Switch channels on quit only if current network is being quit
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@ -1,9 +1,8 @@
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"use strict";
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const $ = require("jquery");
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const socket = require("../socket");
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const storage = require("../localStorage");
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const {getActiveWindowComponent} = require("../vue");
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const {vueApp, getActiveWindowComponent} = require("../vue");
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const store = require("../store").default;
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let lastServerHash = null;
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@ -79,11 +78,7 @@ function showSignIn() {
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window.g_TheLoungeRemoveLoading();
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}
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$("#footer")
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.find(".sign-in")
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.trigger("click", {
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pushState: false,
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});
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vueApp.$router.push("/sign-in");
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}
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function reloadPage(message) {
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@ -1,6 +1,5 @@
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"use strict";
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const $ = require("jquery");
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const socket = require("../socket");
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const webpush = require("../webpush");
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const storage = require("../localStorage");
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@ -56,8 +55,7 @@ socket.on("init", function(data) {
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// For example, it can be unset if you first open the page after server start
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vueApp.switchToChannel(store.state.networks[0].channels[0]);
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} else {
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// TODO: Use vue router
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$("#footer .connect").trigger("click");
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vueApp.$router.push("/connect");
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}
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}
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}
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@ -1,24 +1,24 @@
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"use strict";
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const $ = require("jquery");
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const socket = require("../socket");
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const sidebar = $("#sidebar");
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const {vueApp} = require("../vue");
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const store = require("../store").default;
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socket.on("quit", function(data) {
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// If we're in a channel, and it's on the network that is being removed,
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// then open another channel window
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const isCurrentNetworkBeingRemoved =
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store.state.activeChannel && store.state.activeChannel.network.uuid === data.network;
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store.commit("removeNetwork", data.network);
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vueApp.$nextTick(() => {
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const chan = sidebar.find(".chan");
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if (chan.length === 0) {
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// Open the connect window
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$("#footer .connect").trigger("click", {
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pushState: false,
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});
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} else {
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chan.eq(0).trigger("click");
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if (!isCurrentNetworkBeingRemoved) {
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return;
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}
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if (store.state.networks.length > 0) {
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vueApp.switchToChannel(store.state.networks[0].channels[0]);
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} else {
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vueApp.$router.push("/connect");
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}
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});
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});
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