dd05ee3a65
Co-authored-by: Eric Nemchik <eric@nemchik.com> Co-authored-by: Pavel Djundik <xPaw@users.noreply.github.com>
95 lines
2.6 KiB
TypeScript
95 lines
2.6 KiB
TypeScript
import {IrcEventHandler} from "../../client";
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import Msg, {MessageType} from "../../models/msg";
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import Config from "../../config";
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export default <IrcEventHandler>function (irc, network) {
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const client = this;
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irc.on("irc error", function (data) {
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const msg = new Msg({
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type: MessageType.ERROR,
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error: data.error,
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showInActive: true,
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nick: data.nick,
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channel: data.channel,
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reason: data.reason,
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command: data.command,
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});
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let target = network.channels[0];
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// If this error is channel specific and a channel
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// with this name exists, put this error in that channel
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if (data.channel) {
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const channel = network.getChannel(data.channel);
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if (typeof channel !== "undefined") {
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target = channel;
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msg.showInActive = false;
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}
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}
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target.pushMessage(client, msg, true);
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});
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irc.on("nick in use", function (data) {
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let message = data.nick + ": " + (data.reason || "Nickname is already in use.");
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if (irc.connection.registered === false && !Config.values.public) {
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message += " An attempt to use it will be made when this nick quits.";
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// Clients usually get nick in use on connect when reconnecting to a network
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// after a network failure (like ping timeout), and as a result of that,
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// TL will append a random number to the nick.
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// keepNick will try to set the original nick name back if it sees a QUIT for that nick.
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network.keepNick = irc.user.nick;
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}
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const lobby = network.channels[0];
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const msg = new Msg({
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type: MessageType.ERROR,
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text: message,
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showInActive: true,
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});
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lobby.pushMessage(client, msg, true);
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if (irc.connection.registered === false) {
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const nickLen = parseInt(network.irc.network.options.NICKLEN, 10) || 16;
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// eslint-disable-next-line @typescript-eslint/restrict-plus-operands
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const random = (data.nick || irc.user.nick) + Math.floor(Math.random() * 10);
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// Safeguard nick changes up to allowed length
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// Some servers may send "nick in use" error even for randomly generated nicks
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if (random.length <= nickLen) {
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irc.changeNick(random);
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}
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}
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client.emit("nick", {
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network: network.uuid,
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nick: irc.user.nick,
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});
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});
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irc.on("nick invalid", function (data) {
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const lobby = network.channels[0];
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const msg = new Msg({
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type: MessageType.ERROR,
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text: data.nick + ": " + (data.reason || "Nickname is invalid."),
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showInActive: true,
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});
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lobby.pushMessage(client, msg, true);
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if (irc.connection.registered === false) {
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irc.changeNick(Config.getDefaultNick());
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}
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client.emit("nick", {
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network: network.uuid,
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nick: irc.user.nick,
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});
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});
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};
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