Enable Android's context menus in network list.
After #4326 Android users could no longer long-touch to bring up the context menu for channels in the network list. Now they can again.
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@ -82,15 +82,11 @@ export default {
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this.$root.switchToChannel(this.channel);
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},
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openContextMenu(event) {
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// events.buttons will be 0 when the event is caused by a long
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// touch on Android.
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if (event.buttons !== 0) {
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eventbus.emit("contextmenu:channel", {
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event: event,
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channel: this.channel,
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network: this.network,
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});
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}
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eventbus.emit("contextmenu:channel", {
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event: event,
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channel: this.channel,
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network: this.network,
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});
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},
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},
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};
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@ -2,6 +2,7 @@
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<div
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v-if="isOpen"
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id="context-menu-container"
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:class="{passthrough}"
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@click="containerClick"
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@contextmenu.prevent="containerClick"
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@keydown.exact.up.prevent="navigateMenu(-1)"
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@ -49,6 +50,7 @@ export default {
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data() {
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return {
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isOpen: false,
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passthrough: false,
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previousActiveElement: null,
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items: [],
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activeItem: -1,
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@ -60,18 +62,35 @@ export default {
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},
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mounted() {
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eventbus.on("escapekey", this.close);
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eventbus.on("contextmenu:cancel", this.close);
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eventbus.on("contextmenu:user", this.openUserContextMenu);
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eventbus.on("contextmenu:channel", this.openChannelContextMenu);
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},
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destroyed() {
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eventbus.off("escapekey", this.close);
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eventbus.off("contextmenu:cancel", this.close);
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eventbus.off("contextmenu:user", this.openUserContextMenu);
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eventbus.off("contextmenu:channel", this.openChannelContextMenu);
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this.close();
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},
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methods: {
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enablePointerEvents() {
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this.passthrough = false;
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document.body.removeEventListener("pointerup", this.enablePointerEvents, {
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passive: true,
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});
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},
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openChannelContextMenu(data) {
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if (data.event.type === "contextmenu") {
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// Pass through all pointer events to allow the network list's
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// dragging events to continue triggering.
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this.passthrough = true;
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document.body.addEventListener("pointerup", this.enablePointerEvents, {
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passive: true,
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});
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}
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const items = generateChannelContextMenu(this.$root, data.channel, data.network);
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this.open(data.event, items);
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},
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@ -82,6 +82,7 @@
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role="region"
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aria-live="polite"
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@touchstart="onDraggableTouchStart"
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@touchmove="onDraggableTouchMove"
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@touchend="onDraggableTouchEnd"
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@touchcancel="onDraggableTouchEnd"
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>
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@ -205,6 +206,8 @@ import JoinChannel from "./JoinChannel.vue";
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import socket from "../js/socket";
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import collapseNetwork from "../js/helpers/collapseNetwork";
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import isIgnoredKeybind from "../js/helpers/isIgnoredKeybind";
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import distance from "../js/helpers/distance";
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import eventbus from "../js/eventbus";
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export default {
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name: "NetworkList",
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@ -325,16 +328,25 @@ export default {
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);
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},
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onDraggableChoose(event) {
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if (this.isTouchEvent(event.originalEvent)) {
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const original = event.originalEvent;
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if (this.isTouchEvent(original)) {
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// onDrag is only triggered when the user actually moves the
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// dragged object but onChoose is triggered as soon as the
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// item is eligible for dragging. This gives us an opportunity
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// to tell the user they've held the touch long enough.
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event.item.classList.add("ui-sortable-dragging-touch-cue");
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if (original instanceof TouchEvent && original.touches.length > 0) {
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this.startDrag = [original.touches[0].clientX, original.touches[0].clientY];
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} else if (original instanceof PointerEvent) {
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this.startDrag = [original.clientX, original.clientY];
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}
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}
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},
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onDraggableUnchoose(event) {
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event.item.classList.remove("ui-sortable-dragging-touch-cue");
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this.startDrag = null;
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},
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onDraggableTouchStart() {
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if (event.touches.length === 1) {
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@ -343,6 +355,18 @@ export default {
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document.body.classList.add("force-no-select");
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}
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},
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onDraggableTouchMove(event) {
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if (this.startDrag && event.touches.length > 0) {
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const touch = event.touches[0];
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const currentPosition = [touch.clientX, touch.clientY];
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if (distance(this.startDrag, currentPosition) > 10) {
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// Context menu is shown on Android after long touch.
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// Dismiss it now that we're sure the user is dragging.
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eventbus.emit("contextmenu:cancel");
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}
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}
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},
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onDraggableTouchEnd(event) {
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if (event.touches.length === 0) {
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document.body.classList.remove("force-no-select");
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@ -2252,6 +2252,14 @@ part/quit messages where we don't load previews (adds a blank line otherwise) */
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background: transparent;
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}
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#context-menu-container.passthrough {
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pointer-events: none;
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}
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#context-menu-container.passthrough > * {
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pointer-events: auto;
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}
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.mentions-popup,
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#context-menu,
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.textcomplete-menu {
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5
client/js/helpers/distance.js
Normal file
5
client/js/helpers/distance.js
Normal file
@ -0,0 +1,5 @@
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function distance([x1, y1], [x2, y2]) {
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return Math.hypot(x1 - x2, y1 - y2);
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}
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export default distance;
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"use strict";
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import distance from "./distance";
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// onTwoFingerSwipe will be called with a cardinal direction ("n", "e", "s" or
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// "w") as its only argument.
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function listenForTwoFingerSwipes(onTwoFingerSwipe) {
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@ -89,10 +91,6 @@ function getSwipe(hist) {
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return getCardinalDirection(hist[0].center, hist[hist.length - 1].center);
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}
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function distance([x1, y1], [x2, y2]) {
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return Math.hypot(x1 - x2, y1 - y2);
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}
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function getCardinalDirection([x1, y1], [x2, y2]) {
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// If θ is the angle of the vector then this is tan(θ)
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const tangent = (y2 - y1) / (x2 - x1);
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