * description ;
char * author ;
char * modversion ;
} ModuleHeader ;
typedef struct Module Module ;
typedef struct ModuleChild
{
struct ModuleChild * prev , * next ;
Module * child ; /* Aww. aint it cute? */
} ModuleChild ;
typedef struct {
int size ;
int module_load ;
Module * handle ;
} ModuleInfo ;
typedef enum ModuleObjectType {
MOBJ_EVENT = 1 ,
MOBJ_HOOK = 2 ,
MOBJ_COMMAND = 3 ,
MOBJ_HOOKTYPE = 4 ,
MOBJ_VERSIONFLAG = 5 ,
MOBJ_UMODE = 7 ,
MOBJ_COMMANDOVERRIDE = 8 ,
MOBJ_EXTBAN = 9 ,
MOBJ_CALLBACK = 10 ,
MOBJ_ISUPPORT = 11 ,
MOBJ_EFUNCTION = 12 ,
MOBJ_CMODE = 13 ,
MOBJ_MODDATA = 14 ,
MOBJ_VALIDATOR = 15 ,
MOBJ_CLICAP = 16 ,
MOBJ_MTAG = 17 ,
MOBJ_HISTORY_BACKEND = 18 ,
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MOBJ_RPC = 19 ,
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} ModuleObjectType ;
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typedef struct Umode Umode ;
struct Umode {
Umode * prev , * next ;
long mode ; /**< Mode mask */
char letter ; /**< Mode character */
int unset_on_deoper ; /**< When set to 1 then this user mode will be unset on de-oper */
int ( * allowed ) ( Client * client , int what ) ; /**< The 'is this user allowed to set this mode?' routine */
char unloaded ; /**< Internal flag to indicate module is being unloaded */
Module * owner ; /**< Module that owns this user mode */
} ;
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typedef enum ModDataType {
MODDATATYPE_LOCAL_VARIABLE = 1 ,
MODDATATYPE_GLOBAL_VARIABLE = 2 ,
MODDATATYPE_CLIENT = 3 ,
MODDATATYPE_LOCAL_CLIENT = 4 ,
MODDATATYPE_CHANNEL = 5 ,
MODDATATYPE_MEMBER = 6 ,
MODDATATYPE_MEMBERSHIP = 7 ,
} ModDataType ;
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typedef enum ModDataSync {
MODDATA_SYNC_NORMAL = 1 , /**< Sync normally via MD command */
MODDATA_SYNC_EARLY = 2 , /**< Attempt to (also) sync early in the UID command */
} ModDataSync ;
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typedef struct ModDataInfo ModDataInfo ;
struct ModDataInfo {
ModDataInfo * prev , * next ;
char * name ; /**< Name for this moddata */
Module * owner ; /**< Owner of this moddata */
ModDataType type ; /**< Type of module data (eg: for client, channel, etc..) */
int slot ; /**< Assigned slot */
char unloaded ; /**< Module being unloaded? */
void ( * free ) ( ModData * m ) ; /**< Function will be called when the data needs to be freed (may be NULL if not using dynamic storage) */
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const char * ( * serialize ) ( ModData * m ) ; /**< Function which converts the data to a string. May return NULL if 'm' contains no data (since for example m->ptr may be NULL). */
void ( * unserialize ) ( const char * str , ModData * m ) ; /**< Function which converts the string back to data */
ModDataSync sync ; /**< Send in netsynch (when servers connect) */
int remote_write ; /**< Allow remote servers to set/unset this moddata, even if it they target one of our own clients */
int self_write ; /**< Allow remote servers to set/unset moddata of their own server object (irc1.example.net writing the MD object of irc1.example.net) */
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} ;
# define moddata_client(acptr, md) acptr->moddata[md->slot]
# define moddata_local_client(acptr, md) acptr->local->moddata[md->slot]
# define moddata_channel(channel, md) channel->moddata[md->slot]
# define moddata_member(m, md) m->moddata[md->slot]
# define moddata_membership(m, md) m->moddata[md->slot]
# define moddata_local_variable(md) local_variable_moddata[md->slot]
# define moddata_global_variable(md) global_variable_moddata[md->slot]
/* Can bypass message restriction - Types */
typedef enum BypassChannelMessageRestrictionType {
BYPASS_CHANMSG_EXTERNAL = 1 ,
BYPASS_CHANMSG_MODERATED = 2 ,
BYPASS_CHANMSG_COLOR = 3 ,
BYPASS_CHANMSG_CENSOR = 4 ,
BYPASS_CHANMSG_NOTICE = 5 ,
} BypassChannelMessageRestrictionType ;
/** @defgroup ChannelModeAPI Channel mode API
* @ {
*/
# define EXCHK_ACCESS 0 /**< Check user access */
# define EXCHK_ACCESS_ERR 1 /**< Check user access and send error to user */
# define EXCHK_PARAM 2 /**< Check parameter */
/* return values for EXCHK_ACCESS*: */
# define EX_DENY 0 /**< MODE change disallowed, except in case of operoverride */
# define EX_ALLOW 1 /**< MODE change allowed */
# define EX_ALWAYS_DENY -1 /**< MODE change disallowed, even in case of operoverride */
# define EXSJ_SAME 0 /**< SJOIN: Parameters are the same */
# define EXSJ_WEWON 1 /**< SJOIN: We won! w00t */
# define EXSJ_THEYWON 2 /**< SJOIN: They won :( */
# define EXSJ_MERGE 3 /**< SJOIN: Merging of modes, neither won nor lost */
/** Channel mode bit/value */
typedef unsigned long Cmode_t ;
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typedef enum CmodeType {
CMODE_NORMAL = 0 ,
CMODE_MEMBER = 1 ,
} CmodeType ;
# define RANK_CHANOWNER 4000
# define RANK_CHANADMIN 3000
# define RANK_CHANOP 2000
# define RANK_HALFOP 1000
# define RANK_VOICE -1
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/** Channel mode handler.
* This struct contains all extended channel mode information ,
* like the flag , mode , their handler functions , etc .
*
* @ note For a channel mode without parameters you only need to set ' flag '
* and set the ' is_ok ' function . All the rest is for parameter modes
* or is optional .
*/
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typedef struct Cmode Cmode ;
struct Cmode {
Cmode * prev , * next ;
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/** mode character (like 'Z') */
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char letter ;
CmodeType type ;
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/** If type is CMODE_NORMAL, then bitmask (eg: 0x10) that
* is used in channel - > mode . mode
*/
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Cmode_t mode ;
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/** If type is CMODE_MEMBER, then the prefix used in NAMES etc (eg @) */
char prefix ;
/** If type is CMODE_MEMBER, then the prefix used in SJOIN (eg @) */
char sjoin_prefix ;
/** If type is CMODE_MEMBER, then the rank of this prefix.
* Higher ranking = more rights .
* This is used , for example , in NAMES without NAMESX when we can only
* show one symbol but not all .
* For the shipped modules vhoaq we use the RANK_ * values .
*/
int rank ;
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/** Number of parameters (1 or 0) */
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int paracount ;
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/** Check access or parameter of the channel mode.
* @ param client The client
* @ param channel The channel
* @ param para The parameter ( NULL for paramless modes )
* @ param checkt Check type , see EXCHK_ * macros
* @ param what MODE_ADD or MODE_DEL
* @ returns EX_DENY , EX_ALLOW or EX_ALWAYS_DENY
*/
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int ( * is_ok ) ( Client * client , Channel * channel , char mode , const char * para , int checkt , int what ) ;
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/** Store parameter in memory for channel.
* This function pointer is NULL ( unused ) for modes without parameters .
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* @ param list The list , this usually points to channel - > mode . mode_params .
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* @ param para The parameter to store .
* @ returns the head of the list , RTFS if you wonder why .
* @ note IMPORTANT : only allocate a new paramstruct if you need to .
* Search for any current one first ! Eg : in case of mode + y 5 and then + y 6 later without - y .
*/
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void * ( * put_param ) ( void * list , const char * para ) ;
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/** Get the stored parameter as a readable/printable string.
* This function pointer is NULL ( unused ) for modes without parameters .
* @ param parastruct The parameter struct
* @ returns a pointer to the string ( temporary storage )
*/
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const char * ( * get_param ) ( void * parastruct ) ;
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/** Convert input parameter to output.
* This converts stuff like where a MODE + l " 1aaa " becomes " 1 " .
*
* This function pointer is NULL ( unused ) for modes without parameters .
* @ param para The input parameter .
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* @ param client The client that the mode request came from ( can be NULL ! )
* @ param channel The channel that the mode request came from ( can be NULL ! )
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* @ returns pointer to output string ( temporary storage )
* @ note The ' client ' field will be NULL if for example called for set : : modes - on - join .
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* @ note You should probably not use ' client ' or ' channel ' in most cases .
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* In particular you MUST NOT SEND ERRORS to the client .
* This should be done in is_ok ( ) and not in conv_param ( ) .
*/
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const char * ( * conv_param ) ( const char * para , Client * client , Channel * channel ) ;
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/** Free and remove parameter from list.
* This function pointer is NULL ( unused ) for modes without parameters .
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* @ param parastruct The parameter struct
* @ param soft This is set to 1 if you may ' resist freeing '
* ( used by floodprot module to have active F profile even if - F ) .
* @ returns Normally return 0 , must return 1 if it ' resisted ' freeing .
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* @ note In most cases you will just call safe_free ( ) on ' list '
*/
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int ( * free_param ) ( void * parastruct , int soft ) ;
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/** duplicate a struct and return a pointer to duplicate.
* This function pointer is NULL ( unused ) for modes without parameters .
* @ param parastruct The parameter struct
* @ returns pointer to newly allocated struct .
* @ note In most cases you will simply safe_alloc ( ) and memcpy ( )
*/
void * ( * dup_struct ) ( void * parastruct ) ;
/** Compares two parameters and decides who wins the SJOIN fight.
* When syncing channel modes ( cmd_sjoin ) a parameter conflict may occur , things like
* " +l 5 " vs " +l 10 " . This function should determinate who wins the fight .
* This decision should , of course , not be random . It needs to decide according to
* the same principles on all servers on the IRC network . Examples of such
* comparisons are " highest wins " ( + l ) and a strcmp ( ) check ( + k / + L ) .
*
* This function pointer is NULL ( unused ) for modes without parameters .
* @ param channel The channel that the fight is about
* @ param our Our parameter struct
* @ param their Their parameter struct
*/
int ( * sjoin_check ) ( Channel * channel , void * our , void * their ) ;
/** Local channel mode? Prevents remote servers from setting/unsetting this */
char local ;
/** Unsetting also eats/requires a parameter. Unusual, but possible. */
char unset_with_param ;
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/** Is this mode available for chanmode +f, and if so for which flood type?
* eg ' j ' for join flood .
*/
char flood_type_action ;
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/** Is this mode being unloaded?
* This is set to 1 if the chanmode module providing this mode is unloaded
* and we are waiting to see if in our new round of loads a " new " chanmode
* module will popup to take this mode . This only happens during a rehash ,
* should never be 0 outside an internal rehash .
*/
char unloaded ;
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/** Slot number - Can be used instead of GETPARAMSLOT() */
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int param_slot ;
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/** Module owner */
Module * owner ;
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} ;
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/** The struct used to register a channel mode handler.
* For documentation , see Cmode struct .
*/
typedef struct {
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char letter ;
CmodeType type ;
char prefix ;
char sjoin_prefix ;
int rank ;
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int paracount ;
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int ( * is_ok ) ( Client * , Channel * , char mode , const char * para , int , int ) ;
void * ( * put_param ) ( void * , const char * ) ;
const char * ( * get_param ) ( void * ) ;
const char * ( * conv_param ) ( const char * , Client * , Channel * ) ;
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int ( * free_param ) ( void * , int ) ;
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void * ( * dup_struct ) ( void * ) ;
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int ( * sjoin_check ) ( Channel * , void * , void * ) ;
char local ;
char unset_with_param ;
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char flood_type_action ;
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} CmodeInfo ;
/** Get a slot number for a param - eg GETPARAMSLOT('k') */
# define GETPARAMSLOT(x) param_to_slot_mapping[x]
/** Get a cmode handler by slot - for example for [dont use this]: GETPARAMHANDLERBYSLOT(5)->get_param(channel) */
# define GETPARAMHANDLERBYSLOT(slotid) ParamTable[slotid]
/** Same as GETPARAMHANDLERBYSLOT but then by letter - like [dont use this]: GETPARAMHANDLERBYSLOT('k')->get_param(channel) */
# define GETPARAMHANDLERBYLETTER(x) ParamTable[GETPARAMSLOT(x)]
/** Get paramter data struct - for like: ((aModejEntry *)GETPARASTRUCT(channel, 'j'))->t */
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# define GETPARASTRUCT(mychannel, mychar) channel->mode.mode_params[GETPARAMSLOT(mychar)]
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# define GETPARASTRUCTEX(v, mychar) v[GETPARAMSLOT(mychar)]
/** @} */
# define CMP_GETSLOT(x) GETPARAMSLOT(x)
# define CMP_GETHANDLERBYSLOT(x) GETPARAMHANDLERBYSLOT(x)
# define CMP_GETHANDLERBYLETTER(x) GETPARAMHANDLERBYLETTER(x)
# define CMP_GETSTRUCT(x,y) GETPARASTRUCT(x,y)
/*** Extended bans ***/
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typedef enum ExtbanCheck {
EXBCHK_ACCESS = 0 , /**< Check access */
EXBCHK_ACCESS_ERR = 1 , /**< Check access and send error */
EXBCHK_PARAM = 2 /**< Check if the parameter is valid */
} ExtbanCheck ;
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typedef enum ExtbanType {
EXBTYPE_BAN = 0 , /**< Ban (channel mode +b) */
EXBTYPE_EXCEPT = 1 , /**< Ban exception (channel mode +e) */
EXBTYPE_INVEX = 2 , /**< Invite exception (channel mode +I) */
EXBTYPE_TKL = 3 /**< TKL or other generic matcher outside banning routines */
} ExtbanType ;
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# define BCTX_CONV_OPTION_WRITE_LETTER_BANS 1 /* Always write letter extbans in output of conv_param */
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# define EXTBANTABLESZ 32
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typedef enum ExtbanOptions {
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EXTBOPT_CHSVSMODE = 0x1 , /**< SVSMODE -b/-e/-I will clear this ban (UNUSED as of 6.0.1+) */
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EXTBOPT_ACTMODIFIER = 0x2 , /**< Action modifier (not a matcher). These are extended bans like ~q/~n/~j. */
EXTBOPT_NOSTACKCHILD = 0x4 , /**< Disallow prefixing with another extban. Eg disallow ~n:~T:censor:xyz */
EXTBOPT_INVEX = 0x8 , /**< Available for use with +I too */
EXTBOPT_TKL = 0x10 /**< Available for use in TKL's too (eg: /GLINE ~a:account) */
} ExtbanOptions ;
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typedef struct {
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Client * client ; /**< Client to check, can be a remote client */
Channel * channel ; /**< Channel to check */
const char * banstr ; /**< Mask string (ban) */
int ban_check_types ; /**< Ban types to check for, one or more of BANCHK_* OR'd together */
const char * msg ; /**< Message, only for some BANCHK_* types (for censoring text) */
const char * error_msg ; /**< Error message, can be NULL */
int no_extbans ; /**< Set to 1 to disable extended bans checking - only nick!user@host allowed */
int what ; /**< MODE_ADD or MODE_DEL (for is_ok) */
ExtbanType ban_type ; /**< EXBTYPE_BAN or EXBTYPE_EXCEPT (for is_ok) */
ExtbanCheck is_ok_check ; /**< One of EXBCHK_* (for is_ok) */
int conv_options ; /**< One of BCTX_CONV_OPTION_* (for conv_param) */
} BanContext ;
typedef struct Extban Extban ;
struct Extban {
Extban * prev , * next ;
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/** extended ban character */
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char letter ;
/** extended ban name */
char * name ;
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/** extban options */
ExtbanOptions options ;
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unsigned int is_banned_events ; /**< Which BANCHK_* events to listen on */
int ( * is_ok ) ( BanContext * b ) ;
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/** Convert input parameter to output.
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* like with normal bans ' + b blah ' gets ' + b blah ! * @ * ' , and it allows
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* you to limit the length of the ban too .
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* return value : pointer to output string ( temp . storage )
*/
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const char * ( * conv_param ) ( BanContext * b , Extban * handler ) ;
/** Checks if the user is affected by this ban [optional].
* This may be set to NULL if you have is_banned_events set to 0 ( zero ) ,
* this can be useful if you don ' t actually ban a user , eg for text bans .
* This function is called from is_banned ( ) and two other places .
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*/
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int ( * is_banned ) ( BanContext * b ) ;
/** extbans module */
Module * owner ;
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/** Set to 1 during rehash when module is unloading (which may be re-used, and then set to 0) */
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char unloaded ;
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/** Set to 1 when it is preregistered in MOD_TEST already */
char preregistered ;
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} ;
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typedef struct {
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char letter ;
char * name ;
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ExtbanOptions options ;
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int ( * is_ok ) ( BanContext * b ) ;
const char * ( * conv_param ) ( BanContext * b , Extban * handler ) ;
int ( * is_banned ) ( BanContext * b ) ;
unsigned int is_banned_events ;
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} ExtbanInfo ;
typedef struct Command Command ;
struct Command {
Command * prev , * next ;
RealCommand * cmd ;
} ;
typedef struct Versionflag Versionflag ;
struct Versionflag {
Versionflag * prev , * next ;
char flag ;
ModuleChild * parents ;
} ;
/* This type needs a forward declaration: */
typedef struct MessageTagHandler MessageTagHandler ;
# define CLICAP_FLAGS_NONE 0x0
# define CLICAP_FLAGS_ADVERTISE_ONLY 0x4
typedef struct ClientCapability ClientCapability ;
struct ClientCapability {
ClientCapability * prev , * next ;
char * name ; /**< The name of the CAP */
long cap ; /**< The acptr->user->proto we should set (if any, can be 0, like for sts) */
int flags ; /**< A flag from CLICAP_FLAGS_* */
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int ( * visible ) ( Client * ) ; /**< Should the capability be visible? Note: parameter may be NULL. [optional] */
const char * ( * parameter ) ( Client * ) ; /**< CAP parameters. Note: parameter may be NULL. [optional] */
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MessageTagHandler * mtag_handler ; /**< For reverse dependency */
Module * owner ; /**< Module introducing this CAP. */
char unloaded ; /**< Internal flag to indicate module is being unloaded */
} ;
typedef struct {
char * name ;
int flags ;
int ( * visible ) ( Client * ) ;
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const char * ( * parameter ) ( Client * ) ;
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} ClientCapabilityInfo ;
/** @defgroup MessagetagAPI Message tag API
* @ {
*/
/** No special message-tag handler flags */
# define MTAG_HANDLER_FLAGS_NONE 0x0
/** This message-tag does not have a CAP REQ xx (eg: for "msgid") */
# define MTAG_HANDLER_FLAGS_NO_CAP_NEEDED 0x1
/** Message Tag Handler */
struct MessageTagHandler {
MessageTagHandler * prev , * next ;
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char * name ; /**< The name of the message-tag */
int flags ; /**< A flag of MTAG_HANDLER_FLAGS_* */
int ( * is_ok ) ( Client * , const char * , const char * ) ; /**< Verify syntax and access rights */
int ( * should_send_to_client ) ( Client * ) ; /**< Tag may be sent to this client (normally NULL!) */
Module * owner ; /**< Module introducing this CAP. */
ClientCapability * clicap_handler ; /**< Client capability handler associated with this */
char unloaded ; /**< Internal flag to indicate module is being unloaded */
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} ;
/** The struct used to register a message tag handler.
* For documentation , see the MessageTagHandler struct .
*/
typedef struct {
char * name ;
int flags ;
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int ( * is_ok ) ( Client * , const char * , const char * ) ;
int ( * should_send_to_client ) ( Client * ) ;
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ClientCapability * clicap_handler ;
} MessageTagHandlerInfo ;
/** @} */
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/** Filter for history: the command / type of the request */
typedef enum HistoryFilterCommand {
HFC_SIMPLE = 1 , /**< Simple history request for lines / unixtime */
HFC_BEFORE = 2 , /**< CHATHISTORY BEFORE */
HFC_AFTER = 3 , /**< CHATHISTORY AFTER */
HFC_LATEST = 4 , /**< CHATHISTORY LATEST */
HFC_AROUND = 5 , /**< CHATHISTORY AROUND */
HFC_BETWEEN = 6 /**< CHATHISTORY BETWEEN */
} HistoryFilterCommand ;
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/** Filter for history get requests */
typedef struct HistoryFilter HistoryFilter ;
struct HistoryFilter {
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HistoryFilterCommand cmd ; /**< Filter command, one of HistoryFilterCommand */
int last_lines ; /**< Used by HFC_SIMPLE */
int last_seconds ; /**< Used by HFC_SIMPLE */
char * timestamp_a ; /**< First parameter of HFC_* (either this or msgid_a) */
char * msgid_a ; /**< First parameter of HFC_* (either this or timestamp_a) */
char * timestamp_b ; /**< Second parameter of HFC_BETWEEN (either this or msgid_b) */
char * msgid_b ; /**< Second parameter of HFC_BETWEEN (either this or timestamp_b) */
int limit ; /**< Maximum number of lines to return */
} ;
/** History log lines, used by HistoryResult among others */
typedef struct HistoryLogLine HistoryLogLine ;
struct HistoryLogLine {
HistoryLogLine * prev , * next ;
time_t t ;
MessageTag * mtags ;
char line [ 1 ] ;
} ;
typedef struct HistoryResult HistoryResult ;
struct HistoryResult {
char * object ; /**< Name of the history object, eg '#test' */
HistoryLogLine * log ; /**< The resulting log lines */
HistoryLogLine * log_tail ; /**< Last entry in the log lines */
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} ;
/** History Backend */
typedef struct HistoryBackend HistoryBackend ;
struct HistoryBackend {
HistoryBackend * prev , * next ;
char * name ; /**< The name of the history backend (eg: "mem") */
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int ( * history_set_limit ) ( const char * object , int max_lines , long max_time ) ; /**< Impose a limit on a history object */
int ( * history_add ) ( const char * object , MessageTag * mtags , const char * line ) ; /**< Add to history */
HistoryResult * ( * history_request ) ( const char * object , HistoryFilter * filter ) ; /**< Request history */
int ( * history_destroy ) ( const char * object ) ; /**< Destroy history of this object completely */
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Module * owner ; /**< Module introducing this */
char unloaded ; /**< Internal flag to indicate module is being unloaded */
} ;
/** The struct used to register a history backend.
* For documentation , see the History Backend struct above .
*/
typedef struct {
char * name ;
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int ( * history_set_limit ) ( const char * object , int max_lines , long max_time ) ;
int ( * history_add ) ( const char * object , MessageTag * mtags , const char * line ) ;
HistoryResult * ( * history_request ) ( const char * object , HistoryFilter * filter ) ;
int ( * history_destroy ) ( const char * object ) ;
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} HistoryBackendInfo ;
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/** @defgroup RPCAPI RPC API
* @ {
*/
/** No special flags set */
# define RPC_HANDLER_FLAGS_NONE 0x0
# define RPC_HANDLER_FLAGS_UNFILTERED 0x1 /**< Don't filter input (don't reject strings bigger than 510 in length or containing \r or \n) */
/** RPC Tag Handler */
typedef struct RPCHandler RPCHandler ;
struct RPCHandler {
RPCHandler * prev , * next ;
char * method ; /**< Name of the method handler, eg "client.get" */
int flags ; /**< A flag of RPC_HANDLER_FLAG_* */
LogLevel loglevel ; /**< Log level to use for this call: for example ULOG_DEBUG for .list calls, leave 0 for default */
void ( * call ) ( Client * , json_t * request , json_t * params ) ; /**< RPC call: use RPC_CALL_FUNC() ! */
Module * owner ; /**< Module introducing this. */
char unloaded ; /**< Internal flag to indicate module is being unloaded */
} ;
/** The struct used to register a RPC handler.
* For documentation , see the RPCHandler struct .
*/
typedef struct {
char * method ;
int flags ;
LogLevel loglevel ;
void ( * call ) ( Client * , json_t * request , json_t * params ) ;
} RPCHandlerInfo ;
/** RPC function - used by all RPC call functions.
* This is used in the code like < pre > RPC_CALL_FUNC ( rpc_call_xyz ) < / pre > as a function definition .
* It allows the UnrealIRCd devs to add or change parameters to the function without
* ( necessarily ) breaking your code .
* @ param client The client issueing the request
* @ param request The full JSON - RPC request
* @ param params Parameters of the JSON - RPC call
* @ note You are expected to call rpc_response ( ) or rpc_error ( ) on the request .
*/
# define RPC_CALL_FUNC(x) void (x) (Client *client, json_t *request, json_t *params)
/** @} */
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struct Hook {
Hook * prev , * next ;
int priority ;
int type ;
union {
int ( * intfunc ) ( ) ;
void ( * voidfunc ) ( ) ;
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char * ( * stringfunc ) ( ) ;
const char * ( * conststringfunc ) ( ) ;
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} func ;
Module * owner ;
} ;
struct Callback {
Callback * prev , * next ;
short type ;
union {
int ( * intfunc ) ( ) ;
void ( * voidfunc ) ( ) ;
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void * ( * pvoidfunc ) ( ) ;
char * ( * stringfunc ) ( ) ;
const char * ( * conststringfunc ) ( ) ;
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} func ;
Module * owner ;
char willberemoved ; /* will be removed on next rehash? (eg the 'old'/'current' one) */
} ;
/* Definition of an efunction: a MANDATORY Extern Function (in a module),
* for things like do_join , join_channel , etc .
* The difference between callbacks and efunctions are :
* - efunctions are ( usually ) mandatory , while callbacks can be optional
* - efunctions are meant for internal usage , so 3 rd party modules are
* not allowed to add them .
* - all efunctions are declared as function pointers in modules . c
*/
struct Efunction {
Efunction * prev , * next ;
short type ;
union {
int ( * intfunc ) ( ) ;
void ( * voidfunc ) ( ) ;
void * ( * pvoidfunc ) ( ) ;
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char * ( * stringfunc ) ( ) ;
const char * ( * conststringfunc ) ( ) ;
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} func ;
Module * owner ;
char willberemoved ; /* will be removed on next rehash? (eg the 'old'/'current' one) */
} ;
struct Hooktype {
short id ;
char * string ;
ModuleChild * parents ;
} ;
typedef struct ISupport ISupport ;
struct ISupport {
ISupport * prev , * next ;
char * token ;
char * value ;
Module * owner ;
} ;
typedef struct ModuleObject {
struct ModuleObject * prev , * next ;
ModuleObjectType type ;
union {
Event * event ;
Hook * hook ;
Command * command ;
Hooktype * hooktype ;
Versionflag * versionflag ;
Umode * umode ;
CommandOverride * cmdoverride ;
Extban * extban ;
Callback * callback ;
Efunction * efunction ;
ISupport * isupport ;
Cmode * cmode ;
ModDataInfo * moddata ;
OperClassValidator * validator ;
ClientCapability * clicap ;
MessageTagHandler * mtag ;
HistoryBackend * history_backend ;
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RPCHandler * rpc ;
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} object ;
} ModuleObject ;
/*
* What we use to keep track internally of the modules
*/
# define MODERR_NOERROR 0
# define MODERR_EXISTS 1
# define MODERR_NOSPACE 2
# define MODERR_INVALID 3
# define MODERR_NOTFOUND 4
extern unsigned int ModuleGetError ( Module * module ) ;
extern const char * ModuleGetErrorStr ( Module * module ) ;
extern unsigned int ModuleGetOptions ( Module * module ) ;
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extern void ModuleSetOptions ( Module * module , unsigned int options , int action ) ;
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struct Module
{
struct Module * prev , * next ;
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int priority ;
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ModuleHeader * header ; /* The module's header */
# ifdef _WIN32
HMODULE dll ; /* Return value of LoadLibrary */
# else
void * dll ; /* Return value of dlopen */
# endif
unsigned char flags ; /* 8-bits for flags .. [<- this is misleading, there's mod->flags = .. everywhere] */
ModuleChild * children ;
ModuleObject * objects ;
ModuleInfo modinfo ; /* Used to store handle info for module */
unsigned char options ;
unsigned char errorcode ;
char * tmp_file ;
char * relpath ;
unsigned long mod_sys_version ;
unsigned int compiler_version ;
} ;
/*
* Symbol table
*/
# define MOD_OPT_PERM 0x0001 /* Permanent module (not unloadable) */
# define MOD_OPT_OFFICIAL 0x0002 /* Official module, do not set "tainted" */
# define MOD_OPT_PERM_RELOADABLE 0x0004 /* Module is semi-permanent: it can be re-loaded but not un-loaded */
# define MOD_OPT_GLOBAL 0x0008 /* Module is required to be loaded globally (i.e. across the entire network) */
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# define MOD_OPT_PRIORITY 0x1000 /* Module wants a higher or lower priority for unloading, init, load, etc */
# define MOD_OPT_UNLOAD_PRIORITY 0x1000 /* Alias for MOD_OPT_PRIORITY */
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# define MOD_Dep(name, container,module) {#name, (vFP *) &container, module}
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/** Websocket module should init 'first' because it handles sockets */
# define WEBSOCKET_MODULE_PRIORITY_INIT -1000000000
/** Websocket module should unload 'last' because it handles sockets */
# define WEBSOCKET_MODULE_PRIORITY_UNLOAD 1000000000
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/** Event structs */
struct Event {
Event * prev ; /**< Previous event (linked list) */
Event * next ; /**< Next event (linked list) */
char * name ; /**< Name of the event */
long every_msec ; /**< How often we should run this event */
long count ; /**< How many times this event should run (0 = infinite) */
vFP event ; /**< Actual function to call */
void * data ; /**< The data to pass in the function call */
struct timeval last_run ; /**< Last time this event ran */
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char deleted ; /**< Set to 1 if this event is marked for deletion */
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Module * owner ; /**< To which module this event belongs */
} ;
# define EMOD_EVERY 0x0001
# define EMOD_HOWMANY 0x0002
# define EMOD_NAME 0x0004
# define EMOD_EVENT 0x0008
# define EMOD_DATA 0x0010
/** event struct information, for EventMod() only - see Event for documentation */
struct EventInfo {
int flags ;
long count ;
time_t every_msec ;
char * name ;
vFP event ;
void * data ;
} ;
extern MODVAR Hook * Hooks [ MAXHOOKTYPES ] ;
extern MODVAR Hooktype Hooktypes [ MAXCUSTOMHOOKS ] ;
extern MODVAR Callback * Callbacks [ MAXCALLBACKS ] , * RCallbacks [ MAXCALLBACKS ] ;
extern MODVAR ClientCapability * clicaps ;
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extern Event * EventAdd ( Module * module , const char * name , vFP event , void * data , long every_msec , int count ) ;
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extern void EventDel ( Event * event ) ;
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extern Event * EventMarkDel ( Event * event ) ;
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extern Event * EventFind ( const char * name ) ;
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extern int EventMod ( Event * event , EventInfo * mods ) ;
extern void DoEvents ( void ) ;
extern void EventStatus ( Client * client ) ;
extern void SetupEvents ( void ) ;
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extern void Module_Init ( void ) ;
extern const char * Module_Create ( const char * path ) ;
extern const char * Module_TransformPath ( const char * path_ ) ;
extern void Init_all_testing_modules ( void ) ;
extern void Unload_all_loaded_modules ( void ) ;
extern void Unload_all_testing_modules ( void ) ;
extern int Module_Unload ( const char * name ) ;
extern vFP Module_Sym ( const char * name ) ;
extern vFP Module_SymX ( const char * name , Module * * mptr ) ;
extern int Module_free ( Module * mod ) ;
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# ifdef __OpenBSD__
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extern void * obsd_dlsym ( void * handle , const char * symbol ) ;
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# endif
# ifdef _WIN32
extern const char * our_dlerror ( void ) ;
# endif
extern Versionflag * VersionflagAdd ( Module * module , char flag ) ;
extern void VersionflagDel ( Versionflag * vflag , Module * module ) ;
extern ISupport * ISupportAdd ( Module * module , const char * token , const char * value ) ;
extern void ISupportSetValue ( ISupport * isupport , const char * value ) ;
extern void ISupportDel ( ISupport * isupport ) ;
extern ISupport * ISupportFind ( const char * token ) ;
extern void ISupportSet ( Module * module , const char * name , const char * value ) ;
extern void ISupportSetFmt ( Module * module , const char * name , FORMAT_STRING ( const char * pattern ) , . . . ) __attribute__ ( ( format ( printf , 3 , 4 ) ) ) ;
extern void ISupportDelByName ( const char * name ) ;
extern ClientCapability * ClientCapabilityFind ( const char * token , Client * client ) ;
extern ClientCapability * ClientCapabilityFindReal ( const char * token ) ;
extern ClientCapability * ClientCapabilityAdd ( Module * module , ClientCapabilityInfo * clicap_request , long * cap ) ;
extern void ClientCapabilityDel ( ClientCapability * clicap ) ;
extern MessageTagHandler * MessageTagHandlerFind ( const char * token ) ;
extern MessageTagHandler * MessageTagHandlerAdd ( Module * module , MessageTagHandlerInfo * mreq ) ;
extern void MessageTagHandlerDel ( MessageTagHandler * m ) ;
extern HistoryBackend * HistoryBackendFind ( const char * name ) ;
extern HistoryBackend * HistoryBackendAdd ( Module * module , HistoryBackendInfo * mreq ) ;
extern void HistoryBackendDel ( HistoryBackend * m ) ;
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extern RPCHandler * RPCHandlerFind ( const char * method ) ;
extern RPCHandler * RPCHandlerAdd ( Module * module , RPCHandlerInfo * mreq ) ;
extern void RPCHandlerDel ( RPCHandler * m ) ;
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# ifndef GCC_TYPECHECKING
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# define HookAdd(module, hooktype, priority, func) HookAddMain(module, hooktype, priority, func, NULL, NULL, NULL)
# define HookAddVoid(module, hooktype, priority, func) HookAddMain(module, hooktype, priority, NULL, func, NULL, NULL)
# define HookAddString(module, hooktype, priority, func) HookAddMain(module, hooktype, priority, NULL, NULL, func, NULL)
# define HookAddConstString(module, hooktype, priority, func) HookAddMain(module, hooktype, priority, NULL, NULL, NULL, func)
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# else
# define HookAdd(module, hooktype, priority, func) \
__extension__ ( { \
ValidateHooks ( hooktype , func ) ; \
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HookAddMain ( module , hooktype , priority , func , NULL , NULL , NULL ) ; \
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} )
# define HookAddVoid(module, hooktype, priority, func) \
__extension__ ( { \
ValidateHooks ( hooktype , func ) ; \
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HookAddMain ( module , hooktype , priority , NULL , func , NULL , NULL ) ; \
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} )
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# define HookAddString(module, hooktype, priority, func) \
__extension__ ( { \
ValidateHooks ( hooktype , func ) ; \
HookAddMain ( module , hooktype , priority , NULL , NULL , func , NULL ) ; \
} )
# define HookAddConstString(module, hooktype, priority, func) \
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__extension__ ( { \
ValidateHooks ( hooktype , func ) ; \
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HookAddMain ( module , hooktype , priority , NULL , NULL , NULL , func ) ; \
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} )
# endif /* GCC_TYPCHECKING */
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extern Hook * HookAddMain ( Module * module , int hooktype , int priority , int ( * intfunc ) ( ) , void ( * voidfunc ) ( ) , char * ( * stringfunc ) ( ) , const char * ( * conststringfunc ) ( ) ) ;
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extern Hook * HookDel ( Hook * hook ) ;
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extern Hooktype * HooktypeAdd ( Module * module , const char * string , int * type ) ;
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extern void HooktypeDel ( Hooktype * hooktype , Module * module ) ;
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# define RunHook(hooktype,...) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(__VA_ARGS__); } while(0)
# define RunHookReturn(hooktype,retchk,...) \
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{ \
int retval ; \
Hook * h ; \
for ( h = Hooks [ hooktype ] ; h ; h = h - > next ) \
{ \
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retval = ( * ( h - > func . intfunc ) ) ( __VA_ARGS__ ) ; \
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if ( retval retchk ) return ; \
} \
}
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# define RunHookReturnInt(hooktype,retchk,...) \
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{ \
int retval ; \
Hook * h ; \
for ( h = Hooks [ hooktype ] ; h ; h = h - > next ) \
{ \
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retval = ( * ( h - > func . intfunc ) ) ( __VA_ARGS__ ) ; \
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if ( retval retchk ) return retval ; \
} \
}
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# define CallbackAdd(module, cbtype, func) CallbackAddMain(module, cbtype, func, NULL, NULL, NULL, NULL)
# define CallbackAddVoid(module, cbtype, func) CallbackAddMain(module, cbtype, NULL, func, NULL, NULL, NULL)
# define CallbackAddPVoid(module, cbtype, func) CallbackAddMain(module, cbtype, NULL, NULL, func, NULL, NULL)
# define CallbackAddString(module, cbtype, func) CallbackAddMain(module, cbtype, NULL, NULL, NULL, func, NULL)
# define CallbackAddConstString(module, cbtype, func) CallbackAddMain(module, cbtype, NULL, NULL, NULL, NULL, func)
extern Callback * CallbackAddMain ( Module * module , int cbtype , int ( * func ) ( ) , void ( * vfunc ) ( ) , void * ( * pvfunc ) ( ) , char * ( * stringfunc ) ( ) , const char * ( * conststringfunc ) ( ) ) ;
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extern Callback * CallbackDel ( Callback * cb ) ;
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# define EfunctionAdd(module, cbtype, func) EfunctionAddMain(module, cbtype, func, NULL, NULL, NULL, NULL)
# define EfunctionAddVoid(module, cbtype, func) EfunctionAddMain(module, cbtype, NULL, func, NULL, NULL, NULL)
# define EfunctionAddPVoid(module, cbtype, func) EfunctionAddMain(module, cbtype, NULL, NULL, func, NULL, NULL)
# define EfunctionAddString(module, cbtype, func) EfunctionAddMain(module, cbtype, NULL, NULL, NULL, func, NULL)
# define EfunctionAddConstString(module, cbtype, func) EfunctionAddMain(module, cbtype, NULL, NULL, NULL, NULL, func)
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extern Efunction * EfunctionAddMain ( Module * module , EfunctionType eftype , int ( * intfunc ) ( ) , void ( * voidfunc ) ( ) , void * ( * pvoidfunc ) ( ) , char * ( * stringfunc ) ( ) , const char * ( * conststringfunc ) ( ) ) ;
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extern Efunction * EfunctionDel ( Efunction * cb ) ;
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extern Command * CommandAdd ( Module * module , const char * cmd , CmdFunc func , unsigned char params , int flags ) ;
extern Command * AliasAdd ( Module * module , const char * cmd , AliasCmdFunc aliasfunc , unsigned char params , int flags ) ;
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extern void CommandDel ( Command * command ) ;
extern void CommandDelX ( Command * command , RealCommand * cmd ) ;
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extern int CommandExists ( const char * name ) ;
extern CommandOverride * CommandOverrideAdd ( Module * module , const char * name , int priority , OverrideCmdFunc func ) ;
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extern void CommandOverrideDel ( CommandOverride * ovr ) ;
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extern void CallCommandOverride ( CommandOverride * ovr , Client * client , MessageTag * mtags , int parc , const char * parv [ ] ) ;
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/** Call next command override function - easy way to do it.
* This way you don ' t have to call CallCommandOverride ( ) with the right arguments .
* Which is nice because command ( override ) arguments may change in future UnrealIRCd versions .
*/
# define CALL_NEXT_COMMAND_OVERRIDE() CallCommandOverride(ovr, client, recv_mtags, parc, parv)
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extern void moddata_free_client ( Client * acptr ) ;
extern void moddata_free_local_client ( Client * acptr ) ;
extern void moddata_free_channel ( Channel * channel ) ;
extern void moddata_free_member ( Member * m ) ;
extern void moddata_free_membership ( Membership * m ) ;
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extern ModDataInfo * findmoddata_byname ( const char * name , ModDataType type ) ;
extern int moddata_client_set ( Client * acptr , const char * varname , const char * value ) ;
extern const char * moddata_client_get ( Client * acptr , const char * varname ) ;
extern ModData * moddata_client_get_raw ( Client * client , const char * varname ) ;
extern int moddata_local_client_set ( Client * acptr , const char * varname , const char * value ) ;
extern const char * moddata_local_client_get ( Client * acptr , const char * varname ) ;
extern int LoadPersistentPointerX ( ModuleInfo * modinfo , const char * varshortname , void * * var , void ( * free_variable ) ( ModData * m ) ) ;
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# define LoadPersistentPointer(modinfo, var, free_variable) LoadPersistentPointerX(modinfo, #var, (void **)&var, free_variable)
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extern void SavePersistentPointerX ( ModuleInfo * modinfo , const char * varshortname , void * var ) ;
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# define SavePersistentPointer(modinfo, var) SavePersistentPointerX(modinfo, #var, var)
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extern int LoadPersistentIntX ( ModuleInfo * modinfo , const char * varshortname , int * var ) ;
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# define LoadPersistentInt(modinfo, var) LoadPersistentIntX(modinfo, #var, &var)
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extern void SavePersistentIntX ( ModuleInfo * modinfo , const char * varshortname , int var ) ;
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# define SavePersistentInt(modinfo, var) SavePersistentIntX(modinfo, #var, var)
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extern int LoadPersistentLongX ( ModuleInfo * modinfo , const char * varshortname , long * var ) ;
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# define LoadPersistentLong(modinfo, var) LoadPersistentLongX(modinfo, #var, &var)
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extern void SavePersistentLongX ( ModuleInfo * modinfo , const char * varshortname , long var ) ;
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# define SavePersistentLong(modinfo, var) SavePersistentLongX(modinfo, #var, var)
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extern int LoadPersistentLongLongX ( ModuleInfo * modinfo , const char * varshortname , long long * var ) ;
# define LoadPersistentLongLong(modinfo, var) LoadPersistentLongLongX(modinfo, #var, &var)
extern void SavePersistentLongLongX ( ModuleInfo * modinfo , const char * varshortname , long long var ) ;
# define SavePersistentLongLong(modinfo, var) SavePersistentLongLongX(modinfo, #var, var)
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/** Hooks trigger on "events", such as a new user connecting or joining a channel,
* see https : //www.unrealircd.org/docs/Dev:Hook_API for background info.
* You are suggested to use CTRL + F on this page to search for any useful hook ,
* see also the example session on how to find and use a hook at
* https : //www.unrealircd.org/docs/Dev:Hook_API#Example_session_finding_and_using_a_hook
*
* @ defgroup HookAPI Hook API
* @ {
*/
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/* Hook types */
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/** See hooktype_pre_local_connect() */
# define HOOKTYPE_PRE_LOCAL_CONNECT 1
/** See hooktype_local_connect() */
# define HOOKTYPE_LOCAL_CONNECT 2
/** See hooktype_remote_connect() */
# define HOOKTYPE_REMOTE_CONNECT 3
/** See hooktype_pre_local_quit() */
# define HOOKTYPE_PRE_LOCAL_QUIT 4
/** See hooktype_local_quit() */
# define HOOKTYPE_LOCAL_QUIT 5
/** See hooktype_remote_quit() */
# define HOOKTYPE_REMOTE_QUIT 6
/** See hooktype_unkuser_quit() */
# define HOOKTYPE_UNKUSER_QUIT 7
/** See hooktype_server_connect() */
# define HOOKTYPE_SERVER_CONNECT 8
/** See hooktype_server_handshake_out() */
# define HOOKTYPE_SERVER_HANDSHAKE_OUT 9
/** See hooktype_server_sync() */
# define HOOKTYPE_SERVER_SYNC 10
/** See hooktype_post_server_connect() */
# define HOOKTYPE_POST_SERVER_CONNECT 11
/** See hooktype_server_synced() */
# define HOOKTYPE_SERVER_SYNCED 12
/** See hooktype_server_quit() */
# define HOOKTYPE_SERVER_QUIT 13
/** See hooktype_local_nickchange() */
# define HOOKTYPE_LOCAL_NICKCHANGE 14
/** See hooktype_remote_nickchange() */
# define HOOKTYPE_REMOTE_NICKCHANGE 15
/** See hooktype_can_join() */
# define HOOKTYPE_CAN_JOIN 16
/** See hooktype_pre_local_join() */
# define HOOKTYPE_PRE_LOCAL_JOIN 17
/** See hooktype_local_join() */
# define HOOKTYPE_LOCAL_JOIN 18
/** See hooktype_remote_join() */
# define HOOKTYPE_REMOTE_JOIN 19
/** See hooktype_pre_local_part() */
# define HOOKTYPE_PRE_LOCAL_PART 20
/** See hooktype_local_part() */
# define HOOKTYPE_LOCAL_PART 21
/** See hooktype_remote_part() */
# define HOOKTYPE_REMOTE_PART 22
/** See hooktype_pre_local_kick() */
# define HOOKTYPE_PRE_LOCAL_KICK 23
/** See hooktype_can_kick() */
# define HOOKTYPE_CAN_KICK 24
/** See hooktype_local_kick() */
# define HOOKTYPE_LOCAL_KICK 25
/** See hooktype_remote_kick() */
# define HOOKTYPE_REMOTE_KICK 26
/** See hooktype_pre_chanmsg() */
# define HOOKTYPE_PRE_CHANMSG 28
/** See hooktype_can_send_to_user() */
# define HOOKTYPE_CAN_SEND_TO_USER 29
/** See hooktype_can_send_to_channel() */
# define HOOKTYPE_CAN_SEND_TO_CHANNEL 30
/** See hooktype_usermsg() */
# define HOOKTYPE_USERMSG 31
/** See hooktype_chanmsg() */
# define HOOKTYPE_CHANMSG 32
/** See hooktype_pre_local_topic() */
# define HOOKTYPE_PRE_LOCAL_TOPIC 33
/** See hooktype_topic() */
# define HOOKTYPE_TOPIC 35
/** See hooktype_pre_local_chanmode() */
# define HOOKTYPE_PRE_LOCAL_CHANMODE 36
/** See hooktype_pre_remote_chanmode() */
# define HOOKTYPE_PRE_REMOTE_CHANMODE 37
/** See hooktype_local_chanmode() */
# define HOOKTYPE_LOCAL_CHANMODE 38
/** See hooktype_remote_chanmode() */
# define HOOKTYPE_REMOTE_CHANMODE 39
/** See hooktype_modechar_del() */
# define HOOKTYPE_MODECHAR_DEL 40
/** See hooktype_modechar_add() */
# define HOOKTYPE_MODECHAR_ADD 41
/** See hooktype_away() */
# define HOOKTYPE_AWAY 42
/** See hooktype_pre_invite() */
# define HOOKTYPE_PRE_INVITE 43
/** See hooktype_invite() */
# define HOOKTYPE_INVITE 44
/** See hooktype_pre_knock() */
# define HOOKTYPE_PRE_KNOCK 45
/** See hooktype_knock() */
# define HOOKTYPE_KNOCK 46
/** See hooktype_whois() */
# define HOOKTYPE_WHOIS 47
/** See hooktype_who_status() */
# define HOOKTYPE_WHO_STATUS 48
/** See hooktype_pre_kill() */
# define HOOKTYPE_PRE_KILL 49
/** See hooktype_local_kill() */
# define HOOKTYPE_LOCAL_KILL 50
/** See hooktype_rehashflag() */
# define HOOKTYPE_REHASHFLAG 51
/** See hooktype_configposttest() */
# define HOOKTYPE_CONFIGPOSTTEST 52
/** See hooktype_rehash() */
# define HOOKTYPE_REHASH 53
/** See hooktype_rehash_complete() */
# define HOOKTYPE_REHASH_COMPLETE 54
/** See hooktype_configtest() */
# define HOOKTYPE_CONFIGTEST 55
/** See hooktype_configrun() */
# define HOOKTYPE_CONFIGRUN 56
/** See hooktype_configrun_ex() */
# define HOOKTYPE_CONFIGRUN_EX 57
/** See hooktype_stats() */
# define HOOKTYPE_STATS 58
/** See hooktype_local_oper() */
# define HOOKTYPE_LOCAL_OPER 59
/** See hooktype_local_pass() */
# define HOOKTYPE_LOCAL_PASS 60
/** See hooktype_channel_create() */
# define HOOKTYPE_CHANNEL_CREATE 61
/** See hooktype_channel_destroy() */
# define HOOKTYPE_CHANNEL_DESTROY 62
/** See hooktype_tkl_except() */
# define HOOKTYPE_TKL_EXCEPT 63
/** See hooktype_umode_change() */
# define HOOKTYPE_UMODE_CHANGE 64
/** See hooktype_tkl_add() */
# define HOOKTYPE_TKL_ADD 65
/** See hooktype_tkl_del() */
# define HOOKTYPE_TKL_DEL 66
/** See hooktype_log() */
# define HOOKTYPE_LOG 67
/** See hooktype_local_spamfilter() */
# define HOOKTYPE_LOCAL_SPAMFILTER 68
/** See hooktype_silenced() */
# define HOOKTYPE_SILENCED 69
/** See hooktype_rawpacket_in() */
# define HOOKTYPE_RAWPACKET_IN 70
/** See hooktype_packet() */
# define HOOKTYPE_PACKET 71
/** See hooktype_handshake() */
# define HOOKTYPE_HANDSHAKE 72
/** See hooktype_free_client() */
# define HOOKTYPE_FREE_CLIENT 73
/** See hooktype_free_user() */
# define HOOKTYPE_FREE_USER 74
/** See hooktype_can_join_limitexceeded() */
# define HOOKTYPE_CAN_JOIN_LIMITEXCEEDED 75
/** See hooktype_visible_in_channel() */
# define HOOKTYPE_VISIBLE_IN_CHANNEL 76
/** See hooktype_see_channel_in_whois() */
# define HOOKTYPE_SEE_CHANNEL_IN_WHOIS 77
/** See hooktype_join_data() */
# define HOOKTYPE_JOIN_DATA 78
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/** See hooktype_invite_bypass() */
# define HOOKTYPE_INVITE_BYPASS 79
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/** See hooktype_view_topic_outside_channel() */
# define HOOKTYPE_VIEW_TOPIC_OUTSIDE_CHANNEL 80
/** See hooktype_chan_permit_nick_change() */
# define HOOKTYPE_CHAN_PERMIT_NICK_CHANGE 81
/** See hooktype_is_channel_secure() */
# define HOOKTYPE_IS_CHANNEL_SECURE 82
/** See hooktype_channel_synced() */
# define HOOKTYPE_CHANNEL_SYNCED 83
/** See hooktype_can_sajoin() */
# define HOOKTYPE_CAN_SAJOIN 84
/** See hooktype_mode_deop() */
# define HOOKTYPE_MODE_DEOP 86
/** See hooktype_dcc_denied() */
# define HOOKTYPE_DCC_DENIED 87
/** See hooktype_secure_connect() */
# define HOOKTYPE_SECURE_CONNECT 88
/** See hooktype_can_bypass_channel_message_restriction() */
# define HOOKTYPE_CAN_BYPASS_CHANNEL_MESSAGE_RESTRICTION 89
/** See hooktype_sasl_continuation() */
# define HOOKTYPE_SASL_CONTINUATION 91
/** See hooktype_sasl_result() */
# define HOOKTYPE_SASL_RESULT 92
/** See hooktype_place_host_ban() */
# define HOOKTYPE_PLACE_HOST_BAN 93
/** See hooktype_find_tkline_match() */
# define HOOKTYPE_FIND_TKLINE_MATCH 94
/** See hooktype_welcome() */
# define HOOKTYPE_WELCOME 95
/** See hooktype_pre_command() */
# define HOOKTYPE_PRE_COMMAND 96
/** See hooktype_post_command() */
# define HOOKTYPE_POST_COMMAND 97
/** See hooktype_new_message() */
# define HOOKTYPE_NEW_MESSAGE 98
/** See hooktype_is_handshake_finished() */
# define HOOKTYPE_IS_HANDSHAKE_FINISHED 99
/** See hooktype_pre_local_quit_chan() */
# define HOOKTYPE_PRE_LOCAL_QUIT_CHAN 100
/** See hooktype_ident_lookup() */
# define HOOKTYPE_IDENT_LOOKUP 101
/** See hooktype_account_login() */
# define HOOKTYPE_ACCOUNT_LOGIN 102
/** See hooktype_close_connection() */
# define HOOKTYPE_CLOSE_CONNECTION 103
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/** See hooktype_connect_extinfo() */
# define HOOKTYPE_CONNECT_EXTINFO 104
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/** See hooktype_is_invited() */
# define HOOKTYPE_IS_INVITED 105
/** See hooktype_post_local_nickchange() */
# define HOOKTYPE_POST_LOCAL_NICKCHANGE 106
/** See hooktype_post_remote_nickchange() */
# define HOOKTYPE_POST_REMOTE_NICKCHANGE 107
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/** See hooktype_userhost_change() */
# define HOOKTYPE_USERHOST_CHANGE 108
/** See hooktype_realname_change() */
# define HOOKTYPE_REALNAME_CHANGE 109
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/** See hooktype_can_set_topic() */
# define HOOKTYPE_CAN_SET_TOPIC 110
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/** See hooktype_ip_change() */
# define HOOKTYPE_IP_CHANGE 111
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/** See hooktype_json_expand_client() */
# define HOOKTYPE_JSON_EXPAND_CLIENT 112
/** See hooktype_json_expand_client() */
# define HOOKTYPE_JSON_EXPAND_CLIENT_USER 113
/** See hooktype_json_expand_client() */
# define HOOKTYPE_JSON_EXPAND_CLIENT_SERVER 114
/** See hooktype_json_expand_channel() */
# define HOOKTYPE_JSON_EXPAND_CHANNEL 115
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/** See hooktype_accept() */
# define HOOKTYPE_ACCEPT 116
/** See hooktype_pre_local_handshake_timeout */
# define HOOKTYPE_PRE_LOCAL_HANDSHAKE_TIMEOUT 117
/** See hooktype_rehash_log */
# define HOOKTYPE_REHASH_LOG 118
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/* Adding a new hook here?
* 1 ) Add the # define HOOKTYPE_ . . . . with a new number
* 2 ) Add a hook prototype ( see below )
* 3 ) Add type checking ( even more below )
*/
/* Hook prototypes */
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/** Called when a local user connects, allows pausing or rejecting the user (function prototype for HOOKTYPE_PRE_LOCAL_CONNECT).
* @ param client The client
* @ retval HOOK_DENY Stop the connection ( hold / pause it ) .
* @ retval HOOK_ALLOW Allow the connection ( stop processing other modules )
* @ retval HOOK_CONTINUE Allow the connection , unless another module blocks it .
*/
int hooktype_pre_local_connect ( Client * client ) ;
/** Called when a local user connects (function prototype for HOOKTYPE_LOCAL_CONNECT).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_connect ( Client * client ) ;
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/** Called when a remote user connects (function prototype for HOOKTYPE_REMOTE_CONNECT).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_remote_connect ( Client * client ) ;
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/** Called when a local user disconnects, allows changing the quit/disconnect reason (function prototype for HOOKTYPE_PRE_LOCAL_QUIT).
* @ param client The client
* @ param client The quit / disconnect reason
* @ return The quit reason ( you may also return ' comment ' if it should be unchanged ) or NULL for an empty reason .
*/
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const char * hooktype_pre_local_quit ( Client * client , const char * comment ) ;
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/** Called when a local user quits or otherwise disconnects (function prototype for HOOKTYPE_PRE_LOCAL_QUIT).
* @ param client The client
* @ param mtags Message tags associated with the quit
* @ param comment The quit / exit reason
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_quit ( Client * client , MessageTag * mtags , const char * comment ) ;
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/** Called when a remote user qutis or otherwise disconnects (function prototype for HOOKTYPE_REMOTE_QUIT).
* @ param client The client
* @ param mtags Message tags associated with the quit
* @ param comment The quit / exit reason
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_remote_quit ( Client * client , MessageTag * mtags , const char * comment ) ;
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/** Called when an unregistered user disconnects, so before the user was fully online (function prototype for HOOKTYPE_UNKUSER_QUIT).
* @ param client The client
* @ param mtags Message tags associated with the quit
* @ param comment The quit / exit reason
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_unkuser_quit ( Client * client , MessageTag * mtags , const char * comment ) ;
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/** Called when a local or remote server connects / links in (function prototype for HOOKTYPE_SERVER_CONNECT).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_server_connect ( Client * client ) ;
/** Called very early when doing an outgoing server connect (function prototype for HOOKTYPE_SERVER_HANDSHAKE_OUT).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_server_handshake_out ( Client * client ) ;
/** Called on new locally connected server, in or out, after all users/channels/TKLs/etc have been synced, but before EOS (function prototype for HOOKTYPE_SERVER_SYNC).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_server_sync ( Client * client ) ;
/** Called when a local or remote server connects / links in, but only after EOS (End Of Sync) has been received or sent (function prototype for HOOKTYPE_POST_SERVER_CONNECT).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_post_server_connect ( Client * client ) ;
/** Called when a local or remote server is linked in and fully synced, after EOS / End Of Sync (function prototype for HOOKTYPE_SERVER_SYNCED).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_server_synced ( Client * client ) ;
/** Called when a local or remote server disconnects (function prototype for HOOKTYPE_SERVER_QUIT).
* @ param client The client
* @ param mtags Message tags associated with the disconnect
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_server_quit ( Client * client , MessageTag * mtags ) ;
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/** Called when a local user changes the nick name (function prototype for HOOKTYPE_LOCAL_NICKCHANGE).
* @ param client The client
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* @ param mtags Message tags associated with the event
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* @ param newnick The new nick name
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_nickchange ( Client * client , MessageTag * mtags , const char * newnick ) ;
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/** Called when a remote user changes the nick name (function prototype for HOOKTYPE_REMOTE_NICKCHANGE).
* @ param client The client
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* @ param mtags Message tags associated with the event
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* @ param newnick The new nick name
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_remote_nickchange ( Client * client , MessageTag * mtags , const char * newnick ) ;
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/** Called when a user wants to join a channel, may the user join? (function prototype for HOOKTYPE_CAN_JOIN).
* @ param client The client
* @ param channel The channel the user wants to join
* @ param key The key supplied by the client
* @ return Return 0 to allow the user , any other value should be an IRC numeric ( eg : ERR_BANNEDFROMCHAN ) .
*/
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int hooktype_can_join ( Client * client , Channel * channel , const char * key , char * * errmsg ) ;
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/** Called when a user wants to join a channel (function prototype for HOOKTYPE_PRE_LOCAL_JOIN).
* IMPORTANT : Generally you want to use HOOKTYPE_CAN_JOIN / hooktype_can_join ( ) instead ! !
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* @ param client The client
* @ param channel The channel the user wants to join
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* @ param key Channel key ( can be NULL )
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* @ retval HOOK_DENY Deny the join .
* @ retval HOOK_ALLOW Allow the join ( stop processing other modules )
* @ retval HOOK_CONTINUE Allow the join , unless another module blocks it .
*/
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int hooktype_pre_local_join ( Client * client , Channel * channel , const char * key ) ;
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/** Called when a local user joins a channel (function prototype for HOOKTYPE_LOCAL_JOIN).
* @ param client The client
* @ param channel The channel the user wants to join
* @ param mtags Message tags associated with the event
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_join ( Client * client , Channel * channel , MessageTag * mtags ) ;
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/** Called when a remote user joins a channel (function prototype for HOOKTYPE_REMOTE_JOIN).
* @ param client The client
* @ param channel The channel the user wants to join
* @ param mtags Message tags associated with the event
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_remote_join ( Client * client , Channel * channel , MessageTag * mtags ) ;
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/** Called when a local user wants to part a channel (function prototype for HOOKTYPE_PRE_LOCAL_PART).
* @ param client The client
* @ param channel The channel the user wants to part
* @ param comment The PART reason , this may be NULL .
* @ return The part reason ( you may also return ' comment ' if it should be unchanged ) or NULL for an empty reason .
*/
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const char * hooktype_pre_local_part ( Client * client , Channel * channel , const char * comment ) ;
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/** Called when a local user parts a channel (function prototype for HOOKTYPE_LOCAL_PART).
* @ param client The client
* @ param channel The channel the user is leaving
* @ param mtags Message tags associated with the event
* @ param comment The PART reason , this may be NULL .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_part ( Client * client , Channel * channel , MessageTag * mtags , const char * comment ) ;
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/** Called when a remote user parts a channel (function prototype for HOOKTYPE_REMOTE_PART).
* @ param client The client
* @ param channel The channel the user is leaving
* @ param mtags Message tags associated with the event
* @ param comment The PART reason , this may be NULL .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_remote_part ( Client * client , Channel * channel , MessageTag * mtags , const char * comment ) ;
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/** Do not use this function, use hooktype_can_kick() instead!
*/
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const char * hooktype_pre_local_kick ( Client * client , Client * victim , Channel * channel , const char * comment ) ;
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/** Called when a local user wants to kick another user from a channel (function prototype for HOOKTYPE_CAN_KICK).
* @ param client The client issuing the command
* @ param victim The victim that should be kicked
* @ param channel The channel the user should be kicked from
* @ param comment The KICK reason , this may be NULL .
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* @ param client_member_modes The member modes of ' client ' ( eg " o " ) , never NULL but can be empty .
* @ param victim_member_modes The member modes of ' victim ' ( eg " v " ) , never NULL but can be empty .
* @ param errmsg The error message that should be shown to the user ( full IRC protocol line ) .
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* @ retval EX_DENY Deny the KICK ( unless IRCOp with sufficient override rights ) .
* @ retval EX_ALWAYS_DENY Deny the KICK always ( even if IRCOp ) .
* @ retval EX_ALLOW Allow the kick , unless another module blocks it .
*/
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int hooktype_can_kick ( Client * client , Client * victim , Channel * channel , const char * comment , const char * client_member_modes , const char * victim_member_modes , const char * * errmsg ) ;
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/** Called when a local user is kicked (function prototype for HOOKTYPE_LOCAL_KICK).
* @ param client The client issuing the command
* @ param victim The victim that should be kicked
* @ param channel The channel the user should be kicked from
* @ param mtags Message tags associated with the event
* @ param comment The KICK reason , this may be NULL .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_kick ( Client * client , Client * victim , Channel * channel , MessageTag * mtags , const char * comment ) ;
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/** Called when a remote user is kicked (function prototype for HOOKTYPE_REMOTE_KICK).
* @ param client The client issuing the command
* @ param victim The victim that should be kicked
* @ param channel The channel the user should be kicked from
* @ param mtags Message tags associated with the event
* @ param comment The KICK reason , this may be NULL .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_remote_kick ( Client * client , Client * victim , Channel * channel , MessageTag * mtags , const char * comment ) ;
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/** Called right before a message is sent to the channel (function prototype for HOOKTYPE_PRE_CHANMSG).
* This function is only used by delayjoin . It cannot block a message . See hooktype_can_send_to_user ( ) instead !
* @ param client The client
* @ param channel The channel
* @ param mtags Message tags associated with the event
* @ param text The text that will be sent
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_pre_chanmsg ( Client * client , Channel * channel , MessageTag * mtags , const char * text , SendType sendtype ) ;
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/** Called when a user wants to send a message to another user (function prototype for HOOKTYPE_CAN_SEND_TO_USER).
* @ param client The sender
* @ param target The recipient
* @ param text The text to be sent ( double pointer ! )
* @ param errmsg The error message . If you block the message ( HOOK_DENY ) then you MUST set this !
* @ param sendtype The message type , for example SEND_TYPE_PRIVMSG .
* @ retval HOOK_DENY Deny the message . The ' errmsg ' will be sent to the user .
* @ retval HOOK_CONTINUE Allow the message , unless other modules block it .
*/
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int hooktype_can_send_to_user ( Client * client , Client * target , const char * * text , const char * * errmsg , SendType sendtype ) ;
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/** Called when a user wants to send a message to a channel (function prototype for HOOKTYPE_CAN_SEND_TO_CHANNEL).
* @ param client The sender
* @ param channel The channel to send to
* @ param member The membership struct , so you can see for example op status .
* @ param text The text to be sent ( double pointer ! )
* @ param errmsg The error message . If you block the message ( HOOK_DENY ) then you MUST set this !
* @ param sendtype The message type , for example SEND_TYPE_PRIVMSG .
* @ retval HOOK_DENY Deny the message . The ' errmsg ' will be sent to the user .
* @ retval HOOK_CONTINUE Allow the message , unless other modules block it .
*/
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int hooktype_can_send_to_channel ( Client * client , Channel * channel , Membership * member , const char * * text , const char * * errmsg , SendType sendtype ) ;
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/** Called when a message is sent from one user to another user (function prototype for HOOKTYPE_USERMSG).
* @ param client The sender
* @ param to The recipient
* @ param mtags Message tags associated with the event
* @ param text The text
* @ param sendtype The message type , for example SEND_TYPE_PRIVMSG .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_usermsg ( Client * client , Client * to , MessageTag * mtags , const char * text , SendType sendtype ) ;
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/** Called when a message is sent to a channel (function prototype for HOOKTYPE_CHANMSG).
* @ param client The sender
* @ param channel The channel
* @ param sendflags One of SEND_ * ( eg SEND_ALL , SKIP_DEAF ) .
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* @ param member_modes Either NULL , or a member mode like " h " , " o " , etc .
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* @ param target Target string , usually this is " #channel " , but it can also contain prefixes like " @#channel "
* @ param mtags Message tags associated with the event
* @ param text The text
* @ param sendtype The message type , for example SEND_TYPE_PRIVMSG .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_chanmsg ( Client * client , Channel * channel , int sendflags , const char * member_modes , const char * target , MessageTag * mtags , const char * text , SendType sendtype ) ;
/** Called when a user wants to set the topic (function prototype for HOOKTYPE_CAN_SET_TOPIC).
* @ param client The client issuing the command
* @ param channel The channel the topic should be set for
* @ param topic The topic that should be set , this may be NULL for unset .
* @ param errmsg The error message that should be shown to the user ( full IRC protocol line ) .
* @ retval EX_DENY Deny the TOPIC ( unless IRCOp with sufficient override rights ) .
* @ retval EX_ALWAYS_DENY Deny the TOPIC always ( even if IRCOp ) .
* @ retval EX_ALLOW Allow the TOPIC , unless another module blocks it .
*/
int hooktype_can_set_topic ( Client * client , Channel * channel , const char * topic , const char * * errmsg ) ;
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/** Called when a local user wants to change the channel topic (function prototype for HOOKTYPE_PRE_LOCAL_TOPIC).
* @ param client The client
* @ param channel The channel
* @ param topic The new requested topic
* @ return The new topic ( you may also return ' topic ' ) , or NULL if the topic change request should be rejected .
*/
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const char * hooktype_pre_local_topic ( Client * client , Channel * channel , const char * topic ) ;
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/** Called when the channel topic is changed (function prototype for HOOKTYPE_TOPIC).
* @ param client The client
* @ param channel The channel
* @ param mtags Message tags associated with the event
* @ param topic The new topic
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_topic ( Client * client , Channel * channel , MessageTag * mtags , const char * topic ) ;
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/** Called when a local user changes channel modes, called early (function prototype for HOOKTYPE_PRE_LOCAL_CHANMODE).
* WARNING : This does not allow you to stop or reject the channel modes . It only allows you to do stuff - before - the
* mode is changed . It is currently only used by the delayjoin module .
* @ param client The client
* @ param channel The channel
* @ param mtags Message tags associated with the event
* @ param modebuf The mode buffer , for example " +o "
* @ param parabuf The parameter buffer , for example " NiceOp "
* @ param sendts Send timestamp
* @ param samode Is this an SAMODE ?
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_pre_local_chanmode ( Client * client , Channel * channel , MessageTag * mtags , const char * modebuf , const char * parabuf , time_t sendts , int samode ) ;
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/** Called when a remote user changes channel modes, called early (function prototype for HOOKTYPE_PRE_REMOTE_CHANMODE).
* WARNING : This does not allow you to stop or reject the channel modes . It only allows you to do stuff - before - the
* mode is changed . It is currently only used by the delayjoin module .
* @ param client The client
* @ param channel The channel
* @ param mtags Message tags associated with the event
* @ param modebuf The mode buffer , for example " +o "
* @ param parabuf The parameter buffer , for example " NiceOp "
* @ param sendts Send timestamp
* @ param samode Is this an SAMODE ?
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_pre_remote_chanmode ( Client * client , Channel * channel , MessageTag * mtags , const char * modebuf , const char * parabuf , time_t sendts , int samode ) ;
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/** Called when a local user changes channel modes (function prototype for HOOKTYPE_LOCAL_CHANMODE).
* @ param client The client
* @ param channel The channel
* @ param mtags Message tags associated with the event
* @ param modebuf The mode buffer , for example " +o "
* @ param parabuf The parameter buffer , for example " NiceOp "
* @ param sendts Send timestamp
* @ param samode Is this an SAMODE ?
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* @ param destroy_channel Module can set this to 1 to indicate ' channel ' was destroyed
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* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_chanmode ( Client * client , Channel * channel , MessageTag * mtags , const char * modebuf , const char * parabuf , time_t sendts , int samode , int * destroy_channel ) ;
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/** Called when a remote user changes channel modes (function prototype for HOOKTYPE_REMOTE_CHANMODE).
* @ param client The client
* @ param channel The channel
* @ param mtags Message tags associated with the event
* @ param modebuf The mode buffer , for example " +o "
* @ param parabuf The parameter buffer , for example " NiceOp "
* @ param sendts Send timestamp
* @ param samode Is this an SAMODE ?
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* @ param destroy_channel Module can set this to 1 to indicate ' channel ' was destroyed
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* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_remote_chanmode ( Client * client , Channel * channel , MessageTag * mtags , const char * modebuf , const char * parabuf , time_t sendts , int samode , int * destroy_channel ) ;
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/** Called when a channel mode is removed by a local or remote user (function prototype for HOOKTYPE_MODECHAR_DEL).
* NOTE : This is currently not terribly useful for most modules . It is used by by the floodprot and noknock modules .
* @ param channel The channel
* @ param modechar The mode character , eg ' k '
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_modechar_del ( Channel * channel , int modechar ) ;
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/** Called when a channel mode is set by a local or remote user (function prototype for HOOKTYPE_MODECHAR_ADD).
* NOTE : This is currently not terribly useful for most modules . It is used by by the floodprot and noknock modules .
* @ param channel The channel
* @ param modechar The mode character , eg ' k '
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_modechar_add ( Channel * channel , int modechar ) ;
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/** Called when a user sets away status or unsets away status (function prototype for HOOKTYPE_AWAY).
* @ param client The client
* @ param mtags Message tags associated with the event
* @ param reason The away reason , or NULL if away is unset .
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* @ param already_as_away Set to 1 if the user only changed their away reason .
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* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_away ( Client * client , MessageTag * mtags , const char * reason , int already_as_away ) ;
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/** Called when a user wants to invite another user to a channel (function prototype for HOOKTYPE_PRE_INVITE).
* @ param client The client
* @ param acptr The user who is invited ( victim )
* @ param channel The channel the user is invited to
* @ param override If this was an override ( 1 ) or not . Note : pointer to an int !
* @ retval HOOK_DENY Deny the invite .
* @ retval HOOK_ALLOW Allow the invite ( stop processing other modules )
* @ retval HOOK_CONTINUE Allow the invite , unless another module blocks it .
*/
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int hooktype_pre_invite ( Client * client , Client * acptr , Channel * channel , int * override ) ;
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/** Called when a user invites another user to a channel (function prototype for HOOKTYPE_INVITE).
* @ param client The client
* @ param acptr The user who is invited ( victim )
* @ param channel The channel the user is invited to
* @ param mtags Message tags associated with the event
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_invite ( Client * client , Client * acptr , Channel * channel , MessageTag * mtags ) ;
/** Called when a user wants to knock on a channel (function prototype for HOOKTYPE_PRE_KNOCK).
* @ param client The client
* @ param channel The channel to knock on
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* @ param reason Knock reason ( can be replaced if needed )
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* @ retval HOOK_DENY Deny the knock .
* @ retval HOOK_ALLOW Allow the knock ( stop processing other modules )
* @ retval HOOK_CONTINUE Allow the knock , unless another module blocks it .
*/
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int hooktype_pre_knock ( Client * client , Channel * channel , const char * * reason ) ;
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/** Called when a user knocks on a channel (function prototype for HOOKTYPE_KNOCK).
* @ param client The client
* @ param channel The channel to knock on
* @ param mtags Message tags associated with the event
* @ param comment The knock reason
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_knock ( Client * client , Channel * channel , MessageTag * mtags , const char * comment ) ;
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/** Called when a user whoises someone (function prototype for HOOKTYPE_WHOIS).
* @ param client The client issuing the command
* @ param target The user who is the target of the / WHOIS .
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* @ param list The name / value / prio list that you can add information to
* that will be sent to the user as the WHOIS response .
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* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_whois ( Client * client , Client * target , NameValuePrioList * * list ) ;
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/** Called to add letters to the WHO status column (function prototype for HOOKTYPE_WHO_STATUS).
* If a user does a / WHO request , then WHO will show a number of status flags
* such as B to show the user is a bot ( see " HELPOP WHO " for the full list ) .
* @ param client The client
* @ param target The target , the user for which we should display WHO status flags
* @ param channel The channel if a channel WHO , or NULL
* @ param member The membership information , or NULL
* @ param status The current status flags , so far
* @ param cansee If ' client ' can see ' target ' ( eg : in same channel or - i )
* @ return Return 0 if no WHO status flags need to be added , otherwise return the ascii character ( eg : return ' B ' ) .
*/
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int hooktype_who_status ( Client * client , Client * target , Channel * channel , Member * member , const char * status , int cansee ) ;
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/** Called when an IRCOp wants to kill another user (function prototype for HOOKTYPE_PRE_KILL).
* @ param client The client
* @ param victim The user who should be killed
* @ param reason The kill reason
* @ retval EX_DENY Deny the KICK ( unless IRCOp with sufficient override rights ) .
* @ retval EX_ALWAYS_DENY Deny the KICK always ( even if IRCOp ) .
* @ retval EX_ALLOW Allow the kick , unless another module blocks it .
*/
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int hooktype_pre_kill ( Client * client , Client * victim , const char * reason ) ;
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/** Called when a local user kills another user (function prototype for HOOKTYPE_LOCAL_KILL).
* Note that kills from remote IRCOps will show up as regular quits , so use hooktype_remote_quit ( ) and hooktype_local_quit ( ) .
* @ param client The client
* @ param victim The victim
* @ param comment The kill reason
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_kill ( Client * client , Client * victim , const char * comment ) ;
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/** Called when an IRCOp calls /REHASH with a -parameter (function prototype for HOOKTYPE_REHASHFLAG).
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* @ param client The client issuing the command , or NULL if rehashing due to system signal .
* @ param str The rehash flag ( eg : " -all " )
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_rehashflag ( Client * client , const char * str ) ;
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/** Called when the server is rehashing (function prototype for HOOKTYPE_REHASH).
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_rehash ( void ) ;
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/** Called when the server has completed rehashing (function prototype for HOOKTYPE_REHASH_COMPLETE).
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_rehash_complete ( void ) ;
/** Called when searching for a test function for a specific configuration item (function prototype for HOOKTYPE_CONFIGTEST).
* This is part of the configuration API , which is better documented at the
* wiki at https : //www.unrealircd.org/docs/Dev:Configuration_API
* @ param cfptr Configuration file
* @ param ce Configuration entry
* @ param section One of CONFIG_ * , eg : CONFIG_MAIN .
* @ param errors Counter for errors
* @ retval 0 This entry is not for us , we don ' t know anything about it .
* @ retval - 1 Errors encountered ( the number of errors is stored in * errors )
* @ retval 1 This entry is handled and is without any errors .
*/
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int hooktype_configtest ( ConfigFile * cfptr , ConfigEntry * ce , int section , int * errors ) ;
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/** Called after all hooktype_configtest() have run, to check for missing config items (function prototype for HOOKTYPE_CONFIGPOSTTEST).
* @ param errors The number of errors
* @ returns In case of errors , return - 1.
*/
int hooktype_configposttest ( int * errors ) ;
/** Called to run/do the active configuration for this configuration item (function prototype for HOOKTYPE_CONFIGRUN).
* This is part of the configuration API , which is better documented at the
* wiki at https : //www.unrealircd.org/docs/Dev:Configuration_API
* @ param cfptr Configuration file
* @ param ce Configuration entry
* @ param section One of CONFIG_ * , eg : CONFIG_MAIN .
* @ retval 0 This entry is not for us , we don ' t know anything about it .
* @ retval 1 This entry is for us , it is now handled , don ' t call any other modules for it anymore .
*/
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int hooktype_configrun ( ConfigFile * cfptr , ConfigEntry * ce , int section ) ;
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/** Called to run/do the active configuration for this configuration item - extended version (function prototype for HOOKTYPE_CONFIGRUN_EX).
* This particular " extended version " is only used for extending listen { } options , so you probably don ' t need this one .
* Use hooktype_configrun ( ) instead !
* @ param cfptr Configuration file
* @ param ce Configuration entry
* @ param section One of CONFIG_ * , eg : CONFIG_MAIN .
* @ param ptr Pointer to something
* @ retval 0 This entry is not for us , we don ' t know anything about it .
* @ retval 1 This entry is for us , it is now handled , don ' t call any other modules for it anymore .
*/
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int hooktype_configrun_ex ( ConfigFile * cfptr , ConfigEntry * ce , int section , void * ptr ) ;
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/** Called when a user types /STATS <something> (function prototype for HOOKTYPE_STATS).
* This way a module can add a new STATS item , eg ' STATS something '
* @ param client The client issuing the command
* @ param str The parameter to the STATS command , eg ' something ' .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_stats ( Client * client , const char * str ) ;
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/** Called when a user becomes IRCOp or is no longer an IRCOp (function prototype for HOOKTYPE_LOCAL_OPER).
* @ param client The client
* @ param add 1 if the user becomes IRCOp , 0 if the user is no longer IRCOp
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* @ param oper_block The name of the oper block used to oper up
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* @ param operclass The name of the operclass
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* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_oper ( Client * client , int add , const char * oper_block , const char * operclass ) ;
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/** Called when a client sends a PASS command (function prototype for HOOKTYPE_LOCAL_PASS).
* @ param client The client
* @ param password The password supplied by the client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_pass ( Client * client , const char * password ) ;
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/** Called when a channel is created (function prototype for HOOKTYPE_CHANNEL_CREATE).
* @ param channel The channel that just got created
* @ note This function is not used much , use hooktype_local_join ( ) and hooktype_remote_join ( ) instead .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_channel_create ( Channel * channel ) ;
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/** Called when a channel is completely destroyed (function prototype for HOOKTYPE_CHANNEL_DESTROY).
* @ param channel The channel that is about to be destroyed
* @ param should_destroy Module can set this to 1 to prevent destriction
* @ note A channel is usually destroyed due to the last user leaving . But in some cases
* a channel is created and then immediately destroyed within nanoseconds . Just so you know .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_channel_destroy ( Channel * channel , int * should_destroy ) ;
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/** Called when a user matches a TKL and is pending to be killed (function prototype for HOOKTYPE_TKL_EXCEPT).
* @ param client The client
* @ param ban_type The TKL type , one of TKL_ * . For example TKL_GLOBAL | TKL_KILL for a gline .
* @ retval 0 Ban / kill the user .
* @ retval 1 User is exempt , do NOT kill or ban .
*/
int hooktype_tkl_except ( Client * client , int ban_type ) ;
/** Called when the user modes of a user change (function prototype for HOOKTYPE_UMODE_CHANGE).
* @ param client The client
* @ param setflags The current user modes
* @ param newflags The new user modes
* @ note The user mode can be changed due to a MODE by the user itself , by a server , or by SVSMODE / SVS2MODE from Services .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_umode_change ( Client * client , long setflags , long newflags ) ;
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/** Called when a new TKL is added (function prototype for HOOKTYPE_TKL_ADD).
* @ param client The client adding the TKL ( this can be & me )
* @ param tkl The TKL entry
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_tkl_add ( Client * client , TKL * tkl ) ;
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/** Called when removing an existing TKL (function prototype for HOOKTYPE_TKL_DEL).
* @ param client The client removing the TKL ( this can be & me )
* @ param tkl The TKL entry
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_tkl_del ( Client * client , TKL * tkl ) ;
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/** Called when something is logged via the unreal_log() function (function prototype for HOOKTYPE_LOG).
* @ param loglevel Loglevel ( eg ULOG_INFO )
* @ param subsystem Subsystem ( eg " operoverride " )
* @ param event_id Event ID ( eg " SAJOIN_COMMAND " )
* @ param msg Message ( s ) in text form
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* @ param json The JSON log entry
* @ param json_serialized The serialized JSON log entry ( as a string )
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* @ param timebuf The [ xxxx ] time buffer , for convenience
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* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_log ( LogLevel loglevel , const char * subsystem , const char * event_id , MultiLine * msg , json_t * json , const char * json_serialized , const char * timebuf ) ;
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/** Called when a local user matches a spamfilter (function prototype for HOOKTYPE_LOCAL_SPAMFILTER).
* @ param client The client
* @ param str The text that matched , this may be stripped from color and control codes .
* @ param str_in The original text
* @ param target The spamfilter type , one of SPAMF_ * , such as SPAMF_CHANMSG .
* @ param destination The destination , such as the name of another client or channel
* @ param tkl The spamfilter TKL entry that matched
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_local_spamfilter ( Client * client , const char * str , const char * str_in , int type , const char * target , TKL * tkl ) ;
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/** Called when a user sends something to a user that has the sender silenced (function prototype for HOOKTYPE_SILENCED).
* UnrealIRCd support a SILENCE list . If the target user has added someone on the silence list , eg via SILENCE + BadUser ,
* and then ' BadUser ' tries to send a message to this user , this hook will be triggered .
* @ param client The client trying to send a message / notice
* @ param target The intended recipient of the message
* @ param sendtype Indicating if it is a PRIVMSG , NOTICE or something else .
* @ note This function is rarely used .
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_silenced ( Client * client , Client * target , SendType sendtype ) ;
/** Called on every incoming packet (function prototype for HOOKTYPE_RAWPACKET_IN).
* This is quite invasive , so only use this if you cannot do the same via some other means ( eg overrides or hooks ) .
* The typical use cases are things like : handling an entirely different protocol ( eg : websocket module ) ,
* or old stuff like codepage conversions , basically : things that work on entire packets .
* @ param client The client
* @ param readbuf The buffer
* @ param length The length of the buffer
* @ note If you want to alter the buffer contents then replace ' readbuf ' with your own buffer and set ' length ' appropriately .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_rawpacket_in ( Client * client , const char * readbuf , int * length ) ;
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/** Called when a packet is received or sent (function prototype for HOOKTYPE_PACKET).
* @ param client The locally connected sender , this can be & me
* @ param to The locally connected recipient , this can be & me
* @ param intended_to The originally intended recipient , this could be a remote user
* @ param msg The buffer
* @ param length The length of the buffer
* @ note When reading a packet , ' client ' will indicate the locally connected user and ' to ' will be & me .
* When sending a pcket , ' client ' will be & me and ' to ' will be the locally connected user .
* If you want to alter the buffer contents then replace ' msg ' with your own buffer and set ' length ' appropriately .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_packet ( Client * from , Client * to , Client * intended_to , char * * msg , int * length ) ;
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/** Called very early when a client connects (function prototype for HOOKTYPE_HANDSHAKE).
* This is called as soon as the socket is connected and the client is being set up ,
* so before the client has sent any application data , and certainly before it is
* known whether this client will become a user or a server .
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_handshake ( Client * client ) ;
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/** Called very early when a client connects (function prototype for HOOKTYPE_ACCEPT).
* Module coders : have a look at hooktype_handshake ( ) instead of this one !
* HOOKTYPE_ACCEPT is called even before HOOKTYPE_HANDSHAKE , as soon as the socket
* is connected and during the client is being set up , before the SSL / TLS handshake .
* It is only used for connection flood detection and checking ( G ) Z - lines .
* Note that this connection is also called for * NIX domain socket connections ,
* HTTP ( S ) requests , and so on .
* @ param client The client
* @ return One of HOOK_ * . Use HOOK_DENY to reject the client .
*/
int hooktype_accept ( Client * client ) ;
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/** Called when a client structure is freed (function prototype for HOOKTYPE_FREE_CLIENT).
* @ param client The client
* @ note Normally you use hooktype_local_quit ( ) , hooktype_remote_quit ( ) and hooktype_unkuser_quit ( ) for this .
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_free_client ( Client * client ) ;
/** Called when the user structure, client->user, is being freed (function prototype for HOOKTYPE_FREE_USER).
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_free_user ( Client * client ) ;
/** Called when +l limit is exceeded when joining (function prototype for HOOKTYPE_CAN_JOIN_LIMITEXCEEDED).
* @ param client The client
* @ param channel The channel
* @ param key The channel key
* @ note I don ' t think this works ?
* @ return Unclear . .
*/
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int hooktype_can_join_limitexceeded ( Client * client , Channel * channel , const char * key , char * * errmsg ) ;
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/** Called to check if the user is visible in the channel (function prototype for HOOKTYPE_VISIBLE_IN_CHANNEL).
* For example , the delayjoin module ( + d / + D ) will ' return 0 ' here if the user is hidden due to delayed join .
* @ param client The client
* @ param channel The channel
* @ retval 0 The user is NOT visible
* @ retval 1 The user is visible
*/
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int hooktype_visible_in_channel ( Client * client , Channel * channel ) ;
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/** Called to check if the channel of a user should be shown in WHOIS/WHO (function prototype for HOOKTYPE_SEE_CHANNEL_IN_WHOIS).
* @ param client The client ASKING , eg doing the / WHOIS .
* @ param target The client who is being interrogated
* @ param channel The channel that ' client ' is in
* @ retval 0 The channel should NOT be visible
* @ retval 1 Show the channel
*/
int hooktype_see_channel_in_whois ( Client * client , Client * target , Channel * channel ) ;
/** Called when a user is added to a channel (function prototype for HOOKTYPE_JOIN_DATA).
* Note that normally you use hooktype_local_join ( ) and hooktype_remote_join ( ) for this .
* This function only exists so it is easy to work with dynamic data , and even
* that is an old idea now that we have the moddata system .
* @ param client The client joining
* @ param channel The channel the client joined to
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_join_data ( Client * who , Channel * channel ) ;
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/** Should the user be able to bypass channel restrictions because they are invited? (function prototype for HOOKTYPE_INVITE_BYPASS).
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* @ param client The client
* @ param channel The channel
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* @ retval HOOK_DENY Don ' t allow the user to bypass channel restrictions when they are invited
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* @ retval HOOK_CONTINUE Obey the normal rules
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* @ note Usually you want a user to be able to bypass channel restrictions such as + l or + b when they are / INVITEd by another user
* or have invited themselves ( OperOverride ) . But , there may be special cases where you don ' t want this .
* For example , this hook is used by + O to still not allow ircops to join + O channels even if they have OperOverride capability .
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*/
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int hooktype_invite_bypass ( Client * client , Channel * channel ) ;
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/** Should a user be able to view the topic when not in the channel? (function prototype for HOOKTYPE_VIEW_TOPIC_OUTSIDE_CHANNEL).
* @ param client The client requesting the topic
* @ param channel The channel
* @ note This visibility check is only partially implemented . Do not count on it .
* @ retval HOOK_DENY Deny the topic request
* @ retval HOOK_CONTINUE Obey the normal rules
*/
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int hooktype_view_topic_outside_channel ( Client * client , Channel * channel ) ;
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/** Is a user permitted to change its nickname? (function prototype for HOOKTYPE_CHAN_PERMIT_NICK_CHANGE).
* This is called for each channel the user is in . This is used by the + N ( nonickchange ) channel mode .
* @ param client The client
* @ param channel The channel the user is in
* @ retval HOOK_DENY Deny the nick change
* @ retval HOOK_CONTINUE Obey the normal rules ( allow it , unless denied by something else )
*/
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int hooktype_chan_permit_nick_change ( Client * client , Channel * channel ) ;
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/** Is the channel considered "secure"? (function prototype for HOOKTYPE_IS_CHANNEL_SECURE).
* This is used by the + z / + Z modules .
* @ param channel The channel
* @ retval 0 No , the channel is not secure
* @ retval 1 Yes , the channel is secure
*/
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int hooktype_is_channel_secure ( Channel * channel ) ;
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/** Called after a channel is synced due to netmerge (function prototype for HOOKTYPE_CHANNEL_SYNCED).
* When a server connects channel status is exchanged in order to synchronize the two sides of channels .
* After each SJOIN command this function is called to check if anything special
* needs to be join . At the moment this function is only used by channel mode + z
* which will kick out any insecure users if we are the " loosing " side of a split .
* @ param channel The channel
* @ param merge Set to 1 if merging due to equal timestamps on both sides , 0 otherwise
* @ param removetheirs Set to 1 if the other side is the loosing side and we are the winning side .
* @ param nomode Set to 1 if this is a SJOIN without modes ( rare ? services ? )
* @ retval HOOK_DENY Deny the channel merge . Important : only return this after you have destroyed the channel !
* @ retval HOOK_CONTINUE Continue normally
*/
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int hooktype_channel_synced ( Channel * channel , int merge , int removetheirs , int nomode ) ;
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/** Can the target client be SAJOIN'ed to a particular channel? (function prototype for HOOKTYPE_CAN_SAJOIN).
* @ param target The client that should be joined
* @ param channel The channel that the client should be joined to
* @ param client The client issuing the request ( usually IRCOp )
* @ retval HOOK_DENY Deny the SAJOIN
* @ retval HOOK_CONTINUE Allow the SAJOIN , unless blocked by something else
*/
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int hooktype_can_sajoin ( Client * target , Channel * channel , Client * client ) ;
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/** May the target user be deoped? (function prototype for HOOKTYPE_MODE_DEOP).
* This is for example used by the + S ( Services bot ) user mode to block deop requests to services bots .
* @ param client The client issuing the command
* @ param victim The victim that should be deoped ( MODE - o )
* @ param channel The channel
* @ param what Always MODE_DEL at the moment
* @ param modechar The mode character : q / a / o / h / v
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* @ param client_access Channel member modes of ' client ' , eg " o " , never NULL but can be empty .
* @ param target_access Channel member modes of ' client ' , eg " h " , never NULL but can be empty .
* @ param reject_reason The error string that should be sent to the client
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* @ retval HOOK_CONTINUE Proceed normally ( allow it )
* @ retval HOOK_DENY Reject the mode change
* @ retval HOOK_ALWAYS_DENY Reject the mode change , even if IRCOp / Services / . .
*/
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int hooktype_mode_deop ( Client * client , Client * victim , Channel * channel , u_int what , int modechar , const char * client_access , const char * target_access , const char * * reject_reason ) ;
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/** Called when a DCC request was denied by the IRCd (function prototype for HOOKTYPE_DCC_DENIED).
* @ param client The client who tried to send a file
* @ param target The intended recipient
* @ param realfile The original file name , may contain strange characters or be very long
* @ param displayfile The file name for displaying purposes , properly filtered .
* @ param denydcc The deny dcc { ] rule that triggered .
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_dcc_denied ( Client * client , const char * target , const char * realfile , const char * displayfile , ConfigItem_deny_dcc * denydcc ) ;
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/** Called in the user accept procedure, when setting the +z user mode (function prototype for HOOKTYPE_SECURE_CONNECT).
* This is only meant to be used by the WEBIRC module , so it can do - z for fake secure users .
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_secure_connect ( Client * client ) ;
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/** Can the user bypass a particular channel message restriction? (function prototype for HOOKTYPE_CAN_BYPASS_CHANNEL_MESSAGE_RESTRICTION).
* This is for example used to bypass + S ( stripcolor ) via ~ m : color : * ! * @ a . b . c . d if the user matches that extban .
* @ param client The client ( sender )
* @ param channel The channel
* @ param bypass_type The restriction to bypass , for example BYPASS_CHANMSG_COLOR
* @ retval HOOK_ALLOW Allow to bypass the restriction
* @ retval HOOK_CONTINUE Continue as normal , obey normal rules , deny bypassing the restriction .
*/
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int hooktype_can_bypass_channel_message_restriction ( Client * client , Channel * channel , BypassChannelMessageRestrictionType bypass_type ) ;
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/** Called when a SASL continuation response is received (function prototype for HOOKTYPE_SASL_CONTINUATION).
* This is only used by the authprompt module , it unlikely that you need it .
* @ param client The client for which the SASL authentication is taking place
* @ param buf The AUTHENTICATE buffer
* @ retval HOOK_CONTINUE Continue as normal
* @ retval HOOK_DENY Do not handle the SASL request , or at least don ' t show the response to the client .
*/
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int hooktype_sasl_continuation ( Client * client , const char * buf ) ;
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/** Called when a SASL result response is received (function prototype for HOOKTYPE_SASL_RESULT).
* This is only used by the authprompt module .
* @ param client The client for which the SASL authentication is taking place
* @ param successs Whether the SASL authentication was successful ( 1 ) or not ( 0 )
* @ retval HOOK_CONTINUE Continue as normal
* @ retval HOOK_DENY Do not handle the SASL response , or at least don ' t show the response to the client .
*/
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int hooktype_sasl_result ( Client * client , int success ) ;
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/** Called when a TKL ban should be added on the host (function prototype for HOOKTYPE_PLACE_HOST_BAN).
* This is called for automated bans such as spamfilter hits , flooding , etc .
* This hook can be used to prevent the ban , or as used by the authprompt to delay it .
* @ param client The client that should be banned
* @ param action The TKL type , such as BAN_ACT_GLINE
* @ param reason The ban reason
* @ param duration The duration of the ban , 0 for permanent ban
* @ return The magic value 99 is used to exempt the user ( = do not ban ! ) , otherwise the ban is added .
*/
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int hooktype_place_host_ban ( Client * client , int action , const char * reason , long duration ) ;
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/** Called when a TKL ban is hit by this user (function prototype for HOOKTYPE_FIND_TKLINE_MATCH).
* This is called when an existing TKL entry is hit by the user .
* To prevent an automated ban to be added on a host / ip , see hooktype_place_host_ban ( ) .
* @ param client The client
* @ param tkl The TKL entry
* @ return The magic value 99 is used to exempt the user ( = do not kill ! ) , otherwise the ban is executed .
*/
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int hooktype_find_tkline_match ( Client * client , TKL * tk ) ;
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/** Called when the user connects for each welcome numeric (function prototype for HOOKTYPE_WELCOME).
* This can be used to send some additional notice or data to the user at a step of your choosing .
* This is called before all numerics with ' after_numeric ' set to 0 , and then after numeric
* 001 , 002 , 003 , 005 , 396 , 266 , 376. In the last call , ' after_numeric ' is 999 when all initial
* numerics have been sent but before the user is auto - joined to channels ( if any ) .
* @ param client The client
* @ param after_numeric Which numeric has just been sent
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_welcome ( Client * client , int after_numeric ) ;
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/** Called right before parsing a line and client command (function prototype for HOOKTYPE_PRE_COMMAND).
* This is only used by labeled - reponse . If you think this hook is useful then you
* should probably use the CommandOverride API instead !
* @ param client The direct local client connection from which the line is received .
* @ param mtags Message tags , if any .
* @ param buf The buffer ( without message tags )
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_pre_command ( Client * from , MessageTag * mtags , const char * buf ) ;
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/** Called right after finishing a client command (function prototype for HOOKTYPE_POST_COMMAND).
* This is only used by labeled - reponse . If you think this hook is useful then you
* should probably use the CommandOverride API instead !
* @ param client The direct local client connection from which the line is received .
* @ param mtags Message tags , if any .
* @ param buf The buffer ( without message tags )
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_post_command ( Client * from , MessageTag * mtags , const char * buf ) ;
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/** Called when new_message() is executed (function prototype for HOOKTYPE_NEW_MESSAGE).
* When a new message with message tags is prepared , code in UnrealIRCd
* and in modules will call new_message ( ) . From that function this hook
* is also called . The purpose of this hook is so you can add additional
* message tags that belong the user . For example it is used
* by the account - tag module to add account = xyz information , see that module for a good example .
* @ param sender The client from which the message will be sent
* @ param recv_mtags The message tags as originally received before , or NULL if completely new .
* @ param mtag_list The newly created message tag list that we are building
* @ param signature Special signature when used through new_message_special ( )
* @ return The return value is ignored ( use return 0 )
*/
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void hooktype_new_message ( Client * sender , MessageTag * recv_mtags , MessageTag * * mtag_list , const char * signature ) ;
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/** Is the client handshake finished? (function prototype for HOOKTYPE_IS_HANDSHAKE_FINISHED).
* This is called by the is_handshake_finished ( ) function to check if the user
* can be accepted on IRC , or if there are still other checks / input pending .
* This can be used to " hold " a user temporarily until something happens , such
* as the user typing a password or waiting for a remote access check to return a result .
* For an example usage , see the cap module , which uses it to " hold " the connection
* if a " CAP LS " has been sent and no " CAP END " has been received yet .
* @ param client The client
* @ retval 1 Yes , the handshake is finished , as far as we are concerned .
* @ retval 0 No , the handshake is not yet finished , do not allow the user in yet .
*/
int hooktype_is_handshake_finished ( Client * client ) ;
/** Called upon a local client quit, allows altering the quit message on a per-channel basis (function prototype for HOOKTYPE_PRE_LOCAL_QUIT_CHAN).
* If you don ' t need to change the quit message on a per - channel basis , but want to change it regardless of channels , then use hooktype_pre_local_quit ( ) .
* If you don ' t need to change the quit message at all , then use hooktype_local_quit ( ) and hooktype_remote_quit ( ) instead .
* @ param client The client
* @ param channel The channel
* @ param comment The quit message
* @ return The original quit message ( comment ) , the new quit message ( pointing to your own static buffer ) , or NULL ( no quit message )
*/
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const char * hooktype_pre_local_quit_chan ( Client * client , Channel * channel , const char * comment ) ;
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/** Called when an ident lookup should be made (function prototype for HOOKTYPE_IDENT_LOOKUP).
* This is used by the ident_lookup module .
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_ident_lookup ( Client * client ) ;
/** Called when someone logs in/out a services account (function prototype for HOOKTYPE_ACCOUNT_LOGIN).
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* The account name can be found in client - > user - > account . It will be the string " 0 " if the user is logged out .
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* @ param client The client
* @ param mtags Message tags associated with the event
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_account_login ( Client * client , MessageTag * mtags ) ;
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/** Called when closing the connection of a local user (function prototype for HOOKTYPE_CLOSE_CONNECTION).
* This is called from close_connection ( ) . Note that a lot of client information
* has already been freed , so normally you should use the quit / exit functions instead :
* hooktype_local_quit ( ) , hooktype_remote_quit ( ) and hooktype_unkuser_quit ( ) .
* @ param client The client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_close_connection ( Client * client ) ;
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/** Called when a user connects to add extra information (function prototype for HOOKTYPE_CONNECT_EXTINFO).
* If you want to use this , then use the nvplist_add ( ) or nvplist_add_fmt ( ) function
* to add the information to the list . See also get_connect_extinfo ( ) for inspiration .
* @ param client The client
* @ param list The name / value / prio list that you can add information to
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_connect_extinfo ( Client * client , NameValuePrioList * * list ) ;
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/** Called when a user wants to join a channel that require invitation.
* Use hook priorities to enforce a specific policy , especially denying the invitation .
* @ param client The client
* @ param channel The channel client is willing to join
* @ param invited Set to 0 for user who should not be invited , set to 1 if the user is invited .
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_is_invited ( Client * client , Channel * channel , int * invited ) ;
/** Called after a local user has changed the nick name (function prototype for HOOKTYPE_POST_LOCAL_NICKCHANGE).
* @ param client The client
* @ param mtags Message tags associated with the event
* @ param oldnick The nick name before the nick change
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_post_local_nickchange ( Client * client , MessageTag * mtags , const char * oldnick ) ;
/** Called after a remote user has changed the nick name (function prototype for HOOKTYPE_POST_REMOTE_NICKCHANGE).
* @ param client The client
* @ param mtags Message tags associated with the event
* @ param oldnick The nick name before the nick change
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_post_remote_nickchange ( Client * client , MessageTag * mtags , const char * oldnick ) ;
/** Called when user name or user host has changed.
* @ param client The client whose user @ host has changed
* @ param olduser Old username of the client
* @ param oldhost Old hostname of the client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_userhost_change ( Client * client , const char * olduser , const char * oldhost ) ;
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/** Called when user realname has changed.
* @ param client The client whose realname has changed
* @ param oldinfo Old realname of the client
* @ return The return value is ignored ( use return 0 )
*/
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int hooktype_realname_change ( Client * client , const char * oldinfo ) ;
/** Called when changing IP (eg due to PROXY/WEBIRC/etc).
* @ param client The client whose IP has changed
* @ param oldip Old IP of the client
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_ip_change ( Client * client , const char * oldip ) ;
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/** Called when json_expand_client() is called.
* Used for expanding information about ' client ' in logging routines .
* @ param client The client that should be expanded
* @ param detail The amount of detail to provide ( always 0 at the moment )
* @ param j The JSON object
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_json_expand_client ( Client * client , int detail , json_t * j ) ;
/** Called when json_expand_client_user() is called.
* Used for expanding information about ' client ' in logging routines
* when the client is a USER .
* @ param client The client that should be expanded
* @ param detail The amount of detail to provide ( always 0 at the moment )
* @ param j The JSON object - root
* @ param child The JSON object - " user " child item
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_json_expand_client_user ( Client * client , int detail , json_t * j , json_t * child ) ;
/** Called when json_expand_client_server() is called.
* Used for expanding information about ' client ' in logging routines
* when the client is a SERVER .
* @ param client The client that should be expanded
* @ param detail The amount of detail to provide ( always 0 at the moment )
* @ param j The JSON object - root
* @ param child The JSON object - " server " child item
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_json_expand_client_server ( Client * client , int detail , json_t * j , json_t * child ) ;
/** Called when json_expand_channel() is called.
* Used for expanding information about ' channel ' in logging routines .
* @ param channel The channel that should be expanded
* @ param detail The amount of detail to provide ( always 0 at the moment )
* @ param j The JSON object
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_json_expand_channel ( Channel * channel , int detail , json_t * j ) ;
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/** Called when a local user is about to be disconnected due to a registration timeout,
* allows changing the disconnect reason ( function prototype for HOOKTYPE_PRE_LOCAL_HANDSHAKE_TIMEOUT ) .
* This is used by the authprompt module .
* @ param client The client
* @ param comment The quit / disconnect reason ( can be changed by you )
* @ retval HOOK_CONTINUE Continue as normal
* @ retval HOOK_ALLOW Do not exit the user due to a handshake timeout
*/
int hooktype_pre_local_handshake_timeout ( Client * client , const char * * comment ) ;
/** Called when a REHASH completed (either succesfully or with a failure).
* This gives the full rehash log . Used by the JSON - RPC interface .
* @ param failure Set to 1 if the rehash failed , otherwise 0.
* @ param t The JSON object containing the rehash log and other information .
* @ return The return value is ignored ( use return 0 )
*/
int hooktype_rehash_log ( int failure , json_t * rehash_log ) ;
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/** @} */
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# ifdef GCC_TYPECHECKING
# define ValidateHook(validatefunc, func) __builtin_types_compatible_p(__typeof__(func), __typeof__(validatefunc))
_UNREAL_ERROR ( _hook_error_incompatible , " Incompatible hook function. Check arguments and return type of function. " )
# define ValidateHooks(hooktype, func) \
if ( ( ( hooktype = = HOOKTYPE_LOCAL_QUIT ) & & ! ValidateHook ( hooktype_local_quit , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_NICKCHANGE ) & & ! ValidateHook ( hooktype_local_nickchange , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_CONNECT ) & & ! ValidateHook ( hooktype_local_connect , func ) ) | | \
( ( hooktype = = HOOKTYPE_REHASHFLAG ) & & ! ValidateHook ( hooktype_rehashflag , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_PART ) & & ! ValidateHook ( hooktype_pre_local_part , func ) ) | | \
( ( hooktype = = HOOKTYPE_CONFIGPOSTTEST ) & & ! ValidateHook ( hooktype_configposttest , func ) ) | | \
( ( hooktype = = HOOKTYPE_REHASH ) & & ! ValidateHook ( hooktype_rehash , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_CONNECT ) & & ! ValidateHook ( hooktype_pre_local_connect , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_QUIT ) & & ! ValidateHook ( hooktype_pre_local_quit , func ) ) | | \
( ( hooktype = = HOOKTYPE_SERVER_CONNECT ) & & ! ValidateHook ( hooktype_server_connect , func ) ) | | \
( ( hooktype = = HOOKTYPE_SERVER_SYNC ) & & ! ValidateHook ( hooktype_server_sync , func ) ) | | \
( ( hooktype = = HOOKTYPE_SERVER_QUIT ) & & ! ValidateHook ( hooktype_server_quit , func ) ) | | \
( ( hooktype = = HOOKTYPE_STATS ) & & ! ValidateHook ( hooktype_stats , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_JOIN ) & & ! ValidateHook ( hooktype_local_join , func ) ) | | \
( ( hooktype = = HOOKTYPE_CONFIGTEST ) & & ! ValidateHook ( hooktype_configtest , func ) ) | | \
( ( hooktype = = HOOKTYPE_CONFIGRUN ) & & ! ValidateHook ( hooktype_configrun , func ) ) | | \
( ( hooktype = = HOOKTYPE_USERMSG ) & & ! ValidateHook ( hooktype_usermsg , func ) ) | | \
( ( hooktype = = HOOKTYPE_CHANMSG ) & & ! ValidateHook ( hooktype_chanmsg , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_PART ) & & ! ValidateHook ( hooktype_local_part , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_KICK ) & & ! ValidateHook ( hooktype_local_kick , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_CHANMODE ) & & ! ValidateHook ( hooktype_local_chanmode , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_OPER ) & & ! ValidateHook ( hooktype_local_oper , func ) ) | | \
( ( hooktype = = HOOKTYPE_UNKUSER_QUIT ) & & ! ValidateHook ( hooktype_unkuser_quit , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_PASS ) & & ! ValidateHook ( hooktype_local_pass , func ) ) | | \
( ( hooktype = = HOOKTYPE_REMOTE_CONNECT ) & & ! ValidateHook ( hooktype_remote_connect , func ) ) | | \
( ( hooktype = = HOOKTYPE_REMOTE_QUIT ) & & ! ValidateHook ( hooktype_remote_quit , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_JOIN ) & & ! ValidateHook ( hooktype_pre_local_join , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_KICK ) & & ! ValidateHook ( hooktype_pre_local_kick , func ) ) | | \
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( ( hooktype = = HOOKTYPE_CAN_SET_TOPIC ) & & ! ValidateHook ( hooktype_can_set_topic , func ) ) | | \
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( ( hooktype = = HOOKTYPE_PRE_LOCAL_TOPIC ) & & ! ValidateHook ( hooktype_pre_local_topic , func ) ) | | \
( ( hooktype = = HOOKTYPE_REMOTE_NICKCHANGE ) & & ! ValidateHook ( hooktype_remote_nickchange , func ) ) | | \
( ( hooktype = = HOOKTYPE_CHANNEL_CREATE ) & & ! ValidateHook ( hooktype_channel_create , func ) ) | | \
( ( hooktype = = HOOKTYPE_CHANNEL_DESTROY ) & & ! ValidateHook ( hooktype_channel_destroy , func ) ) | | \
( ( hooktype = = HOOKTYPE_REMOTE_CHANMODE ) & & ! ValidateHook ( hooktype_remote_chanmode , func ) ) | | \
( ( hooktype = = HOOKTYPE_TKL_EXCEPT ) & & ! ValidateHook ( hooktype_tkl_except , func ) ) | | \
( ( hooktype = = HOOKTYPE_UMODE_CHANGE ) & & ! ValidateHook ( hooktype_umode_change , func ) ) | | \
( ( hooktype = = HOOKTYPE_TOPIC ) & & ! ValidateHook ( hooktype_topic , func ) ) | | \
( ( hooktype = = HOOKTYPE_REHASH_COMPLETE ) & & ! ValidateHook ( hooktype_rehash_complete , func ) ) | | \
( ( hooktype = = HOOKTYPE_TKL_ADD ) & & ! ValidateHook ( hooktype_tkl_add , func ) ) | | \
( ( hooktype = = HOOKTYPE_TKL_DEL ) & & ! ValidateHook ( hooktype_tkl_del , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_KILL ) & & ! ValidateHook ( hooktype_local_kill , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOG ) & & ! ValidateHook ( hooktype_log , func ) ) | | \
( ( hooktype = = HOOKTYPE_REMOTE_JOIN ) & & ! ValidateHook ( hooktype_remote_join , func ) ) | | \
( ( hooktype = = HOOKTYPE_REMOTE_PART ) & & ! ValidateHook ( hooktype_remote_part , func ) ) | | \
( ( hooktype = = HOOKTYPE_REMOTE_KICK ) & & ! ValidateHook ( hooktype_remote_kick , func ) ) | | \
( ( hooktype = = HOOKTYPE_LOCAL_SPAMFILTER ) & & ! ValidateHook ( hooktype_local_spamfilter , func ) ) | | \
( ( hooktype = = HOOKTYPE_SILENCED ) & & ! ValidateHook ( hooktype_silenced , func ) ) | | \
( ( hooktype = = HOOKTYPE_POST_SERVER_CONNECT ) & & ! ValidateHook ( hooktype_post_server_connect , func ) ) | | \
( ( hooktype = = HOOKTYPE_RAWPACKET_IN ) & & ! ValidateHook ( hooktype_rawpacket_in , func ) ) | | \
( ( hooktype = = HOOKTYPE_PACKET ) & & ! ValidateHook ( hooktype_packet , func ) ) | | \
( ( hooktype = = HOOKTYPE_HANDSHAKE ) & & ! ValidateHook ( hooktype_handshake , func ) ) | | \
( ( hooktype = = HOOKTYPE_AWAY ) & & ! ValidateHook ( hooktype_away , func ) ) | | \
( ( hooktype = = HOOKTYPE_INVITE ) & & ! ValidateHook ( hooktype_invite , func ) ) | | \
( ( hooktype = = HOOKTYPE_CAN_JOIN ) & & ! ValidateHook ( hooktype_can_join , func ) ) | | \
( ( hooktype = = HOOKTYPE_CAN_SEND_TO_CHANNEL ) & & ! ValidateHook ( hooktype_can_send_to_channel , func ) ) | | \
( ( hooktype = = HOOKTYPE_CAN_SEND_TO_USER ) & & ! ValidateHook ( hooktype_can_send_to_user , func ) ) | | \
( ( hooktype = = HOOKTYPE_CAN_KICK ) & & ! ValidateHook ( hooktype_can_kick , func ) ) | | \
( ( hooktype = = HOOKTYPE_FREE_CLIENT ) & & ! ValidateHook ( hooktype_free_client , func ) ) | | \
( ( hooktype = = HOOKTYPE_FREE_USER ) & & ! ValidateHook ( hooktype_free_user , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_CHANMSG ) & & ! ValidateHook ( hooktype_pre_chanmsg , func ) ) | | \
( ( hooktype = = HOOKTYPE_KNOCK ) & & ! ValidateHook ( hooktype_knock , func ) ) | | \
( ( hooktype = = HOOKTYPE_MODECHAR_ADD ) & & ! ValidateHook ( hooktype_modechar_add , func ) ) | | \
( ( hooktype = = HOOKTYPE_MODECHAR_DEL ) & & ! ValidateHook ( hooktype_modechar_del , func ) ) | | \
( ( hooktype = = HOOKTYPE_CAN_JOIN_LIMITEXCEEDED ) & & ! ValidateHook ( hooktype_can_join_limitexceeded , func ) ) | | \
( ( hooktype = = HOOKTYPE_VISIBLE_IN_CHANNEL ) & & ! ValidateHook ( hooktype_visible_in_channel , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_CHANMODE ) & & ! ValidateHook ( hooktype_pre_local_chanmode , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_REMOTE_CHANMODE ) & & ! ValidateHook ( hooktype_pre_remote_chanmode , func ) ) | | \
( ( hooktype = = HOOKTYPE_JOIN_DATA ) & & ! ValidateHook ( hooktype_join_data , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_KNOCK ) & & ! ValidateHook ( hooktype_pre_knock , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_INVITE ) & & ! ValidateHook ( hooktype_pre_invite , func ) ) | | \
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( ( hooktype = = HOOKTYPE_INVITE_BYPASS ) & & ! ValidateHook ( hooktype_invite_bypass , func ) ) | | \
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( ( hooktype = = HOOKTYPE_VIEW_TOPIC_OUTSIDE_CHANNEL ) & & ! ValidateHook ( hooktype_view_topic_outside_channel , func ) ) | | \
( ( hooktype = = HOOKTYPE_CHAN_PERMIT_NICK_CHANGE ) & & ! ValidateHook ( hooktype_chan_permit_nick_change , func ) ) | | \
( ( hooktype = = HOOKTYPE_IS_CHANNEL_SECURE ) & & ! ValidateHook ( hooktype_is_channel_secure , func ) ) | | \
( ( hooktype = = HOOKTYPE_CHANNEL_SYNCED ) & & ! ValidateHook ( hooktype_channel_synced , func ) ) | | \
( ( hooktype = = HOOKTYPE_CAN_SAJOIN ) & & ! ValidateHook ( hooktype_can_sajoin , func ) ) | | \
( ( hooktype = = HOOKTYPE_WHOIS ) & & ! ValidateHook ( hooktype_whois , func ) ) | | \
( ( hooktype = = HOOKTYPE_WHO_STATUS ) & & ! ValidateHook ( hooktype_who_status , func ) ) | | \
( ( hooktype = = HOOKTYPE_MODE_DEOP ) & & ! ValidateHook ( hooktype_mode_deop , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_KILL ) & & ! ValidateHook ( hooktype_pre_kill , func ) ) | | \
( ( hooktype = = HOOKTYPE_SEE_CHANNEL_IN_WHOIS ) & & ! ValidateHook ( hooktype_see_channel_in_whois , func ) ) | | \
( ( hooktype = = HOOKTYPE_DCC_DENIED ) & & ! ValidateHook ( hooktype_dcc_denied , func ) ) | | \
( ( hooktype = = HOOKTYPE_SERVER_HANDSHAKE_OUT ) & & ! ValidateHook ( hooktype_server_handshake_out , func ) ) | | \
( ( hooktype = = HOOKTYPE_SERVER_SYNCED ) & & ! ValidateHook ( hooktype_server_synced , func ) ) | | \
( ( hooktype = = HOOKTYPE_SECURE_CONNECT ) & & ! ValidateHook ( hooktype_secure_connect , func ) ) | | \
( ( hooktype = = HOOKTYPE_CAN_BYPASS_CHANNEL_MESSAGE_RESTRICTION ) & & ! ValidateHook ( hooktype_can_bypass_channel_message_restriction , func ) ) | | \
( ( hooktype = = HOOKTYPE_SASL_CONTINUATION ) & & ! ValidateHook ( hooktype_sasl_continuation , func ) ) | | \
( ( hooktype = = HOOKTYPE_SASL_RESULT ) & & ! ValidateHook ( hooktype_sasl_result , func ) ) | | \
( ( hooktype = = HOOKTYPE_PLACE_HOST_BAN ) & & ! ValidateHook ( hooktype_place_host_ban , func ) ) | | \
( ( hooktype = = HOOKTYPE_FIND_TKLINE_MATCH ) & & ! ValidateHook ( hooktype_find_tkline_match , func ) ) | | \
( ( hooktype = = HOOKTYPE_WELCOME ) & & ! ValidateHook ( hooktype_welcome , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_COMMAND ) & & ! ValidateHook ( hooktype_pre_command , func ) ) | | \
( ( hooktype = = HOOKTYPE_POST_COMMAND ) & & ! ValidateHook ( hooktype_post_command , func ) ) | | \
( ( hooktype = = HOOKTYPE_NEW_MESSAGE ) & & ! ValidateHook ( hooktype_new_message , func ) ) | | \
( ( hooktype = = HOOKTYPE_IS_HANDSHAKE_FINISHED ) & & ! ValidateHook ( hooktype_is_handshake_finished , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_QUIT_CHAN ) & & ! ValidateHook ( hooktype_pre_local_quit_chan , func ) ) | | \
( ( hooktype = = HOOKTYPE_IDENT_LOOKUP ) & & ! ValidateHook ( hooktype_ident_lookup , func ) ) | | \
( ( hooktype = = HOOKTYPE_CONFIGRUN_EX ) & & ! ValidateHook ( hooktype_configrun_ex , func ) ) | | \
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( ( hooktype = = HOOKTYPE_ACCOUNT_LOGIN ) & & ! ValidateHook ( hooktype_account_login , func ) ) | | \
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( ( hooktype = = HOOKTYPE_CLOSE_CONNECTION ) & & ! ValidateHook ( hooktype_close_connection , func ) ) | | \
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( ( hooktype = = HOOKTYPE_CONNECT_EXTINFO ) & & ! ValidateHook ( hooktype_connect_extinfo , func ) ) | | \
( ( hooktype = = HOOKTYPE_IS_INVITED ) & & ! ValidateHook ( hooktype_is_invited , func ) ) | | \
( ( hooktype = = HOOKTYPE_POST_LOCAL_NICKCHANGE ) & & ! ValidateHook ( hooktype_post_local_nickchange , func ) ) | | \
( ( hooktype = = HOOKTYPE_POST_REMOTE_NICKCHANGE ) & & ! ValidateHook ( hooktype_post_remote_nickchange , func ) ) | | \
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( ( hooktype = = HOOKTYPE_USERHOST_CHANGE ) & & ! ValidateHook ( hooktype_userhost_change , func ) ) | | \
( ( hooktype = = HOOKTYPE_REALNAME_CHANGE ) & & ! ValidateHook ( hooktype_realname_change , func ) ) | | \
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( ( hooktype = = HOOKTYPE_IP_CHANGE ) & & ! ValidateHook ( hooktype_ip_change , func ) ) | | \
( ( hooktype = = HOOKTYPE_JSON_EXPAND_CLIENT ) & & ! ValidateHook ( hooktype_json_expand_client , func ) ) | | \
( ( hooktype = = HOOKTYPE_JSON_EXPAND_CLIENT_USER ) & & ! ValidateHook ( hooktype_json_expand_client_user , func ) ) | | \
( ( hooktype = = HOOKTYPE_JSON_EXPAND_CLIENT_SERVER ) & & ! ValidateHook ( hooktype_json_expand_client_server , func ) ) | | \
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( ( hooktype = = HOOKTYPE_JSON_EXPAND_CHANNEL ) & & ! ValidateHook ( hooktype_json_expand_channel , func ) ) | | \
( ( hooktype = = HOOKTYPE_PRE_LOCAL_HANDSHAKE_TIMEOUT ) & & ! ValidateHook ( hooktype_pre_local_handshake_timeout , func ) ) | | \
( ( hooktype = = HOOKTYPE_REHASH_LOG ) & & ! ValidateHook ( hooktype_rehash_log , func ) ) ) \
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_hook_error_incompatible ( ) ;
# endif /* GCC_TYPECHECKING */
/* Hook return values */
# define HOOK_CONTINUE 0
# define HOOK_ALLOW -1
# define HOOK_DENY 1
/* Callback types */
# define CALLBACKTYPE_CLOAK 1
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# define CALLBACKTYPE_CLOAK_KEY_CHECKSUM 2
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# define CALLBACKTYPE_CLOAK_EX 3
# define CALLBACKTYPE_BLACKLIST_CHECK 4
# define CALLBACKTYPE_REPUTATION_STARTTIME 5
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# define CALLBACKTYPE_GEOIP_LOOKUP 6
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/* To add a new efunction, only if you are an UnrealIRCd coder:
* 1 ) Add a new entry here
* 2 ) Add the function in src / api - efunctions . c
* 3 ) Add the initalization in src / api - efunctions . c
* 4 ) Add the extern entry in include / h . h in the
* section marked " Efuncs "
*/
/** Efunction types. */
enum EfunctionType {
EFUNC_DO_JOIN = 1 ,
EFUNC_JOIN_CHANNEL ,
EFUNC_CAN_JOIN ,
EFUNC_DO_MODE ,
EFUNC_SET_MODE ,
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EFUNC_SET_CHANNEL_MODE ,
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EFUNC_SET_CHANNEL_TOPIC ,
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EFUNC_CMD_UMODE ,
EFUNC_REGISTER_USER ,
EFUNC_TKL_HASH ,
EFUNC_TKL_TYPETOCHAR ,
EFUNC_TKL_ADD_SERVERBAN ,
EFUNC_TKL_DEL_LINE ,
EFUNC_TKL_CHECK_LOCAL_REMOVE_SHUN ,
EFUNC_TKL_EXPIRE ,
EFUNC_TKL_CHECK_EXPIRE ,
EFUNC_FIND_TKLINE_MATCH ,
EFUNC_FIND_SHUN ,
EFUNC_FIND_SPAMFILTER_USER ,
EFUNC_FIND_QLINE ,
EFUNC_FIND_TKLINE_MATCH_ZAP ,
EFUNC_TKL_STATS ,
EFUNC_TKL_SYNCH ,
EFUNC_CMD_TKL ,
EFUNC_PLACE_HOST_BAN ,
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EFUNC_MATCH_SPAMFILTER ,
EFUNC_MATCH_SPAMFILTER_MTAGS ,
EFUNC_JOIN_VIRUSCHAN ,
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EFUNC_FIND_TKLINE_MATCH_ZAP_EX ,
EFUNC_SEND_LIST ,
EFUNC_STRIPCOLORS ,
EFUNC_SPAMFILTER_BUILD_USER_STRING ,
EFUNC_SEND_PROTOCTL_SERVERS ,
EFUNC_VERIFY_LINK ,
EFUNC_SEND_SERVER_MESSAGE ,
EFUNC_BROADCAST_MD_CLIENT ,
EFUNC_BROADCAST_MD_CHANNEL ,
EFUNC_BROADCAST_MD_MEMBER ,
EFUNC_BROADCAST_MD_MEMBERSHIP ,
EFUNC_INTRODUCE_USER ,
EFUNC_CHECK_DENY_VERSION ,
EFUNC_BROADCAST_MD_CLIENT_CMD ,
EFUNC_BROADCAST_MD_CHANNEL_CMD ,
EFUNC_BROADCAST_MD_MEMBER_CMD ,
EFUNC_BROADCAST_MD_MEMBERSHIP_CMD ,
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EFUNC_MODDATA_ADD_S2S_MTAGS ,
EFUNC_MODDATA_EXTRACT_S2S_MTAGS ,
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EFUNC_SEND_MODDATA_CLIENT ,
EFUNC_SEND_MODDATA_CHANNEL ,
EFUNC_SEND_MODDATA_MEMBERS ,
EFUNC_BROADCAST_MODDATA_CLIENT ,
EFUNC_MATCH_USER ,
EFUNC_USERHOST_SAVE_CURRENT ,
EFUNC_USERHOST_CHANGED ,
EFUNC_SEND_JOIN_TO_LOCAL_USERS ,
EFUNC_DO_NICK_NAME ,
EFUNC_DO_REMOTE_NICK_NAME ,
EFUNC_CHARSYS_GET_CURRENT_LANGUAGES ,
EFUNC_BROADCAST_SINFO ,
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EFUNC_CONNECT_SERVER ,
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EFUNC_IS_SERVICES_BUT_NOT_ULINED ,
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EFUNC_PARSE_MESSAGE_TAGS ,
EFUNC_MTAGS_TO_STRING ,
EFUNC_TKL_CHARTOTYPE ,
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EFUNC_TKL_CONFIGTYPETOCHAR ,
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EFUNC_TKL_TYPE_STRING ,
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EFUNC_TKL_TYPE_CONFIG_STRING ,
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EFUNC_CAN_SEND_TO_CHANNEL ,
EFUNC_CAN_SEND_TO_USER ,
EFUNC_BROADCAST_MD_GLOBALVAR ,
EFUNC_BROADCAST_MD_GLOBALVAR_CMD ,
EFUNC_TKL_IP_HASH ,
EFUNC_TKL_IP_HASH_TYPE ,
EFUNC_TKL_ADD_BANEXCEPTION ,
EFUNC_TKL_ADD_NAMEBAN ,
EFUNC_TKL_ADD_SPAMFILTER ,
EFUNC_SENDNOTICE_TKL_ADD ,
EFUNC_SENDNOTICE_TKL_DEL ,
EFUNC_FREE_TKL ,
EFUNC_FIND_TKL_SERVERBAN ,
EFUNC_FIND_TKL_BANEXCEPTION ,
EFUNC_FIND_TKL_NAMEBAN ,
EFUNC_FIND_TKL_SPAMFILTER ,
EFUNC_FIND_TKL_EXCEPTION ,
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EFUNC_SERVER_BAN_PARSE_MASK ,
EFUNC_SERVER_BAN_EXCEPTION_PARSE_MASK ,
EFUNC_TKL_ADDED ,
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EFUNC_ADD_SILENCE ,
EFUNC_DEL_SILENCE ,
EFUNC_IS_SILENCED ,
EFUNC_LABELED_RESPONSE_SAVE_CONTEXT ,
EFUNC_LABELED_RESPONSE_SET_CONTEXT ,
EFUNC_LABELED_RESPONSE_FORCE_END ,
EFUNC_KICK_USER ,
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EFUNC_WATCH_ADD ,
EFUNC_WATCH_DEL ,
EFUNC_WATCH_DEL_LIST ,
EFUNC_WATCH_GET ,
EFUNC_WATCH_CHECK ,
EFUNC_TKL_UHOST ,
EFUNC_DO_UNREAL_LOG_REMOTE_DELIVER ,
EFUNC_GET_CHMODES_FOR_USER ,
EFUNC_WHOIS_GET_POLICY ,
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EFUNC_MAKE_OPER ,
EFUNC_UNREAL_MATCH_IPLIST ,
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EFUNC_WEBSERVER_SEND_RESPONSE ,
EFUNC_WEBSERVER_CLOSE_CLIENT ,
EFUNC_WEBSERVER_HANDLE_BODY ,
EFUNC_RPC_RESPONSE ,
EFUNC_RPC_ERROR ,
EFUNC_RPC_ERROR_FMT ,
EFUNC_RPC_SEND_REQUEST_TO_REMOTE ,
EFUNC_RPC_SEND_RESPONSE_TO_REMOTE ,
EFUNC_RRPC_SUPPORTED ,
EFUNC_RRPC_SUPPORTED_SIMPLE ,
EFUNC_WEBSOCKET_HANDLE_WEBSOCKET ,
EFUNC_WEBSOCKET_CREATE_PACKET ,
EFUNC_WEBSOCKET_CREATE_PACKET_EX ,
EFUNC_WEBSOCKET_CREATE_PACKET_SIMPLE ,
EFUNC_CHECK_DENY_LINK ,
EFUNC_MTAG_GENERATE_ISSUED_BY_IRC ,
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} ;
/* Module flags */
# define MODFLAG_NONE 0x0000
# define MODFLAG_LOADED 0x0001 /* Fully loaded */
# define MODFLAG_TESTING 0x0002 /* Not yet initialized */
# define MODFLAG_INIT 0x0004 /* Initialized */
# define MODFLAG_DELAYED 0x0008 /* Delayed unload */
/* Module function return values */
# define MOD_SUCCESS 0
# define MOD_FAILED -1
# define MOD_DELAY 2
# define CONFIG_MAIN 1
# define CONFIG_SET 2
# define CONFIG_BAN 3
# define CONFIG_EXCEPT 4
# define CONFIG_DENY 5
# define CONFIG_ALLOW 6
# define CONFIG_CLOAKKEYS 7
# define CONFIG_SET_ANTI_FLOOD 8
# define CONFIG_REQUIRE 9
# define CONFIG_LISTEN 10
# define CONFIG_LISTEN_OPTIONS 11
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# define CONFIG_SET_HISTORY_CHANNEL 12
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# define MOD_HEADER Mod_Header
# define MOD_TEST() DLLFUNC int Mod_Test(ModuleInfo *modinfo)
# define MOD_INIT() DLLFUNC int Mod_Init(ModuleInfo *modinfo)
# define MOD_LOAD() DLLFUNC int Mod_Load(ModuleInfo *modinfo)
# define MOD_UNLOAD() DLLFUNC int Mod_Unload(ModuleInfo *modinfo)
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# define CLOAK_KEY_CHECKSUM RCallbacks[CALLBACKTYPE_CLOAK_KEY_CHECKSUM] != NULL ? RCallbacks[CALLBACKTYPE_CLOAK_KEY_CHECKSUM]->func.stringfunc() : "nil"
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# ifdef DYNAMIC_LINKING
# include "modversion.h"
# endif
# endif