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unrealircd/src/utf8.c

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#include "unrealircd.h"
/**************** UTF8 HELPER FUNCTIONS START HERE *****************/
/* Operations on UTF-8 strings.
* This part is taken from "glib" with the following copyright:
* Copyright (C) 1999 Tom Tromey
* Copyright (C) 2000 Red Hat, Inc.
* Taken from the master snapshot on Oct 23, 2018, glib/gutf8.c.
* The library uses LGPL 2.1. From what I understand this allows me to
* use this code in a GPLv2-compatible way which fits the rest of
* the UnrealIRCd project.
*
* Code stripped and converted heavily to fit in UnrealIRCd by
* Bram Matthys ("Syzop") in 2019. Thanks to i <info@servx.org>
* for all the directions and help with regards to UTF8 handling.
*
* Note that with UnrealIRCd, a char is always unsigned char,
* which allows us to cut some corners and make more readable
* code without 100 casts.
*/
#define VALIDATE_BYTE(mask, expect) \
do { \
if ((*p & (mask)) != (expect)) \
goto error; \
} while(0)
/* see IETF RFC 3629 Section 4 */
static const char *fast_validate(const char *str)
{
const char *p;
for (p = str; *p; p++)
{
if (*p >= 128)
{
const char *last;
last = p;
if (*p < 0xe0) /* 110xxxxx */
{
// ehm.. did you forget a ++p ? ;) or whatever
if (*p < 0xc2)
{
goto error;
}
}
else
{
if (*p < 0xf0) /* 1110xxxx */
{
switch (*p++ & 0x0f)
{
case 0:
VALIDATE_BYTE(0xe0, 0xa0); /* 0xa0 ... 0xbf */
break;
case 0x0d:
VALIDATE_BYTE(0xe0, 0x80); /* 0x80 ... 0x9f */
break;
default:
VALIDATE_BYTE(0xc0, 0x80); /* 10xxxxxx */
}
}
else if (*p < 0xf5) /* 11110xxx excluding out-of-range */
{
switch (*p++ & 0x07)
{
case 0:
VALIDATE_BYTE(0xc0, 0x80); /* 10xxxxxx */
if ((*p & 0x30) == 0)
goto error;
break;
case 4:
VALIDATE_BYTE(0xf0, 0x80); /* 0x80 ... 0x8f */
break;
default:
VALIDATE_BYTE(0xc0, 0x80); /* 10xxxxxx */
}
p++;
VALIDATE_BYTE(0xc0, 0x80); /* 10xxxxxx */
}
else
{
goto error;
}
}
p++;
VALIDATE_BYTE(0xc0, 0x80); /* 10xxxxxx */
continue;
error:
return last;
}
}
return p;
}
/** Check if a string is valid UTF8.
* @param str The string to validate
* @param end Pointer to char *, as explained in notes below.
* @returns 1 if the string is valid UTF8, 0 if not.
* @note The variable *end will be set to the first invalid UTF8 sequence.
* If no invalid UTF8 sequence is encountered then it points to the NUL byte.
*/
int unrl_utf8_validate(const char *str, const char **end)
{
const char *p;
p = fast_validate(str);
if (end)
*end = p;
if (*p != '\0')
return 0;
else
return 1;
}
/** Go backwards in a string until we are at the end of an UTF8 sequence.
* Or more accurately: skip sequences that are part of an UTF8 sequence.
* @param begin The string to check
* @param p Where to start backtracking
* @returns Byte that is not in the middle of an UTF8 sequence,
* or NULL if we reached the beginning and that isn't valid either.
*/
char *unrl_utf8_find_prev_char (const char *begin, const char *p)
{
for (--p; p >= begin; --p)
{
if ((*p & 0xc0) != 0x80)
return (char *)p;
}
return NULL;
}
/** Return a valid UTF8 string based on the input.
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* @param str The input string
* @param outputbuf The output buffer
* @param outputbuflen Length of the output buffer
* @param strictlen If set to 1 we never return more than
* outputbuflen-1 characters.
* If set to 0, we may do that, if the
* input string was already 100% valid UTF8.
* @retval Returns a valid UTF8 string, either the input buffer
* (if it was already valid UTF8) or the output buffer.
* NULL is returned if either 'str' was NULL or outputlen is zero.
* @notes The 'outputbuf' is unused if the string is already valid UTF8.
* So don't rely on it being always set, use the returned string.
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*/
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char *unrl_utf8_make_valid(const char *str, char *outputbuf, size_t outputbuflen, int strictlen)
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{
const char *remainder, *invalid;
int remaining_bytes, valid_bytes, len;
int replaced = 0; /**< UTF8 string needed replacement (was invalid) */
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if (!str || !outputbuflen)
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return NULL;
len = strlen(str);
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*outputbuf = '\0';
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remainder = str;
remaining_bytes = len;
while (remaining_bytes != 0)
{
if (unrl_utf8_validate(remainder, &invalid))
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{
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if (!replaced)
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{
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if (strictlen)
{
/* Caller wants us to go through the 'replaced' branch */
strlcpy(outputbuf, str, outputbuflen);
replaced = 1;
}
break;
} else {
/* We already replaced earlier, now just put the rest at the end. */
strlcat(outputbuf, remainder, outputbuflen);
break;
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}
}
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replaced = 1;
valid_bytes = invalid - remainder;
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strlncat(outputbuf, remainder, outputbuflen, valid_bytes); /*g_string_append_len(string, remainder, valid_bytes);*/
strlcat(outputbuf, "\357\277\275", outputbuflen);
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remaining_bytes -= valid_bytes + 1;
remainder = invalid + 1;
}
if (!replaced)
return (char *)str; /* return original string (no changes needed) */
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/* If we took up all the space, then backtrack one character and cut
* things off from there. This to ensure that we don't end up with
* invalid UTF8 due to cutting half-way a UTF8 byte sequence.
* NOTE: This may cause us to remove 1 character needlessly at the
* end even though there was still (some) space. So be it.
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*/
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if (strlen(outputbuf) == outputbuflen-1)
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{
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char *cut_at = unrl_utf8_find_prev_char(outputbuf, outputbuf+outputbuflen-1);
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if (cut_at)
*cut_at = '\0';
}
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#ifdef DEBUGMODE
if (!unrl_utf8_validate(outputbuf, NULL))
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abort(); /* this should never happen, it means our conversion resulted in an invalid UTF8 string */
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#endif
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return outputbuf;
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}
/**************** END OF UTF8 HELPER FUNCTIONS *****************/
/** This is just for internal testing */
void utf8_test(void)
{
char buf[1024];
char *res;
int cnt = 0;
char *heapbuf; /* for strict OOB testing with ASan */
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char *workbuf = safe_alloc(500);
size_t workbuflen = 500;
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while ((fgets(buf, sizeof(buf), stdin)))
{
stripcrlf(buf);
heapbuf = strdup(buf);
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res = unrl_utf8_make_valid(heapbuf, workbuf, workbuflen, 1);
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if (heapbuf == res)
{
printf(" %s\n", res);
} else {
printf("[!] %s\n", res);
}
free(heapbuf);
}
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safe_free(workbuf);
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}