The TS rewrite dropped the form that was expected to be passed
as props.
That lead to the password change being borked, as the fields
were always set to "null".
We don't need a form, can just use refs here.
https://github.com/thelounge/thelounge/pull/4649 broke existing
themes by removing the colored-nicks class from chat.
Considering that we don't bump the major version, keep backwards
compatibility for now
Network.export() only writes the "type" key if it's a ChanType.QUERY;
so the config on disk has no "type".
This causes it to be undefined when loading, which breaks various other
checks, and then drops it the next time the config is saved.
This enables db migrations to be undone, or "down migrated".
The down migration shouldn't be done automatically
as it could lead to severe data loss if that were done.
Hence, we still hard fail if we encounter a version lower than what
we have in the DB.
A CLI will be added in a later commit that allows users to explicitly
do that.
We can't really import easily from our build without it being
brittle. TL isn't meant to be used as a library.
Instead, just inline the logger as it is trivial enough.
if for whatever reason before() fails to import the server, it causes after()
to fail on the first line, so it doesn't restore stubs; causing other errors
to be printed in other tests ("TypeError: Attempted to wrap warn which is
already wrapped")
Keep happy path on the left and try to return as early
as we can to help the reader understand the logic better
The function is too large to be able to quickly scan an if / else
chain and see the function return at the end
Client and ClientManager deal with both 'dehydrated' channels/networks (ie. directly
from JSON configuration) and the 'rehydrated' ones (classes, with socket objects,
message arrays, etc.).
However, because their attributes are similar, both types were used interchangeably,
which becomes an issue when splitting Client's configuration loading into smaller
methods.