hardlounge/client/components/ImageViewer.vue
Reto Brunner 9388960497 linkPreview: Pass channel prop
Else the update logic doesn't work and we don't show
the next / prev buttons
2023-05-15 09:38:09 +02:00

479 lines
12 KiB
Vue

<template>
<div
id="image-viewer"
ref="viewer"
:class="{opened: link !== null}"
@wheel="onMouseWheel"
@touchstart.passive="onTouchStart"
@click="onClick"
>
<template v-if="link !== null">
<button class="close-btn" aria-label="Close"></button>
<button
v-if="previousImage"
class="previous-image-btn"
aria-label="Previous image"
@click.stop="previous"
></button>
<button
v-if="nextImage"
class="next-image-btn"
aria-label="Next image"
@click.stop="next"
></button>
<a class="open-btn" :href="link.link" target="_blank" rel="noopener"></a>
<img
ref="image"
:src="link.thumb"
alt=""
:style="computeImageStyles"
@load="onImageLoad"
@mousedown="onImageMouseDown"
@touchstart.passive="onImageTouchStart"
/>
</template>
</div>
</template>
<script lang="ts">
import Mousetrap from "mousetrap";
import {computed, defineComponent, ref, watch} from "vue";
import {onBeforeRouteLeave, onBeforeRouteUpdate} from "vue-router";
import eventbus from "../js/eventbus";
import {ClientChan, ClientMessage, ClientLinkPreview} from "../js/types";
export default defineComponent({
name: "ImageViewer",
setup() {
const viewer = ref<HTMLDivElement>();
const image = ref<HTMLImageElement>();
const link = ref<ClientLinkPreview | null>(null);
const previousImage = ref<ClientLinkPreview | null>();
const nextImage = ref<ClientLinkPreview | null>();
const channel = ref<ClientChan | null>();
const position = ref<{
x: number;
y: number;
}>({
x: 0,
y: 0,
});
const transform = ref<{
scale: number;
x: number;
y: number;
}>({
scale: 1,
x: 0,
y: 0,
});
const computeImageStyles = computed(() => {
// Sub pixels may cause the image to blur in certain browsers
// round it down to prevent that
const transformX = Math.floor(transform.value.x);
const transformY = Math.floor(transform.value.y);
return {
left: `${position.value.x}px`,
top: `${position.value.y}px`,
transform: `translate3d(${transformX}px, ${transformY}px, 0) scale3d(${transform.value.scale}, ${transform.value.scale}, 1)`,
};
});
const closeViewer = () => {
if (link.value === null) {
return;
}
channel.value = null;
previousImage.value = null;
nextImage.value = null;
link.value = null;
};
const setPrevNextImages = () => {
if (!channel.value || !link.value) {
return null;
}
const links = channel.value.messages
.map((msg) => msg.previews)
.flat()
.filter((preview) => preview.thumb);
const currentIndex = links.indexOf(link.value);
previousImage.value = links[currentIndex - 1] || null;
nextImage.value = links[currentIndex + 1] || null;
};
const previous = () => {
if (previousImage.value) {
link.value = previousImage.value;
}
};
const next = () => {
if (nextImage.value) {
link.value = nextImage.value;
}
};
const prepareImage = () => {
const viewerEl = viewer.value;
const imageEl = image.value;
if (!viewerEl || !imageEl) {
return;
}
const width = viewerEl.offsetWidth;
const height = viewerEl.offsetHeight;
const scale = Math.min(1, width / imageEl.width, height / imageEl.height);
position.value.x = Math.floor(-image.value!.naturalWidth / 2);
position.value.y = Math.floor(-image.value!.naturalHeight / 2);
transform.value.scale = Math.max(scale, 0.1);
transform.value.x = width / 2;
transform.value.y = height / 2;
};
const onImageLoad = () => {
prepareImage();
};
const calculateZoomShift = (newScale: number, x: number, y: number, oldScale: number) => {
if (!image.value || !viewer.value) {
return;
}
const imageWidth = image.value.width;
const centerX = viewer.value.offsetWidth / 2;
const centerY = viewer.value.offsetHeight / 2;
return {
x:
centerX -
((centerX - (y - (imageWidth * x) / 2)) / x) * newScale +
(imageWidth * newScale) / 2,
y:
centerY -
((centerY - (oldScale - (imageWidth * x) / 2)) / x) * newScale +
(imageWidth * newScale) / 2,
};
};
const correctPosition = () => {
const imageEl = image.value;
const viewerEl = viewer.value;
if (!imageEl || !viewerEl) {
return;
}
const widthScaled = imageEl.width * transform.value.scale;
const heightScaled = imageEl.height * transform.value.scale;
const containerWidth = viewerEl.offsetWidth;
const containerHeight = viewerEl.offsetHeight;
if (widthScaled < containerWidth) {
transform.value.x = containerWidth / 2;
} else if (transform.value.x - widthScaled / 2 > 0) {
transform.value.x = widthScaled / 2;
} else if (transform.value.x + widthScaled / 2 < containerWidth) {
transform.value.x = containerWidth - widthScaled / 2;
}
if (heightScaled < containerHeight) {
transform.value.y = containerHeight / 2;
} else if (transform.value.y - heightScaled / 2 > 0) {
transform.value.y = heightScaled / 2;
} else if (transform.value.y + heightScaled / 2 < containerHeight) {
transform.value.y = containerHeight - heightScaled / 2;
}
};
// Reduce multiple touch points into a single x/y/scale
const reduceTouches = (touches: TouchList) => {
let totalX = 0;
let totalY = 0;
let totalScale = 0;
for (let i = 0; i < touches.length; i++) {
const x = touches[i].clientX;
const y = touches[i].clientY;
totalX += x;
totalY += y;
for (let i2 = 0; i2 < touches.length; i2++) {
if (i !== i2) {
const x2 = touches[i2].clientX;
const y2 = touches[i2].clientY;
totalScale += Math.sqrt((x - x2) * (x - x2) + (y - y2) * (y - y2));
}
}
}
if (totalScale === 0) {
totalScale = 1;
}
return {
x: totalX / touches.length,
y: totalY / touches.length,
scale: totalScale / touches.length,
};
};
const onTouchStart = (e: TouchEvent) => {
// prevent sidebar touchstart event, we don't want to interact with sidebar while in image viewer
e.stopImmediatePropagation();
};
// Touch image manipulation:
// 1. Move around by dragging it with one finger
// 2. Change image scale by using two fingers
const onImageTouchStart = (e: TouchEvent) => {
const img = image.value;
let touch = reduceTouches(e.touches);
let currentTouches = e.touches;
let touchEndFingers = 0;
const currentTransform = {
x: touch.x,
y: touch.y,
scale: touch.scale,
};
const startTransform = {
x: transform.value.x,
y: transform.value.y,
scale: transform.value.scale,
};
const touchMove = (moveEvent) => {
touch = reduceTouches(moveEvent.touches);
if (currentTouches.length !== moveEvent.touches.length) {
currentTransform.x = touch.x;
currentTransform.y = touch.y;
currentTransform.scale = touch.scale;
startTransform.x = transform.value.x;
startTransform.y = transform.value.y;
startTransform.scale = transform.value.scale;
}
const deltaX = touch.x - currentTransform.x;
const deltaY = touch.y - currentTransform.y;
const deltaScale = touch.scale / currentTransform.scale;
currentTouches = moveEvent.touches;
touchEndFingers = 0;
const newScale = Math.min(3, Math.max(0.1, startTransform.scale * deltaScale));
const fixedPosition = calculateZoomShift(
newScale,
startTransform.scale,
startTransform.x,
startTransform.y
);
if (!fixedPosition) {
return;
}
transform.value.x = fixedPosition.x + deltaX;
transform.value.y = fixedPosition.y + deltaY;
transform.value.scale = newScale;
correctPosition();
};
const touchEnd = (endEvent: TouchEvent) => {
const changedTouches = endEvent.changedTouches.length;
if (currentTouches.length > changedTouches + touchEndFingers) {
touchEndFingers += changedTouches;
return;
}
// todo: this is swipe to close, but it's not working very well due to unfinished delta calculation
/* if (
transform.value.scale <= 1 &&
endEvent.changedTouches[0].clientY - startTransform.y <= -70
) {
return this.closeViewer();
}*/
correctPosition();
img?.removeEventListener("touchmove", touchMove);
img?.removeEventListener("touchend", touchEnd);
};
img?.addEventListener("touchmove", touchMove, {passive: true});
img?.addEventListener("touchend", touchEnd, {passive: true});
};
// Image mouse manipulation:
// 1. Mouse wheel scrolling will zoom in and out
// 2. If image is zoomed in, simply dragging it will move it around
const onImageMouseDown = (e: MouseEvent) => {
// todo: ignore if in touch event currently?
// only left mouse
// TODO: e.buttons?
if (e.which !== 1) {
return;
}
e.stopPropagation();
e.preventDefault();
const viewerEl = viewer.value;
const imageEl = image.value;
if (!viewerEl || !imageEl) {
return;
}
const startX = e.clientX;
const startY = e.clientY;
const startTransformX = transform.value.x;
const startTransformY = transform.value.y;
const widthScaled = imageEl.width * transform.value.scale;
const heightScaled = imageEl.height * transform.value.scale;
const containerWidth = viewerEl.offsetWidth;
const containerHeight = viewerEl.offsetHeight;
const centerX = transform.value.x - widthScaled / 2;
const centerY = transform.value.y - heightScaled / 2;
let movedDistance = 0;
const mouseMove = (moveEvent: MouseEvent) => {
moveEvent.stopPropagation();
moveEvent.preventDefault();
const newX = moveEvent.clientX - startX;
const newY = moveEvent.clientY - startY;
movedDistance = Math.max(movedDistance, Math.abs(newX), Math.abs(newY));
if (centerX < 0 || widthScaled + centerX > containerWidth) {
transform.value.x = startTransformX + newX;
}
if (centerY < 0 || heightScaled + centerY > containerHeight) {
transform.value.y = startTransformY + newY;
}
correctPosition();
};
const mouseUp = (upEvent: MouseEvent) => {
correctPosition();
if (movedDistance < 2 && upEvent.button === 0) {
closeViewer();
}
image.value?.removeEventListener("mousemove", mouseMove);
image.value?.removeEventListener("mouseup", mouseUp);
};
image.value?.addEventListener("mousemove", mouseMove);
image.value?.addEventListener("mouseup", mouseUp);
};
// If image is zoomed in, holding ctrl while scrolling will move the image up and down
const onMouseWheel = (e: WheelEvent) => {
// if image viewer is closing (css animation), you can still trigger mousewheel
// TODO: Figure out a better fix for this
if (link.value === null) {
return;
}
e.preventDefault(); // TODO: Can this be passive?
if (e.ctrlKey) {
transform.value.y += e.deltaY;
} else {
const delta = e.deltaY > 0 ? 0.1 : -0.1;
const newScale = Math.min(3, Math.max(0.1, transform.value.scale + delta));
const fixedPosition = calculateZoomShift(
newScale,
transform.value.scale,
transform.value.x,
transform.value.y
);
if (!fixedPosition) {
return;
}
transform.value.scale = newScale;
transform.value.x = fixedPosition.x;
transform.value.y = fixedPosition.y;
}
correctPosition();
};
const onClick = (e: Event) => {
// If click triggers on the image, ignore it
if (e.target === image.value) {
return;
}
closeViewer();
};
watch(link, (newLink, oldLink) => {
// TODO: history.pushState
if (newLink === null) {
eventbus.off("escapekey", closeViewer);
eventbus.off("resize", correctPosition);
Mousetrap.unbind("left");
Mousetrap.unbind("right");
return;
}
setPrevNextImages();
if (!oldLink) {
eventbus.on("escapekey", closeViewer);
eventbus.on("resize", correctPosition);
Mousetrap.bind("left", previous);
Mousetrap.bind("right", next);
}
});
return {
link,
channel,
image,
transform,
closeViewer,
next,
previous,
onImageLoad,
onImageMouseDown,
onMouseWheel,
onClick,
onTouchStart,
previousImage,
nextImage,
onImageTouchStart,
computeImageStyles,
viewer,
};
},
});
</script>