hardlounge/lib/shout.js

71 lines
1.1 KiB
JavaScript

var _ = require("lodash");
var Client = require("./models/client");
var config = require("../config") || {};
var http = require("connect");
var io = require("socket.io");
var sockets = null;
var clients = [];
var inputs = [
"action",
"invite",
"join",
"kick",
"mode",
"msg",
"nick",
"notice",
"part",
"quit",
"raw",
"server",
"topic",
"whois"
];
var events = [
"errors",
"join",
"kick",
"mode",
"motd",
"message",
"names",
"nick",
"notice",
"part",
"quit",
"topic",
"welcome",
"whois"
];
module.exports = function() {
sockets = io(http().use(http.static("client")).listen(config.port || 9000));
sockets.on("connection", function(socket) {
if (config.public) {
init(socket, new Client());
} else {
init(socket);
}
});
};
function init(socket, client) {
if (!client) {
socket.emit("auth");
socket.on("auth", auth);
} else {
socket.on("input", function(data) { input(client, data); });
socket.join(client.id);
socket.emit("init", {
networks: client.networks
});
}
};
function auth() {
var socket = this;
};