a4490bf1d6
Co-Authored-By: Tim Miller-Williams <timmw@users.noreply.github.com>
172 lines
5.2 KiB
JavaScript
172 lines
5.2 KiB
JavaScript
"use strict";
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const socket = require("../socket");
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const webpush = require("../webpush");
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const storage = require("../localStorage");
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const constants = require("../constants");
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const {initChannel} = require("../vue");
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const {router, switchToChannel, navigate} = require("../router");
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const store = require("../store").default;
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socket.on("init", function(data) {
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store.commit("networks", mergeNetworkData(data.networks));
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store.commit("isConnected", true);
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store.commit("currentUserVisibleError", null);
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if (!store.state.appLoaded) {
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store.commit("appLoaded");
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if (data.token) {
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storage.set("token", data.token);
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}
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webpush.configurePushNotifications(data.pushSubscription, data.applicationServerKey);
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const viewportWidth = window.outerWidth;
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let isUserlistOpen = storage.get("thelounge.state.userlist");
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if (viewportWidth > constants.mobileViewportPixels) {
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store.commit("sidebarOpen", storage.get("thelounge.state.sidebar") !== "false");
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}
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// If The Lounge is opened on a small screen (less than 1024px), and we don't have stored
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// user list state, close it by default
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if (viewportWidth >= 1024 && isUserlistOpen !== "true" && isUserlistOpen !== "false") {
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isUserlistOpen = "true";
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}
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store.commit("userlistOpen", isUserlistOpen === "true");
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document.body.classList.remove("signed-out");
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if (window.g_TheLoungeRemoveLoading) {
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window.g_TheLoungeRemoveLoading();
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}
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if (!router.currentRoute.name || router.currentRoute.name === "SignIn") {
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const channel = store.getters.findChannel(data.active);
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if (channel) {
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switchToChannel(channel.channel);
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} else if (store.state.networks.length > 0) {
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// Server is telling us to open a channel that does not exist
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// For example, it can be unset if you first open the page after server start
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switchToChannel(store.state.networks[0].channels[0]);
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} else {
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navigate("Connect");
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}
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}
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}
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if (document.body.classList.contains("public")) {
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window.addEventListener(
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"beforeunload",
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() => "Are you sure you want to navigate away from this page?"
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);
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}
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});
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function mergeNetworkData(newNetworks) {
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const collapsedNetworks = new Set(JSON.parse(storage.get("thelounge.networks.collapsed")));
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for (let n = 0; n < newNetworks.length; n++) {
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const network = newNetworks[n];
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const currentNetwork = store.getters.findNetwork(network.uuid);
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// If this network is new, set some default variables and initalize channel variables
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if (!currentNetwork) {
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network.isJoinChannelShown = false;
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network.isCollapsed = collapsedNetworks.has(network.uuid);
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network.channels.forEach(initChannel);
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continue;
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}
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// Merge received network object into existing network object on the client
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// so the object reference stays the same (e.g. for currentChannel state)
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for (const key in network) {
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if (!Object.prototype.hasOwnProperty.call(network, key)) {
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continue;
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}
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// Channels require extra care to be merged correctly
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if (key === "channels") {
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currentNetwork.channels = mergeChannelData(
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currentNetwork.channels,
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network.channels
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);
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} else {
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currentNetwork[key] = network[key];
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}
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}
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newNetworks[n] = currentNetwork;
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}
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return newNetworks;
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}
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function mergeChannelData(oldChannels, newChannels) {
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for (let c = 0; c < newChannels.length; c++) {
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const channel = newChannels[c];
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const currentChannel = oldChannels.find((chan) => chan.id === channel.id);
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// This is a new channel that was joined while client was disconnected, initialize it
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if (!currentChannel) {
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initChannel(channel);
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continue;
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}
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// Merge received channel object into existing currentChannel
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// so the object references are exactly the same (e.g. in store.state.activeChannel)
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for (const key in channel) {
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if (!Object.prototype.hasOwnProperty.call(channel, key)) {
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continue;
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}
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// Server sends an empty users array, client requests it whenever needed
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if (key === "users") {
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if (channel.type === "channel") {
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if (
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store.state.activeChannel &&
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store.state.activeChannel.channel === currentChannel
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) {
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// For currently open channel, request the user list straight away
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socket.emit("names", {
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target: channel.id,
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});
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} else {
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// For all other channels, mark the user list as outdated
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// so an update will be requested whenever user switches to these channels
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currentChannel.usersOutdated = true;
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}
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}
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continue;
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}
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// Server sends total count of messages in memory, we compare it to amount of messages
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// on the client, and decide whether theres more messages to load from server
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if (key === "totalMessages") {
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currentChannel.moreHistoryAvailable =
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channel.totalMessages > currentChannel.messages.length;
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continue;
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}
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// Reconnection only sends new messages, so merge it on the client
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// Only concat if server sent us less than 100 messages so we don't introduce gaps
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if (key === "messages" && currentChannel.messages && channel.messages.length < 100) {
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currentChannel.messages = currentChannel.messages.concat(channel.messages);
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} else {
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currentChannel[key] = channel[key];
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}
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}
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newChannels[c] = currentChannel;
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}
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return newChannels;
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}
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