Implement network editing UI and object updating
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682d3070e9
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@ -417,6 +417,7 @@ kbd {
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margin-right: 9px;
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}
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.context-menu-edit::before,
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#set-nick::before {
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content: "\f303"; /* https://fontawesome.com/icons/pencil-alt?style=solid */
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}
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@ -153,6 +153,21 @@ function addFocusItem() {
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});
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}
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function addEditNetworkItem() {
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function edit(itemData) {
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socket.emit("network:get", itemData);
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$('button[data-target="#connect"]').trigger("click");
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}
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addContextMenuItem({
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check: (target) => target.hasClass("lobby"),
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className: "edit",
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displayName: "Edit this network…",
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data: (target) => target.closest(".network").data("uuid"),
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callback: edit,
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});
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}
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function addChannelListItem() {
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function list(itemData) {
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socket.emit("input", {
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@ -207,6 +222,7 @@ function addDefaultItems() {
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addQueryItem();
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addKickItem();
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addFocusItem();
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addEditNetworkItem();
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addChannelListItem();
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addBanListItem();
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addJoinItem();
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@ -18,7 +18,6 @@ const utils = require("./utils");
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require("./webpush");
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require("./keybinds");
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require("./clipboard");
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const Changelog = require("./socket-events/changelog");
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const contextMenuFactory = require("./contextMenuFactory");
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const contextMenuContainer = $("#context-menu-container");
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@ -322,15 +321,6 @@ $(function() {
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socket.emit("names", {target: self.data("id")});
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}
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if (target === "#settings") {
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$("#session-list").html("<p>Loading…</p>");
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socket.emit("sessions:get");
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}
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if (target === "#help" || target === "#changelog") {
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Changelog.requestIfNeeded();
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}
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// Pushes states to history web API when clicking elements with a data-target attribute.
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// States are very trivial and only contain a single `clickTarget` property which
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// contains a CSS selector that targets elements which takes the user to a different view
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@ -4,10 +4,6 @@ const $ = require("jquery");
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const socket = require("../socket");
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const templates = require("../../views");
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module.exports = {
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requestIfNeeded,
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};
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// Requests version information if it hasn't been retrieved before (or if it has
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// been removed from the page, i.e. when clicking on "Check now". Displays a
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// loading state until received.
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@ -54,6 +50,8 @@ socket.on("changelog", function(data) {
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}
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});
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$("#help, #changelog").on("show", requestIfNeeded);
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// When clicking the "Check now" button, remove current checker information and
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// request a new one. Loading will be displayed in the meantime.
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$("#help").on("click", "#check-now", () => {
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@ -5,6 +5,7 @@ const socket = require("../socket");
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const templates = require("../../views");
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const options = require("../options");
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const webpush = require("../webpush");
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const connect = $("#connect");
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socket.on("configuration", function(data) {
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if (options.initialized) {
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@ -14,10 +15,14 @@ socket.on("configuration", function(data) {
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}
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$("#settings").html(templates.windows.settings(data));
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$("#connect").html(templates.windows.connect(data));
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$("#help").html(templates.windows.help(data));
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$("#changelog").html(templates.windows.changelog());
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$("#settings").on("show", () => {
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$("#session-list").html("<p>Loading…</p>");
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socket.emit("sessions:get");
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});
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$("#play").on("click", () => {
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const pop = new Audio();
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pop.src = "audio/pop.ogg";
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@ -33,9 +38,7 @@ socket.on("configuration", function(data) {
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options.processSetting("theme", data.defaultTheme, true);
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}
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const forms = $("#connect form, #change-password form");
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forms.on("submit", function() {
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function handleFormSubmit() {
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const form = $(this);
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const event = form.data("event");
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@ -51,9 +54,15 @@ socket.on("configuration", function(data) {
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socket.emit(event, values);
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return false;
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});
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}
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$(".nick")
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$("#change-password form").on("submit", handleFormSubmit);
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connect.on("submit", "form", handleFormSubmit);
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connect.on("show", function() {
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connect
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.html(templates.windows.connect(data))
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.find("#connect\\:nick")
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.on("focusin", function() {
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// Need to set the first "lastvalue", so it can be used in the below function
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const nick = $(this);
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@ -61,7 +70,7 @@ socket.on("configuration", function(data) {
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})
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.on("input", function() {
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const nick = $(this).val();
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const usernameInput = forms.find(".username");
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const usernameInput = connect.find(".username");
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// Because this gets called /after/ it has already changed, we need use the previous value
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const lastValue = $(this).data("lastvalue");
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@ -74,4 +83,5 @@ socket.on("configuration", function(data) {
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// Store the "previous" value, for next time
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$(this).data("lastvalue", nick);
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});
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});
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});
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@ -3,6 +3,7 @@
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const $ = require("jquery");
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const socket = require("../socket");
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const render = require("../render");
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const templates = require("../../views");
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const sidebar = $("#sidebar");
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socket.on("network", function(data) {
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@ -27,3 +28,17 @@ socket.on("network:status", function(data) {
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.toggleClass("not-connected", !data.connected)
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.toggleClass("not-secure", !data.secure);
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});
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socket.on("network:info", function(data) {
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$("#connect")
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.html(templates.windows.connect(data))
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.find("form").on("submit", function() {
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const uuid = $(this).find("input[name=uuid]").val();
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const newName = $(this).find("#connect\\:name").val();
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sidebar.find(`.network[data-uuid="${uuid}"] .chan.lobby .name`)
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.attr("title", newName)
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.text(newName)
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.click();
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});
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});
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@ -1,10 +1,15 @@
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<div class="header">
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<button class="lt" aria-label="Toggle channel list"></button>
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</div>
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<form class="container" method="post" action="" data-event="conn">
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<form class="container" method="post" action="" data-event="{{#if defaults.uuid}}network:edit{{else}}network:new{{/if}}">
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<div class="row">
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<div class="col-sm-12">
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<h1 class="title">
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{{#if defaults.uuid}}
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<input type="hidden" name="uuid" value="{{defaults.uuid}}">
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Edit {{defaults.name}}
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{{else}}
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{{#if public}}The Lounge - {{/if}}
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Connect
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{{#unless displayNetwork}}
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@ -12,6 +17,7 @@
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to {{defaults.name}}
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{{/if}}
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{{/unless}}
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{{/if}}
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</h1>
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</div>
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{{#if displayNetwork}}
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@ -29,7 +35,7 @@
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<label for="connect:host">Server</label>
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</div>
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<div class="col-sm-6 col-xs-8">
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<input class="input" id="connect:host" name="host" value="{{defaults.host}}" aria-label="Server address" {{#if lockNetwork}}disabled{{/if}}>
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<input class="input" id="connect:host" name="host" value="{{defaults.host}}" aria-label="Server address" required {{#if lockNetwork}}disabled{{/if}}>
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</div>
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<div class="col-sm-3 col-xs-4">
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<div class="port">
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@ -59,7 +65,7 @@
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<label for="connect:nick">Nick</label>
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</div>
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<div class="col-sm-9">
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<input class="input nick" id="connect:nick" name="nick" value="{{defaults.nick}}">
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<input class="input nick" id="connect:nick" name="nick" value="{{defaults.nick}}" required>
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</div>
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{{#unless useHexIp}}
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<div class="col-sm-3">
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@ -81,6 +87,18 @@
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<div class="col-sm-9">
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<input class="input" id="connect:realname" name="realname" value="{{defaults.realname}}">
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</div>
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{{#if defaults.uuid}}
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<div class="col-sm-3">
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<label for="connect:commands">Commands</label>
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</div>
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<div class="col-sm-9">
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<textarea class="input" id="connect:commands" name="commands" placeholder="One raw command per line, each command will be executed on new connection">{{~#each defaults.commands~}}{{~this}}
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{{/each~}}</textarea>
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</div>
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<div class="col-sm-9 col-sm-offset-3">
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<button type="submit" class="btn">Save</button>
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</div>
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{{else}}
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<div class="col-sm-3">
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<label for="connect:channels">Channels</label>
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</div>
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@ -90,5 +108,6 @@
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<div class="col-sm-9 col-sm-offset-3">
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<button type="submit" class="btn">Connect</button>
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</div>
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{{/if}}
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</div>
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</form>
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@ -164,6 +164,63 @@ Network.prototype.createWebIrc = function(client) {
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};
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};
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Network.prototype.edit = function(client, args) {
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const oldNick = this.nick;
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this.nick = args.nick;
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this.host = String(args.host || "");
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this.name = String(args.name || "") || this.host;
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this.port = parseInt(args.port, 10);
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this.tls = !!args.tls;
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this.rejectUnauthorized = !!args.rejectUnauthorized;
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this.password = String(args.password || "");
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this.username = String(args.username || "");
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this.realname = String(args.realname || "");
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// Split commands into an array
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this.commands = String(args.commands || "")
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.replace(/\r\n|\r|\n/g, "\n")
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.split("\n")
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.filter((command) => command.length > 0);
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// Sync lobby channel name
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this.channels[0].name = this.name;
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if (!this.validate(client)) {
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return;
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}
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if (this.irc) {
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if (this.nick !== oldNick) {
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if (this.irc.connection && this.irc.connection.connected) {
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// Send new nick straight away
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this.irc.raw("NICK", this.nick);
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} else {
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this.irc.options.nick = this.irc.user.nick = this.nick;
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// Update UI nick straight away if IRC is not connected
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client.emit("nick", {
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network: this.id,
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nick: this.nick,
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});
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}
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}
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this.irc.options.host = this.host;
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this.irc.options.port = this.port;
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this.irc.options.password = this.password;
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this.irc.options.gecos = this.irc.user.gecos = this.realname;
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this.irc.options.tls = this.tls;
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this.irc.options.rejectUnauthorized = this.rejectUnauthorized;
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if (!Helper.config.useHexIp) {
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this.irc.options.username = this.irc.user.username = this.username;
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}
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}
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client.save();
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};
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Network.prototype.destroy = function() {
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this.channels.forEach((channel) => channel.destroy());
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};
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@ -301,7 +301,7 @@ function initializeClient(socket, client, token, lastMessage) {
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}
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});
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socket.on("conn", (data) => {
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socket.on("network:new", (data) => {
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if (typeof data === "object") {
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// prevent people from overriding webirc settings
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data.ip = null;
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@ -88,7 +88,7 @@ describe("Server", function() {
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it("should create network", (done) => {
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client.on("init", () => {
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client.emit("conn", {
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client.emit("network:new", {
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username: "test-user",
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realname: "The Lounge Test",
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nick: "test-user",
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