hardlounge/client/js/socket.js
2019-11-25 20:12:58 +02:00

66 lines
2.1 KiB
JavaScript

"use strict";
const $ = require("jquery");
const io = require("socket.io-client");
const socket = io({
transports: $(document.body).data("transports"),
path: window.location.pathname + "socket.io/",
autoConnect: false,
reconnection: !$(document.body).hasClass("public"),
});
module.exports = socket;
const store = require("./store").default;
socket.on("disconnect", handleDisconnect);
socket.on("connect_error", handleDisconnect);
socket.on("error", handleDisconnect);
socket.on("reconnecting", function(attempt) {
store.commit("currentUserVisibleError", `Reconnecting… (attempt ${attempt})`);
$("#loading-page-message").text(store.state.currentUserVisibleError);
});
socket.on("connecting", function() {
store.commit("currentUserVisibleError", `Connecting…`);
$("#loading-page-message").text(store.state.currentUserVisibleError);
});
socket.on("connect", function() {
// Clear send buffer when reconnecting, socket.io would emit these
// immediately upon connection and it will have no effect, so we ensure
// nothing is sent to the server that might have happened.
socket.sendBuffer = [];
store.commit("currentUserVisibleError", "Finalizing connection…");
$("#loading-page-message").text(store.state.currentUserVisibleError);
});
function handleDisconnect(data) {
const message = data.message || data;
store.commit("isConnected", false);
store.commit("currentUserVisibleError", `Waiting to reconnect… (${message})`);
$("#loading-page-message").text(store.state.currentUserVisibleError);
// If the server shuts down, socket.io skips reconnection
// and we have to manually call connect to start the process
// However, do not reconnect if TL client manually closed the connection
if (socket.io.skipReconnect && message !== "io client disconnect") {
requestIdleCallback(() => socket.connect(), 2000);
}
}
function requestIdleCallback(callback, timeout) {
if (window.requestIdleCallback) {
// During an idle period the user agent will run idle callbacks in FIFO order
// until either the idle period ends or there are no more idle callbacks eligible to be run.
window.requestIdleCallback(callback, {timeout});
} else {
callback();
}
}