Fix uploader being initialized more than once
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@ -18,7 +18,13 @@
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aria-label="Upload file"
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@click="openFileUpload"
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>
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<input id="upload-input" ref="uploadInput" type="file" multiple />
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<input
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id="upload-input"
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ref="uploadInput"
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type="file"
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multiple
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@change="onUploadInputChange"
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/>
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<button
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id="upload"
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type="button"
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@ -138,7 +144,7 @@ export default {
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});
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if (this.$root.isFileUploadEnabled) {
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upload.initialize();
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upload.mounted();
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}
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},
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destroyed() {
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@ -220,6 +226,11 @@ export default {
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socket.emit("input", {target, text});
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},
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onUploadInputChange() {
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const files = Array.from(this.$refs.uploadInput.files);
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upload.triggerUpload(files);
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this.$refs.uploadInput.value = ""; // Reset <input> element so you can upload the same file
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},
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openFileUpload() {
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this.$refs.uploadInput.click();
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},
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@ -49,7 +49,7 @@ socket.on("configuration", function(data) {
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});
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if (data.fileUpload) {
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upload.setMaxFileSize(data.fileUploadMaxFileSize);
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upload.initialize(data.fileUploadMaxFileSize);
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}
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utils.togglePasswordField("#change-password .reveal-password");
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@ -4,15 +4,12 @@ const socket = require("./socket");
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const updateCursor = require("undate").update;
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class Uploader {
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init() {
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init(maxFileSize) {
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this.maxFileSize = maxFileSize;
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this.vueApp = require("./vue").vueApp;
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this.xhr = null;
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this.fileQueue = [];
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this.overlay = document.getElementById("upload-overlay");
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this.uploadInput = document.getElementById("upload-input");
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this.uploadProgressbar = document.getElementById("upload-progressbar");
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this.uploadInput.addEventListener("change", (e) => this.filesChanged(e));
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document.addEventListener("dragenter", (e) => this.dragEnter(e));
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document.addEventListener("dragover", (e) => this.dragOver(e));
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document.addEventListener("dragleave", (e) => this.dragLeave(e));
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@ -22,6 +19,11 @@ class Uploader {
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socket.on("upload:auth", (token) => this.uploadNextFileInQueue(token));
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}
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mounted() {
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this.overlay = document.getElementById("upload-overlay");
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this.uploadProgressbar = document.getElementById("upload-progressbar");
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}
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dragOver(event) {
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// Prevent dragover event completely and do nothing with it
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// This stops the browser from trying to guess which cursor to show
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@ -82,12 +84,6 @@ class Uploader {
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this.triggerUpload(files);
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}
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filesChanged() {
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const files = Array.from(this.uploadInput.files);
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this.triggerUpload(files);
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this.uploadInput.value = ""; // Reset <input> element so you can upload the same file
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}
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triggerUpload(files) {
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if (!files.length) {
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return;
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@ -225,21 +221,9 @@ class Uploader {
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const instance = new Uploader();
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function initialize() {
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instance.init();
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return instance;
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}
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/**
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* Called in the `configuration` socket event.
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* Makes it so the user can be notified if a file is too large without waiting for the upload to finish server-side.
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**/
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function setMaxFileSize(kb) {
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instance.maxFileSize = kb;
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}
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module.exports = {
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abort: () => instance.abort(),
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initialize,
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setMaxFileSize,
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initialize: () => instance.init(),
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mounted: () => instance.mounted(),
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triggerUpload: (files) => instance.triggerUpload(files),
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};
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