Process chat messages in equestIdleCallback if available
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@ -7,6 +7,17 @@ const chat = $("#chat");
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const templates = require("../../views");
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const templates = require("../../views");
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socket.on("msg", function(data) {
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socket.on("msg", function(data) {
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if (window.requestIdleCallback) {
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// During an idle period the user agent will run idle callbacks in FIFO order
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// until either the idle period ends or there are no more idle callbacks eligible to be run.
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// We set a maximum timeout of 2 seconds so that messages don't take too long to appear.
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window.requestIdleCallback(() => processReceivedMessage(data), {timeout: 2000});
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} else {
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processReceivedMessage(data);
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}
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});
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function processReceivedMessage(data) {
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const msg = render.buildChatMessage(data);
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const msg = render.buildChatMessage(data);
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const targetId = data.chan;
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const targetId = data.chan;
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const target = "#chan-" + targetId;
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const target = "#chan-" + targetId;
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@ -73,4 +84,4 @@ socket.on("msg", function(data) {
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}
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}
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});
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});
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}
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}
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});
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}
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