mirror of
git://git.acid.vegas/unrealircd.git
synced 2024-11-11 02:26:42 +00:00
12 lines
457 B
Plaintext
12 lines
457 B
Plaintext
|
base64 Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||
|
(As of Unreal3.2-beta11)
|
||
|
|
||
|
The base64 system used by Unreal is defined as follows:
|
||
|
|
||
|
0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T
|
||
|
U V W X Y Z a b c d e f g h i j k l m n o p q r s t u v w x
|
||
|
y z { }
|
||
|
|
||
|
These numbers are translated to and from their decimal equivilents of 0-64 in order to
|
||
|
provide a shorter way of expressing a number.
|