hardlounge/lib/models/network.js

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var _ = require("lodash");
var Chan = require("./chan");
module.exports = Network;
function Network(attr) {
_.merge(this, _.extend({
id: global.id = ++global.id || 1,
client: null,
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connected: false,
host: "",
nick: "",
channels: [],
}, attr));
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this.name = this.host.split(".")[1] || clone.host;
// Add lobby
this.channels.unshift(
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new Chan({name: this.host, type: "lobby"})
);
};
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Network.prototype.addChan = function(chan) {
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chan.network = this;
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this.channels.push(chan);
};
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Network.prototype.toJSON = function() {
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var clone = _.omit(this, [
"client",
"connected",
]);
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return clone;
};