2020-03-29 09:16:53 +00:00
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/*
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* Unreal Internet Relay Chat Daemon, src/socket.c
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* Copyright (C) 1990 Jarkko Oikarinen and
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* University of Oulu, Computing Center
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file
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* @brief Socket functions such as reading, writing, connecting.
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*
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* The actual data parsing functions (for incoming data) are in
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* src/parse.c.
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*/
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#include "unrealircd.h"
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#include "dns.h"
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int OpenFiles = 0; /* GLOBAL - number of files currently open */
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int readcalls = 0;
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void completed_connection(int, int, void *);
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void set_sock_opts(int, Client *, int);
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void set_ipv6_opts(int);
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void close_listener(ConfigItem_listen *listener);
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static char readbuf[BUFSIZE];
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char zlinebuf[BUFSIZE];
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extern char *version;
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MODVAR time_t last_allinuse = 0;
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#ifdef USE_LIBCURL
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extern void url_do_transfers_async(void);
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#endif
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void start_of_normal_client_handshake(Client *client);
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void proceed_normal_client_handshake(Client *client, struct hostent *he);
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/** Close all connections - only used when we terminate the server (eg: /DIE or SIGTERM) */
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void close_connections(void)
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{
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Client *client;
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list_for_each_entry(client, &lclient_list, lclient_node)
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{
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if (client->local->fd >= 0)
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{
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fd_close(client->local->fd);
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client->local->fd = -2;
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}
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}
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list_for_each_entry(client, &unknown_list, lclient_node)
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{
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if (client->local->fd >= 0)
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{
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fd_close(client->local->fd);
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client->local->fd = -2;
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}
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if (client->local->authfd >= 0)
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{
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fd_close(client->local->authfd);
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client->local->fd = -1;
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}
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}
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close_unbound_listeners();
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OpenFiles = 0;
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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/** Report an error to the log and also send to all local opers.
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* @param text Format string for outputting the error.
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* It must contain only two '%s'. The first
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* one is replaced by the sockhost from the
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* client, and the latter will be the error
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* message from strerror(errno).
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* @param client The client - ALWAYS locally connected.
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*/
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void report_error(char *text, Client *client)
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{
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int errtmp = ERRNO, origerr = ERRNO;
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char *host, xbuf[256];
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int err, len = sizeof(err), n;
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host = (client) ? get_client_name(client, FALSE) : "";
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Debug((DEBUG_ERROR, text, host, STRERROR(errtmp)));
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/*
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* Get the *real* error from the socket (well try to anyway..).
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* This may only work when SO_DEBUG is enabled but its worth the
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* gamble anyway.
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*/
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#ifdef SO_ERROR
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if (client && !IsMe(client) && client->local->fd >= 0)
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if (!getsockopt(client->local->fd, SOL_SOCKET, SO_ERROR, (void *)&err, &len))
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if (err)
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errtmp = err;
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#endif
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if (origerr != errtmp) {
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/* Socket error is different than original error,
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* some tricks are needed because of 2x strerror() (or at least
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* according to the man page) -- Syzop.
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*/
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snprintf(xbuf, 200, "[syserr='%s'", STRERROR(origerr));
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n = strlen(xbuf);
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snprintf(xbuf+n, 256-n, ", sockerr='%s']", STRERROR(errtmp));
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sendto_snomask(SNO_JUNK, text, host, xbuf);
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ircd_log(LOG_ERROR, text, host, xbuf);
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} else {
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sendto_snomask(SNO_JUNK, text, host, STRERROR(errtmp));
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ircd_log(LOG_ERROR, text,host,STRERROR(errtmp));
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}
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return;
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}
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/** Report a BAD error to the log and also send to all local opers.
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* TODO: Document the difference between report_error() and report_baderror()
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* @param text Format string for outputting the error.
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* It must contain only two '%s'. The first
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* one is replaced by the sockhost from the
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* client, and the latter will be the error
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* message from strerror(errno).
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* @param client The client - ALWAYS locally connected.
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*/
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void report_baderror(char *text, Client *client)
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{
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#ifndef _WIN32
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int errtmp = errno; /* debug may change 'errno' */
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#else
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int errtmp = WSAGetLastError(); /* debug may change 'errno' */
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#endif
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char *host;
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int err, len = sizeof(err);
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host = (client) ? get_client_name(client, FALSE) : "";
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Debug((DEBUG_ERROR, text, host, STRERROR(errtmp)));
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/*
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* Get the *real* error from the socket (well try to anyway..).
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* This may only work when SO_DEBUG is enabled but its worth the
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* gamble anyway.
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*/
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#ifdef SO_ERROR
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if (client && !IsMe(client) && client->local->fd >= 0)
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if (!getsockopt(client->local->fd, SOL_SOCKET, SO_ERROR, (void *)&err, &len))
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if (err)
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errtmp = err;
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#endif
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sendto_umode(UMODE_OPER, text, host, STRERROR(errtmp));
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ircd_log(LOG_ERROR, text, host, STRERROR(errtmp));
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return;
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}
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/** Accept an incoming connection.
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* @param listener_fd The file descriptor of a listen() socket.
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* @param data The listen { } block configuration data.
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*/
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static void listener_accept(int listener_fd, int revents, void *data)
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{
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ConfigItem_listen *listener = data;
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int cli_fd;
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if ((cli_fd = fd_accept(listener->fd)) < 0)
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{
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if ((ERRNO != P_EWOULDBLOCK) && (ERRNO != P_ECONNABORTED))
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{
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/* Trouble! accept() returns a strange error.
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* Previously in such a case we would just log/broadcast the error and return,
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* causing this message to be triggered at a rate of XYZ per second (100% CPU).
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* Now we close & re-start the listener.
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* Of course the underlying cause of this issue should be investigated, as this
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* is very much a workaround.
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*/
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report_baderror("Cannot accept connections %s:%s", NULL);
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sendto_realops("[BUG] Restarting listener on %s:%d due to fatal errors (see previous message)", listener->ip, listener->port);
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close_listener(listener);
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start_listeners();
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}
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return;
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}
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ircstats.is_ac++;
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set_sock_opts(cli_fd, NULL, listener->ipv6);
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if ((++OpenFiles >= maxclients) || (cli_fd >= maxclients))
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{
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ircstats.is_ref++;
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if (last_allinuse < TStime() - 15)
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{
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sendto_ops_and_log("All connections in use. ([@%s/%u])", listener->ip, listener->port);
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last_allinuse = TStime();
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}
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(void)send(cli_fd, "ERROR :All connections in use\r\n", 31, 0);
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fd_close(cli_fd);
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--OpenFiles;
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return;
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}
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/* add_connection() may fail. we just don't care. */
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add_connection(listener, cli_fd);
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}
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/** Create a listener port.
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* @param listener The listen { } block configuration
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* @param ip IP address to bind on
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* @param port Port to bind on
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* @param ipv6 IPv6 (1) or IPv4 (0)
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* @returns 0 on success and <0 on error. Yeah, confusing.
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*/
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int unreal_listen(ConfigItem_listen *listener, char *ip, int port, int ipv6)
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{
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if (BadPtr(ip))
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ip = "*";
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if (*ip == '*')
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{
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if (ipv6)
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ip = "::";
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else
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ip = "0.0.0.0";
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}
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/* At first, open a new socket */
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if (listener->fd >= 0)
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abort(); /* Socket already exists but we are asked to create and listen on one. Bad! */
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if (port == 0)
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abort(); /* Impossible as well, right? */
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listener->fd = fd_socket(ipv6 ? AF_INET6 : AF_INET, SOCK_STREAM, 0, "Listener socket");
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if (listener->fd < 0)
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{
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report_baderror("Cannot open stream socket() %s:%s", NULL);
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return -1;
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}
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if (++OpenFiles >= maxclients)
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{
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sendto_ops_and_log("No more connections allowed (%s)", listener->ip);
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fd_close(listener->fd);
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listener->fd = -1;
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--OpenFiles;
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return -1;
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}
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set_sock_opts(listener->fd, NULL, ipv6);
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if (!unreal_bind(listener->fd, ip, port, ipv6))
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{
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char buf[512];
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ircsnprintf(buf, sizeof(buf), "Error binding stream socket to IP %s port %d", ip, port);
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strlcat(buf, " - %s:%s", sizeof(buf));
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report_baderror(buf, NULL);
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fd_close(listener->fd);
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listener->fd = -1;
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--OpenFiles;
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return -1;
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}
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if (listen(listener->fd, LISTEN_SIZE) < 0)
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{
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report_error("listen failed for %s:%s", NULL);
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fd_close(listener->fd);
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listener->fd = -1;
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--OpenFiles;
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return -1;
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}
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#ifdef TCP_DEFER_ACCEPT
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if (listener->options & LISTENER_DEFER_ACCEPT)
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{
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int yes = 1;
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(void)setsockopt(listener->fd, IPPROTO_TCP, TCP_DEFER_ACCEPT, &yes, sizeof(int));
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}
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#endif
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#ifdef SO_ACCEPTFILTER
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if (listener->options & LISTENER_DEFER_ACCEPT)
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{
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struct accept_filter_arg afa;
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memset(&afa, '\0', sizeof afa);
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strlcpy(afa.af_name, "dataready", sizeof afa.af_name);
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(void)setsockopt(listener->fd, SOL_SOCKET, SO_ACCEPTFILTER, &afa, sizeof afa);
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}
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#endif
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fd_setselect(listener->fd, FD_SELECT_READ, listener_accept, listener);
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return 0;
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}
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/** Activate a listen { } block */
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int add_listener(ConfigItem_listen *conf)
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{
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if (unreal_listen(conf, conf->ip, conf->port, conf->ipv6))
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{
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/* Error is already handled upstream */
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conf->fd = -2;
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}
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if (conf->fd >= 0)
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{
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conf->options |= LISTENER_BOUND;
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return 1;
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}
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else
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{
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conf->fd = -1;
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return -1;
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}
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}
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/** Close the listener socket, but do not free it (yet).
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* This will only close the socket so no new clients are accepted.
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* It also marks the listener as no longer "bound".
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* Once the last client exits the listener will actually be freed.
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* @param listener The listen { } block.
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*/
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void close_listener(ConfigItem_listen *listener)
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{
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if (listener->fd >= 0)
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{
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ircd_log(LOG_ERROR, "IRCd no longer listening on %s:%d (%s)%s",
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listener->ip, listener->port,
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listener->ipv6 ? "IPv6" : "IPv4",
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listener->options & LISTENER_TLS ? " (SSL/TLS)" : "");
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fd_close(listener->fd);
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--OpenFiles;
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}
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listener->options &= ~LISTENER_BOUND;
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listener->fd = -1;
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/* We can already free the SSL/TLS context, since it is only
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* used for new connections, which we no longer accept.
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*/
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if (listener->ssl_ctx)
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{
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SSL_CTX_free(listener->ssl_ctx);
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listener->ssl_ctx = NULL;
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}
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}
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/** Close all listeners that were pending to be closed. */
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void close_unbound_listeners(void)
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{
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ConfigItem_listen *aconf, *aconf_next;
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/* close all 'extra' listening ports we have */
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for (aconf = conf_listen; aconf != NULL; aconf = aconf_next)
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{
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aconf_next = aconf->next;
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if (aconf->flag.temporary)
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close_listener(aconf);
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}
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|
}
|
|
|
|
|
|
|
|
int maxclients = 1024 - CLIENTS_RESERVE;
|
|
|
|
|
|
|
|
/** Check the maximum number of sockets (users) that we can handle - called on startup.
|
|
|
|
*/
|
|
|
|
void check_user_limit(void)
|
|
|
|
{
|
|
|
|
#ifdef RLIMIT_FD_MAX
|
|
|
|
struct rlimit limit;
|
|
|
|
long m;
|
|
|
|
|
|
|
|
if (!getrlimit(RLIMIT_FD_MAX, &limit))
|
|
|
|
{
|
|
|
|
if (limit.rlim_max < MAXCONNECTIONS)
|
|
|
|
m = limit.rlim_max;
|
|
|
|
else
|
|
|
|
m = MAXCONNECTIONS;
|
|
|
|
|
|
|
|
/* Adjust soft limit (if necessary, which is often the case) */
|
|
|
|
if (m != limit.rlim_cur)
|
|
|
|
{
|
|
|
|
limit.rlim_cur = limit.rlim_max = m;
|
|
|
|
if (setrlimit(RLIMIT_FD_MAX, &limit) == -1)
|
|
|
|
{
|
|
|
|
/* HACK: if it's mac os X then don't error... */
|
|
|
|
#ifndef OSXTIGER
|
|
|
|
fprintf(stderr, "error setting maximum number of open files to %ld\n",
|
|
|
|
(long)limit.rlim_cur);
|
|
|
|
exit(-1);
|
|
|
|
#endif // OSXTIGER
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* This can only happen if it is due to resource limits (./Config already rejects <100) */
|
|
|
|
if (m < 100)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "\nERROR: Your OS has a limit placed on this account.\n"
|
|
|
|
"This machine only allows UnrealIRCd to handle a maximum of %ld open connections/files, which is VERY LOW.\n"
|
|
|
|
"Please check with your system administrator to bump this limit.\n"
|
|
|
|
"The recommended ulimit -n setting is at least 1024 and "
|
|
|
|
"preferably 4096.\n"
|
|
|
|
"Note that this error is often seen on small web shells that are not meant for running IRC servers.\n",
|
|
|
|
m);
|
|
|
|
exit(-1);
|
|
|
|
}
|
|
|
|
maxclients = m - CLIENTS_RESERVE;
|
|
|
|
}
|
|
|
|
#endif // RLIMIT_FD_MAX
|
|
|
|
|
|
|
|
#ifndef _WIN32
|
|
|
|
#ifdef BACKEND_SELECT
|
|
|
|
if (MAXCONNECTIONS > FD_SETSIZE)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "MAXCONNECTIONS (%d) is higher than FD_SETSIZE (%d)\n", MAXCONNECTIONS, FD_SETSIZE);
|
|
|
|
fprintf(stderr, "You should not see this error on Linux or FreeBSD\n");
|
|
|
|
fprintf(stderr, "You might need to recompile the IRCd and answer a lower value to the MAXCONNECTIONS question in ./Config\n");
|
|
|
|
exit(-1);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
|
|
maxclients = MAXCONNECTIONS - CLIENTS_RESERVE;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Initialize some systems - called on startup */
|
|
|
|
void init_sys(void)
|
|
|
|
{
|
|
|
|
#ifndef _WIN32
|
|
|
|
/* Create new session / set process group */
|
|
|
|
(void)setsid();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
init_resolver(1);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Replace a file descriptor (*NIX only).
|
|
|
|
* See close_std_descriptors() as for why.
|
|
|
|
* @param oldfd: the old FD to close and re-use
|
|
|
|
* @param name: descriptive string of the old fd, eg: "stdin".
|
|
|
|
* @param mode: an open() mode, such as O_WRONLY.
|
|
|
|
*/
|
|
|
|
void replacefd(int oldfd, char *name, int mode)
|
|
|
|
{
|
|
|
|
#ifndef _WIN32
|
|
|
|
int newfd = open("/dev/null", mode);
|
|
|
|
if (newfd < 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "Warning: could not open /dev/null\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (oldfd < 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "Warning: could not replace %s (invalid fd)\n", name);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (dup2(newfd, oldfd) < 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "Warning: could not replace %s (dup2 error)\n", name);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Mass close standard file descriptors (stdin, stdout, stderr).
|
|
|
|
* We used to really just close them here (or in init_sys() actually),
|
|
|
|
* making the fd's available for other purposes such as internet sockets.
|
|
|
|
* For safety we now dup2() them to /dev/null. This in case someone
|
|
|
|
* accidentally does a fprintf(stderr,..) somewhere in the code or some
|
|
|
|
* library outputs error messages to stderr (such as libc with heap
|
|
|
|
* errors). We don't want any IRC client to receive such a thing!
|
|
|
|
*/
|
|
|
|
void close_std_descriptors(void)
|
|
|
|
{
|
|
|
|
#if !defined(_WIN32) && !defined(NOCLOSEFD)
|
|
|
|
replacefd(fileno(stdin), "stdin", O_RDONLY);
|
|
|
|
replacefd(fileno(stdout), "stdout", O_WRONLY);
|
|
|
|
replacefd(fileno(stderr), "stderr", O_WRONLY);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Write PID file */
|
|
|
|
void write_pidfile(void)
|
|
|
|
{
|
|
|
|
#ifdef IRCD_PIDFILE
|
|
|
|
int fd;
|
|
|
|
char buff[20];
|
|
|
|
if ((fd = open(conf_files->pid_file, O_CREAT | O_WRONLY, 0600)) < 0)
|
|
|
|
{
|
|
|
|
ircd_log(LOG_ERROR, "Error writing to pid file %s: %s", conf_files->pid_file, strerror(ERRNO));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
ircsnprintf(buff, sizeof(buff), "%5d\n", (int)getpid());
|
|
|
|
if (write(fd, buff, strlen(buff)) < 0)
|
|
|
|
ircd_log(LOG_ERROR, "Error writing to pid file %s: %s", conf_files->pid_file, strerror(ERRNO));
|
|
|
|
if (close(fd) < 0)
|
|
|
|
ircd_log(LOG_ERROR, "Error writing to pid file %s: %s", conf_files->pid_file, strerror(ERRNO));
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Reject an insecure (outgoing) server link that isn't SSL/TLS.
|
|
|
|
* This function is void and not int because it can be called from other void functions
|
|
|
|
*/
|
|
|
|
void reject_insecure_server(Client *client)
|
|
|
|
{
|
|
|
|
sendto_umode(UMODE_OPER, "Could not link with server %s with SSL/TLS enabled. "
|
|
|
|
"Please check logs on the other side of the link. "
|
|
|
|
"If you insist with insecure linking then you can set link::options::outgoing::insecure "
|
|
|
|
"(NOT recommended!).",
|
|
|
|
client->name);
|
|
|
|
dead_socket(client, "Rejected link without SSL/TLS");
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Start server handshake - called after the outgoing connection has been established.
|
|
|
|
* @param client The remote server
|
|
|
|
*/
|
|
|
|
void start_server_handshake(Client *client)
|
|
|
|
{
|
|
|
|
ConfigItem_link *aconf = client->serv ? client->serv->conf : NULL;
|
|
|
|
|
|
|
|
if (!aconf)
|
|
|
|
{
|
|
|
|
/* Should be impossible. */
|
|
|
|
sendto_ops_and_log("Lost configuration for %s in start_server_handshake()", get_client_name(client, FALSE));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
RunHook(HOOKTYPE_SERVER_HANDSHAKE_OUT, client);
|
|
|
|
|
|
|
|
sendto_one(client, NULL, "PASS :%s", (aconf->auth->type == AUTHTYPE_PLAINTEXT) ? aconf->auth->data : "*");
|
|
|
|
|
|
|
|
send_protoctl_servers(client, 0);
|
|
|
|
send_proto(client, aconf);
|
|
|
|
/* Sending SERVER message moved to cmd_protoctl, so it's send after the first PROTOCTL
|
|
|
|
* that we receive from the remote server. -- Syzop
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Do an ident lookup if necessary.
|
|
|
|
* @param client The incoming client
|
|
|
|
*/
|
|
|
|
void consider_ident_lookup(Client *client)
|
|
|
|
{
|
|
|
|
char buf[BUFSIZE];
|
|
|
|
|
|
|
|
/* If ident checking is disabled or it's an outgoing connect, then no ident check */
|
|
|
|
if ((IDENT_CHECK == 0) || (client->serv && IsHandshake(client)))
|
|
|
|
{
|
|
|
|
ClearIdentLookupSent(client);
|
|
|
|
ClearIdentLookup(client);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
RunHook(HOOKTYPE_IDENT_LOOKUP, client);
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/** Called when TCP/IP connection is established (outgoing server connect) */
|
|
|
|
void completed_connection(int fd, int revents, void *data)
|
|
|
|
{
|
|
|
|
Client *client = data;
|
|
|
|
ConfigItem_link *aconf = client->serv ? client->serv->conf : NULL;
|
|
|
|
|
|
|
|
if (IsHandshake(client))
|
|
|
|
{
|
|
|
|
/* Due to delayed ircd_SSL_connect call */
|
|
|
|
start_server_handshake(client);
|
|
|
|
fd_setselect(fd, FD_SELECT_READ, read_packet, client);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
SetHandshake(client);
|
|
|
|
|
|
|
|
if (!aconf)
|
|
|
|
{
|
|
|
|
sendto_ops_and_log("Lost configuration for %s", get_client_name(client, FALSE));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!client->local->ssl && !(aconf->outgoing.options & CONNECT_INSECURE))
|
|
|
|
{
|
|
|
|
sendto_one(client, NULL, "STARTTLS");
|
|
|
|
} else
|
|
|
|
{
|
|
|
|
start_server_handshake(client);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!IsDeadSocket(client))
|
|
|
|
consider_ident_lookup(client);
|
|
|
|
|
|
|
|
fd_setselect(fd, FD_SELECT_READ, read_packet, client);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Close the physical connection.
|
|
|
|
* @param client The client connection to close (LOCAL!)
|
|
|
|
*/
|
|
|
|
void close_connection(Client *client)
|
|
|
|
{
|
2020-05-29 02:06:50 +00:00
|
|
|
RunHook(HOOKTYPE_CLOSE_CONNECTION, client);
|
2020-03-29 09:16:53 +00:00
|
|
|
/* This function must make MyConnect(client) == FALSE,
|
|
|
|
* and set client->direction == NULL.
|
|
|
|
*/
|
|
|
|
if (IsServer(client))
|
|
|
|
{
|
|
|
|
ircstats.is_sv++;
|
|
|
|
ircstats.is_sbs += client->local->sendB;
|
|
|
|
ircstats.is_sbr += client->local->receiveB;
|
|
|
|
ircstats.is_sks += client->local->sendK;
|
|
|
|
ircstats.is_skr += client->local->receiveK;
|
|
|
|
ircstats.is_sti += TStime() - client->local->firsttime;
|
|
|
|
if (ircstats.is_sbs > 1023)
|
|
|
|
{
|
|
|
|
ircstats.is_sks += (ircstats.is_sbs >> 10);
|
|
|
|
ircstats.is_sbs &= 0x3ff;
|
|
|
|
}
|
|
|
|
if (ircstats.is_sbr > 1023)
|
|
|
|
{
|
|
|
|
ircstats.is_skr += (ircstats.is_sbr >> 10);
|
|
|
|
ircstats.is_sbr &= 0x3ff;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (IsUser(client))
|
|
|
|
{
|
|
|
|
ircstats.is_cl++;
|
|
|
|
ircstats.is_cbs += client->local->sendB;
|
|
|
|
ircstats.is_cbr += client->local->receiveB;
|
|
|
|
ircstats.is_cks += client->local->sendK;
|
|
|
|
ircstats.is_ckr += client->local->receiveK;
|
|
|
|
ircstats.is_cti += TStime() - client->local->firsttime;
|
|
|
|
if (ircstats.is_cbs > 1023)
|
|
|
|
{
|
|
|
|
ircstats.is_cks += (ircstats.is_cbs >> 10);
|
|
|
|
ircstats.is_cbs &= 0x3ff;
|
|
|
|
}
|
|
|
|
if (ircstats.is_cbr > 1023)
|
|
|
|
{
|
|
|
|
ircstats.is_ckr += (ircstats.is_cbr >> 10);
|
|
|
|
ircstats.is_cbr &= 0x3ff;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
ircstats.is_ni++;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* remove outstanding DNS queries.
|
|
|
|
*/
|
|
|
|
unrealdns_delreq_bycptr(client);
|
|
|
|
|
|
|
|
if (client->local->authfd >= 0)
|
|
|
|
{
|
|
|
|
fd_close(client->local->authfd);
|
|
|
|
client->local->authfd = -1;
|
|
|
|
--OpenFiles;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (client->local->fd >= 0)
|
|
|
|
{
|
|
|
|
send_queued(client);
|
|
|
|
if (IsTLS(client) && client->local->ssl) {
|
|
|
|
SSL_set_shutdown(client->local->ssl, SSL_RECEIVED_SHUTDOWN);
|
|
|
|
SSL_smart_shutdown(client->local->ssl);
|
|
|
|
SSL_free(client->local->ssl);
|
|
|
|
client->local->ssl = NULL;
|
|
|
|
}
|
|
|
|
fd_close(client->local->fd);
|
|
|
|
client->local->fd = -2;
|
|
|
|
--OpenFiles;
|
|
|
|
DBufClear(&client->local->sendQ);
|
|
|
|
DBufClear(&client->local->recvQ);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
client->direction = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Set IPv6 socket options, if possible. */
|
|
|
|
void set_ipv6_opts(int fd)
|
|
|
|
{
|
|
|
|
#if defined(IPV6_V6ONLY)
|
|
|
|
int opt = 1;
|
|
|
|
(void)setsockopt(fd, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&opt, sizeof(opt));
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/** This sets the *OS* socket buffers.
|
|
|
|
* Note that setting these high is not always a good idea.
|
|
|
|
* For example for regular users we keep the receive buffer tight
|
|
|
|
* so we detect a high receive queue (Excess Flood) properly.
|
|
|
|
* See include/fdlist.h for more information
|
|
|
|
*/
|
|
|
|
void set_socket_buffers(int fd, int rcvbuf, int sndbuf)
|
|
|
|
{
|
|
|
|
int opt;
|
|
|
|
|
|
|
|
opt = rcvbuf;
|
|
|
|
setsockopt(fd, SOL_SOCKET, SO_RCVBUF, (void *)&opt, sizeof(opt));
|
|
|
|
|
|
|
|
opt = sndbuf;
|
|
|
|
setsockopt(fd, SOL_SOCKET, SO_SNDBUF, (void *)&opt, sizeof(opt));
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Set the appropriate socket options */
|
|
|
|
void set_sock_opts(int fd, Client *client, int ipv6)
|
|
|
|
{
|
|
|
|
int opt;
|
|
|
|
|
|
|
|
if (ipv6)
|
|
|
|
set_ipv6_opts(fd);
|
|
|
|
#ifdef SO_REUSEADDR
|
|
|
|
opt = 1;
|
|
|
|
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (void *)&opt, sizeof(opt)) < 0)
|
|
|
|
report_error("setsockopt(SO_REUSEADDR) %s:%s", client);
|
|
|
|
#endif
|
|
|
|
#if defined(SO_USELOOPBACK) && !defined(_WIN32)
|
|
|
|
opt = 1;
|
|
|
|
if (setsockopt(fd, SOL_SOCKET, SO_USELOOPBACK, (void *)&opt, sizeof(opt)) < 0)
|
|
|
|
report_error("setsockopt(SO_USELOOPBACK) %s:%s", client);
|
|
|
|
#endif
|
|
|
|
set_socket_buffers(fd, USER_SOCKET_RECEIVE_BUFFER, USER_SOCKET_SEND_BUFFER);
|
|
|
|
/* Set to non blocking: */
|
|
|
|
#if !defined(_WIN32)
|
|
|
|
if ((opt = fcntl(fd, F_GETFL, 0)) == -1)
|
|
|
|
{
|
|
|
|
if (client)
|
|
|
|
{
|
|
|
|
report_error("fcntl(fd, F_GETFL) failed for %s:%s", client);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (fcntl(fd, F_SETFL, opt | O_NONBLOCK) == -1)
|
|
|
|
{
|
|
|
|
if (client)
|
|
|
|
{
|
|
|
|
report_error("fcntl(fd, F_SETL, nonb) failed for %s:%s", client);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
opt = 1;
|
|
|
|
if (ioctlsocket(fd, FIONBIO, &opt) < 0)
|
|
|
|
{
|
|
|
|
if (client)
|
|
|
|
{
|
|
|
|
report_error("ioctlsocket(fd,FIONBIO) failed for %s:%s", client);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Returns 1 if using a loopback IP (127.0.0.1) or
|
|
|
|
* using a local IP number on the same machine (effectively the same;
|
|
|
|
* no network traffic travels outside this machine).
|
|
|
|
* @param ip The IP address to check
|
|
|
|
* @returns 1 if loopback, 0 if not.
|
|
|
|
*/
|
|
|
|
int is_loopback_ip(char *ip)
|
|
|
|
{
|
|
|
|
ConfigItem_listen *e;
|
|
|
|
|
|
|
|
if (!strcmp(ip, "127.0.0.1") || !strcmp(ip, "0:0:0:0:0:0:0:1") || !strcmp(ip, "0:0:0:0:0:ffff:127.0.0.1"))
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
for (e = conf_listen; e; e = e->next)
|
|
|
|
{
|
|
|
|
if ((e->options & LISTENER_BOUND) && !strcmp(ip, e->ip))
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Retrieve the remote IP address and port of a socket.
|
|
|
|
* @param client Client to check
|
|
|
|
* @param fd File descriptor
|
|
|
|
* @param port Remote port (will be written)
|
|
|
|
* @returns The IP address
|
|
|
|
*/
|
|
|
|
char *getpeerip(Client *client, int fd, int *port)
|
|
|
|
{
|
|
|
|
static char ret[HOSTLEN+1];
|
|
|
|
|
|
|
|
if (IsIPV6(client))
|
|
|
|
{
|
|
|
|
struct sockaddr_in6 addr;
|
|
|
|
int len = sizeof(addr);
|
|
|
|
|
|
|
|
if (getpeername(fd, (struct sockaddr *)&addr, &len) < 0)
|
|
|
|
return NULL;
|
|
|
|
*port = ntohs(addr.sin6_port);
|
|
|
|
return inetntop(AF_INET6, &addr.sin6_addr.s6_addr, ret, sizeof(ret));
|
|
|
|
} else
|
|
|
|
{
|
|
|
|
struct sockaddr_in addr;
|
|
|
|
int len = sizeof(addr);
|
|
|
|
|
|
|
|
if (getpeername(fd, (struct sockaddr *)&addr, &len) < 0)
|
|
|
|
return NULL;
|
|
|
|
*port = ntohs(addr.sin_port);
|
|
|
|
return inetntop(AF_INET, &addr.sin_addr.s_addr, ret, sizeof(ret));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/** This checks set::max-unknown-connections-per-ip,
|
|
|
|
* which is an important safety feature.
|
|
|
|
*/
|
|
|
|
static int check_too_many_unknown_connections(Client *client)
|
|
|
|
{
|
|
|
|
int cnt = 1;
|
|
|
|
Client *c;
|
|
|
|
|
|
|
|
if (!find_tkl_exception(TKL_CONNECT_FLOOD, client))
|
|
|
|
{
|
|
|
|
list_for_each_entry(c, &unknown_list, lclient_node)
|
|
|
|
{
|
|
|
|
if (!strcmp(client->ip,GetIP(c)))
|
|
|
|
{
|
|
|
|
cnt++;
|
|
|
|
if (cnt > iConf.max_unknown_connections_per_ip)
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Process the incoming connection which has just been accepted.
|
|
|
|
* This creates a client structure for the user.
|
|
|
|
* The sockhost field is initialized with the ip# of the host.
|
|
|
|
* The client is added to the linked list of clients but isnt added to any
|
|
|
|
* hash tables yuet since it doesnt have a name.
|
|
|
|
* @param listener The listen { } block on which the client was accepted.
|
|
|
|
* @param fd The file descriptor of the client
|
|
|
|
* @returns The new client, or NULL in case of trouble.
|
|
|
|
* @note When NULL is returned, the client at socket 'fd' will be
|
|
|
|
* closed by this function and OpenFiles is adjusted appropriately.
|
|
|
|
*/
|
|
|
|
Client *add_connection(ConfigItem_listen *listener, int fd)
|
|
|
|
{
|
|
|
|
Client *client;
|
|
|
|
char *ip;
|
|
|
|
int port = 0;
|
|
|
|
|
|
|
|
client = make_client(NULL, &me);
|
|
|
|
|
|
|
|
/* If listener is IPv6 then mark client (client) as IPv6 */
|
|
|
|
if (listener->ipv6)
|
|
|
|
SetIPV6(client);
|
|
|
|
|
|
|
|
ip = getpeerip(client, fd, &port);
|
|
|
|
|
|
|
|
if (!ip)
|
|
|
|
{
|
|
|
|
/* On Linux 2.4 and FreeBSD the socket may just have been disconnected
|
|
|
|
* so it's not a serious error and can happen quite frequently -- Syzop
|
|
|
|
*/
|
|
|
|
if (ERRNO != P_ENOTCONN)
|
|
|
|
{
|
|
|
|
report_error("Failed to accept new client %s :%s", client);
|
|
|
|
}
|
|
|
|
refuse_client:
|
|
|
|
ircstats.is_ref++;
|
|
|
|
client->local->fd = -2;
|
|
|
|
free_client(client);
|
|
|
|
fd_close(fd);
|
|
|
|
--OpenFiles;
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Fill in sockhost & ip ASAP */
|
|
|
|
set_sockhost(client, ip);
|
|
|
|
safe_strdup(client->ip, ip);
|
|
|
|
client->local->port = port;
|
|
|
|
client->local->fd = fd;
|
|
|
|
|
|
|
|
/* Tag loopback connections */
|
|
|
|
if (is_loopback_ip(client->ip))
|
|
|
|
{
|
|
|
|
ircstats.is_loc++;
|
|
|
|
SetLocalhost(client);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Check set::max-unknown-connections-per-ip */
|
|
|
|
if (check_too_many_unknown_connections(client))
|
|
|
|
{
|
|
|
|
ircsnprintf(zlinebuf, sizeof(zlinebuf),
|
|
|
|
"ERROR :Closing Link: [%s] (Too many unknown connections from your IP)\r\n",
|
|
|
|
client->ip);
|
|
|
|
(void)send(fd, zlinebuf, strlen(zlinebuf), 0);
|
|
|
|
goto refuse_client;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Check (G)Z-Lines and set::anti-flood::connect-flood */
|
|
|
|
if (check_banned(client, NO_EXIT_CLIENT))
|
|
|
|
goto refuse_client;
|
|
|
|
|
|
|
|
client->local->listener = listener;
|
|
|
|
if (client->local->listener != NULL)
|
|
|
|
client->local->listener->clients++;
|
|
|
|
add_client_to_list(client);
|
|
|
|
|
|
|
|
irccounts.unknown++;
|
|
|
|
client->status = CLIENT_STATUS_UNKNOWN;
|
|
|
|
|
|
|
|
list_add(&client->lclient_node, &unknown_list);
|
|
|
|
|
|
|
|
if ((listener->options & LISTENER_TLS) && ctx_server)
|
|
|
|
{
|
|
|
|
SSL_CTX *ctx = listener->ssl_ctx ? listener->ssl_ctx : ctx_server;
|
|
|
|
|
|
|
|
if (ctx)
|
|
|
|
{
|
|
|
|
SetTLSAcceptHandshake(client);
|
|
|
|
Debug((DEBUG_DEBUG, "Starting TLS accept handshake for %s", client->local->sockhost));
|
|
|
|
if ((client->local->ssl = SSL_new(ctx)) == NULL)
|
|
|
|
{
|
|
|
|
goto refuse_client;
|
|
|
|
}
|
|
|
|
SetTLS(client);
|
|
|
|
SSL_set_fd(client->local->ssl, fd);
|
|
|
|
SSL_set_nonblocking(client->local->ssl);
|
|
|
|
SSL_set_ex_data(client->local->ssl, ssl_client_index, client);
|
|
|
|
if (!ircd_SSL_accept(client, fd))
|
|
|
|
{
|
|
|
|
Debug((DEBUG_DEBUG, "Failed TLS accept handshake in instance 1: %s", client->local->sockhost));
|
|
|
|
SSL_set_shutdown(client->local->ssl, SSL_RECEIVED_SHUTDOWN);
|
|
|
|
SSL_smart_shutdown(client->local->ssl);
|
|
|
|
SSL_free(client->local->ssl);
|
|
|
|
goto refuse_client;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
start_of_normal_client_handshake(client);
|
|
|
|
return client;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int dns_special_flag = 0; /* This is for an "interesting" race condition very ugly. */
|
|
|
|
|
|
|
|
/** Start of normal client handshake - DNS and ident lookups, etc.
|
|
|
|
* @param client The client
|
|
|
|
* @note This is called directly after accept() -> add_connection() for plaintext.
|
|
|
|
* For SSL/TLS connections this is called after the SSL/TLS handshake is completed.
|
|
|
|
*/
|
|
|
|
void start_of_normal_client_handshake(Client *client)
|
|
|
|
{
|
|
|
|
struct hostent *he;
|
|
|
|
|
|
|
|
client->status = CLIENT_STATUS_UNKNOWN; /* reset, to be sure (TLS handshake has ended) */
|
|
|
|
|
|
|
|
RunHook(HOOKTYPE_HANDSHAKE, client);
|
|
|
|
|
|
|
|
if (!DONT_RESOLVE)
|
|
|
|
{
|
|
|
|
if (should_show_connect_info(client))
|
|
|
|
sendto_one(client, NULL, ":%s %s", me.name, REPORT_DO_DNS);
|
|
|
|
dns_special_flag = 1;
|
|
|
|
he = unrealdns_doclient(client);
|
|
|
|
dns_special_flag = 0;
|
|
|
|
|
|
|
|
if (client->local->hostp)
|
|
|
|
goto doauth; /* Race condition detected, DNS has been done, continue with auth */
|
|
|
|
|
|
|
|
if (!he)
|
|
|
|
{
|
|
|
|
/* Resolving in progress */
|
|
|
|
SetDNSLookup(client);
|
|
|
|
} else {
|
|
|
|
/* Host was in our cache */
|
|
|
|
client->local->hostp = he;
|
|
|
|
if (should_show_connect_info(client))
|
|
|
|
sendto_one(client, NULL, ":%s %s", me.name, REPORT_FIN_DNSC);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
doauth:
|
|
|
|
consider_ident_lookup(client);
|
|
|
|
fd_setselect(client->local->fd, FD_SELECT_READ, read_packet, client);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Called when DNS lookup has been completed and we can proceed with the client handshake.
|
|
|
|
* @param client The client
|
|
|
|
* @param he The resolved or unresolved host
|
|
|
|
*/
|
|
|
|
void proceed_normal_client_handshake(Client *client, struct hostent *he)
|
|
|
|
{
|
|
|
|
ClearDNSLookup(client);
|
|
|
|
client->local->hostp = he;
|
|
|
|
if (should_show_connect_info(client))
|
|
|
|
{
|
|
|
|
sendto_one(client, NULL, ":%s %s",
|
|
|
|
me.name,
|
|
|
|
client->local->hostp ? REPORT_FIN_DNS : REPORT_FAIL_DNS);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Read a packet from a client.
|
|
|
|
* @param fd File descriptor
|
|
|
|
* @param revents Read events (ignored)
|
|
|
|
* @param data Associated data (the client)
|
|
|
|
*/
|
|
|
|
void read_packet(int fd, int revents, void *data)
|
|
|
|
{
|
|
|
|
Client *client = data;
|
|
|
|
int length = 0;
|
|
|
|
time_t now = TStime();
|
|
|
|
Hook *h;
|
|
|
|
int processdata;
|
|
|
|
|
|
|
|
/* Don't read from dead sockets */
|
|
|
|
if (IsDeadSocket(client))
|
|
|
|
{
|
|
|
|
fd_setselect(fd, FD_SELECT_READ, NULL, client);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
SET_ERRNO(0);
|
|
|
|
|
|
|
|
fd_setselect(fd, FD_SELECT_READ, read_packet, client);
|
|
|
|
/* Restore handling of writes towards send_queued_cb(), since
|
|
|
|
* it may be overwritten in an earlier call to read_packet(),
|
|
|
|
* to handle (SSL) writes by read_packet(), see below under
|
|
|
|
* SSL_ERROR_WANT_WRITE.
|
|
|
|
*/
|
|
|
|
fd_setselect(fd, FD_SELECT_WRITE, send_queued_cb, client);
|
|
|
|
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
if (IsTLS(client) && client->local->ssl != NULL)
|
|
|
|
{
|
|
|
|
length = SSL_read(client->local->ssl, readbuf, sizeof(readbuf));
|
|
|
|
|
|
|
|
if (length < 0)
|
|
|
|
{
|
|
|
|
int err = SSL_get_error(client->local->ssl, length);
|
|
|
|
|
|
|
|
switch (err)
|
|
|
|
{
|
|
|
|
case SSL_ERROR_WANT_WRITE:
|
|
|
|
fd_setselect(fd, FD_SELECT_READ, NULL, client);
|
|
|
|
fd_setselect(fd, FD_SELECT_WRITE, read_packet, client);
|
|
|
|
length = -1;
|
|
|
|
SET_ERRNO(P_EWOULDBLOCK);
|
|
|
|
break;
|
|
|
|
case SSL_ERROR_WANT_READ:
|
|
|
|
fd_setselect(fd, FD_SELECT_READ, read_packet, client);
|
|
|
|
length = -1;
|
|
|
|
SET_ERRNO(P_EWOULDBLOCK);
|
|
|
|
break;
|
|
|
|
case SSL_ERROR_SYSCALL:
|
|
|
|
break;
|
|
|
|
case SSL_ERROR_SSL:
|
|
|
|
if (ERRNO == P_EAGAIN)
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
/*length = 0;
|
|
|
|
SET_ERRNO(0);
|
|
|
|
^^ why this? we should error. -- todo: is errno correct?
|
|
|
|
*/
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
length = recv(client->local->fd, readbuf, sizeof(readbuf), 0);
|
|
|
|
|
|
|
|
if (length <= 0)
|
|
|
|
{
|
|
|
|
if (length < 0 && ((ERRNO == P_EWOULDBLOCK) || (ERRNO == P_EAGAIN) || (ERRNO == P_EINTR)))
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (IsServer(client) || client->serv) /* server or outgoing connection */
|
2020-04-20 19:12:33 +00:00
|
|
|
lost_server_link(client, "Read error or connection closed.");
|
2020-03-29 09:16:53 +00:00
|
|
|
|
|
|
|
exit_client(client, NULL, "Read error");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
client->local->lasttime = now;
|
|
|
|
if (client->local->lasttime > client->local->since)
|
|
|
|
client->local->since = client->local->lasttime;
|
|
|
|
/* FIXME: Is this correct? I have my doubts. */
|
|
|
|
ClearPingSent(client);
|
|
|
|
|
|
|
|
ClearPingWarning(client);
|
|
|
|
|
|
|
|
processdata = 1;
|
|
|
|
for (h = Hooks[HOOKTYPE_RAWPACKET_IN]; h; h = h->next)
|
|
|
|
{
|
|
|
|
processdata = (*(h->func.intfunc))(client, readbuf, &length);
|
|
|
|
if (processdata < 0)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (processdata && !process_packet(client, readbuf, length, 0))
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* bail on short read! */
|
|
|
|
if (length < sizeof(readbuf))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Process input from clients that may have been deliberately delayed due to fake lag */
|
|
|
|
void process_clients(void)
|
|
|
|
{
|
|
|
|
Client *client;
|
|
|
|
|
|
|
|
/* Problem:
|
|
|
|
* When processing a client, that current client may exit due to eg QUIT.
|
|
|
|
* Similarly, current->next may be killed due to /KILL.
|
|
|
|
* When a client is killed, in the past we were not allowed to touch it anymore
|
|
|
|
* so that was a bit problematic. Now we can touch current->next, but it may
|
|
|
|
* have been removed from the lclient_list or unknown_list.
|
|
|
|
* In other words, current->next->next may be NULL even though there are more
|
|
|
|
* clients on the list.
|
|
|
|
* This is why the whole thing is wrapped in an additional do { } while() loop
|
|
|
|
* to make sure we re-run the list if we ended prematurely.
|
|
|
|
* We could use some kind of 'tagging' to mark already processed clients.
|
|
|
|
* However, parse_client_queued() already takes care not to read (fake) lagged
|
|
|
|
* clients, and we don't actually read/recv anything in the meantime, so clients
|
|
|
|
* in the beginning of the list won't benefit, they won't get higher prio.
|
|
|
|
* Another alternative is not to run the loop again, but that WOULD be
|
|
|
|
* unfair to clients later in the list which wouldn't be processed then
|
|
|
|
* under a heavy (kill) load scenario.
|
|
|
|
* I think the chosen solution is best, though it remains silly. -- Syzop
|
|
|
|
*/
|
|
|
|
|
|
|
|
do {
|
|
|
|
list_for_each_entry(client, &lclient_list, lclient_node)
|
|
|
|
{
|
|
|
|
if ((client->local->fd >= 0) && DBufLength(&client->local->recvQ) && !IsDead(client))
|
|
|
|
{
|
|
|
|
parse_client_queued(client);
|
|
|
|
if (IsDead(client))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} while(&client->lclient_node != &lclient_list);
|
|
|
|
|
|
|
|
do {
|
|
|
|
list_for_each_entry(client, &unknown_list, lclient_node)
|
|
|
|
{
|
|
|
|
if ((client->local->fd >= 0) && DBufLength(&client->local->recvQ) && !IsDead(client))
|
|
|
|
{
|
|
|
|
parse_client_queued(client);
|
|
|
|
if (IsDead(client) || (client->status > CLIENT_STATUS_UNKNOWN))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} while(&client->lclient_node != &unknown_list);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Returns 4 if 'str' is a valid IPv4 address
|
|
|
|
* and 6 if 'str' is a valid IPv6 IP address.
|
|
|
|
* Zero (0) is returned in any other case (eg: hostname).
|
|
|
|
*/
|
|
|
|
int is_valid_ip(char *str)
|
|
|
|
{
|
|
|
|
char scratch[64];
|
|
|
|
|
|
|
|
if (inet_pton(AF_INET, str, scratch) == 1)
|
|
|
|
return 4; /* IPv4 */
|
|
|
|
|
|
|
|
if (inet_pton(AF_INET6, str, scratch) == 1)
|
|
|
|
return 6; /* IPv6 */
|
|
|
|
|
|
|
|
return 0; /* not an IP address */
|
|
|
|
}
|
|
|
|
|
|
|
|
static int connect_server_helper(ConfigItem_link *, Client *);
|
|
|
|
|
|
|
|
/** Start an outgoing connection to a server, for server linking.
|
|
|
|
* @param aconf Configuration attached to this server
|
|
|
|
* @param by The user initiating the connection (can be NULL)
|
|
|
|
* @param hp The address to connect to.
|
|
|
|
* @returns <0 on error, 0 on success. Rather confusing.
|
|
|
|
*/
|
|
|
|
int connect_server(ConfigItem_link *aconf, Client *by, struct hostent *hp)
|
|
|
|
{
|
|
|
|
Client *client;
|
|
|
|
|
|
|
|
#ifdef DEBUGMODE
|
|
|
|
sendto_realops("connect_server() called with aconf %p, refcount: %d, TEMP: %s",
|
|
|
|
aconf, aconf->refcount, aconf->flag.temporary ? "YES" : "NO");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (!aconf->outgoing.hostname)
|
|
|
|
return -1; /* This is an incoming-only link block. Caller shouldn't call us. */
|
|
|
|
|
|
|
|
if (!hp)
|
|
|
|
{
|
|
|
|
/* Remove "cache" */
|
|
|
|
safe_free(aconf->connect_ip);
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
* If we dont know the IP# for this host and itis a hostname and
|
|
|
|
* not a ip# string, then try and find the appropriate host record.
|
|
|
|
*/
|
|
|
|
if (!aconf->connect_ip)
|
|
|
|
{
|
|
|
|
if (is_valid_ip(aconf->outgoing.hostname))
|
|
|
|
{
|
|
|
|
/* link::outgoing::hostname is an IP address. No need to resolve host. */
|
|
|
|
safe_strdup(aconf->connect_ip, aconf->outgoing.hostname);
|
|
|
|
} else
|
|
|
|
{
|
|
|
|
/* It's a hostname, let the resolver look it up. */
|
|
|
|
int ipv4_explicit_bind = 0;
|
|
|
|
|
|
|
|
if (aconf->outgoing.bind_ip && (is_valid_ip(aconf->outgoing.bind_ip) == 4))
|
|
|
|
ipv4_explicit_bind = 1;
|
|
|
|
|
|
|
|
/* We need this 'aconf->refcount++' or else there's a race condition between
|
|
|
|
* starting resolving the host and the result of the resolver (we could
|
|
|
|
* REHASH in that timeframe) leading to an invalid (freed!) 'aconf'.
|
|
|
|
* -- Syzop, bug #0003689.
|
|
|
|
*/
|
|
|
|
aconf->refcount++;
|
|
|
|
unrealdns_gethostbyname_link(aconf->outgoing.hostname, aconf, ipv4_explicit_bind);
|
|
|
|
return -2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
client = make_client(NULL, &me);
|
|
|
|
client->local->hostp = hp;
|
|
|
|
/*
|
|
|
|
* Copy these in so we have something for error detection.
|
|
|
|
*/
|
|
|
|
strlcpy(client->name, aconf->servername, sizeof(client->name));
|
|
|
|
strlcpy(client->local->sockhost, aconf->outgoing.hostname, HOSTLEN + 1);
|
|
|
|
|
|
|
|
if (!connect_server_helper(aconf, client))
|
|
|
|
{
|
|
|
|
int errtmp = ERRNO;
|
|
|
|
report_error("Connect to host %s failed: %s", client);
|
|
|
|
if (by && IsUser(by) && !MyUser(by))
|
|
|
|
sendnotice(by, "*** Connect to host %s failed.", client->name);
|
|
|
|
fd_close(client->local->fd);
|
|
|
|
--OpenFiles;
|
|
|
|
client->local->fd = -2;
|
|
|
|
free_client(client);
|
|
|
|
SET_ERRNO(errtmp);
|
|
|
|
if (ERRNO == P_EINTR)
|
|
|
|
SET_ERRNO(P_ETIMEDOUT);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
/* The socket has been connected or connect is in progress. */
|
|
|
|
make_server(client);
|
|
|
|
client->serv->conf = aconf;
|
|
|
|
client->serv->conf->refcount++;
|
|
|
|
#ifdef DEBUGMODE
|
|
|
|
sendto_realops("connect_server() CONTINUED (%s:%d), aconf %p, refcount: %d, TEMP: %s",
|
|
|
|
__FILE__, __LINE__, aconf, aconf->refcount, aconf->flag.temporary ? "YES" : "NO");
|
|
|
|
#endif
|
|
|
|
Debug((DEBUG_ERROR, "reference count for %s (%s) is now %d",
|
|
|
|
client->name, client->serv->conf->servername, client->serv->conf->refcount));
|
|
|
|
if (by && IsUser(by))
|
|
|
|
strlcpy(client->serv->by, by->name, sizeof(client->serv->by));
|
|
|
|
else
|
|
|
|
strlcpy(client->serv->by, "AutoConn.", sizeof client->serv->by);
|
|
|
|
client->serv->up = me.name;
|
|
|
|
SetConnecting(client);
|
|
|
|
SetOutgoing(client);
|
|
|
|
irccounts.unknown++;
|
|
|
|
list_add(&client->lclient_node, &unknown_list);
|
|
|
|
set_sockhost(client, aconf->outgoing.hostname);
|
|
|
|
add_client_to_list(client);
|
|
|
|
|
|
|
|
if (aconf->outgoing.options & CONNECT_TLS)
|
|
|
|
{
|
|
|
|
SetTLSConnectHandshake(client);
|
|
|
|
fd_setselect(client->local->fd, FD_SELECT_WRITE, ircd_SSL_client_handshake, client);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fd_setselect(client->local->fd, FD_SELECT_WRITE, completed_connection, client);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Helper function for connect_server() to prepare the actual bind()'ing and connect().
|
|
|
|
* @param aconf Configuration entry of the server.
|
|
|
|
* @param client The client entry that we will use and fill in.
|
|
|
|
* @returns 1 on success, 0 on failure.
|
|
|
|
*/
|
|
|
|
static int connect_server_helper(ConfigItem_link *aconf, Client *client)
|
|
|
|
{
|
|
|
|
char *bindip;
|
|
|
|
char buf[BUFSIZE];
|
|
|
|
|
|
|
|
if (!aconf->connect_ip)
|
|
|
|
return 0; /* handled upstream or shouldn't happen */
|
|
|
|
|
|
|
|
if (strchr(aconf->connect_ip, ':'))
|
|
|
|
SetIPV6(client);
|
|
|
|
|
|
|
|
safe_strdup(client->ip, aconf->connect_ip);
|
|
|
|
|
|
|
|
snprintf(buf, sizeof buf, "Outgoing connection: %s", get_client_name(client, TRUE));
|
|
|
|
client->local->fd = fd_socket(IsIPV6(client) ? AF_INET6 : AF_INET, SOCK_STREAM, 0, buf);
|
|
|
|
if (client->local->fd < 0)
|
|
|
|
{
|
|
|
|
if (ERRNO == P_EMFILE)
|
|
|
|
{
|
|
|
|
sendto_realops("opening stream socket to server %s: No more sockets",
|
|
|
|
get_client_name(client, TRUE));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
report_baderror("opening stream socket to server %s:%s", client);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
if (++OpenFiles >= maxclients)
|
|
|
|
{
|
|
|
|
sendto_ops_and_log("No more connections allowed (%s)", client->name);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
set_sockhost(client, aconf->outgoing.hostname);
|
|
|
|
|
|
|
|
if (!aconf->outgoing.bind_ip && iConf.link_bindip)
|
|
|
|
bindip = iConf.link_bindip;
|
|
|
|
else
|
|
|
|
bindip = aconf->outgoing.bind_ip;
|
|
|
|
|
|
|
|
if (bindip && strcmp("*", bindip))
|
|
|
|
{
|
|
|
|
if (!unreal_bind(client->local->fd, bindip, 0, IsIPV6(client)))
|
|
|
|
{
|
|
|
|
report_baderror("Error binding to local port for %s:%s -- "
|
|
|
|
"Your link::outgoing::bind-ip is probably incorrect.", client);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
set_sock_opts(client->local->fd, client, IsIPV6(client));
|
|
|
|
|
|
|
|
return unreal_connect(client->local->fd, client->ip, aconf->outgoing.port, IsIPV6(client));
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Checks if the system is IPv6 capable.
|
|
|
|
* IPv6 is always available at compile time (libs, headers), but the OS may
|
|
|
|
* not have IPv6 enabled (or ipv6 kernel module not loaded). So we better check..
|
|
|
|
*/
|
|
|
|
int ipv6_capable(void)
|
|
|
|
{
|
|
|
|
int s = socket(AF_INET6, SOCK_STREAM, 0);
|
|
|
|
if (s < 0)
|
|
|
|
return 0; /* NO ipv6 */
|
|
|
|
|
|
|
|
CLOSE_SOCK(s);
|
|
|
|
return 1; /* YES */
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Attempt to deliver data to a client.
|
|
|
|
* This function is only called from send_queued() and will deal
|
|
|
|
* with sending to the SSL/TLS or plaintext connection.
|
|
|
|
* @param cptr The client
|
|
|
|
* @param str The string to send
|
|
|
|
* @param len The length of the string
|
|
|
|
* @param want_read In case of SSL/TLS it may happen that SSL_write()
|
|
|
|
* needs to READ data. If this happens then this
|
|
|
|
* function will set *want_read to 1.
|
|
|
|
* The upper layer should then call us again when
|
|
|
|
* there is data ready to be READ.
|
|
|
|
* @retval <0 Some fatal error occurred, (but not EWOULDBLOCK).
|
|
|
|
* This return is a request to close the socket and
|
|
|
|
* clean up the link.
|
|
|
|
* @retval >=0 No real error occurred, returns the number of
|
|
|
|
* bytes actually transferred. EWOULDBLOCK and other
|
|
|
|
* possibly similar conditions should be mapped to
|
|
|
|
* zero return. Upper level routine will have to
|
|
|
|
* decide what to do with those unwritten bytes...
|
|
|
|
*/
|
|
|
|
int deliver_it(Client *client, char *str, int len, int *want_read)
|
|
|
|
{
|
|
|
|
int retval;
|
|
|
|
|
|
|
|
*want_read = 0;
|
|
|
|
|
|
|
|
if (IsDeadSocket(client) || (!IsServer(client) && !IsUser(client)
|
|
|
|
&& !IsHandshake(client)
|
|
|
|
&& !IsTLSHandshake(client)
|
|
|
|
|
|
|
|
&& !IsUnknown(client)))
|
|
|
|
{
|
|
|
|
str[len] = '\0';
|
|
|
|
sendto_ops
|
|
|
|
("* * * DEBUG ERROR * * * !!! Calling deliver_it() for %s, status %d %s, with message: %s",
|
|
|
|
client->name, client->status, IsDeadSocket(client) ? "DEAD" : "", str);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (IsTLS(client) && client->local->ssl != NULL)
|
|
|
|
{
|
|
|
|
retval = SSL_write(client->local->ssl, str, len);
|
|
|
|
|
|
|
|
if (retval < 0)
|
|
|
|
{
|
|
|
|
switch (SSL_get_error(client->local->ssl, retval))
|
|
|
|
{
|
|
|
|
case SSL_ERROR_WANT_READ:
|
|
|
|
SET_ERRNO(P_EWOULDBLOCK);
|
|
|
|
*want_read = 1;
|
|
|
|
return 0;
|
|
|
|
case SSL_ERROR_WANT_WRITE:
|
|
|
|
SET_ERRNO(P_EWOULDBLOCK);
|
|
|
|
break;
|
|
|
|
case SSL_ERROR_SYSCALL:
|
|
|
|
break;
|
|
|
|
case SSL_ERROR_SSL:
|
|
|
|
if (ERRNO == P_EAGAIN)
|
|
|
|
break;
|
|
|
|
/* FALLTHROUGH */
|
|
|
|
default:
|
|
|
|
return -1; /* hm.. why was this 0?? we have an error! */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
retval = send(client->local->fd, str, len, 0);
|
|
|
|
/*
|
|
|
|
** Convert WOULDBLOCK to a return of "0 bytes moved". This
|
|
|
|
** should occur only if socket was non-blocking. Note, that
|
|
|
|
** all is Ok, if the 'write' just returns '0' instead of an
|
|
|
|
** error and errno=EWOULDBLOCK.
|
|
|
|
**
|
|
|
|
** ...now, would this work on VMS too? --msa
|
|
|
|
*/
|
|
|
|
# ifndef _WIN32
|
|
|
|
if (retval < 0 && (errno == EWOULDBLOCK || errno == EAGAIN ||
|
|
|
|
errno == ENOBUFS))
|
|
|
|
# else
|
|
|
|
if (retval < 0 && (WSAGetLastError() == WSAEWOULDBLOCK ||
|
|
|
|
WSAGetLastError() == WSAENOBUFS))
|
|
|
|
# endif
|
|
|
|
retval = 0;
|
|
|
|
|
|
|
|
if (retval > 0)
|
|
|
|
{
|
|
|
|
client->local->sendB += retval;
|
|
|
|
me.local->sendB += retval;
|
|
|
|
if (client->local->sendB > 1023)
|
|
|
|
{
|
|
|
|
client->local->sendK += (client->local->sendB >> 10);
|
|
|
|
client->local->sendB &= 0x03ff; /* 2^10 = 1024, 3ff = 1023 */
|
|
|
|
}
|
|
|
|
if (me.local->sendB > 1023)
|
|
|
|
{
|
|
|
|
me.local->sendK += (me.local->sendB >> 10);
|
|
|
|
me.local->sendB &= 0x03ff;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return (retval);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Initiate an outgoing connection, the actual connect() call. */
|
|
|
|
int unreal_connect(int fd, char *ip, int port, int ipv6)
|
|
|
|
{
|
|
|
|
int n;
|
|
|
|
|
|
|
|
if (ipv6)
|
|
|
|
{
|
|
|
|
struct sockaddr_in6 server;
|
|
|
|
memset(&server, 0, sizeof(server));
|
|
|
|
server.sin6_family = AF_INET6;
|
|
|
|
inet_pton(AF_INET6, ip, &server.sin6_addr);
|
|
|
|
server.sin6_port = htons(port);
|
|
|
|
n = connect(fd, (struct sockaddr *)&server, sizeof(server));
|
|
|
|
} else {
|
|
|
|
struct sockaddr_in server;
|
|
|
|
memset(&server, 0, sizeof(server));
|
|
|
|
server.sin_family = AF_INET;
|
|
|
|
inet_pton(AF_INET, ip, &server.sin_addr);
|
|
|
|
server.sin_port = htons(port);
|
|
|
|
n = connect(fd, (struct sockaddr *)&server, sizeof(server));
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef _WIN32
|
|
|
|
if (n < 0 && (errno != EINPROGRESS))
|
|
|
|
#else
|
|
|
|
if (n < 0 && (WSAGetLastError() != WSAEINPROGRESS) && (WSAGetLastError() != WSAEWOULDBLOCK))
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
return 0; /* FATAL ERROR */
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1; /* SUCCESS (probably still in progress) */
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Bind to an IP/port (port may be 0 for auto).
|
|
|
|
* @returns 0 on failure, other on success.
|
|
|
|
*/
|
|
|
|
int unreal_bind(int fd, char *ip, int port, int ipv6)
|
|
|
|
{
|
|
|
|
if (ipv6)
|
|
|
|
{
|
|
|
|
struct sockaddr_in6 server;
|
|
|
|
memset(&server, 0, sizeof(server));
|
|
|
|
server.sin6_family = AF_INET6;
|
|
|
|
server.sin6_port = htons(port);
|
|
|
|
if (inet_pton(AF_INET6, ip, &server.sin6_addr.s6_addr) != 1)
|
|
|
|
return 0;
|
|
|
|
return !bind(fd, (struct sockaddr *)&server, sizeof(server));
|
|
|
|
} else {
|
|
|
|
struct sockaddr_in server;
|
|
|
|
memset(&server, 0, sizeof(server));
|
|
|
|
server.sin_family = AF_INET;
|
|
|
|
server.sin_port = htons(port);
|
|
|
|
if (inet_pton(AF_INET, ip, &server.sin_addr.s_addr) != 1)
|
|
|
|
return 0;
|
|
|
|
return !bind(fd, (struct sockaddr *)&server, sizeof(server));
|
|
|
|
}
|
|
|
|
}
|